Parent area | Yureyu Power Plant (197) | Underwater area (?) | None | Surface area (?) | None |
---|---|---|---|---|---|
Child areas | None | ||||
Outdoor map? | No | Bicycle usable? | No | Dark area (Flash usable)? | No |
Battle background | Shortcircuit | Base field effect | Short-circuit Field | Fixed weather | None |
Background music | To Lesser Depths.ogg | Background sound | Default | ||
Wild battle music | To Lesser Depths | Wild victory music | To Lesser Depths | Surf music | Atmosphere- Surfing | Trainer battle music | Battle- Trainer | Trainer victory music | Victory! | Bicycle music | Atmosphere- Rush |
These are the chances of a wild encounter being initiated per step, for each terrain type.
Grass | Cave | Water |
---|---|---|
20 % | 2 2⁄5 % | 4⁄5 % |
Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method | Pokémon | Level range | Rate | Moves |
---|---|---|---|---|
Cave | Voltorb | 32 | 32 % | Swift, Electro Ball, Self-Destruct, Light Screen (32–32) |
Cave | Klink | 32 | 25 % | Gear Grind, Bind, Charge Beam, Autotomize (32–32) |
Cave | Yamask | 32 | 15 % | Hex, Will-O-Wisp, Ominous Wind, Curse (32–32) |
Cave | Duskull | 32 | 14 % | Shadow Sneak, Pursuit, Will-O-Wisp, Confuse Ray (32–32) |
Cave | Togedemaru | 32 | 12 % | Spark, Nuzzle, Magnet Rise, Discharge (32–32) |
Cave | Klang | 32 | 2 % | Gear Grind, Bind, Charge Beam, Autotomize (32–32) |