Parent area | Lower Peridot Ward (45) | Underwater area (?) | None | Surface area (?) | None |
---|---|---|---|---|---|
Child areas | None | ||||
Outdoor map? | No | Bicycle usable? | No | Dark area (Flash usable)? | No |
Battle background | Indoor | Base field effect | None | Fixed weather | None |
Background music | Reborn- Peridot.ogg | Background sound | Default | ||
Wild battle music | Battle- Wild | Wild victory music | Victory! | Surf music | Atmosphere- Surfing | Trainer battle music | Battle- Trainer | Trainer victory music | Victory! | Bicycle music | Atmosphere- Rush |
These are the chances of a wild encounter being initiated per step, for each terrain type.
Grass | Cave | Water |
---|---|---|
% | % | 12 % |
Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method | Pokémon | Level range | Rate | Moves |
---|---|---|---|---|
Old Rod | Goldeen | 7–11 | 70 % | Peck, Tail Whip, Water Sport, Supersonic (7–7) Tail Whip, Water Sport, Supersonic, Horn Attack (8–11) |
Old Rod | Finneon | 7–11 | 30 % | Pound, Water Gun (7–9) Pound, Water Gun, Attract (10–11) |
Good Rod | Goldeen | 37–45 | 60 % | Fury Attack, Agility, Waterfall, Horn Drill (37–39) Agility, Waterfall, Horn Drill, Soak (40–44) Waterfall, Horn Drill, Soak, Megahorn (45–45) |
Good Rod | Seaking | 40–50 | 20 % | Fury Attack, Agility, Waterfall, Horn Drill (40–45) Agility, Waterfall, Horn Drill, Soak (46–50) |
Good Rod | Finneon | 40–50 | 20 % | Captivate, Safeguard, Aqua Ring, Whirlpool (40–41) Safeguard, Aqua Ring, Whirlpool, U-turn (42–44) Aqua Ring, Whirlpool, U-turn, Bounce (45–48) Whirlpool, U-turn, Bounce, Silver Wind (49–50) |