Pokémon Reborn Database

Item List

Name Bag pocket Buy price Sell price Description
Repel Items 400 200 An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps.
Super Repel Items 700 350 An item that prevents any low-level wild Pokémon from jumping out at you for 400 steps.
Max Repel Items 900 450 An item that prevents any low-level wild Pokémon from jumping out at you for 500 steps.
Black Flute Items 400 200 A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.
White Flute Items 500 250 A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.
Honey Items 1000 500 A sweet honey with a lush aroma that attracts wild Pokémon when it is used on special trees.
Escape Rope Items 550 275 A long, durable rope. Use it to escape instantly from a cave or a dungeon.
Red Shard Items 1000 500 A small red shard. It appears to be a fragment of some sort of implement made long ago.
Purple Shard Items 1000 500 A small purple shard. It appears to be a fragment of some sort of implement made long ago.
Blue Shard Items 1000 500 A small blue shard. It appears to be a fragment of some sort of implement made long ago.
Green Shard Items 1000 500 A small green shard. It appears to be a fragment of some sort of implement made long ago.
Fire Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.
Thunder Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern.
Water Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.
Leaf Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.
Moon Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.
Sun Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.
Dusk Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be.
Dawn Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye.
Shiny Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light.
Red Apricorn Items 200 100 A red Apricorn. It assails your nostrils.
Yellow Apricorn Items 200 100 A yellow Apricorn. It has an invigorating scent.
Blue Apricorn Items 200 100 A blue Apricorn. It smells a bit like grass.
Green Apricorn Items 200 100 A green Apricorn. It has a mysterious, aromatic scent.
Pink Apricorn Items 200 100 A pink Apricorn. It has a nice, sweet scent.
White Apricorn Items 200 100 A white Apricorn. It doesn't smell like anything.
Black Apricorn Items 200 100 A black Apricorn. It has a scent beyond one's experience.
Helix Fossil Items 1000 500 A fossil from a prehistoric Pokémon that once lived in the sea. It might be a piece of a seashell.
Dome Fossil Items 1000 500 A fossil from a prehistoric Pokémon that once lived in the sea. It could be a shell or carapace.
Old Amber Items 1000 500 A piece of amber that contains the genetic material of an ancient Pokémon. It is clear with a tawny tint.
Root Fossil Items 1000 500 A fossil from a prehistoric Pokémon that once lived in the sea. It looks as if it could be part of a plant's root.
Claw Fossil Items 1000 500 A fossil from a prehistoric Pokémon that once lived in the sea. It appears to be a fragment of a claw.
Skull Fossil Items 1000 500 A fossil from a prehistoric Pokémon that once lived on the land. It appears as though it's part of a head.
Armor Fossil Items 1000 500 A fossil from a prehistoric Pokémon once living on the land. It looks like a part of a protective collar.
Cover Fossil Items 1000 500 A fossil from a prehistoric Pokémon that once lived in the sea. It appears as though it could be part of its back.
Plume Fossil Items 1000 500 A fossil from a prehistoric Pokémon that once lived in the sky. It looks as if it could come from part of its wing.
Pretty Wing Items 200 100 Though this feather is beautiful, it's just a regular feather and has no effect on Pokémon.
Tiny Mushroom Items 500 250 A very small, rare mushroom. It's popular with a certain class of collectors and sought out by them.
Big Mushroom Items 5000 2500 A very large, rare mushroom. It's popular with a certain class of collectors and sought out by them.
Balm Mushroom Items 50000 25000 A rare mushroom that gives off a nice fragrance. It can be sold to shops at a high price.
Pearl Items 1400 700 A rather small pearl that has a very nice silvery sheen to it. It can be sold to shops cheaply.
Big Pearl Items 7500 3750 A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.
Pearl String Items 50000 25000 Very large pearls that sparkle in a pretty silver color. They can be sold to shops at a high price.
Stardust Items 2000 1000 Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold to shops at a low price.
Star Piece Items 9800 4900 A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold to shops at a high price.
Comet Shard Items 120000 60000 A shard that fell to the ground when a comet approached. It can be sold to shops at a high price.
Nugget Items 10000 5000 A nugget of purest gold that gives off a lustrous gleam in direct light. It can be sold to shops at a high price.
Big Nugget Items 60000 30000 A big nugget of pure gold that gives off a lustrous gleam. It can be sold to shops at a high price.
Heart Scale Items 100 50 A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one.
Slowpoketail Items 9800 4900 A very tasty tail of something. It can be sold to shops at a high price.
Rare Bone Items 10000 5000 A rare bone that is very valuable for the study of Pokémon archeology. It can be sold to shops for a high price.
Relic Copper Items 2000 1000 A copper coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price.
Relic Silver Items 10000 5000 A silver coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price.
Relic Gold Items 20000 10000 A gold coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price.
Relic Vase Items 100000 50000 A fragile vase made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price.
Relic Band Items 200000 100000 A heavy bracelet made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price.
Relic Statue Items 400000 200000 A stone figurine made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price.
Relic Crown Items 600000 300000 A heavy crown made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price.
Growth Mulch Items 200 100 A fertilizer to be spread on soft soil in regions where plants are grown.
Damp Mulch Items 200 100 A fertilizer to be spread on soft soil in regions where plants are grown.
Stable Mulch Items 200 100 A fertilizer to be spread on soft soil in regions where plants are grown.
Gooey Mulch Items 200 100 A fertilizer to be spread on soft soil in regions where plants are grown.
Shoal Salt Items 20 10 Pure salt that can be discovered deep inside a cave.
Shoal Shell Items 20 10 A pretty seashell that can be found deep inside a cave.
Odd Keystone Items 2100 1050 A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally.
Air Balloon Items 400 200 An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst.
Bright Powder Items 2000 1000 An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's Accuracy.
Eviolite Items 20000 10000 A mysterious evolutionary lump. When a Pokémon that can still evolve holds it, it raises both Defense and Sp. Def.
Float Stone Items 400 200 An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.
Destiny Knot Items 8000 4000 An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.
Rocky Helmet Items 5000 2500 An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.
Eject Button Items 1800 900 An item to be held by a Pokémon. If the holder is hit by an attack, they will be switched out of battle.
Red Card Items 1800 900 An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.
Shed Shell Items 2000 1000 An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.
Smoke Ball Items 2150 1075 An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.
Lucky Egg Items 200 100 An item to be held by a Pokémon. It's an egg filled with happiness that earns extra Exp. Points in battle.
Exp. Share Items 3000 1500 An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling.
Amulet Coin Items 100 50 An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.
Soothe Bell Items 100 50 An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.
Cleanse Tag Items 200 100 An item to be held by a Pokémon. It helps keeping wild Pokémon away if the holder is the head of the party.
Choice Band Items 30000 15000 An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move.
Choice Specs Items 30000 15000 An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move.
Choice Scarf Items 30000 15000 An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move.
Heat Rock Items 200 100 An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.
Damp Rock Items 200 100 An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.
Smooth Rock Items 200 100 An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.
Icy Rock Items 200 100 An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder.
Light Clay Items 200 100 An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.
Grip Claw Items 200 100 An item to be held by a Pokémon. It extends the duration of multi-turn attacks like Bind and Wrap.
Binding Band Items 1700 850 An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder.
Big Root Items 1200 600 An item to be held by a Pokémon. It boosts the amount of HP the holder recovers from HP-stealing moves.
Black Sludge Items 2500 1250 An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.
Leftovers Items 40000 20000 An item to be held by a Pokémon. The holder's HP is slowly but steadily restored throughout every battle.
Shell Bell Items 200 100 An item to be held by a Pokémon. The holder regains a little HP every time they inflict damage on others.
Mental Herb Items 1000 500 To be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once.
White Herb Items 1000 500 An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.
Power Herb Items 1000 500 Held by a Pokémon. The holder can immediately use a move that normally requires a turn to charge only once.
Absorb Bulb Items 1200 600 An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once.
Cell Battery Items 1300 650 An item to be held by a Pokémon. It boosts Attack if hit with an Electric-type attack. It can only be used once.
Life Orb Items 30000 15000 An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
Expert Belt Items 4000 2000 An item to be held by a Pokémon. It's a well-worn belt that slightly boosts the power of supereffective moves.
Metronome Items 1500 750 An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.
Muscle Band Items 5000 2500 An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.
Wise Glasses Items 5000 2500 An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.
Razor Claw Items 2100 1050 An item to be held by a Pokémon. This sharply hooked claw increases the holder's critical-hit ratio.
Scope Lens Items 2200 1100 An item to be held by a Pokémon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio.
Wide Lens Items 2500 1250 An item to be held by a Pokémon. It's a magnifying lens that slightly boosts the Accuracy of moves.
Zoom Lens Items 1200 600 An item to be held by a Pokémon. If the holder moves after their target moves, their Accuracy will be boosted.
King's Rock Items 3000 1500 An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Razor Fang Items 2100 1050 An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Lagging Tail Items 200 100 An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.
Quick Claw Items 1800 900 An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.
Focus Band Items 2500 1250 An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
Focus Sash Items 20000 10000 An item to be held by a Pokémon. When having full HP, the holder will endure a potential KO attack with 1 HP once.
Flame Orb Items 2000 1000 An item to be held by a Pokémon. It's a bizarre orb that will afflict the holder with a burn during battle.
Toxic Orb Items 2000 1000 An item to be held by a Pokémon. It's a bizarre orb that will badly poison the holder during battle.
Sticky Barb Items 600 300 To be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder.
Iron Ball Items 1000 500 Held by a Pokémon. It lowers Speed. Ground-type moves can hit the holder even if Flying-type or levitating.
Ring Target Items 200 100 An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.
Macho Brace Items 3000 1500 Boosted! An item to be held by a Pokémon. It helps Pokémon grow strong but cuts Speed in battle.
Power Weight Items 15000 7500 Boosted! To be held by a Pokémon. It reduces Speed, but the holder's maximum HP grows more after battling.
Power Bracer Items 15000 7500 Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Attack stat grows more after battling.
Power Belt Items 15000 7500 Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Defense stat grows more after battling.
Power Lens Items 15000 7500 Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Sp. Atk stat grows more after battling.
Power Band Items 15000 7500 Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Sp. Def stat grows more after battling.
Power Anklet Items 15000 7500 Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Speed stat grows more after battling.
Lax Incense Items 9600 4800 An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.
Full Incense Items 9600 4800 An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving.
Luck Incense Items 9600 4800 An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.
Pure Incense Items 9600 4800 An item to be held by a Pokémon. It helps keeping wild Pokémon away if the holder is the head of the party.
Sea Incense Items 9600 4800 An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Wave Incense Items 9600 4800 An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Rose Incense Items 9600 4800 An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves.
Odd Incense Items 9600 4800 An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.
Rock Incense Items 9600 4800 An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves.
Charcoal Items 800 400 An item to be held by a Pokémon. It's a combustible fuel that boosts the power of Fire-type moves.
Mystic Water Items 9800 4900 An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.
Magnet Items 9800 4900 An item to be held by a Pokémon. It's a powerful magnet that boosts the power of Electric-type moves.
Miracle Seed Items 9800 4900 An item to be held by a Pokémon. It's a seed imbued with life force that boosts the power of Grass-type moves.
Never-Melt Ice Items 9800 4900 An item to be held by a Pokémon. It's a heat-repelling piece of ice that boosts the power of Ice-type moves.
Black Belt Items 9800 4900 An item to be held by a Pokémon. It helps the wearer to focus and boosts the power of Fighting-type moves.
Poison Barb Items 9800 4900 An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.
Soft Sand Items 9800 4900 An item to be held by a Pokémon. It's a loose, silky sand that boosts the power of Ground-type moves.
Sharp Beak Items 9800 4900 An item to be held by a Pokémon. It's a long, sharp beak that boosts the power of Flying-type moves.
Twisted Spoon Items 9800 4900 An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves.
Silver Powder Items 9800 4900 An item to be held by a Pokémon. It's a shiny silver powder that will boost the power of Bug-type moves.
Hard Stone Items 100 50 An item to be held by a Pokémon. It's a durable stone that boosts the power of Rock-type moves.
Spell Tag Items 9800 4900 An item to be held by a Pokémon. It's a sinister, eerie tag that boosts the power of Ghost-type moves.
Dragon Fang Items 9800 4900 An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.
Black Glasses Items 9800 4900 An item to be held by a Pokémon. A pair of shady-looking glasses that boost the power of Dark-type moves.
Metal Coat Items 2100 1050 An item to be held by a Pokémon. It's a special metallic film that can boost the power of Steel-type moves.
Silk Scarf Items 9800 4900 An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves.
Flame Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fire-type moves.
Splash Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Water-type moves.
Zap Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Electric-type moves.
Meadow Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Grass-type moves.
Icicle Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ice-type moves.
Fist Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fighting-type moves.
Toxic Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Poison-type moves.
Earth Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ground-type moves.
Sky Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Flying-type moves.
Mind Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Psychic-type moves.
Insect Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Bug-type moves.
Stone Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Rock-type moves.
Spooky Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ghost-type moves.
Draco Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dragon-type moves.
Dread Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dark-type moves.
Iron Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Steel-type moves.
Fire Gem Items 1200 600 A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time.
Water Gem Items 1200 600 A gem with an essence of water. When held, it strengthens the power of a Water-type move one time.
Electric Gem Items 1200 600 A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move one time.
Grass Gem Items 1200 600 A gem with an essence of nature. When held, it strengthens the power of a Grass-type move one time.
Ice Gem Items 1200 600 A gem with an essence of ice. When held, it strengthens the power of an Ice-type move one time.
Fighting Gem Items 1200 600 A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time.
Poison Gem Items 1200 600 A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time.
Ground Gem Items 1200 600 A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time.
Flying Gem Items 1200 600 A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time.
Psychic Gem Items 1200 600 A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time.
Bug Gem Items 1200 600 A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time.
Rock Gem Items 1200 600 A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time.
Ghost Gem Items 1200 600 A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time.
Dragon Gem Items 1200 600 A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time.
Dark Gem Items 1200 600 A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time.
Steel Gem Items 1200 600 A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time.
Normal Gem Items 1200 600 A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time.
Light Ball Items 500 250 An item to be held by Pikachu. It's a puzzling orb that boosts its Attack and Sp. Atk stats.
Lucky Punch Items 200 100 An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey's critical-hit ratio.
Metal Powder Items 300 150 An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.
Quick Powder Items 300 150 An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.
Thick Club Items 500 250 An item to be held by Cubone or Marowak. It's a hard bone of some sort that boosts the Attack stat.
Stick Items 200 100 An item to be held by Farfetch'd. This very long and stiff stalk of leek boosts its critical-hit ratio.
Soul Dew Items 200 100 A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves.
Deep Sea Tooth Items 200 100 An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder's Sp. Atk stat.
Deep Sea Scale Items 200 100 An item to be held by Clamperl. This scale shines with a faint pink and raises the holder's Sp. Def stat.
Adamant Orb Items 10000 5000 A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held.
Lustrous Orb Items 10000 5000 A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held.
Griseous Orb Items 10000 5000 A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.
Douse Drive Items 1000 500 A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Water-type.
Shock Drive Items 1000 500 A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Electric-type.
Burn Drive Items 1000 500 A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Fire-type.
Chill Drive Items 1000 500 A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Ice-type.
Everstone Items 200 100 An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.
Dragon Scale Items 2100 1050 A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.
Up-Grade Items 2100 1050 A transparent device somehow filled with all sorts of data. It was produced by Silph Co.
Dubious Disc Items 2100 1050 A transparent device overflowing with dubious data. Its producer is unknown.
Protector Items 2100 1050 A protective item of some sort. It is extremely stiff and heavy. It's loved by a certain Pokémon.
Electirizer Items 2100 1050 A box packed with a tremendous amount of electric energy. It's loved by a certain Pokémon.
Magmarizer Items 2100 1050 A box packed with a tremendous amount of magma energy. It's loved by a certain Pokémon.
Reaper Cloth Items 2100 1050 A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokémon.
Prism Scale Items 2500 1250 A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.
Oval Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It's as round as a Pokémon Egg.
Red Scarf Items 100 50 An item to be held by a Pokémon. Gives its holder a cooler aura.
Blue Scarf Items 100 50 An item to be held by a Pokémon. Gives its holder an aura of beauty.
Pink Scarf Items 100 50 An item to be held by a Pokémon. Gives its holder a cuter appearance.
Green Scarf Items 100 50 An item to be held by a Pokémon. Gives its holder a smarter impression.
Yellow Scarf Items 100 50 An item to be held by a Pokémon. Gives its holder a tougher demeanor.
Potion Medicine 300 150 A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon.
Super Potion Medicine 700 350 A spray-type medicine for treating wounds. It can be used to restore 60 HP to an injured Pokémon.
Hyper Potion Medicine 1000 500 A spray-type medicine for treating wounds. It can be used to restore 120 HP to an injured Pokémon.
Max Potion Medicine 2500 1250 A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.
Full Restore Medicine 3000 1500 A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.
Sacred Ash Medicine 200 100 This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their maximum HP.
Awakening Medicine 250 125 A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep.
Antidote Medicine 100 50 A spray-type medicine against poisoning. Used once to lift the effects of poison from a Pokémon.
Burn Heal Medicine 250 125 A spray-type medicine for treating burns. It can be used once to heal a Pokémon suffering from a burn.
Paralyze Heal Medicine 200 100 A spray-type medicine against paralysis. It can be used once to free a Pokémon that has been paralyzed.
Ice Heal Medicine 250 125 A spray-type medicine against freezing. Usable once to defreeze a Pokémon that has been frozen solid.
Full Heal Medicine 600 300 A spray-type medicine that is broadly effective. It can be used once to heal all the status conditions of a Pokémon.
Lava Cookie Medicine 200 100 Lavaridge Town's local specialty. It can be used once to heal all the status conditions of a Pokémon.
Old Gateau Medicine 200 100 The Old Chateau's hidden specialty. It can be used once to heal all the status conditions of a Pokémon.
Casteliacone Medicine 100 50 Castelia City's specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon.
Revive Medicine 1500 750 A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon's maximum HP.
Max Revive Medicine 4000 2000 A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon's maximum HP.
Berry Juice Berries 100 50 A 100% pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon.
Rage Candy Bar Medicine 400 200 Mahogany Town's famous candy. It can be used once to heal all the status conditions of a Pokémon.
Sweet Heart Medicine 100 50 A piece of cloyingly sweet chocolate.
Fresh Water Medicine 200 100 Water with a high mineral content. When consumed, it restores up to 30 HP to an injured Pokémon.
Soda Pop Medicine 300 150 A highly carbonated soda drink. When consumed, it restores up to 50 HP to an injured Pokémon.
Lemonade Medicine 350 175 A very sweet and refreshing drink. When consumed, it restores up to 70 HP to an injured Pokémon.
Moomoo Milk Medicine 500 250 A bottle of highly nutritious milk. When consumed, it restores up to 100 HP to an injured Pokémon.
Energy Powder Medicine 500 250 A very bitter medicinal powder. When consumed, it restores up to 60 HP to an injured Pokémon.
Energy Root Medicine 800 400 An extremely bitter medicinal root. When consumed, it restores up to 120 HP to an injured Pokémon.
Heal Powder Medicine 450 225 A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon.
Revival Herb Medicine 2800 1400 A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP.
Ether Medicine 1200 600 This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon.
Max Ether Medicine 2000 1000 This medicine can fully restore the PP of a single selected move that has been learned by a Pokémon.
Elixir Medicine 3000 1500 This medicine can restore 10 PP to each of the moves that have been learned by a Pokémon.
Max Elixir Medicine 4500 2250 This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon.
PP Up Medicine 10000 5000 A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon.
PP Max Medicine 9800 4900 A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon.
HP Up Medicine 9800 4900 A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon.
Protein Medicine 9800 4900 A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon.
Iron Medicine 9800 4900 A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon.
Calcium Medicine 9800 4900 A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon.
Zinc Medicine 9800 4900 A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon.
Carbos Medicine 9800 4900 A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon.
Health Wing Medicine 3000 1500 An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.
Muscle Wing Medicine 3000 1500 An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.
Resist Wing Medicine 3000 1500 An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.
Genius Wing Medicine 3000 1500 An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon.
Clever Wing Medicine 3000 1500 An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon.
Swift Wing Medicine 3000 1500 An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.
Rare Candy Medicine 12000 6000 A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.
Reborn Ball Poké Balls 0 0 The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.
Ultra Ball Poké Balls 1200 600 An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.
Great Ball Poké Balls 600 300 A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball.
Poké Ball Poké Balls 200 100 A device for catching wild Pokémon. It's thrown like a ball at a Pokémon, comfortably encapsulating its target.
Safari Ball Poké Balls 0 0 A special Poké Ball that is used only in Safari locations around the world. It is decorated in a camouflage pattern.
Sport Ball Poké Balls 0 0 A special Poké Ball for the Bug-Catching Contest often held in Johto.
Net Ball Poké Balls 500 250 A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.
Dive Ball Poké Balls 500 250 A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.
Nest Ball Poké Balls 500 250 A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.
Repeat Ball Poké Balls 1000 500 A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.
Timer Ball Poké Balls 1000 500 A somewhat different Poké Ball that becomes progressively more effective the more turns are taken in battle.
Luxury Ball Poké Balls 1000 500 A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.
Premier Ball Poké Balls 200 100 A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.
Dusk Ball Poké Balls 1000 500 A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.
Heal Ball Poké Balls 300 150 A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.
Quick Ball Poké Balls 1300 650 A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.
Cherish Ball Poké Balls 200 100 A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort.
Fast Ball Poké Balls 300 150 A Poké Ball that makes it easier to catch Pokémon that have a high Speed stat.
Level Ball Poké Balls 1300 650 A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon.
Lure Ball Poké Balls 300 150 A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing.
Heavy Ball Poké Balls 300 150 A Poké Ball that is better than usual at catching very heavy Pokémon.
Love Ball Poké Balls 400 200 A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.
Friend Ball Poké Balls 3000 1500 A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately.
Moon Ball Poké Balls 300 150 A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone.
TM01 TMs & HMs 3000 1500 The user is roused, and their Attack and Sp. Atk stats increase.
TM02 TMs & HMs 3000 1500 The user slashes the target with huge, sharp claws.
TM03 TMs & HMs 3000 1500 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04 TMs & HMs 1500 750 The user quietly focuses their mind and calms their spirit to raise their Sp. Atk and Sp. Def stats.
TM05 TMs & HMs 1000 500 The target is scared off, and a different Pokémon is dragged out. Ends the battle in the wild.
TM06 TMs & HMs 3000 1500 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 TMs & HMs 3000 1500 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice-type.
TM08 TMs & HMs 1500 750 The user tenses their muscles to bulk up their body, raising both their Attack and Defense stats.
TM09 TMs & HMs 2000 1000 The user drenches the target in a special poisonous liquid. The power is doubled if the target is poisoned.
TM10 TMs & HMs 2000 1000 A unique attack that varies in type depending on the Pokémon using it.
TM11 TMs & HMs 2000 1000 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 TMs & HMs 1500 750 The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 TMs & HMs 3000 1500 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 TMs & HMs 5500 2750 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 TMs & HMs 7500 3750 The target is attacked with a powerful beam. The user can't move on the next turn.
TM16 TMs & HMs 2000 1000 A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 TMs & HMs 2000 1000 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 TMs & HMs 2000 1000 Summons a heavy rain for five turns, powering up Water-type moves while lowering the power of Fire-type moves.
TM19 TMs & HMs 3000 1500 The user lands and rests their body. It restores the user's HP by up to half of their max HP.
TM20 TMs & HMs 2000 1000 The user creates a protective field that prevents status conditions for five turns.
TM21 TMs & HMs 1000 500 This full-power attack grows more powerful the less the user likes their Trainer.
TM22 TMs & HMs 15000 7500 In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM23 TMs & HMs 3000 1500 The user throws a stone or a similar projectile to attack. Flying Pokémon will fall to the ground when hit.
TM24 TMs & HMs 3000 1500 A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 TMs & HMs 5500 2750 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM26 TMs & HMs 3000 1500 The user sets off an earthquake that strikes every Pokémon around them.
TM27 TMs & HMs 1000 500 This full-power attack grows more powerful the more the user likes their Trainer.
TM28 TMs & HMs 2000 1000 The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TM29 TMs & HMs 3000 1500 The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM30 TMs & HMs 3000 1500 The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM31 TMs & HMs 3000 1500 The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 TMs & HMs 1000 500 By moving rapidly, the user makes illusory copies of itself to raise their Evasiveness.
TM33 TMs & HMs 2000 1000 A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM34 TMs & HMs 3000 1500 The user strikes everything around them by swamping the area. This may also poison those hit.
TM35 TMs & HMs 3000 1500 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM36 TMs & HMs 3000 1500 Unsanitary sludge is hurled at the target. This may also poison the target.
TM37 TMs & HMs 2000 1000 A five-turn sandstorm is summoned to hurt all combatants except the Rock-, Ground-, and Steel-types.
TM38 TMs & HMs 5500 2750 The target is attacked with an intense blast of all-consuming fire. This may leave the target with a burn.
TM39 TMs & HMs 2000 1000 Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 TMs & HMs 3000 1500 The user confounds the target with speed, then slashes. This attack never misses.
TM41 TMs & HMs 1500 750 The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 TMs & HMs 3000 1500 This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM43 TMs & HMs 2000 1000 Cloaking themselves in flame, the user attacks. Then, building up more power, the user raises their Speed stat.
TM44 TMs & HMs 3000 1500 The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 TMs & HMs 3000 1500 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 TMs & HMs 2000 1000 The user attacks and steals the target's held item. The user can't steal it if already holding an item.
TM47 TMs & HMs 3000 1500 The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM48 TMs & HMs 9000 4500 The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 TMs & HMs 1500 750 The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM50 TMs & HMs 5500 2750 The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TM51 TMs & HMs 1000 500 The target is hit with wings of steel. This may also raise the user's Defense stat.
TM52 TMs & HMs 5500 2750 The user heightens their mental focus and unleashes their power. This may also lower the target's Sp. Def stat.
TM53 TMs & HMs 3000 1500 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM54 TMs & HMs 2000 1000 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM55 TMs & HMs 3000 1500 The user shoots boiling hot water at their target. This may also leave the target with a burn.
TM56 TMs & HMs 2000 1000 The user flings their held item at the target to attack. This move's power and effects depend on the item.
TM57 TMs & HMs 3000 1500 The user attacks with an electric charge. The user may use remaining electricity to raise their Sp. Atk stat.
TM58 TMs & HMs 2000 1000 The target is taken into the sky, then dropped on the next turn. The target cannot attack while in the sky.
TM59 TMs & HMs 1500 750 The user swings their body around violently to inflict damage on everything in their vicinity.
TM60 TMs & HMs 3000 1500 The user suppresses the target and makes its move go last.
TM61 TMs & HMs 2000 1000 The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM62 TMs & HMs 3000 1500 The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM63 TMs & HMs 2000 1000 This move prevents both the target from using a held item and its Trainer from using items on it for five turns.
TM64 TMs & HMs 7500 3750 The user attacks everything around themselves by causing a tremendous explosion. The user then faints.
TM65 TMs & HMs 3000 1500 The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 TMs & HMs 3000 1500 The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM67 TMs & HMs 1000 500 The user stabs the target with a sharp horn. This attack never misses.
TM68 TMs & HMs 7500 3750 The user charges at the target using every bit of their power. The user can't move on the next turn.
TM69 TMs & HMs 1500 750 The user polishes their body to reduce drag. This can sharply raise the Speed stat.
TMX8 TMs & HMs 1000 500 The user flashes a bright light that cuts the target's Accuracy. It can also be used to illuminate dark caves.
TM71 TMs & HMs 3000 1500 The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM72 TMs & HMs 3000 1500 After making their attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73 TMs & HMs 2000 1000 The user launches a weak jolt of electricity that paralyzes the target.
TM74 TMs & HMs 3000 1500 The user attacks with a high-speed spin. The slower the user compared to the target, the greater the power.
TM75 TMs & HMs 1500 750 A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM76 TMs & HMs 2000 1000 While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
TM77 TMs & HMs 1500 750 The user hypnotizes themselves into copying any stat change made by the target.
TM78 TMs & HMs 1500 750 The user strikes everything around themselves by stomping on the ground. It lowers the Speed stat of those hit.
TM79 TMs & HMs 3000 1500 The user blows their cold breath on the target. This attack always results in a critical hit.
TM80 TMs & HMs 3000 1500 Large boulders are hurled at the targets to inflict damage. This may also make the opposing Pokémon flinch.
TM81 TMs & HMs 3000 1500 The user slashes at the target by crossing their scythes or claws as if they were a pair of scissors.
TM82 TMs & HMs 1000 500 The target is knocked away, and a different Pokémon is dragged out. Ends the battle in the wild.
TM83 TMs & HMs 2000 1000 The target is infested and attacked for four to five turns. The target can't flee during this time.
TM84 TMs & HMs 3000 1500 The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM85 TMs & HMs 10000 5000 The user eats the dreams of a sleeping target. They absorb half the damage caused to heal their own HP.
TM86 TMs & HMs 3000 1500 The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 TMs & HMs 1500 750 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 TMs & HMs 3000 1500 While they are asleep, the user randomly uses one of the moves they know.
TM89 TMs & HMs 3000 1500 After making their attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 TMs & HMs 2000 1000 The user makes a copy of themselves using some of their HP. The copy serves as the user's decoy.
TM91 TMs & HMs 3000 1500 The user gathers all their light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TM92 TMs & HMs 5500 2750 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM93 TMs & HMs 3000 1500 The user is shrouded in electricity and smashes into the target. It also damages the user a little.
TMX7 TMs & HMs 0 0 The user attacks with a punch which may lower the target's Defense stat. It can also shatter rocks in the field.
TM95 TMs & HMs 3000 1500 The user yells as if they are ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
TMX1 TMs & HMs 0 0 The target is cut with a scythe or claw. This can also be used to cut down thin trees.
TMX2 TMs & HMs 0 0 The user soars and then strikes their target on the next turn. This can also be used to fly to any familiar town.
TMX3 TMs & HMs 0 0 The user swamps their surroundings with a giant wave. It can also be used for crossing water.
TMX4 TMs & HMs 0 0 The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
TMX5 TMs & HMs 0 0 The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
TMX6 TMs & HMs 0 0 Dives on the first turn and floats up and attacks on the next turn. Can be used to dive deep in the ocean.
Cheri Berry Berries 400 200 A Berry to be consumed by Pokémon. A Pokémon holding it can recover from paralysis on its own in battle.
Chesto Berry Berries 400 200 A Berry to be consumed by Pokémon. A Pokémon holding it can recover from sleep on its own in battle.
Pecha Berry Berries 400 200 A Berry to be consumed by Pokémon. A Pokémon holding it can recover from poisoning on its own in battle.
Rawst Berry Berries 400 200 A Berry to be consumed by Pokémon. A Pokémon holding it can recover from a burn on its own in battle.
Aspear Berry Berries 400 200 A Berry to be consumed by Pokémon. A Pokémon holding it can recover from being frozen on its own in battle.
Leppa Berry Berries 2000 1000 A Berry to be consumed by Pokémon. A Pokémon holding it can restore 10 PP to a depleted move during battle.
Oran Berry Berries 200 100 A Berry to be consumed by Pokémon. A Pokémon holding it can restore its own HP by 10 points during battle.
Persim Berry Berries 400 200 A Berry to be consumed by Pokémon. A Pokémon holding it can recover from confusion on its own in battle.
Lum Berry Berries 800 400 A Berry to be consumed by Pokémon. A Pokémon holding it can recover from any status condition during battle.
Sitrus Berry Berries 800 400 A Berry to be consumed by Pokémon. A Pokémon holding it can restore its own HP by a small amount during battle.
Figy Berry Berries 200 100 If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Wiki Berry Berries 200 100 If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Mago Berry Berries 200 100 If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Aguav Berry Berries 200 100 If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Iapapa Berry Berries 200 100 If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Razz Berry Berries 200 100 Used to make Pokéblocks that will enhance your Coolness. Its red flesh is spicy when eaten.
Bluk Berry Berries 200 100 Used to make Pokéblocks that will enhance your Beauty. Its blue flesh is sour when eaten.
Nanab Berry Berries 200 100 Used to make Pokéblocks that will enhance your Cuteness. Its pink flesh is sweet when eaten.
Wepear Berry Berries 200 100 Used to make Pokéblocks that will enhance your Cleverness. Its green flesh is bitter when eaten.
Pinap Berry Berries 200 100 Used to make Pokéblocks that will enhance your Toughness. Its yellow flesh is sour when eaten.
Pomeg Berry Berries 500 250 A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP.
Kelpsy Berry Berries 500 250 A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack.
Qualot Berry Berries 500 250 A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense.
Hondew Berry Berries 500 250 A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk.
Grepa Berry Berries 500 250 A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def.
Tamato Berry Berries 500 250 A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed.
Cornn Berry Berries 200 100 Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions.
Magost Berry Berries 200 100 Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in most regions.
Rabuta Berry Berries 200 100 Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions.
Nomel Berry Berries 200 100 Used to make Pokéblocks that will enhance your Toughness, this Berry is rare in most regions.
Spelon Berry Berries 200 100 Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in most regions.
Pamtre Berry Berries 200 100 Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions.
Watmel Berry Berries 800 400 Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions.
Durin Berry Berries 800 400 Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions.
Belue Berry Berries 800 400 Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions.
Occa Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack.
Passho Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack.
Wacan Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack.
Rindo Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack.
Yache Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack.
Chople Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack.
Kebia Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack.
Shuca Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack.
Coba Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack.
Payapa Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack.
Tanga Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack.
Charti Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack.
Kasib Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.
Haban Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack.
Colbur Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack.
Babiri Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack.
Chilan Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.
Liechi Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when in a pinch.
Ganlon Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when in a pinch.
Salac Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when in a pinch.
Petaya Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when in a pinch.
Apicot Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when in a pinch.
Lansat Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when in a pinch.
Starf Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when in a pinch.
Enigma Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holding it is hit by a supereffective attack, it restores HP.
Micle Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, its Accuracy will increase just once when in a pinch.
Custap Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when in a pinch.
Jaboca Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a physical attack hits the holder, the attacker will also be hurt.
Rowap Berry Berries 1200 600 A Berry to be consumed by Pokémon. If a special attack hits the holder, the attacker will also be hurt.
Lin Mail Crystals 50 25 A blank stationery with no conceivable purpose. If you stare at it for too long, you can feel it winking at you.
Flame Mail Crystals 50 25 Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery.
Bubble Mail Crystals 50 25 Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery.
Bloom Mail Crystals 50 25 Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery.
Tunnel Mail Crystals 50 25 Stationery featuring a print of a dimly lit coal mine. Let a Pokémon hold it for delivery.
Steel Mail Crystals 50 25 Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery.
Heart Mail Crystals 50 25 Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery.
Snow Mail Crystals 50 25 Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery.
Space Mail Crystals 50 25 Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery.
Air Mail Crystals 50 25 Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery.
Mosaic Mail Crystals 50 25 Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery.
Brick Mail Crystals 50 25 Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery.
X Attack Battle Items 500 250 Sharply boosts the Attack stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.
X Defend Battle Items 550 275 Sharply boosts the Defense stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.
X Sp. Atk Battle Items 350 175 Sharply boosts the Sp. Atk stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.
X Sp. Def Battle Items 350 175 Sharply boosts the Sp. Def stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.
X Speed Battle Items 350 175 Sharply boosts the Speed stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.
X Accuracy Battle Items 950 475 Sharply boosts the Accuracy of a Pokémon during battle. It wears off once the Pokémon is withdrawn.
Dire Hit Battle Items 650 325 Raises the critical-hit ratio greatly. Can be used only once and wears off if the Pokémon is withdrawn.
Guard Spec. Battle Items 700 350 An item that prevents stat reduction among the Trainer's party Pokémon for five turns after it is used in battle.
Reset Urge Battle Items 0 0 When used, it restores any stat changes of an ally Pokémon.
Ability Urge Battle Items 0 0 When used, it activates the Ability of an ally Pokémon.
Item Urge Battle Items 0 0 When used, it causes an ally Pokémon to use its held item.
Item Drop Battle Items 0 0 When used, it causes an ally Pokémon to drop a held item.
Blue Flute Battle Items 100 50 A flute made from blue glass that awakens sleeping Pokémon.
Yellow Flute Battle Items 200 100 A flute made from yellow glass that snaps Pokémon out of confusion.
Red Flute Battle Items 300 150 A flute made from red glass that snaps Pokémon out of infatuation.
Poké Doll Battle Items 1000 500 A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.
Fluffy Tail Battle Items 1000 500 A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.
Poké Toy Battle Items 500 250 A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.
Bicycle Key Items 0 0 A folding bike that enables a rider to get around much faster than with Running Shoes.
Old Rod Key Items 0 0 An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Good Rod Key Items 0 0 A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Super Rod Key Items 0 0 An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Itemfinder Key Items 0 0 A device used for finding items. If there is a hidden item nearby when it is used, it emits a signal.
Dowsing MCHN Key Items 0 0 It checks for unseen items in the area and makes noise and lights when it finds something.
Poké Radar Key Items 0 0 A tool that can search out Pokémon that are hiding in grass. Its battery is recharged as you walk.
Town Map Key Items 0 0 A very convenient map that can be viewed anytime. It even shows you your present location in the region.
Poké Flute Key Items 0 0 A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves roused.
Coin Case Key Items 0 0 A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins.
Soot Sack Key Items 0 0 A sack used to gather and hold volcanic ash.
Membership Card Key Items 0 0 A Membership Card for the Department Store in Obsidia. Collect Stickers to increase rank!
Warehouse Key Key Items 0 0 An old key marked for an unknown warehouse.
Bike Voucher Key Items 0 0 'Redeem for one free Bike at the Lapis Luxury Cycle Shop!'
Mining Kit Key Items 0 0 A hammer and pickaxe for unearthing lost goods.
Wailmer Pail Key Items 0 0 This is a tool for watering Berries you planted to make them grow more quickly.
Gracidea Key Items 0 0 A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.
Link Stone Items 4000 2000 A peculiar stone that can make certain species of Pokémon evolve. It has a link cable pattern.
Harbor Key Key Items 0 0 The key for Amaria's harbor in the Coral Ward.
Railnet Key Key Items 0 0 A key to open the depths of the Underground Railnet.
Choc Ice Cream Medicine 600 300 A chocolate flavored treat! Eat it before it melts to restore 70 HP!
Berry Ice Cream Medicine 800 400 A strawberry flavored treat! Eat it before it melts to restore 90 HP!
Herbal Extract Medicine 600 300 A essential oil cure-all for human wounds and illnesses. It's made from flowers gathered by Comfey.
Common Candy Medicine 150 75 An ordinary, unhealthy piece of candy. It lowers the level of a single Pokémon by one.
Pop Rocks Medicine 750 375 A sweet, carbonated candy. It jolts a Pokémon awake.
Peppermint Medicine 600 300 A sweet, minty-fresh candy. It cures a Pokémon of poison.
Salt-Water Taffy Medicine 850 425 A sweet, chewy candy. It relieves a Pokémon's burn.
Chewing Gum Medicine 800 400 A sweet, chewy gum. It fixes a Pokémon's paralysis.
Red-Hots Medicine 850 425 A sweet, spicy candy. It thaws a Pokémon from freeze.
Cotton Candy Medicine 5000 2500 A sweet, fluffy delicacy that can revive fainted Pokémon.
Vanilla Ice Cream Medicine 400 200 A vanilla flavored treat! Eat it before it melts to restore 30 HP!
Amethyst Pendant Key Items 0 0 Anna's Amethyst Pendant. Team Meteor covets it as a special key.
Ruby Ring Key Items 0 0 Heather's Ruby Ring. Team Meteor covets it as a special key.
Yureyu Key Key Items 0 0 A key marked with Yureyu's logo. What could it go to?
Abomasite Crystals 999 499 Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle.
Absolite Crystals 999 499 Have Absol hold it, and this stone will enable it to Mega Evolve during battle.
Aerodactylite Crystals 999 499 Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle.
Aggronite Crystals 999 499 Have Aggron hold it, and this stone will enable it to Mega Evolve during battle.
Alakazite Crystals 999 499 Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle.
Ampharosite Crystals 999 499 Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle.
Assault Vest Items 999 499 An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.
Banettite Crystals 999 499 Have Banette hold it, and this stone will enable it to Mega Evolve during battle.
Blastoisinite Crystals 999 499 Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle.
Blazikenite Crystals 999 499 Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle.
Charizardite X Crystals 999 499 Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.
Charizardite Y Crystals 999 499 Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.
Garchompite Crystals 999 499 Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle.
Gardevoirite Crystals 999 499 Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle.
Gengarite Crystals 999 499 Have Gengar hold it, and this stone will enable it to Mega Evolve during battle.
Gyaradosite Crystals 999 499 Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle.
Heracronite Crystals 999 499 Have Heracross hold it, and this stone will enable it to Mega Evolve during battle.
Houndoominite Crystals 999 499 Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle.
Intriguing Stone Key Items 999 499 A rather curious stone that might appear valuable to some. It's all in the eye of the beholder.
Jaw Fossil Items 999 499 A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw.
Kangaskhanite Crystals 999 499 Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle.
Kee Berry Berries 800 400 If held by a Pokémon, this Berry will increase the holder's Defense if they're hit with a physical move.
Lucarionite Crystals 999 499 Have Lucario hold it, and this stone will enable it to Mega Evolve during battle.
Luminous Moss Items 999 499 An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once.
Lumiose Galette Medicine 999 499 A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon.
Manectite Crystals 999 499 Have Manectric hold it, and this stone will enable it to Mega Evolve during battle.
Maranga Berry Berries 800 400 If held by a Pokémon, this Berry will increase the holder's Sp. Def if they're hit with a special move.
Mawilite Crystals 999 499 Have Mawile hold it, and this stone will enable it to Mega Evolve during battle.
Medichamite Crystals 999 499 Have Medicham hold it, and this stone will enable it to Mega Evolve during battle.
Mega-Z Ring Key Items 0 0 This ring contains an untold power that somehow enables Pokémon carrying special crystals to use them in battle.
Mewtwonite X Crystals 999 499 Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.
Mewtwonite Y Crystals 999 499 Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.
Pinsirite Crystals 999 499 Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle.
Pixie Plate Items 1000 500 An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fairy-type moves.
Roseli Berry Berries 1200 600 If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack.
Sachet Items 1000 500 A sachet filled with fragrant perfumes that are just slightly overwhelming. Yet it's loved by a certain Pokémon.
Safety Goggles Items 999 499 An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.
Sail Fossil Items 999 499 A fossil from a prehistoric Pokémon that once lived on land. It looks like the impression from a skin sail.
Scizorite Crystals 999 499 Have Scizor hold it, and this stone will enable it to Mega Evolve during battle.
Snowball Items 1000 500 An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once.
Tyranitarite Crystals 999 499 Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle.
Venusaurite Crystals 999 499 Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle.
Weakness Policy Items 4000 2000 To be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move they're weak to.
Whipped Dream Items 1000 500 A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It's loved by a certain Pokémon.
Ability Capsule Medicine 999 499 A capsule that allows a Pokémon with at least two Abilities to switch between these Abilities when it is used.
TM96 TMs & HMs 3000 1500 This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM97 TMs & HMs 5500 2750 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM98 TMs & HMs 3000 1500 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM99 TMs & HMs 1000 500 The user damages opposing Pokémon by emitting a powerful flash.
TM100 TMs & HMs 3000 1500 The user discloses a secret to the target, and it cannot concentrate anymore. Lowers the target's Sp. Atk.
DNA Splicers Key Items 0 0 A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.
Reveal Glass Key Items 0 0 A looking glass that reveals the truth. It's a mysterious glass that returns a Pokémon to its original shape.
Oval Charm Key Items 0 0 An oval charm said to increase the chance of Pokémon Eggs being found at the Day Care.
Shiny Charm Key Items 0 0 A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild.
Dull Key Key Items 0 0 A lost, ordinary dark key. There seems to be a bit of spray paint on it.
Magnet Powder Items 600 300 A polarized powder made from ground-up magnets.
PokéSnax Medicine 400 200 A popular to-go snack for Pokémon of all species.
Data Chip Items 5000 2500 A discarded fragment of data. Plugging it into a computer might crash it.
Soul Candle Items 2000 1000 A spiritual candle. When its flame goes out, somewhere a distant soul will be forever erased.
Silver Ring Key Items 1000 500 A plain silver band. It probably belonged to Corey.
Floral Charm Items 1500 750 A flower-shaped lucky pendant. It's said to gain favor with spirits of the plants.
Blast Powder Items 2000 1000 A powder made from Electrode. Explodes to break up certain rock formations.
'Rare Candy' Key Items 30000 15000 Rare Candy infused with hallucinogenic components. Best not to use this...
Crystal Key Key Items 0 0 Resonates with large Red Crystals.
Crystal Key Key Items 0 0 Resonates with large Red and Green Crystals.
Crystal Key Key Items 0 0 Resonates with large Red, Green and Blue Crystals.
Crystal Key Key Items 0 0 Resonates with large Red, Green, Blue and Purple Crystals.
Oddishweed Items 19000 9500 Leaves from a passed Oddish's head. Some fanatics use them to cure ailments.
Blue Moon Ice Cream Medicine 20000 10000 An extremely rare and coveted flavored treat! Eat it before it melts to restore 200 HP!
PULSE Medicine 999 499 A PULSE Machine that malforms Pokémon.
Dark Material Items 30000 15000 A fragment of pitch-dark energy.
Powder Vial Key Items 1000 500 A vial and collection unit for gathering and distributing spores.
Battle Pass- Strike Key Items 1000 500 A ticket to battle Samson at the Agate Circus.
Corrupted Poké Ball Poké Balls 20 10 A Poké Ball with expired data. It can no longer be opened.
Tech Glasses Items 600 300 A pair of high-durability glasses for scientific research.
Ultra Potion Medicine 1200 600 A spray-type medicine for treating wounds. It can be used to restore 200 HP to an injured Pokémon.
Silver Card Key Items 1000 500 A silver-trim key-card with a purple mark on it.
Ill-Fated Doll Items 300 150 A cursed doll that brings ruin on anyone who keeps it.
House Key Key Items 0 0 It looks like a modern key to a home. Maybe someone dropped it?
Battle Pass- Gravity Key Items 1000 500 A ticket to battle Terra at the Agate Circus.
Galladite Crystals 1000 500 Have Gallade hold it, and this stone will enable it to Mega Evolve during battle.
Glalitite Crystals 1000 500 Have Glalie hold it, and this stone will enable it to Mega Evolve during battle.
Sharpedonite Crystals 1000 500 Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle.
Sceptilite Crystals 1000 500 Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle.
Beedrillite Crystals 1000 500 Have Beedrill hold it, and this stone will enable it to Mega Evolve during battle.
Audinite Crystals 1000 500 Have Audino hold it, and this stone will enable it to Mega Evolve during battle.
Altarianite Crystals 1000 500 Have Altaria hold it, and this stone will enable it to Mega Evolve during battle.
Diancite Crystals 1000 500 Have Diancie hold it, and this stone will enable it to Mega Evolve during battle.
Steelixite Crystals 1000 500 Have Steelix hold it, and this stone will enable it to Mega Evolve during battle.
Cameruptite Crystals 1000 500 Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle.
Pidgeotite Crystals 1000 500 Have Pidgeot hold it, and this stone will enable it to Mega Evolve during battle.
Salamencite Crystals 1000 500 Have Salamence hold it, and this stone will enable it to Mega Evolve during battle.
Lopunnite Crystals 1000 500 Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle.
Metagrossite Crystals 1000 500 Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.
Slowbronite Crystals 1000 500 Have Slowbro hold it, and this stone will enable it to Mega Evolve during battle.
Sablenite Crystals 1000 500 Have Sableye hold it, and this stone will enable it to Mega Evolve during battle.
Swampertite Crystals 1000 500 Have Swampert hold it, and this stone will enable it to Mega Evolve during battle.
Latiasite Crystals 1000 500 Have Latias hold it, and this stone will enable it to Mega Evolve during battle.
Latiosite Crystals 1000 500 Have Latios hold it, and this stone will enable it to Mega Evolve during battle.
Red Orb Crystals 10000 5000 A shiny red orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region.
Blue Orb Crystals 10000 5000 A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region.
Prison Bottle Key Items 0 0 A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago.
TM94 TMs & HMs 3000 1500 The additional effects of this attack depend upon where it was used.
Beryl Grid Key Key Items 0 0 A key to open the door to the Beryl Water Grid in the Water Treatment Center.
Battle Pass- Suspension Key Items 1000 500 A ticket to battle Ciel at the Agate Circus.
Reset Disc- HP Medicine 10000 5000 A reusable special program that causes the Pokémon to forget its training in the HP stat.
Reset Disc- ATK Medicine 10000 5000 A reusable special program that causes the Pokémon to forget its training in the Attack stat.
Reset Disc- DEF Medicine 10000 5000 A reusable special program that causes the Pokémon to forget its training in the Defense stat.
Reset Disc- SPATK Medicine 10000 5000 A reusable special program that causes the Pokémon to forget its training in the Sp. Atk stat.
Reset Disc- SPDEF Medicine 10000 5000 A reusable special program that causes the Pokémon to forget its training in the Sp. Def stat.
Reset Disc- SPEED Medicine 10000 5000 A reusable special program that causes the Pokémon to forget its training in the Speed stat.
Amplifield Rock Items 3000 1500 An item to be held by a Pokémon. It extends the duration of the area-altering moves used by the holder.
K2 Key Key Items 0 0 An old, rusted key. The base reads 'K2'.
K5 Key Key Items 0 0 An old, rusted key. The base reads 'K5'.
K22 Key Key Items 0 0 An old, rusted key. The base reads 'K22'.
K33 Key Key Items 0 0 An old, rusted key. The base reads 'K33'.
S4 Key Key Items 0 0 An old, rusted key. The base reads 'S4'.
S9 Key Key Items 0 0 An old, rusted key. The base reads 'S9'.
S12 Key Key Items 0 0 An old, rusted key. The base reads 'S12'.
F1 Key Key Items 0 0 An old, rusted key. The base reads 'F1'.
F10 Key Key Items 0 0 An old, rusted key. The base reads 'F10'.
F14 Key Key Items 0 0 An old, rusted key. The base reads 'F14'.
F34 Key Key Items 0 0 An old, rusted key. The base reads 'F34'.
Fairy Gem Items 1200 600 A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time.
Diamond Ring Key Items 0 0 A sparkling new engagement ring. Only the finest.
Sanctum Key Key Items 0 0 The master key of a hidden temple.
GUM Key Key Items 0 0 A key with a pink label attached to it that only reads 'GUM'.
Coral Key Key Items 0 0 A key to the Coral Lighthouse. It's rusted over after recent neglect.
ID Tag Key Items 0 0 A Team Meteor dog tag. The name reads 'Tara Copperman'.
DJ Arc Autograph Key Items 0 0 'Thanks for listening! DJ Arclight will always look out for you. --A'
McKrezzy Autograph Key Items 0 0 'Blaze on, starshine. ~M'
Headphones Key Items 0 0 Top quality, noise-cancelling headphones. They come at a steep price.
Spyce Application Items 0 0 Application for The Spyce. Requirements: Passion for all foods and a zeal for learning.
Library Application Items 0 0 Application for the Beryl Library. Requirements: A love for knowledge and calmness in equal measure.
Sweet Application Items 0 0 Application for Sweet Co. Requirements: Outgoing and energetic, experience in retail preferred!
Critical Application Items 0 0 Application for Critical Capture. Requirements: Moderate understanding of Poké Ball technology.
Medicine Application Items 0 0 Application for a Medicine Market. Requirements: Understanding of herbal and chemical treatments.
Salon Application Items 0 0 Application for the Central Salon. Requirements: 3+ years cosmetology experience or relevant degree.
Glamazonia App Items 0 0 Application for the Glamazonia Salon. Requirements: Maximum glamour. Hot legs preferred.
Nightclub Application Items 0 0 Application for the Reborn Nightclub. Requirements: See DJ Arclight.
Cycle Application Items 0 0 Application for the Lapis Luxury Cycle Shop. Requirements: Business casual attire, refined appearance.
Silph Application Items 0 0 Application for Silph Co. Requirements: 2+ years business management experience or relevant degree.
Circus Application Items 0 0 Application for the Agate Circus. Requirements: Arm wrestle with Samson. Victory not expected.
SOLICE Application Items 0 0 Application for SOLICE. Requirements: 2+ years experience in social work and a passion to help others.
Construction App Items 0 0 Application for city construction. Requirements: Hard hat and hardy spirit!
Apophyll Application Items 0 0 Application for Apophyll Academy. Requirements: None. All interested are welcome!
Classified Information Key Items 0 0 A sealed envelope marked 'TOP SECRET'. Better not read it.
Pink Pearl Key Items 0 0 A large, round pearl, originally from a Clamperl. It looks well-cared for.
Crystal Ball Key Items 0 0 A glassy crystal ball used to divine the future. It cost 100 milllion yen and boasts a 30% success rate.
'R' Key Key Items 0 0 A normal apartment key that someone dropped. It's marked with the letter 'R'.
Devon Scope Model Key Items 0 0 A model of the Devon Scope made by Devon Corp. It doesn't actually function.
Silvon Scope Key Items 0 0 A device made by the combined efforts of Devon Corp. and Silph Co. It can reveal any Pokémon.
Radio Transceiver Key Items 0 0 A radio originally belonging to Arclight. It can send signals and messages to its partner device.
Adrenaline Orb Items 300 150 If held by a Pokémon, it boosts Speed when intimidated. It can be used only once.
Big Malasada Medicine 200 100 The Alola Region's special fried bread. It can be used once to heal all the status conditions of a Pokémon.
Ice Stone Items 2100 1050 A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern.
Protective Pads Items 2000 1000 To be held by a Pokémon. They protect the holder from effects caused by making direct contact with the target.
Fire Memory Items 1000 500 A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain Pokémon.
Water Memory Items 1000 500 A memory disc that contains Water-type data. It changes the type of the holder if held by a certain Pokémon.
Electric Memory Items 1000 500 A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain Pokémon.
Grass Memory Items 1000 500 A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain Pokémon.
Ice Memory Items 1000 500 A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain Pokémon.
Fighting Memory Items 1000 500 A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain Pokémon.
Poison Memory Items 1000 500 A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain Pokémon.
Ground Memory Items 1000 500 A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain Pokémon.
Flying Memory Items 1000 500 A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain Pokémon.
Psychic Memory Items 1000 500 A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain Pokémon.
Bug Memory Items 1000 500 A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain Pokémon.
Rock Memory Items 1000 500 A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain Pokémon.
Ghost Memory Items 1000 500 A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain Pokémon.
Dragon Memory Items 1000 500 A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain Pokémon.
Dark Memory Items 1000 500 A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain Pokémon.
Steel Memory Items 1000 500 A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain Pokémon.
Fairy Memory Items 1000 500 A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain Pokémon.
Blue Moon Lemonade Medicine 100000000 50000000 The label appears to be illegibly scrawled on with crayon. It restores the HP of one Pokémon by 103 points.
Beast Ball Poké Balls 9000 4500 A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others.
Red Nectar Items 3000 1500 A flower nectar imported from Ula'ula Meadow. It changes the form of certain species of Pokémon.
Yellow Nectar Items 3000 1500 A flower nectar imported from Melemele Meadow. It changes the form of certain species of Pokémon.
Pink Nectar Items 3000 1500 A flower nectar imported from the Royal Avenue. It changes the form of certain species of Pokémon.
Purple Nectar Items 3000 1500 A flower nectar imported from Poni Meadow. It changes the form of certain species of Pokémon.
TM70 TMs & HMs 1000 500 This move reduces damage from physical and special moves for five turns. Can be used only in a hailstorm.
Buginium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Bug-type moves to Bug-type Z-Moves.
Buginium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves.
Darkinium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Dark-type moves to Dark-type Z-Moves.
Darkinium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Dark-type moves to Z-Moves.
Dragonium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Dragon-type moves to Dragon-type Z-Moves.
Dragonium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Dragon-type moves to Z-Moves.
Electrium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Electric-type moves to Electric-type Z-Moves.
Electrium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Electric-type moves to Z-Moves.
Fairium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Fairy-type moves to Fairy-type Z-Moves.
Fairium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves.
Fightinium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Fighting-type moves to Fighting-type Z-Moves.
Fightinium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Fighting-type moves to Z-Moves.
Firium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Fire-type moves to Fire-type Z-Moves.
Firium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves.
Flyinium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Flying-type moves to Flying-type Z-Moves.
Flyinium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Flying-type moves to Z-Moves.
Ghostium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Ghost-type moves to Ghost-type Z-Moves.
Ghostium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Ghost-type moves to Z-Moves.
Grassium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Grass-type moves to Grass-type Z-Moves.
Grassium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Grass-type moves to Z-Moves.
Groundium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Ground-type moves to Ground-type Z-Moves.
Groundium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Ground-type moves to Z-Moves.
Icium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Ice-type moves to Ice-type Z-Moves.
Icium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves.
Normalium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves.
Normalium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves.
Poisonium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Poison-type moves to Poison-type Z-Moves.
Poisonium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves.
Psychium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Psychic-type moves to Psychic-type Z-Moves.
Psychium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves.
Rockium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Rock-type moves to Rock-type Z-Moves.
Rockium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves.
Steelium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Steel-type moves to Steel-type Z-Moves.
Steelium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves.
Waterium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Water-type moves to Water-type Z-Moves.
Waterium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Water-type moves to Z-Moves.
Aloraichium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Alternate Raichu's Thunderbolt to an exclusive Z-Move.
Aloraichium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Alternate Raichu's Thunderbolt to a Z-Move.
Decidium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Decidueye's Spirit Shackle to an exclusive Z-Move.
Decidium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Decidueye's Spirit Shackle to a Z-Move.
Incinium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Incineroar's Darkest Lariat to an exclusive Z-Move.
Incinium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Incineroar's Darkest Lariat to a Z-Move.
Primarium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Primarina's Sparkling Aria to an exclusive Z-Move.
Primarium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Primarina's Sparkling Aria to a Z-Move.
Eevium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Eevee's Last Resort to an exclusive Z-Move.
Eevium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Eevee's Last Resort to a Z-Move.
Pikanium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Pikachu's Volt Tackle to an exclusive Z-Move.
Pikanium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Pikachu's Volt Tackle to a Z-Move.
Snorlium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Snorlax's Giga Impact to an exclusive Z-Move.
Snorlium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Snorlax's Giga Impact to a Z-Move.
Mewnium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Mew's Psychic to an exclusive Z-Move.
Mewnium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Mew's Psychic to a Z-Move.
Tapunium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade the tapus' Nature's Madness to an exclusive Z-Move.
Tapunium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades the tapus' Nature's Madness to a Z-Move.
Marshadium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Marshadow's Spectral Thief to an exclusive Z-Move.
Marshadium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Marshadow's Spectral Thief to a Z-Move.
Elemental Seed Items 5000 2500 A single-use seed that boosts its holder in Elemental Fields.
Magical Seed Items 5000 2500 A single-use seed that boosts its holder in Magical Fields.
Telluric Seed Items 5000 2500 A single-use seed that boosts its holder in Telluric Fields.
Synthetic Seed Items 5000 2500 A single-use seed that boosts its holder in Synthetic Fields.
Sapphire Bracelets Key Items 0 0 Amaria's Sapphire Bracelets. Team Meteor covets the pair as a special key.
N-Solarizer Key Items 0 0 This item is used to fuse Necrozma and Solgaleo to create Dusk Mane Necrozma.
N-Lunarizer Key Items 0 0 This item is used to fuse Necrozma and Lunala to create Dawn Wings Necrozma.
Kommonium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Kommo-o's Clanging Scales to an exclusive Z-Move.
Kommonium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Kommo-o's Clanging Scales to a Z-Move.
Lycanium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Lycanroc's Stone Edge to an exclusive Z-Move.
Lycanium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Lycanroc's Stone Edge to a Z-Move.
Mimikium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Mimikyu's Play Rough to an exclusive Z-Move.
Mimikium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Mimikyu's Play Rough to a Z-Move.
Solganium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Solgaleo's Sunsteel Strike to an exclusive Z-Move.
Solganium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Solgaleo's Sunsteel Strike to a Z-Move.
Lunalium-Z Crystals 0 0 It converts Z-Power into crystals that upgrade Lunala's Moongeist Beam to an exclusive Z-Move.
Lunalium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Lunala's Moongeist Beam to a Z-Move.
Ultranecrozium-Z Crystals 0 0 It's a crystal that allows Necrozma fused with another Pokémon to change forme.
Ultranecrozium-Z Items 0 0 This is a crystallized form of Z-Power. It upgrades Ultra Necrozma's Photon Geyser to a Z-Move.
TMX9 TMs & HMs 0 0 Smashes into the target with great force. May confuse the target. Can be used to scale rocky walls.
Cage Key Key Items 0 0 A simple key to a cage's padlock. It's slightly bent.
Meteor Card Key Items 0 0 A card key belonging to a high-ranking Team Meteor officer. It can be used to open restricted areas.
Family Picture Key Items 0 0 A photograph showing a man with dark blue hair, a woman with rose pink hair, and three smiling children.
Orphanage Key Key Items 0 0 A key to open the orphanage and psychiatric facility in the Lapis Ward.
Ribbon Collar Key Items 0 0 A collar found on a Sylveon. The inside reads 'Willowreed & Crystal, 2'
Exp. All Key Items 0 0 Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.
Ruby Star Key Items 0 0 A crimson crystal star found deep inside Victory Road. It glitters with passion.
Sapphire Star Key Items 0 0 A cerulean crystal star found deep inside Victory Road. It shimmers with love.
Emerald Star Key Items 0 0 A verdant crystal star found deep inside Victory Road. It shines with faith.
Amethyst Star Key Items 0 0 A violet crystal star found deep inside Victory Road. It sparkles with something more.
Spirit Tracker Key Items 0 0 A device that monitors paranormal energy. It can detect released spirits.
Emerald Brooch Key Items 0 0 Luna's Emerald Brooch. Team Meteor covets it as a special key.
Reset Disc- ALL Medicine 50000 25000 A reusable special program that causes the Pokémon to forget its training in all stats.
Gather Cube Key Items 0 0 A Mysterious Cube that has the power to gather various types of cells.
Tart Apple Items 1100 550 A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally tart.
Sweet Apple Items 1100 550 A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally Sweet.
Chipped Pot Items 800 400 A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious.
Cracked Pot Items 800 400 A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious.
Rusted Sword Items 0 0 It is said that a hero used this sword to halt a terrible disaster in ancient times. It's grown rusty and worn.
Rusted Shield Items 0 0 It is said that a hero used this shield to halt a terrible disaster in ancient times. It's grown rusty and worn.
Fossilized Bird Items 2500 1250 The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery.
Fossilized Dino Items 2500 1250 The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery.
Fossilized Drake Items 2500 1250 The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery.
Fossilized Fish Items 2500 1250 The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery.
Throat Spray Items 2000 1000 This item, when held, causes a Pokémon's Special Attack stat to be raised by one stage when it uses a Sound based move
Eject Pack Items 2000 1000 An item to be held by a Pokémon. When the holder's stats are lowered, it will be switched out of battle.
Exp. Candy XS Medicine 5 2 A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points.
Exp. Candy S Medicine 20 10 A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points.
Exp. Candy M Medicine 50 25 A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points.
Exp. Candy L Medicine 100 50 A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points.
Exp. Candy XL Medicine 200 100 A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points.
Adamant Mint Medicine 10 5 When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly.
Lonely Mint Medicine 10 5 When a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly.
Naughty Mint Medicine 10 5 When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly.
Brave Mint Medicine 10 5 When a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly.
Bold Mint Medicine 10 5 When a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly.
Impish Mint Medicine 10 5 When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly.
Lax Mint Medicine 10 5 When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly.
Relaxed Mint Medicine 10 5 When a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly.
Modest Mint Medicine 10 5 When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Attack will grow more slowly.
Mild Mint Medicine 10 5 When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Defense will grow more slowly.
Rash Mint Medicine 10 5 When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Sp. Def will grow more slowly.
Quiet Mint Medicine 10 5 When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Speed will grow more slowly.
Calm Mint Medicine 10 5 When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly.
Gentle Mint Medicine 10 5 When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly.
Careful Mint Medicine 10 5 When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly.
Sassy Mint Medicine 10 5 When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly.
Timid Mint Medicine 10 5 When a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly.
Hasty Mint Medicine 10 5 When a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly.
Jolly Mint Medicine 10 5 When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly.
Naive Mint Medicine 10 5 When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly.
Serious Mint Medicine 10 5 When a Pokémon smells this mint, all of its stats will grow at an equal rate.
Wishing Piece Medicine 10 5 Throw one into a Pokémon Den to attract a wild Rift Pokémon.
Catching Charm: Ruby Key Items 0 0 Holding it is said to increase the chance of getting a critical catch. Stacks.
Cell Imprint Medicine 20000 10000 Extracted data from a mysterious cell. Using it can increase a Pokemon's natural potential.
Heavy-Duty Boots Items 2000 1000 These boots prevent the effects of traps set on the battlefield.
Blunder Policy Items 2000 1000 Raises Speed sharply when a Pokémon misses with a move because of accuracy.
Room Service Items 2000 1000 An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect.
Utility Umbrella Items 2000 1000 An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of weather.
Blue Orb Crystals 0 0 A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region.
Blue Orb Key Items 0 0 A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region.
Manaphy Gem Key Items 0 0 An artificial gem. Two prongs on the back might fit into something else.
Gift Box Key Items 0 0 What's inside? It's a surprise!
Bubble Tea Medicine 800 400 A sweet drink decorated with candy spheres. When consumed, it restores up to 180 HP to an injured Pokémon.
Gold Key Key Items 0 0 A key that doesn't exist. What are you doing here?
Ivory Key Key Items 0 0 A key that doesn't exist. Why are you doing this?
Ebony Key Key Items 0 0 In the end, isn't the total surrender of control still a way to try and survive?
PP All Medicine 14700 7350 A medicine that can optimally raise the maximum PP of all moves known by the target Pokémon.
Archive Key Key Items 0 0 A key to the client archives in the Lapis Ward Orphanage.
EV Tuner Medicine 10000 5000 A single-use device that switches a Pokémon's EV totals between two stats.
Glitter Ball Poké Balls 9000 4500 A special Poké Ball that excels at catching shiny Pokémon, or turns a Pokémon shiny on catch.
EV Booster Medicine 9800 4900 A super vitamin shot that immediately charges one stat with 252 EVs. Still in clinical trials.
Remote PC Key Items 0 0 Allows remote connection to the storage system. Requires and consumes one Cell Battery per use.
Dream Ball Poké Balls 1000 500 A somewhat different Poké Ball that makes it easier to catch wild Pokémon while they're asleep.
Ebony Stonepiece Key Items 0 0 Everything begins with an ending.
Catching Charm: Sapphire Key Items 0 0 Holding it is said to increase the chance of getting a critical catch. Stacks.
Catching Charm: Emerald Key Items 0 0 Holding it is said to increase the chance of getting a critical catch. Stacks.
Catching Charm: Amethyst Key Items 0 0 Holding it is said to increase the chance of getting a critical catch. Stacks.
Negative Imprint Medicine 20000 10000 Extracted data from a mysterious cell. Using it can decrease a Pokemon's natural potential.
Magnetic Lure Items 5000 2500 An item to be held. One polarity draws in uncaught species, while the other pushes them away for quick escape.