| Name | Bag pocket | Buy price | Sell price | Description |
|---|---|---|---|---|
| Repel | Items | 400 | 200 | An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps. |
| Super Repel | Items | 700 | 350 | An item that prevents any low-level wild Pokémon from jumping out at you for 400 steps. |
| Max Repel | Items | 900 | 450 | An item that prevents any low-level wild Pokémon from jumping out at you for 500 steps. |
| Black Flute | Items | 400 | 200 | A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear. |
| White Flute | Items | 500 | 250 | A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear. |
| Honey | Items | 1000 | 500 | A sweet honey with a lush aroma that attracts wild Pokémon when it is used on special trees. |
| Escape Rope | Items | 550 | 275 | A long, durable rope. Use it to escape instantly from a cave or a dungeon. |
| Red Shard | Items | 1000 | 500 | A small red shard. It appears to be a fragment of some sort of implement made long ago. |
| Purple Shard | Items | 1000 | 500 | A small purple shard. It appears to be a fragment of some sort of implement made long ago. |
| Blue Shard | Items | 1000 | 500 | A small blue shard. It appears to be a fragment of some sort of implement made long ago. |
| Green Shard | Items | 1000 | 500 | A small green shard. It appears to be a fragment of some sort of implement made long ago. |
| Fire Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart. |
| Thunder Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern. |
| Water Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water. |
| Leaf Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern. |
| Moon Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky. |
| Sun Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun. |
| Dusk Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be. |
| Dawn Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye. |
| Shiny Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light. |
| Red Apricorn | Items | 200 | 100 | A red Apricorn. It assails your nostrils. |
| Yellow Apricorn | Items | 200 | 100 | A yellow Apricorn. It has an invigorating scent. |
| Blue Apricorn | Items | 200 | 100 | A blue Apricorn. It smells a bit like grass. |
| Green Apricorn | Items | 200 | 100 | A green Apricorn. It has a mysterious, aromatic scent. |
| Pink Apricorn | Items | 200 | 100 | A pink Apricorn. It has a nice, sweet scent. |
| White Apricorn | Items | 200 | 100 | A white Apricorn. It doesn't smell like anything. |
| Black Apricorn | Items | 200 | 100 | A black Apricorn. It has a scent beyond one's experience. |
| Helix Fossil | Items | 1000 | 500 | A fossil from a prehistoric Pokémon that once lived in the sea. It might be a piece of a seashell. |
| Dome Fossil | Items | 1000 | 500 | A fossil from a prehistoric Pokémon that once lived in the sea. It could be a shell or carapace. |
| Old Amber | Items | 1000 | 500 | A piece of amber that contains the genetic material of an ancient Pokémon. It is clear with a tawny tint. |
| Root Fossil | Items | 1000 | 500 | A fossil from a prehistoric Pokémon that once lived in the sea. It looks as if it could be part of a plant's root. |
| Claw Fossil | Items | 1000 | 500 | A fossil from a prehistoric Pokémon that once lived in the sea. It appears to be a fragment of a claw. |
| Skull Fossil | Items | 1000 | 500 | A fossil from a prehistoric Pokémon that once lived on the land. It appears as though it's part of a head. |
| Armor Fossil | Items | 1000 | 500 | A fossil from a prehistoric Pokémon once living on the land. It looks like a part of a protective collar. |
| Cover Fossil | Items | 1000 | 500 | A fossil from a prehistoric Pokémon that once lived in the sea. It appears as though it could be part of its back. |
| Plume Fossil | Items | 1000 | 500 | A fossil from a prehistoric Pokémon that once lived in the sky. It looks as if it could come from part of its wing. |
| Pretty Wing | Items | 200 | 100 | Though this feather is beautiful, it's just a regular feather and has no effect on Pokémon. |
| Tiny Mushroom | Items | 500 | 250 | A very small, rare mushroom. It's popular with a certain class of collectors and sought out by them. |
| Big Mushroom | Items | 5000 | 2500 | A very large, rare mushroom. It's popular with a certain class of collectors and sought out by them. |
| Balm Mushroom | Items | 50000 | 25000 | A rare mushroom that gives off a nice fragrance. It can be sold to shops at a high price. |
| Pearl | Items | 1400 | 700 | A rather small pearl that has a very nice silvery sheen to it. It can be sold to shops cheaply. |
| Big Pearl | Items | 7500 | 3750 | A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price. |
| Pearl String | Items | 50000 | 25000 | Very large pearls that sparkle in a pretty silver color. They can be sold to shops at a high price. |
| Stardust | Items | 2000 | 1000 | Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold to shops at a low price. |
| Star Piece | Items | 9800 | 4900 | A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold to shops at a high price. |
| Comet Shard | Items | 120000 | 60000 | A shard that fell to the ground when a comet approached. It can be sold to shops at a high price. |
| Nugget | Items | 10000 | 5000 | A nugget of purest gold that gives off a lustrous gleam in direct light. It can be sold to shops at a high price. |
| Big Nugget | Items | 60000 | 30000 | A big nugget of pure gold that gives off a lustrous gleam. It can be sold to shops at a high price. |
| Heart Scale | Items | 100 | 50 | A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one. |
| Slowpoketail | Items | 9800 | 4900 | A very tasty tail of something. It can be sold to shops at a high price. |
| Rare Bone | Items | 10000 | 5000 | A rare bone that is very valuable for the study of Pokémon archeology. It can be sold to shops for a high price. |
| Relic Copper | Items | 2000 | 1000 | A copper coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
| Relic Silver | Items | 10000 | 5000 | A silver coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
| Relic Gold | Items | 20000 | 10000 | A gold coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
| Relic Vase | Items | 100000 | 50000 | A fragile vase made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
| Relic Band | Items | 200000 | 100000 | A heavy bracelet made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
| Relic Statue | Items | 400000 | 200000 | A stone figurine made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
| Relic Crown | Items | 600000 | 300000 | A heavy crown made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
| Growth Mulch | Items | 200 | 100 | A fertilizer to be spread on soft soil in regions where plants are grown. |
| Damp Mulch | Items | 200 | 100 | A fertilizer to be spread on soft soil in regions where plants are grown. |
| Stable Mulch | Items | 200 | 100 | A fertilizer to be spread on soft soil in regions where plants are grown. |
| Gooey Mulch | Items | 200 | 100 | A fertilizer to be spread on soft soil in regions where plants are grown. |
| Shoal Salt | Items | 20 | 10 | Pure salt that can be discovered deep inside a cave. |
| Shoal Shell | Items | 20 | 10 | A pretty seashell that can be found deep inside a cave. |
| Odd Keystone | Items | 2100 | 1050 | A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally. |
| Air Balloon | Items | 400 | 200 | An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst. |
| Bright Powder | Items | 2000 | 1000 | An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's Accuracy. |
| Eviolite | Items | 20000 | 10000 | A mysterious evolutionary lump. When a Pokémon that can still evolve holds it, it raises both Defense and Sp. Def. |
| Float Stone | Items | 400 | 200 | An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held. |
| Destiny Knot | Items | 8000 | 4000 | An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too. |
| Rocky Helmet | Items | 5000 | 2500 | An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact. |
| Eject Button | Items | 1800 | 900 | An item to be held by a Pokémon. If the holder is hit by an attack, they will be switched out of battle. |
| Red Card | Items | 1800 | 900 | An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle. |
| Shed Shell | Items | 2000 | 1000 | An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail. |
| Smoke Ball | Items | 2150 | 1075 | An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail. |
| Lucky Egg | Items | 200 | 100 | An item to be held by a Pokémon. It's an egg filled with happiness that earns extra Exp. Points in battle. |
| Exp. Share | Items | 3000 | 1500 | An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling. |
| Amulet Coin | Items | 100 | 50 | An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. |
| Soothe Bell | Items | 100 | 50 | An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly. |
| Cleanse Tag | Items | 200 | 100 | An item to be held by a Pokémon. It helps keeping wild Pokémon away if the holder is the head of the party. |
| Choice Band | Items | 30000 | 15000 | An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move. |
| Choice Specs | Items | 30000 | 15000 | An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move. |
| Choice Scarf | Items | 30000 | 15000 | An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move. |
| Heat Rock | Items | 200 | 100 | An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder. |
| Damp Rock | Items | 200 | 100 | An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder. |
| Smooth Rock | Items | 200 | 100 | An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder. |
| Icy Rock | Items | 200 | 100 | An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder. |
| Light Clay | Items | 200 | 100 | An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer. |
| Grip Claw | Items | 200 | 100 | An item to be held by a Pokémon. It extends the duration of multi-turn attacks like Bind and Wrap. |
| Binding Band | Items | 1700 | 850 | An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder. |
| Big Root | Items | 1200 | 600 | An item to be held by a Pokémon. It boosts the amount of HP the holder recovers from HP-stealing moves. |
| Black Sludge | Items | 2500 | 1250 | An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type. |
| Leftovers | Items | 40000 | 20000 | An item to be held by a Pokémon. The holder's HP is slowly but steadily restored throughout every battle. |
| Shell Bell | Items | 200 | 100 | An item to be held by a Pokémon. The holder regains a little HP every time they inflict damage on others. |
| Mental Herb | Items | 1000 | 500 | To be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once. |
| White Herb | Items | 1000 | 500 | An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once. |
| Power Herb | Items | 1000 | 500 | Held by a Pokémon. The holder can immediately use a move that normally requires a turn to charge only once. |
| Absorb Bulb | Items | 1200 | 600 | An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once. |
| Cell Battery | Items | 1300 | 650 | An item to be held by a Pokémon. It boosts Attack if hit with an Electric-type attack. It can only be used once. |
| Life Orb | Items | 30000 | 15000 | An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit. |
| Expert Belt | Items | 4000 | 2000 | An item to be held by a Pokémon. It's a well-worn belt that slightly boosts the power of supereffective moves. |
| Metronome | Items | 1500 | 750 | An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used. |
| Muscle Band | Items | 5000 | 2500 | An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves. |
| Wise Glasses | Items | 5000 | 2500 | An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves. |
| Razor Claw | Items | 2100 | 1050 | An item to be held by a Pokémon. This sharply hooked claw increases the holder's critical-hit ratio. |
| Scope Lens | Items | 2200 | 1100 | An item to be held by a Pokémon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio. |
| Wide Lens | Items | 2500 | 1250 | An item to be held by a Pokémon. It's a magnifying lens that slightly boosts the Accuracy of moves. |
| Zoom Lens | Items | 1200 | 600 | An item to be held by a Pokémon. If the holder moves after their target moves, their Accuracy will be boosted. |
| King's Rock | Items | 3000 | 1500 | An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. |
| Razor Fang | Items | 2100 | 1050 | An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. |
| Lagging Tail | Items | 200 | 100 | An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual. |
| Quick Claw | Items | 1800 | 900 | An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally. |
| Focus Band | Items | 2500 | 1250 | An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP. |
| Focus Sash | Items | 20000 | 10000 | An item to be held by a Pokémon. When having full HP, the holder will endure a potential KO attack with 1 HP once. |
| Flame Orb | Items | 2000 | 1000 | An item to be held by a Pokémon. It's a bizarre orb that will afflict the holder with a burn during battle. |
| Toxic Orb | Items | 2000 | 1000 | An item to be held by a Pokémon. It's a bizarre orb that will badly poison the holder during battle. |
| Sticky Barb | Items | 600 | 300 | To be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder. |
| Iron Ball | Items | 1000 | 500 | Held by a Pokémon. It lowers Speed. Ground-type moves can hit the holder even if Flying-type or levitating. |
| Ring Target | Items | 200 | 100 | An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it. |
| Macho Brace | Items | 3000 | 1500 | Boosted! An item to be held by a Pokémon. It helps Pokémon grow strong but cuts Speed in battle. |
| Power Weight | Items | 15000 | 7500 | Boosted! To be held by a Pokémon. It reduces Speed, but the holder's maximum HP grows more after battling. |
| Power Bracer | Items | 15000 | 7500 | Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Attack stat grows more after battling. |
| Power Belt | Items | 15000 | 7500 | Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Defense stat grows more after battling. |
| Power Lens | Items | 15000 | 7500 | Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Sp. Atk stat grows more after battling. |
| Power Band | Items | 15000 | 7500 | Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Sp. Def stat grows more after battling. |
| Power Anklet | Items | 15000 | 7500 | Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Speed stat grows more after battling. |
| Lax Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder. |
| Full Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving. |
| Luck Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. |
| Pure Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. It helps keeping wild Pokémon away if the holder is the head of the party. |
| Sea Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. |
| Wave Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. |
| Rose Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves. |
| Odd Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves. |
| Rock Incense | Items | 9600 | 4800 | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves. |
| Charcoal | Items | 800 | 400 | An item to be held by a Pokémon. It's a combustible fuel that boosts the power of Fire-type moves. |
| Mystic Water | Items | 9800 | 4900 | An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves. |
| Magnet | Items | 9800 | 4900 | An item to be held by a Pokémon. It's a powerful magnet that boosts the power of Electric-type moves. |
| Miracle Seed | Items | 9800 | 4900 | An item to be held by a Pokémon. It's a seed imbued with life force that boosts the power of Grass-type moves. |
| Never-Melt Ice | Items | 9800 | 4900 | An item to be held by a Pokémon. It's a heat-repelling piece of ice that boosts the power of Ice-type moves. |
| Black Belt | Items | 9800 | 4900 | An item to be held by a Pokémon. It helps the wearer to focus and boosts the power of Fighting-type moves. |
| Poison Barb | Items | 9800 | 4900 | An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves. |
| Soft Sand | Items | 9800 | 4900 | An item to be held by a Pokémon. It's a loose, silky sand that boosts the power of Ground-type moves. |
| Sharp Beak | Items | 9800 | 4900 | An item to be held by a Pokémon. It's a long, sharp beak that boosts the power of Flying-type moves. |
| Twisted Spoon | Items | 9800 | 4900 | An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves. |
| Silver Powder | Items | 9800 | 4900 | An item to be held by a Pokémon. It's a shiny silver powder that will boost the power of Bug-type moves. |
| Hard Stone | Items | 100 | 50 | An item to be held by a Pokémon. It's a durable stone that boosts the power of Rock-type moves. |
| Spell Tag | Items | 9800 | 4900 | An item to be held by a Pokémon. It's a sinister, eerie tag that boosts the power of Ghost-type moves. |
| Dragon Fang | Items | 9800 | 4900 | An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves. |
| Black Glasses | Items | 9800 | 4900 | An item to be held by a Pokémon. A pair of shady-looking glasses that boost the power of Dark-type moves. |
| Metal Coat | Items | 2100 | 1050 | An item to be held by a Pokémon. It's a special metallic film that can boost the power of Steel-type moves. |
| Silk Scarf | Items | 9800 | 4900 | An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves. |
| Flame Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fire-type moves. |
| Splash Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Water-type moves. |
| Zap Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Electric-type moves. |
| Meadow Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Grass-type moves. |
| Icicle Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ice-type moves. |
| Fist Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fighting-type moves. |
| Toxic Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Poison-type moves. |
| Earth Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ground-type moves. |
| Sky Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Flying-type moves. |
| Mind Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Psychic-type moves. |
| Insect Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Bug-type moves. |
| Stone Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Rock-type moves. |
| Spooky Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ghost-type moves. |
| Draco Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dragon-type moves. |
| Dread Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dark-type moves. |
| Iron Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Steel-type moves. |
| Fire Gem | Items | 1200 | 600 | A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time. |
| Water Gem | Items | 1200 | 600 | A gem with an essence of water. When held, it strengthens the power of a Water-type move one time. |
| Electric Gem | Items | 1200 | 600 | A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move one time. |
| Grass Gem | Items | 1200 | 600 | A gem with an essence of nature. When held, it strengthens the power of a Grass-type move one time. |
| Ice Gem | Items | 1200 | 600 | A gem with an essence of ice. When held, it strengthens the power of an Ice-type move one time. |
| Fighting Gem | Items | 1200 | 600 | A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time. |
| Poison Gem | Items | 1200 | 600 | A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time. |
| Ground Gem | Items | 1200 | 600 | A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time. |
| Flying Gem | Items | 1200 | 600 | A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time. |
| Psychic Gem | Items | 1200 | 600 | A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time. |
| Bug Gem | Items | 1200 | 600 | A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time. |
| Rock Gem | Items | 1200 | 600 | A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time. |
| Ghost Gem | Items | 1200 | 600 | A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time. |
| Dragon Gem | Items | 1200 | 600 | A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time. |
| Dark Gem | Items | 1200 | 600 | A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time. |
| Steel Gem | Items | 1200 | 600 | A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time. |
| Normal Gem | Items | 1200 | 600 | A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time. |
| Light Ball | Items | 500 | 250 | An item to be held by Pikachu. It's a puzzling orb that boosts its Attack and Sp. Atk stats. |
| Lucky Punch | Items | 200 | 100 | An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey's critical-hit ratio. |
| Metal Powder | Items | 300 | 150 | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat. |
| Quick Powder | Items | 300 | 150 | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat. |
| Thick Club | Items | 500 | 250 | An item to be held by Cubone or Marowak. It's a hard bone of some sort that boosts the Attack stat. |
| Stick | Items | 200 | 100 | An item to be held by Farfetch'd. This very long and stiff stalk of leek boosts its critical-hit ratio. |
| Soul Dew | Items | 200 | 100 | A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves. |
| Deep Sea Tooth | Items | 200 | 100 | An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder's Sp. Atk stat. |
| Deep Sea Scale | Items | 200 | 100 | An item to be held by Clamperl. This scale shines with a faint pink and raises the holder's Sp. Def stat. |
| Adamant Orb | Items | 10000 | 5000 | A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held. |
| Lustrous Orb | Items | 10000 | 5000 | A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held. |
| Griseous Orb | Items | 10000 | 5000 | A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held. |
| Douse Drive | Items | 1000 | 500 | A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Water-type. |
| Shock Drive | Items | 1000 | 500 | A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Electric-type. |
| Burn Drive | Items | 1000 | 500 | A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Fire-type. |
| Chill Drive | Items | 1000 | 500 | A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Ice-type. |
| Everstone | Items | 200 | 100 | An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving. |
| Dragon Scale | Items | 2100 | 1050 | A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught. |
| Up-Grade | Items | 2100 | 1050 | A transparent device somehow filled with all sorts of data. It was produced by Silph Co. |
| Dubious Disc | Items | 2100 | 1050 | A transparent device overflowing with dubious data. Its producer is unknown. |
| Protector | Items | 2100 | 1050 | A protective item of some sort. It is extremely stiff and heavy. It's loved by a certain Pokémon. |
| Electirizer | Items | 2100 | 1050 | A box packed with a tremendous amount of electric energy. It's loved by a certain Pokémon. |
| Magmarizer | Items | 2100 | 1050 | A box packed with a tremendous amount of magma energy. It's loved by a certain Pokémon. |
| Reaper Cloth | Items | 2100 | 1050 | A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokémon. |
| Prism Scale | Items | 2500 | 1250 | A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors. |
| Oval Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It's as round as a Pokémon Egg. |
| Red Scarf | Items | 100 | 50 | An item to be held by a Pokémon. Gives its holder a cooler aura. |
| Blue Scarf | Items | 100 | 50 | An item to be held by a Pokémon. Gives its holder an aura of beauty. |
| Pink Scarf | Items | 100 | 50 | An item to be held by a Pokémon. Gives its holder a cuter appearance. |
| Green Scarf | Items | 100 | 50 | An item to be held by a Pokémon. Gives its holder a smarter impression. |
| Yellow Scarf | Items | 100 | 50 | An item to be held by a Pokémon. Gives its holder a tougher demeanor. |
| Potion | Medicine | 300 | 150 | A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon. |
| Super Potion | Medicine | 700 | 350 | A spray-type medicine for treating wounds. It can be used to restore 60 HP to an injured Pokémon. |
| Hyper Potion | Medicine | 1000 | 500 | A spray-type medicine for treating wounds. It can be used to restore 120 HP to an injured Pokémon. |
| Max Potion | Medicine | 2500 | 1250 | A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon. |
| Full Restore | Medicine | 3000 | 1500 | A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has. |
| Sacred Ash | Medicine | 200 | 100 | This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their maximum HP. |
| Awakening | Medicine | 250 | 125 | A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep. |
| Antidote | Medicine | 100 | 50 | A spray-type medicine against poisoning. Used once to lift the effects of poison from a Pokémon. |
| Burn Heal | Medicine | 250 | 125 | A spray-type medicine for treating burns. It can be used once to heal a Pokémon suffering from a burn. |
| Paralyze Heal | Medicine | 200 | 100 | A spray-type medicine against paralysis. It can be used once to free a Pokémon that has been paralyzed. |
| Ice Heal | Medicine | 250 | 125 | A spray-type medicine against freezing. Usable once to defreeze a Pokémon that has been frozen solid. |
| Full Heal | Medicine | 600 | 300 | A spray-type medicine that is broadly effective. It can be used once to heal all the status conditions of a Pokémon. |
| Lava Cookie | Medicine | 200 | 100 | Lavaridge Town's local specialty. It can be used once to heal all the status conditions of a Pokémon. |
| Old Gateau | Medicine | 200 | 100 | The Old Chateau's hidden specialty. It can be used once to heal all the status conditions of a Pokémon. |
| Casteliacone | Medicine | 100 | 50 | Castelia City's specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon. |
| Revive | Medicine | 1500 | 750 | A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon's maximum HP. |
| Max Revive | Medicine | 4000 | 2000 | A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon's maximum HP. |
| Berry Juice | Berries | 100 | 50 | A 100% pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon. |
| Rage Candy Bar | Medicine | 400 | 200 | Mahogany Town's famous candy. It can be used once to heal all the status conditions of a Pokémon. |
| Sweet Heart | Medicine | 100 | 50 | A piece of cloyingly sweet chocolate. |
| Fresh Water | Medicine | 200 | 100 | Water with a high mineral content. When consumed, it restores up to 30 HP to an injured Pokémon. |
| Soda Pop | Medicine | 300 | 150 | A highly carbonated soda drink. When consumed, it restores up to 50 HP to an injured Pokémon. |
| Lemonade | Medicine | 350 | 175 | A very sweet and refreshing drink. When consumed, it restores up to 70 HP to an injured Pokémon. |
| Moomoo Milk | Medicine | 500 | 250 | A bottle of highly nutritious milk. When consumed, it restores up to 100 HP to an injured Pokémon. |
| Energy Powder | Medicine | 500 | 250 | A very bitter medicinal powder. When consumed, it restores up to 60 HP to an injured Pokémon. |
| Energy Root | Medicine | 800 | 400 | An extremely bitter medicinal root. When consumed, it restores up to 120 HP to an injured Pokémon. |
| Heal Powder | Medicine | 450 | 225 | A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon. |
| Revival Herb | Medicine | 2800 | 1400 | A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP. |
| Ether | Medicine | 1200 | 600 | This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon. |
| Max Ether | Medicine | 2000 | 1000 | This medicine can fully restore the PP of a single selected move that has been learned by a Pokémon. |
| Elixir | Medicine | 3000 | 1500 | This medicine can restore 10 PP to each of the moves that have been learned by a Pokémon. |
| Max Elixir | Medicine | 4500 | 2250 | This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon. |
| PP Up | Medicine | 10000 | 5000 | A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon. |
| PP Max | Medicine | 9800 | 4900 | A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon. |
| HP Up | Medicine | 9800 | 4900 | A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon. |
| Protein | Medicine | 9800 | 4900 | A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon. |
| Iron | Medicine | 9800 | 4900 | A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon. |
| Calcium | Medicine | 9800 | 4900 | A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon. |
| Zinc | Medicine | 9800 | 4900 | A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon. |
| Carbos | Medicine | 9800 | 4900 | A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon. |
| Health Wing | Medicine | 3000 | 1500 | An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon. |
| Muscle Wing | Medicine | 3000 | 1500 | An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon. |
| Resist Wing | Medicine | 3000 | 1500 | An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon. |
| Genius Wing | Medicine | 3000 | 1500 | An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon. |
| Clever Wing | Medicine | 3000 | 1500 | An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon. |
| Swift Wing | Medicine | 3000 | 1500 | An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon. |
| Rare Candy | Medicine | 12000 | 6000 | A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one. |
| Reborn Ball | Poké Balls | 0 | 0 | The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail. |
| Ultra Ball | Poké Balls | 1200 | 600 | An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball. |
| Great Ball | Poké Balls | 600 | 300 | A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball. |
| Poké Ball | Poké Balls | 200 | 100 | A device for catching wild Pokémon. It's thrown like a ball at a Pokémon, comfortably encapsulating its target. |
| Safari Ball | Poké Balls | 0 | 0 | A special Poké Ball that is used only in Safari locations around the world. It is decorated in a camouflage pattern. |
| Sport Ball | Poké Balls | 0 | 0 | A special Poké Ball for the Bug-Catching Contest often held in Johto. |
| Net Ball | Poké Balls | 500 | 250 | A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon. |
| Dive Ball | Poké Balls | 500 | 250 | A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater. |
| Nest Ball | Poké Balls | 500 | 250 | A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon. |
| Repeat Ball | Poké Balls | 1000 | 500 | A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before. |
| Timer Ball | Poké Balls | 1000 | 500 | A somewhat different Poké Ball that becomes progressively more effective the more turns are taken in battle. |
| Luxury Ball | Poké Balls | 1000 | 500 | A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught. |
| Premier Ball | Poké Balls | 200 | 100 | A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort. |
| Dusk Ball | Poké Balls | 1000 | 500 | A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves. |
| Heal Ball | Poké Balls | 300 | 150 | A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions. |
| Quick Ball | Poké Balls | 1300 | 650 | A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter. |
| Cherish Ball | Poké Balls | 200 | 100 | A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort. |
| Fast Ball | Poké Balls | 300 | 150 | A Poké Ball that makes it easier to catch Pokémon that have a high Speed stat. |
| Level Ball | Poké Balls | 1300 | 650 | A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon. |
| Lure Ball | Poké Balls | 300 | 150 | A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing. |
| Heavy Ball | Poké Balls | 300 | 150 | A Poké Ball that is better than usual at catching very heavy Pokémon. |
| Love Ball | Poké Balls | 400 | 200 | A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon. |
| Friend Ball | Poké Balls | 3000 | 1500 | A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately. |
| Moon Ball | Poké Balls | 300 | 150 | A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone. |
| TM01 | TMs & HMs | 3000 | 1500 | The user is roused, and their Attack and Sp. Atk stats increase. |
| TM02 | TMs & HMs | 3000 | 1500 | The user slashes the target with huge, sharp claws. |
| TM03 | TMs & HMs | 3000 | 1500 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TM04 | TMs & HMs | 1500 | 750 | The user quietly focuses their mind and calms their spirit to raise their Sp. Atk and Sp. Def stats. |
| TM05 | TMs & HMs | 1000 | 500 | The target is scared off, and a different Pokémon is dragged out. Ends the battle in the wild. |
| TM06 | TMs & HMs | 3000 | 1500 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | TMs & HMs | 3000 | 1500 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice-type. |
| TM08 | TMs & HMs | 1500 | 750 | The user tenses their muscles to bulk up their body, raising both their Attack and Defense stats. |
| TM09 | TMs & HMs | 2000 | 1000 | The user drenches the target in a special poisonous liquid. The power is doubled if the target is poisoned. |
| TM10 | TMs & HMs | 2000 | 1000 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | TMs & HMs | 2000 | 1000 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM12 | TMs & HMs | 1500 | 750 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM13 | TMs & HMs | 3000 | 1500 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | TMs & HMs | 5500 | 2750 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM15 | TMs & HMs | 7500 | 3750 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM16 | TMs & HMs | 2000 | 1000 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM17 | TMs & HMs | 2000 | 1000 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | TMs & HMs | 2000 | 1000 | Summons a heavy rain for five turns, powering up Water-type moves while lowering the power of Fire-type moves. |
| TM19 | TMs & HMs | 3000 | 1500 | The user lands and rests their body. It restores the user's HP by up to half of their max HP. |
| TM20 | TMs & HMs | 2000 | 1000 | The user creates a protective field that prevents status conditions for five turns. |
| TM21 | TMs & HMs | 1000 | 500 | This full-power attack grows more powerful the less the user likes their Trainer. |
| TM22 | TMs & HMs | 15000 | 7500 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM23 | TMs & HMs | 3000 | 1500 | The user throws a stone or a similar projectile to attack. Flying Pokémon will fall to the ground when hit. |
| TM24 | TMs & HMs | 3000 | 1500 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM25 | TMs & HMs | 5500 | 2750 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM26 | TMs & HMs | 3000 | 1500 | The user sets off an earthquake that strikes every Pokémon around them. |
| TM27 | TMs & HMs | 1000 | 500 | This full-power attack grows more powerful the more the user likes their Trainer. |
| TM28 | TMs & HMs | 2000 | 1000 | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| TM29 | TMs & HMs | 3000 | 1500 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
| TM30 | TMs & HMs | 3000 | 1500 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| TM31 | TMs & HMs | 3000 | 1500 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 | TMs & HMs | 1000 | 500 | By moving rapidly, the user makes illusory copies of itself to raise their Evasiveness. |
| TM33 | TMs & HMs | 2000 | 1000 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM34 | TMs & HMs | 3000 | 1500 | The user strikes everything around them by swamping the area. This may also poison those hit. |
| TM35 | TMs & HMs | 3000 | 1500 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM36 | TMs & HMs | 3000 | 1500 | Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM37 | TMs & HMs | 2000 | 1000 | A five-turn sandstorm is summoned to hurt all combatants except the Rock-, Ground-, and Steel-types. |
| TM38 | TMs & HMs | 5500 | 2750 | The target is attacked with an intense blast of all-consuming fire. This may leave the target with a burn. |
| TM39 | TMs & HMs | 2000 | 1000 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM40 | TMs & HMs | 3000 | 1500 | The user confounds the target with speed, then slashes. This attack never misses. |
| TM41 | TMs & HMs | 1500 | 750 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | TMs & HMs | 3000 | 1500 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM43 | TMs & HMs | 2000 | 1000 | Cloaking themselves in flame, the user attacks. Then, building up more power, the user raises their Speed stat. |
| TM44 | TMs & HMs | 3000 | 1500 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM45 | TMs & HMs | 3000 | 1500 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | TMs & HMs | 2000 | 1000 | The user attacks and steals the target's held item. The user can't steal it if already holding an item. |
| TM47 | TMs & HMs | 3000 | 1500 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| TM48 | TMs & HMs | 9000 | 4500 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM49 | TMs & HMs | 1500 | 750 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| TM50 | TMs & HMs | 5500 | 2750 | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
| TM51 | TMs & HMs | 1000 | 500 | The target is hit with wings of steel. This may also raise the user's Defense stat. |
| TM52 | TMs & HMs | 5500 | 2750 | The user heightens their mental focus and unleashes their power. This may also lower the target's Sp. Def stat. |
| TM53 | TMs & HMs | 3000 | 1500 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM54 | TMs & HMs | 2000 | 1000 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM55 | TMs & HMs | 3000 | 1500 | The user shoots boiling hot water at their target. This may also leave the target with a burn. |
| TM56 | TMs & HMs | 2000 | 1000 | The user flings their held item at the target to attack. This move's power and effects depend on the item. |
| TM57 | TMs & HMs | 3000 | 1500 | The user attacks with an electric charge. The user may use remaining electricity to raise their Sp. Atk stat. |
| TM58 | TMs & HMs | 2000 | 1000 | The target is taken into the sky, then dropped on the next turn. The target cannot attack while in the sky. |
| TM59 | TMs & HMs | 1500 | 750 | The user swings their body around violently to inflict damage on everything in their vicinity. |
| TM60 | TMs & HMs | 3000 | 1500 | The user suppresses the target and makes its move go last. |
| TM61 | TMs & HMs | 2000 | 1000 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| TM62 | TMs & HMs | 3000 | 1500 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM63 | TMs & HMs | 2000 | 1000 | This move prevents both the target from using a held item and its Trainer from using items on it for five turns. |
| TM64 | TMs & HMs | 7500 | 3750 | The user attacks everything around themselves by causing a tremendous explosion. The user then faints. |
| TM65 | TMs & HMs | 3000 | 1500 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| TM66 | TMs & HMs | 3000 | 1500 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
| TM67 | TMs & HMs | 1000 | 500 | The user stabs the target with a sharp horn. This attack never misses. |
| TM68 | TMs & HMs | 7500 | 3750 | The user charges at the target using every bit of their power. The user can't move on the next turn. |
| TM69 | TMs & HMs | 1500 | 750 | The user polishes their body to reduce drag. This can sharply raise the Speed stat. |
| TMX8 | TMs & HMs | 1000 | 500 | The user flashes a bright light that cuts the target's Accuracy. It can also be used to illuminate dark caves. |
| TM71 | TMs & HMs | 3000 | 1500 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| TM72 | TMs & HMs | 3000 | 1500 | After making their attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM73 | TMs & HMs | 2000 | 1000 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM74 | TMs & HMs | 3000 | 1500 | The user attacks with a high-speed spin. The slower the user compared to the target, the greater the power. |
| TM75 | TMs & HMs | 1500 | 750 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| TM76 | TMs & HMs | 2000 | 1000 | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. |
| TM77 | TMs & HMs | 1500 | 750 | The user hypnotizes themselves into copying any stat change made by the target. |
| TM78 | TMs & HMs | 1500 | 750 | The user strikes everything around themselves by stomping on the ground. It lowers the Speed stat of those hit. |
| TM79 | TMs & HMs | 3000 | 1500 | The user blows their cold breath on the target. This attack always results in a critical hit. |
| TM80 | TMs & HMs | 3000 | 1500 | Large boulders are hurled at the targets to inflict damage. This may also make the opposing Pokémon flinch. |
| TM81 | TMs & HMs | 3000 | 1500 | The user slashes at the target by crossing their scythes or claws as if they were a pair of scissors. |
| TM82 | TMs & HMs | 1000 | 500 | The target is knocked away, and a different Pokémon is dragged out. Ends the battle in the wild. |
| TM83 | TMs & HMs | 2000 | 1000 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM84 | TMs & HMs | 3000 | 1500 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| TM85 | TMs & HMs | 10000 | 5000 | The user eats the dreams of a sleeping target. They absorb half the damage caused to heal their own HP. |
| TM86 | TMs & HMs | 3000 | 1500 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM87 | TMs & HMs | 1500 | 750 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM88 | TMs & HMs | 3000 | 1500 | While they are asleep, the user randomly uses one of the moves they know. |
| TM89 | TMs & HMs | 3000 | 1500 | After making their attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | TMs & HMs | 2000 | 1000 | The user makes a copy of themselves using some of their HP. The copy serves as the user's decoy. |
| TM91 | TMs & HMs | 3000 | 1500 | The user gathers all their light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
| TM92 | TMs & HMs | 5500 | 2750 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM93 | TMs & HMs | 3000 | 1500 | The user is shrouded in electricity and smashes into the target. It also damages the user a little. |
| TMX7 | TMs & HMs | 0 | 0 | The user attacks with a punch which may lower the target's Defense stat. It can also shatter rocks in the field. |
| TM95 | TMs & HMs | 3000 | 1500 | The user yells as if they are ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
| TMX1 | TMs & HMs | 0 | 0 | The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
| TMX2 | TMs & HMs | 0 | 0 | The user soars and then strikes their target on the next turn. This can also be used to fly to any familiar town. |
| TMX3 | TMs & HMs | 0 | 0 | The user swamps their surroundings with a giant wave. It can also be used for crossing water. |
| TMX4 | TMs & HMs | 0 | 0 | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| TMX5 | TMs & HMs | 0 | 0 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
| TMX6 | TMs & HMs | 0 | 0 | Dives on the first turn and floats up and attacks on the next turn. Can be used to dive deep in the ocean. |
| Cheri Berry | Berries | 400 | 200 | A Berry to be consumed by Pokémon. A Pokémon holding it can recover from paralysis on its own in battle. |
| Chesto Berry | Berries | 400 | 200 | A Berry to be consumed by Pokémon. A Pokémon holding it can recover from sleep on its own in battle. |
| Pecha Berry | Berries | 400 | 200 | A Berry to be consumed by Pokémon. A Pokémon holding it can recover from poisoning on its own in battle. |
| Rawst Berry | Berries | 400 | 200 | A Berry to be consumed by Pokémon. A Pokémon holding it can recover from a burn on its own in battle. |
| Aspear Berry | Berries | 400 | 200 | A Berry to be consumed by Pokémon. A Pokémon holding it can recover from being frozen on its own in battle. |
| Leppa Berry | Berries | 2000 | 1000 | A Berry to be consumed by Pokémon. A Pokémon holding it can restore 10 PP to a depleted move during battle. |
| Oran Berry | Berries | 200 | 100 | A Berry to be consumed by Pokémon. A Pokémon holding it can restore its own HP by 10 points during battle. |
| Persim Berry | Berries | 400 | 200 | A Berry to be consumed by Pokémon. A Pokémon holding it can recover from confusion on its own in battle. |
| Lum Berry | Berries | 800 | 400 | A Berry to be consumed by Pokémon. A Pokémon holding it can recover from any status condition during battle. |
| Sitrus Berry | Berries | 800 | 400 | A Berry to be consumed by Pokémon. A Pokémon holding it can restore its own HP by a small amount during battle. |
| Figy Berry | Berries | 200 | 100 | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
| Wiki Berry | Berries | 200 | 100 | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
| Mago Berry | Berries | 200 | 100 | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
| Aguav Berry | Berries | 200 | 100 | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
| Iapapa Berry | Berries | 200 | 100 | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
| Razz Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Coolness. Its red flesh is spicy when eaten. |
| Bluk Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Beauty. Its blue flesh is sour when eaten. |
| Nanab Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Cuteness. Its pink flesh is sweet when eaten. |
| Wepear Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Cleverness. Its green flesh is bitter when eaten. |
| Pinap Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Toughness. Its yellow flesh is sour when eaten. |
| Pomeg Berry | Berries | 500 | 250 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP. |
| Kelpsy Berry | Berries | 500 | 250 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack. |
| Qualot Berry | Berries | 500 | 250 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense. |
| Hondew Berry | Berries | 500 | 250 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk. |
| Grepa Berry | Berries | 500 | 250 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def. |
| Tamato Berry | Berries | 500 | 250 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed. |
| Cornn Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions. |
| Magost Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in most regions. |
| Rabuta Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions. |
| Nomel Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Toughness, this Berry is rare in most regions. |
| Spelon Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in most regions. |
| Pamtre Berry | Berries | 200 | 100 | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions. |
| Watmel Berry | Berries | 800 | 400 | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions. |
| Durin Berry | Berries | 800 | 400 | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions. |
| Belue Berry | Berries | 800 | 400 | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions. |
| Occa Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack. |
| Passho Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack. |
| Wacan Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack. |
| Rindo Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack. |
| Yache Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack. |
| Chople Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack. |
| Kebia Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack. |
| Shuca Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack. |
| Coba Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack. |
| Payapa Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack. |
| Tanga Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack. |
| Charti Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack. |
| Kasib Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack. |
| Haban Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack. |
| Colbur Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack. |
| Babiri Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack. |
| Chilan Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack. |
| Liechi Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when in a pinch. |
| Ganlon Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when in a pinch. |
| Salac Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when in a pinch. |
| Petaya Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when in a pinch. |
| Apicot Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when in a pinch. |
| Lansat Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when in a pinch. |
| Starf Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when in a pinch. |
| Enigma Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holding it is hit by a supereffective attack, it restores HP. |
| Micle Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Accuracy will increase just once when in a pinch. |
| Custap Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when in a pinch. |
| Jaboca Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a physical attack hits the holder, the attacker will also be hurt. |
| Rowap Berry | Berries | 1200 | 600 | A Berry to be consumed by Pokémon. If a special attack hits the holder, the attacker will also be hurt. |
| Lin Mail | Crystals | 50 | 25 | A blank stationery with no conceivable purpose. If you stare at it for too long, you can feel it winking at you. |
| Flame Mail | Crystals | 50 | 25 | Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery. |
| Bubble Mail | Crystals | 50 | 25 | Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery. |
| Bloom Mail | Crystals | 50 | 25 | Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery. |
| Tunnel Mail | Crystals | 50 | 25 | Stationery featuring a print of a dimly lit coal mine. Let a Pokémon hold it for delivery. |
| Steel Mail | Crystals | 50 | 25 | Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery. |
| Heart Mail | Crystals | 50 | 25 | Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery. |
| Snow Mail | Crystals | 50 | 25 | Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery. |
| Space Mail | Crystals | 50 | 25 | Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery. |
| Air Mail | Crystals | 50 | 25 | Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery. |
| Mosaic Mail | Crystals | 50 | 25 | Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery. |
| Brick Mail | Crystals | 50 | 25 | Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery. |
| X Attack | Battle Items | 500 | 250 | Sharply boosts the Attack stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
| X Defend | Battle Items | 550 | 275 | Sharply boosts the Defense stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
| X Sp. Atk | Battle Items | 350 | 175 | Sharply boosts the Sp. Atk stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
| X Sp. Def | Battle Items | 350 | 175 | Sharply boosts the Sp. Def stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
| X Speed | Battle Items | 350 | 175 | Sharply boosts the Speed stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
| X Accuracy | Battle Items | 950 | 475 | Sharply boosts the Accuracy of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
| Dire Hit | Battle Items | 650 | 325 | Raises the critical-hit ratio greatly. Can be used only once and wears off if the Pokémon is withdrawn. |
| Guard Spec. | Battle Items | 700 | 350 | An item that prevents stat reduction among the Trainer's party Pokémon for five turns after it is used in battle. |
| Reset Urge | Battle Items | 0 | 0 | When used, it restores any stat changes of an ally Pokémon. |
| Ability Urge | Battle Items | 0 | 0 | When used, it activates the Ability of an ally Pokémon. |
| Item Urge | Battle Items | 0 | 0 | When used, it causes an ally Pokémon to use its held item. |
| Item Drop | Battle Items | 0 | 0 | When used, it causes an ally Pokémon to drop a held item. |
| Blue Flute | Battle Items | 100 | 50 | A flute made from blue glass that awakens sleeping Pokémon. |
| Yellow Flute | Battle Items | 200 | 100 | A flute made from yellow glass that snaps Pokémon out of confusion. |
| Red Flute | Battle Items | 300 | 150 | A flute made from red glass that snaps Pokémon out of infatuation. |
| Poké Doll | Battle Items | 1000 | 500 | A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
| Fluffy Tail | Battle Items | 1000 | 500 | A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
| Poké Toy | Battle Items | 500 | 250 | A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
| Bicycle | Key Items | 0 | 0 | A folding bike that enables a rider to get around much faster than with Running Shoes. |
| Old Rod | Key Items | 0 | 0 | An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
| Good Rod | Key Items | 0 | 0 | A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
| Super Rod | Key Items | 0 | 0 | An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
| Itemfinder | Key Items | 0 | 0 | A device used for finding items. If there is a hidden item nearby when it is used, it emits a signal. |
| Dowsing MCHN | Key Items | 0 | 0 | It checks for unseen items in the area and makes noise and lights when it finds something. |
| Poké Radar | Key Items | 0 | 0 | A tool that can search out Pokémon that are hiding in grass. Its battery is recharged as you walk. |
| Town Map | Key Items | 0 | 0 | A very convenient map that can be viewed anytime. It even shows you your present location in the region. |
| Poké Flute | Key Items | 0 | 0 | A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves roused. |
| Coin Case | Key Items | 0 | 0 | A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins. |
| Soot Sack | Key Items | 0 | 0 | A sack used to gather and hold volcanic ash. |
| Membership Card | Key Items | 0 | 0 | A Membership Card for the Department Store in Obsidia. Collect Stickers to increase rank! |
| Warehouse Key | Key Items | 0 | 0 | An old key marked for an unknown warehouse. |
| Bike Voucher | Key Items | 0 | 0 | 'Redeem for one free Bike at the Lapis Luxury Cycle Shop!' |
| Mining Kit | Key Items | 0 | 0 | A hammer and pickaxe for unearthing lost goods. |
| Wailmer Pail | Key Items | 0 | 0 | This is a tool for watering Berries you planted to make them grow more quickly. |
| Gracidea | Key Items | 0 | 0 | A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays. |
| Link Stone | Items | 4000 | 2000 | A peculiar stone that can make certain species of Pokémon evolve. It has a link cable pattern. |
| Harbor Key | Key Items | 0 | 0 | The key for Amaria's harbor in the Coral Ward. |
| Railnet Key | Key Items | 0 | 0 | A key to open the depths of the Underground Railnet. |
| Choc Ice Cream | Medicine | 600 | 300 | A chocolate flavored treat! Eat it before it melts to restore 70 HP! |
| Berry Ice Cream | Medicine | 800 | 400 | A strawberry flavored treat! Eat it before it melts to restore 90 HP! |
| Herbal Extract | Medicine | 600 | 300 | A essential oil cure-all for human wounds and illnesses. It's made from flowers gathered by Comfey. |
| Common Candy | Medicine | 150 | 75 | An ordinary, unhealthy piece of candy. It lowers the level of a single Pokémon by one. |
| Pop Rocks | Medicine | 750 | 375 | A sweet, carbonated candy. It jolts a Pokémon awake. |
| Peppermint | Medicine | 600 | 300 | A sweet, minty-fresh candy. It cures a Pokémon of poison. |
| Salt-Water Taffy | Medicine | 850 | 425 | A sweet, chewy candy. It relieves a Pokémon's burn. |
| Chewing Gum | Medicine | 800 | 400 | A sweet, chewy gum. It fixes a Pokémon's paralysis. |
| Red-Hots | Medicine | 850 | 425 | A sweet, spicy candy. It thaws a Pokémon from freeze. |
| Cotton Candy | Medicine | 5000 | 2500 | A sweet, fluffy delicacy that can revive fainted Pokémon. |
| Vanilla Ice Cream | Medicine | 400 | 200 | A vanilla flavored treat! Eat it before it melts to restore 30 HP! |
| Amethyst Pendant | Key Items | 0 | 0 | Anna's Amethyst Pendant. Team Meteor covets it as a special key. |
| Ruby Ring | Key Items | 0 | 0 | Heather's Ruby Ring. Team Meteor covets it as a special key. |
| Yureyu Key | Key Items | 0 | 0 | A key marked with Yureyu's logo. What could it go to? |
| Abomasite | Crystals | 999 | 499 | Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle. |
| Absolite | Crystals | 999 | 499 | Have Absol hold it, and this stone will enable it to Mega Evolve during battle. |
| Aerodactylite | Crystals | 999 | 499 | Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle. |
| Aggronite | Crystals | 999 | 499 | Have Aggron hold it, and this stone will enable it to Mega Evolve during battle. |
| Alakazite | Crystals | 999 | 499 | Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle. |
| Ampharosite | Crystals | 999 | 499 | Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle. |
| Assault Vest | Items | 999 | 499 | An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves. |
| Banettite | Crystals | 999 | 499 | Have Banette hold it, and this stone will enable it to Mega Evolve during battle. |
| Blastoisinite | Crystals | 999 | 499 | Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle. |
| Blazikenite | Crystals | 999 | 499 | Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle. |
| Charizardite X | Crystals | 999 | 499 | Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. |
| Charizardite Y | Crystals | 999 | 499 | Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. |
| Garchompite | Crystals | 999 | 499 | Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle. |
| Gardevoirite | Crystals | 999 | 499 | Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle. |
| Gengarite | Crystals | 999 | 499 | Have Gengar hold it, and this stone will enable it to Mega Evolve during battle. |
| Gyaradosite | Crystals | 999 | 499 | Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle. |
| Heracronite | Crystals | 999 | 499 | Have Heracross hold it, and this stone will enable it to Mega Evolve during battle. |
| Houndoominite | Crystals | 999 | 499 | Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle. |
| Intriguing Stone | Key Items | 999 | 499 | A rather curious stone that might appear valuable to some. It's all in the eye of the beholder. |
| Jaw Fossil | Items | 999 | 499 | A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw. |
| Kangaskhanite | Crystals | 999 | 499 | Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle. |
| Kee Berry | Berries | 800 | 400 | If held by a Pokémon, this Berry will increase the holder's Defense if they're hit with a physical move. |
| Lucarionite | Crystals | 999 | 499 | Have Lucario hold it, and this stone will enable it to Mega Evolve during battle. |
| Luminous Moss | Items | 999 | 499 | An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once. |
| Lumiose Galette | Medicine | 999 | 499 | A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon. |
| Manectite | Crystals | 999 | 499 | Have Manectric hold it, and this stone will enable it to Mega Evolve during battle. |
| Maranga Berry | Berries | 800 | 400 | If held by a Pokémon, this Berry will increase the holder's Sp. Def if they're hit with a special move. |
| Mawilite | Crystals | 999 | 499 | Have Mawile hold it, and this stone will enable it to Mega Evolve during battle. |
| Medichamite | Crystals | 999 | 499 | Have Medicham hold it, and this stone will enable it to Mega Evolve during battle. |
| Mega-Z Ring | Key Items | 0 | 0 | This ring contains an untold power that somehow enables Pokémon carrying special crystals to use them in battle. |
| Mewtwonite X | Crystals | 999 | 499 | Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. |
| Mewtwonite Y | Crystals | 999 | 499 | Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. |
| Pinsirite | Crystals | 999 | 499 | Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle. |
| Pixie Plate | Items | 1000 | 500 | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fairy-type moves. |
| Roseli Berry | Berries | 1200 | 600 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack. |
| Sachet | Items | 1000 | 500 | A sachet filled with fragrant perfumes that are just slightly overwhelming. Yet it's loved by a certain Pokémon. |
| Safety Goggles | Items | 999 | 499 | An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder. |
| Sail Fossil | Items | 999 | 499 | A fossil from a prehistoric Pokémon that once lived on land. It looks like the impression from a skin sail. |
| Scizorite | Crystals | 999 | 499 | Have Scizor hold it, and this stone will enable it to Mega Evolve during battle. |
| Snowball | Items | 1000 | 500 | An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once. |
| Tyranitarite | Crystals | 999 | 499 | Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle. |
| Venusaurite | Crystals | 999 | 499 | Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle. |
| Weakness Policy | Items | 4000 | 2000 | To be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move they're weak to. |
| Whipped Dream | Items | 1000 | 500 | A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It's loved by a certain Pokémon. |
| Ability Capsule | Medicine | 999 | 499 | A capsule that allows a Pokémon with at least two Abilities to switch between these Abilities when it is used. |
| TM96 | TMs & HMs | 3000 | 1500 | This attack makes use of nature's power. Its effects vary depending on the user's environment. |
| TM97 | TMs & HMs | 5500 | 2750 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM98 | TMs & HMs | 3000 | 1500 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM99 | TMs & HMs | 1000 | 500 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM100 | TMs & HMs | 3000 | 1500 | The user discloses a secret to the target, and it cannot concentrate anymore. Lowers the target's Sp. Atk. |
| DNA Splicers | Key Items | 0 | 0 | A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning. |
| Reveal Glass | Key Items | 0 | 0 | A looking glass that reveals the truth. It's a mysterious glass that returns a Pokémon to its original shape. |
| Oval Charm | Key Items | 0 | 0 | An oval charm said to increase the chance of Pokémon Eggs being found at the Day Care. |
| Shiny Charm | Key Items | 0 | 0 | A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild. |
| Dull Key | Key Items | 0 | 0 | A lost, ordinary dark key. There seems to be a bit of spray paint on it. |
| Magnet Powder | Items | 600 | 300 | A polarized powder made from ground-up magnets. |
| PokéSnax | Medicine | 400 | 200 | A popular to-go snack for Pokémon of all species. |
| Data Chip | Items | 5000 | 2500 | A discarded fragment of data. Plugging it into a computer might crash it. |
| Soul Candle | Items | 2000 | 1000 | A spiritual candle. When its flame goes out, somewhere a distant soul will be forever erased. |
| Silver Ring | Key Items | 1000 | 500 | A plain silver band. It probably belonged to Corey. |
| Floral Charm | Items | 1500 | 750 | A flower-shaped lucky pendant. It's said to gain favor with spirits of the plants. |
| Blast Powder | Items | 2000 | 1000 | A powder made from Electrode. Explodes to break up certain rock formations. |
| 'Rare Candy' | Key Items | 30000 | 15000 | Rare Candy infused with hallucinogenic components. Best not to use this... |
| Crystal Key | Key Items | 0 | 0 | Resonates with large Red Crystals. |
| Crystal Key | Key Items | 0 | 0 | Resonates with large Red and Green Crystals. |
| Crystal Key | Key Items | 0 | 0 | Resonates with large Red, Green and Blue Crystals. |
| Crystal Key | Key Items | 0 | 0 | Resonates with large Red, Green, Blue and Purple Crystals. |
| Oddishweed | Items | 19000 | 9500 | Leaves from a passed Oddish's head. Some fanatics use them to cure ailments. |
| Blue Moon Ice Cream | Medicine | 20000 | 10000 | An extremely rare and coveted flavored treat! Eat it before it melts to restore 200 HP! |
| PULSE | Medicine | 999 | 499 | A PULSE Machine that malforms Pokémon. |
| Dark Material | Items | 30000 | 15000 | A fragment of pitch-dark energy. |
| Powder Vial | Key Items | 1000 | 500 | A vial and collection unit for gathering and distributing spores. |
| Battle Pass- Strike | Key Items | 1000 | 500 | A ticket to battle Samson at the Agate Circus. |
| Corrupted Poké Ball | Poké Balls | 20 | 10 | A Poké Ball with expired data. It can no longer be opened. |
| Tech Glasses | Items | 600 | 300 | A pair of high-durability glasses for scientific research. |
| Ultra Potion | Medicine | 1200 | 600 | A spray-type medicine for treating wounds. It can be used to restore 200 HP to an injured Pokémon. |
| Silver Card | Key Items | 1000 | 500 | A silver-trim key-card with a purple mark on it. |
| Ill-Fated Doll | Items | 300 | 150 | A cursed doll that brings ruin on anyone who keeps it. |
| House Key | Key Items | 0 | 0 | It looks like a modern key to a home. Maybe someone dropped it? |
| Battle Pass- Gravity | Key Items | 1000 | 500 | A ticket to battle Terra at the Agate Circus. |
| Galladite | Crystals | 1000 | 500 | Have Gallade hold it, and this stone will enable it to Mega Evolve during battle. |
| Glalitite | Crystals | 1000 | 500 | Have Glalie hold it, and this stone will enable it to Mega Evolve during battle. |
| Sharpedonite | Crystals | 1000 | 500 | Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle. |
| Sceptilite | Crystals | 1000 | 500 | Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle. |
| Beedrillite | Crystals | 1000 | 500 | Have Beedrill hold it, and this stone will enable it to Mega Evolve during battle. |
| Audinite | Crystals | 1000 | 500 | Have Audino hold it, and this stone will enable it to Mega Evolve during battle. |
| Altarianite | Crystals | 1000 | 500 | Have Altaria hold it, and this stone will enable it to Mega Evolve during battle. |
| Diancite | Crystals | 1000 | 500 | Have Diancie hold it, and this stone will enable it to Mega Evolve during battle. |
| Steelixite | Crystals | 1000 | 500 | Have Steelix hold it, and this stone will enable it to Mega Evolve during battle. |
| Cameruptite | Crystals | 1000 | 500 | Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle. |
| Pidgeotite | Crystals | 1000 | 500 | Have Pidgeot hold it, and this stone will enable it to Mega Evolve during battle. |
| Salamencite | Crystals | 1000 | 500 | Have Salamence hold it, and this stone will enable it to Mega Evolve during battle. |
| Lopunnite | Crystals | 1000 | 500 | Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle. |
| Metagrossite | Crystals | 1000 | 500 | Have Metagross hold it, and this stone will enable it to Mega Evolve during battle. |
| Slowbronite | Crystals | 1000 | 500 | Have Slowbro hold it, and this stone will enable it to Mega Evolve during battle. |
| Sablenite | Crystals | 1000 | 500 | Have Sableye hold it, and this stone will enable it to Mega Evolve during battle. |
| Swampertite | Crystals | 1000 | 500 | Have Swampert hold it, and this stone will enable it to Mega Evolve during battle. |
| Latiasite | Crystals | 1000 | 500 | Have Latias hold it, and this stone will enable it to Mega Evolve during battle. |
| Latiosite | Crystals | 1000 | 500 | Have Latios hold it, and this stone will enable it to Mega Evolve during battle. |
| Red Orb | Crystals | 10000 | 5000 | A shiny red orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region. |
| Blue Orb | Crystals | 10000 | 5000 | A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region. |
| Prison Bottle | Key Items | 0 | 0 | A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago. |
| TM94 | TMs & HMs | 3000 | 1500 | The additional effects of this attack depend upon where it was used. |
| Beryl Grid Key | Key Items | 0 | 0 | A key to open the door to the Beryl Water Grid in the Water Treatment Center. |
| Battle Pass- Suspension | Key Items | 1000 | 500 | A ticket to battle Ciel at the Agate Circus. |
| Reset Disc- HP | Medicine | 10000 | 5000 | A reusable special program that causes the Pokémon to forget its training in the HP stat. |
| Reset Disc- ATK | Medicine | 10000 | 5000 | A reusable special program that causes the Pokémon to forget its training in the Attack stat. |
| Reset Disc- DEF | Medicine | 10000 | 5000 | A reusable special program that causes the Pokémon to forget its training in the Defense stat. |
| Reset Disc- SPATK | Medicine | 10000 | 5000 | A reusable special program that causes the Pokémon to forget its training in the Sp. Atk stat. |
| Reset Disc- SPDEF | Medicine | 10000 | 5000 | A reusable special program that causes the Pokémon to forget its training in the Sp. Def stat. |
| Reset Disc- SPEED | Medicine | 10000 | 5000 | A reusable special program that causes the Pokémon to forget its training in the Speed stat. |
| Amplifield Rock | Items | 3000 | 1500 | An item to be held by a Pokémon. It extends the duration of the area-altering moves used by the holder. |
| K2 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'K2'. |
| K5 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'K5'. |
| K22 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'K22'. |
| K33 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'K33'. |
| S4 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'S4'. |
| S9 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'S9'. |
| S12 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'S12'. |
| F1 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'F1'. |
| F10 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'F10'. |
| F14 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'F14'. |
| F34 Key | Key Items | 0 | 0 | An old, rusted key. The base reads 'F34'. |
| Fairy Gem | Items | 1200 | 600 | A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time. |
| Diamond Ring | Key Items | 0 | 0 | A sparkling new engagement ring. Only the finest. |
| Sanctum Key | Key Items | 0 | 0 | The master key of a hidden temple. |
| GUM Key | Key Items | 0 | 0 | A key with a pink label attached to it that only reads 'GUM'. |
| Coral Key | Key Items | 0 | 0 | A key to the Coral Lighthouse. It's rusted over after recent neglect. |
| ID Tag | Key Items | 0 | 0 | A Team Meteor dog tag. The name reads 'Tara Copperman'. |
| DJ Arc Autograph | Key Items | 0 | 0 | 'Thanks for listening! DJ Arclight will always look out for you. --A' |
| McKrezzy Autograph | Key Items | 0 | 0 | 'Blaze on, starshine. ~M' |
| Headphones | Key Items | 0 | 0 | Top quality, noise-cancelling headphones. They come at a steep price. |
| Spyce Application | Items | 0 | 0 | Application for The Spyce. Requirements: Passion for all foods and a zeal for learning. |
| Library Application | Items | 0 | 0 | Application for the Beryl Library. Requirements: A love for knowledge and calmness in equal measure. |
| Sweet Application | Items | 0 | 0 | Application for Sweet Co. Requirements: Outgoing and energetic, experience in retail preferred! |
| Critical Application | Items | 0 | 0 | Application for Critical Capture. Requirements: Moderate understanding of Poké Ball technology. |
| Medicine Application | Items | 0 | 0 | Application for a Medicine Market. Requirements: Understanding of herbal and chemical treatments. |
| Salon Application | Items | 0 | 0 | Application for the Central Salon. Requirements: 3+ years cosmetology experience or relevant degree. |
| Glamazonia App | Items | 0 | 0 | Application for the Glamazonia Salon. Requirements: Maximum glamour. Hot legs preferred. |
| Nightclub Application | Items | 0 | 0 | Application for the Reborn Nightclub. Requirements: See DJ Arclight. |
| Cycle Application | Items | 0 | 0 | Application for the Lapis Luxury Cycle Shop. Requirements: Business casual attire, refined appearance. |
| Silph Application | Items | 0 | 0 | Application for Silph Co. Requirements: 2+ years business management experience or relevant degree. |
| Circus Application | Items | 0 | 0 | Application for the Agate Circus. Requirements: Arm wrestle with Samson. Victory not expected. |
| SOLICE Application | Items | 0 | 0 | Application for SOLICE. Requirements: 2+ years experience in social work and a passion to help others. |
| Construction App | Items | 0 | 0 | Application for city construction. Requirements: Hard hat and hardy spirit! |
| Apophyll Application | Items | 0 | 0 | Application for Apophyll Academy. Requirements: None. All interested are welcome! |
| Classified Information | Key Items | 0 | 0 | A sealed envelope marked 'TOP SECRET'. Better not read it. |
| Pink Pearl | Key Items | 0 | 0 | A large, round pearl, originally from a Clamperl. It looks well-cared for. |
| Crystal Ball | Key Items | 0 | 0 | A glassy crystal ball used to divine the future. It cost 100 milllion yen and boasts a 30% success rate. |
| 'R' Key | Key Items | 0 | 0 | A normal apartment key that someone dropped. It's marked with the letter 'R'. |
| Devon Scope Model | Key Items | 0 | 0 | A model of the Devon Scope made by Devon Corp. It doesn't actually function. |
| Silvon Scope | Key Items | 0 | 0 | A device made by the combined efforts of Devon Corp. and Silph Co. It can reveal any Pokémon. |
| Radio Transceiver | Key Items | 0 | 0 | A radio originally belonging to Arclight. It can send signals and messages to its partner device. |
| Adrenaline Orb | Items | 300 | 150 | If held by a Pokémon, it boosts Speed when intimidated. It can be used only once. |
| Big Malasada | Medicine | 200 | 100 | The Alola Region's special fried bread. It can be used once to heal all the status conditions of a Pokémon. |
| Ice Stone | Items | 2100 | 1050 | A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern. |
| Protective Pads | Items | 2000 | 1000 | To be held by a Pokémon. They protect the holder from effects caused by making direct contact with the target. |
| Fire Memory | Items | 1000 | 500 | A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain Pokémon. |
| Water Memory | Items | 1000 | 500 | A memory disc that contains Water-type data. It changes the type of the holder if held by a certain Pokémon. |
| Electric Memory | Items | 1000 | 500 | A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain Pokémon. |
| Grass Memory | Items | 1000 | 500 | A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain Pokémon. |
| Ice Memory | Items | 1000 | 500 | A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain Pokémon. |
| Fighting Memory | Items | 1000 | 500 | A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain Pokémon. |
| Poison Memory | Items | 1000 | 500 | A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain Pokémon. |
| Ground Memory | Items | 1000 | 500 | A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain Pokémon. |
| Flying Memory | Items | 1000 | 500 | A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain Pokémon. |
| Psychic Memory | Items | 1000 | 500 | A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain Pokémon. |
| Bug Memory | Items | 1000 | 500 | A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain Pokémon. |
| Rock Memory | Items | 1000 | 500 | A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain Pokémon. |
| Ghost Memory | Items | 1000 | 500 | A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain Pokémon. |
| Dragon Memory | Items | 1000 | 500 | A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain Pokémon. |
| Dark Memory | Items | 1000 | 500 | A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain Pokémon. |
| Steel Memory | Items | 1000 | 500 | A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain Pokémon. |
| Fairy Memory | Items | 1000 | 500 | A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain Pokémon. |
| Blue Moon Lemonade | Medicine | 100000000 | 50000000 | The label appears to be illegibly scrawled on with crayon. It restores the HP of one Pokémon by 103 points. |
| Beast Ball | Poké Balls | 9000 | 4500 | A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others. |
| Red Nectar | Items | 3000 | 1500 | A flower nectar imported from Ula'ula Meadow. It changes the form of certain species of Pokémon. |
| Yellow Nectar | Items | 3000 | 1500 | A flower nectar imported from Melemele Meadow. It changes the form of certain species of Pokémon. |
| Pink Nectar | Items | 3000 | 1500 | A flower nectar imported from the Royal Avenue. It changes the form of certain species of Pokémon. |
| Purple Nectar | Items | 3000 | 1500 | A flower nectar imported from Poni Meadow. It changes the form of certain species of Pokémon. |
| TM70 | TMs & HMs | 1000 | 500 | This move reduces damage from physical and special moves for five turns. Can be used only in a hailstorm. |
| Buginium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Bug-type moves to Bug-type Z-Moves. |
| Buginium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves. |
| Darkinium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Dark-type moves to Dark-type Z-Moves. |
| Darkinium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Dark-type moves to Z-Moves. |
| Dragonium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Dragon-type moves to Dragon-type Z-Moves. |
| Dragonium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Dragon-type moves to Z-Moves. |
| Electrium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Electric-type moves to Electric-type Z-Moves. |
| Electrium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Electric-type moves to Z-Moves. |
| Fairium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Fairy-type moves to Fairy-type Z-Moves. |
| Fairium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves. |
| Fightinium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Fighting-type moves to Fighting-type Z-Moves. |
| Fightinium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Fighting-type moves to Z-Moves. |
| Firium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Fire-type moves to Fire-type Z-Moves. |
| Firium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves. |
| Flyinium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Flying-type moves to Flying-type Z-Moves. |
| Flyinium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Flying-type moves to Z-Moves. |
| Ghostium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Ghost-type moves to Ghost-type Z-Moves. |
| Ghostium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Ghost-type moves to Z-Moves. |
| Grassium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Grass-type moves to Grass-type Z-Moves. |
| Grassium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Grass-type moves to Z-Moves. |
| Groundium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Ground-type moves to Ground-type Z-Moves. |
| Groundium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Ground-type moves to Z-Moves. |
| Icium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Ice-type moves to Ice-type Z-Moves. |
| Icium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves. |
| Normalium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves. |
| Normalium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves. |
| Poisonium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Poison-type moves to Poison-type Z-Moves. |
| Poisonium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves. |
| Psychium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Psychic-type moves to Psychic-type Z-Moves. |
| Psychium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves. |
| Rockium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Rock-type moves to Rock-type Z-Moves. |
| Rockium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves. |
| Steelium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Steel-type moves to Steel-type Z-Moves. |
| Steelium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves. |
| Waterium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Water-type moves to Water-type Z-Moves. |
| Waterium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Water-type moves to Z-Moves. |
| Aloraichium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Alternate Raichu's Thunderbolt to an exclusive Z-Move. |
| Aloraichium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Alternate Raichu's Thunderbolt to a Z-Move. |
| Decidium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Decidueye's Spirit Shackle to an exclusive Z-Move. |
| Decidium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Decidueye's Spirit Shackle to a Z-Move. |
| Incinium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Incineroar's Darkest Lariat to an exclusive Z-Move. |
| Incinium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Incineroar's Darkest Lariat to a Z-Move. |
| Primarium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Primarina's Sparkling Aria to an exclusive Z-Move. |
| Primarium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Primarina's Sparkling Aria to a Z-Move. |
| Eevium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Eevee's Last Resort to an exclusive Z-Move. |
| Eevium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Eevee's Last Resort to a Z-Move. |
| Pikanium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Pikachu's Volt Tackle to an exclusive Z-Move. |
| Pikanium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Pikachu's Volt Tackle to a Z-Move. |
| Snorlium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Snorlax's Giga Impact to an exclusive Z-Move. |
| Snorlium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Snorlax's Giga Impact to a Z-Move. |
| Mewnium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Mew's Psychic to an exclusive Z-Move. |
| Mewnium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Mew's Psychic to a Z-Move. |
| Tapunium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade the tapus' Nature's Madness to an exclusive Z-Move. |
| Tapunium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades the tapus' Nature's Madness to a Z-Move. |
| Marshadium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Marshadow's Spectral Thief to an exclusive Z-Move. |
| Marshadium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Marshadow's Spectral Thief to a Z-Move. |
| Elemental Seed | Items | 5000 | 2500 | A single-use seed that boosts its holder in Elemental Fields. |
| Magical Seed | Items | 5000 | 2500 | A single-use seed that boosts its holder in Magical Fields. |
| Telluric Seed | Items | 5000 | 2500 | A single-use seed that boosts its holder in Telluric Fields. |
| Synthetic Seed | Items | 5000 | 2500 | A single-use seed that boosts its holder in Synthetic Fields. |
| Sapphire Bracelets | Key Items | 0 | 0 | Amaria's Sapphire Bracelets. Team Meteor covets the pair as a special key. |
| N-Solarizer | Key Items | 0 | 0 | This item is used to fuse Necrozma and Solgaleo to create Dusk Mane Necrozma. |
| N-Lunarizer | Key Items | 0 | 0 | This item is used to fuse Necrozma and Lunala to create Dawn Wings Necrozma. |
| Kommonium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Kommo-o's Clanging Scales to an exclusive Z-Move. |
| Kommonium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Kommo-o's Clanging Scales to a Z-Move. |
| Lycanium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Lycanroc's Stone Edge to an exclusive Z-Move. |
| Lycanium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Lycanroc's Stone Edge to a Z-Move. |
| Mimikium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Mimikyu's Play Rough to an exclusive Z-Move. |
| Mimikium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Mimikyu's Play Rough to a Z-Move. |
| Solganium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Solgaleo's Sunsteel Strike to an exclusive Z-Move. |
| Solganium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Solgaleo's Sunsteel Strike to a Z-Move. |
| Lunalium-Z | Crystals | 0 | 0 | It converts Z-Power into crystals that upgrade Lunala's Moongeist Beam to an exclusive Z-Move. |
| Lunalium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Lunala's Moongeist Beam to a Z-Move. |
| Ultranecrozium-Z | Crystals | 0 | 0 | It's a crystal that allows Necrozma fused with another Pokémon to change forme. |
| Ultranecrozium-Z | Items | 0 | 0 | This is a crystallized form of Z-Power. It upgrades Ultra Necrozma's Photon Geyser to a Z-Move. |
| TMX9 | TMs & HMs | 0 | 0 | Smashes into the target with great force. May confuse the target. Can be used to scale rocky walls. |
| Cage Key | Key Items | 0 | 0 | A simple key to a cage's padlock. It's slightly bent. |
| Meteor Card | Key Items | 0 | 0 | A card key belonging to a high-ranking Team Meteor officer. It can be used to open restricted areas. |
| Family Picture | Key Items | 0 | 0 | A photograph showing a man with dark blue hair, a woman with rose pink hair, and three smiling children. |
| Orphanage Key | Key Items | 0 | 0 | A key to open the orphanage and psychiatric facility in the Lapis Ward. |
| Ribbon Collar | Key Items | 0 | 0 | A collar found on a Sylveon. The inside reads 'Willowreed & Crystal, 2' |
| Exp. All | Key Items | 0 | 0 | Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles. |
| Ruby Star | Key Items | 0 | 0 | A crimson crystal star found deep inside Victory Road. It glitters with passion. |
| Sapphire Star | Key Items | 0 | 0 | A cerulean crystal star found deep inside Victory Road. It shimmers with love. |
| Emerald Star | Key Items | 0 | 0 | A verdant crystal star found deep inside Victory Road. It shines with faith. |
| Amethyst Star | Key Items | 0 | 0 | A violet crystal star found deep inside Victory Road. It sparkles with something more. |
| Spirit Tracker | Key Items | 0 | 0 | A device that monitors paranormal energy. It can detect released spirits. |
| Emerald Brooch | Key Items | 0 | 0 | Luna's Emerald Brooch. Team Meteor covets it as a special key. |
| Reset Disc- ALL | Medicine | 50000 | 25000 | A reusable special program that causes the Pokémon to forget its training in all stats. |
| Gather Cube | Key Items | 0 | 0 | A Mysterious Cube that has the power to gather various types of cells. |
| Tart Apple | Items | 1100 | 550 | A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally tart. |
| Sweet Apple | Items | 1100 | 550 | A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally Sweet. |
| Chipped Pot | Items | 800 | 400 | A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious. |
| Cracked Pot | Items | 800 | 400 | A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious. |
| Rusted Sword | Items | 0 | 0 | It is said that a hero used this sword to halt a terrible disaster in ancient times. It's grown rusty and worn. |
| Rusted Shield | Items | 0 | 0 | It is said that a hero used this shield to halt a terrible disaster in ancient times. It's grown rusty and worn. |
| Fossilized Bird | Items | 2500 | 1250 | The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery. |
| Fossilized Dino | Items | 2500 | 1250 | The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. |
| Fossilized Drake | Items | 2500 | 1250 | The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery. |
| Fossilized Fish | Items | 2500 | 1250 | The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. |
| Throat Spray | Items | 2000 | 1000 | This item, when held, causes a Pokémon's Special Attack stat to be raised by one stage when it uses a Sound based move |
| Eject Pack | Items | 2000 | 1000 | An item to be held by a Pokémon. When the holder's stats are lowered, it will be switched out of battle. |
| Exp. Candy XS | Medicine | 5 | 2 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. |
| Exp. Candy S | Medicine | 20 | 10 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. |
| Exp. Candy M | Medicine | 50 | 25 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. |
| Exp. Candy L | Medicine | 100 | 50 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. |
| Exp. Candy XL | Medicine | 200 | 100 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. |
| Adamant Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly. |
| Lonely Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly. |
| Naughty Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly. |
| Brave Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly. |
| Bold Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly. |
| Impish Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly. |
| Lax Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly. |
| Relaxed Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly. |
| Modest Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Attack will grow more slowly. |
| Mild Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Defense will grow more slowly. |
| Rash Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Sp. Def will grow more slowly. |
| Quiet Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Speed will grow more slowly. |
| Calm Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly. |
| Gentle Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly. |
| Careful Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly. |
| Sassy Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly. |
| Timid Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly. |
| Hasty Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly. |
| Jolly Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly. |
| Naive Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly. |
| Serious Mint | Medicine | 10 | 5 | When a Pokémon smells this mint, all of its stats will grow at an equal rate. |
| Wishing Piece | Medicine | 10 | 5 | Throw one into a Pokémon Den to attract a wild Rift Pokémon. |
| Catching Charm: Ruby | Key Items | 0 | 0 | Holding it is said to increase the chance of getting a critical catch. Stacks. |
| Cell Imprint | Medicine | 20000 | 10000 | Extracted data from a mysterious cell. Using it can increase a Pokemon's natural potential. |
| Heavy-Duty Boots | Items | 2000 | 1000 | These boots prevent the effects of traps set on the battlefield. |
| Blunder Policy | Items | 2000 | 1000 | Raises Speed sharply when a Pokémon misses with a move because of accuracy. |
| Room Service | Items | 2000 | 1000 | An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect. |
| Utility Umbrella | Items | 2000 | 1000 | An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of weather. |
| Blue Orb | Crystals | 0 | 0 | A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region. |
| Blue Orb | Key Items | 0 | 0 | A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region. |
| Manaphy Gem | Key Items | 0 | 0 | An artificial gem. Two prongs on the back might fit into something else. |
| Gift Box | Key Items | 0 | 0 | What's inside? It's a surprise! |
| Bubble Tea | Medicine | 800 | 400 | A sweet drink decorated with candy spheres. When consumed, it restores up to 180 HP to an injured Pokémon. |
| Gold Key | Key Items | 0 | 0 | A key that doesn't exist. What are you doing here? |
| Ivory Key | Key Items | 0 | 0 | A key that doesn't exist. Why are you doing this? |
| Ebony Key | Key Items | 0 | 0 | In the end, isn't the total surrender of control still a way to try and survive? |
| PP All | Medicine | 14700 | 7350 | A medicine that can optimally raise the maximum PP of all moves known by the target Pokémon. |
| Archive Key | Key Items | 0 | 0 | A key to the client archives in the Lapis Ward Orphanage. |
| EV Tuner | Medicine | 10000 | 5000 | A single-use device that switches a Pokémon's EV totals between two stats. |
| Glitter Ball | Poké Balls | 9000 | 4500 | A special Poké Ball that excels at catching shiny Pokémon, or turns a Pokémon shiny on catch. |
| EV Booster | Medicine | 9800 | 4900 | A super vitamin shot that immediately charges one stat with 252 EVs. Still in clinical trials. |
| Remote PC | Key Items | 0 | 0 | Allows remote connection to the storage system. Requires and consumes one Cell Battery per use. |
| Dream Ball | Poké Balls | 1000 | 500 | A somewhat different Poké Ball that makes it easier to catch wild Pokémon while they're asleep. |
| Ebony Stonepiece | Key Items | 0 | 0 | Everything begins with an ending. |
| Catching Charm: Sapphire | Key Items | 0 | 0 | Holding it is said to increase the chance of getting a critical catch. Stacks. |
| Catching Charm: Emerald | Key Items | 0 | 0 | Holding it is said to increase the chance of getting a critical catch. Stacks. |
| Catching Charm: Amethyst | Key Items | 0 | 0 | Holding it is said to increase the chance of getting a critical catch. Stacks. |
| Negative Imprint | Medicine | 20000 | 10000 | Extracted data from a mysterious cell. Using it can decrease a Pokemon's natural potential. |
| Magnetic Lure | Items | 5000 | 2500 | An item to be held. One polarity draws in uncaught species, while the other pushes them away for quick escape. |