Name |
Bag pocket |
Buy price |
Sell price |
Description |
Repel |
Items |
400 |
200 |
An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps. |
Super Repel |
Items |
700 |
350 |
An item that prevents any low-level wild Pokémon from jumping out at you for 400 steps. |
Max Repel |
Items |
900 |
450 |
An item that prevents any low-level wild Pokémon from jumping out at you for 500 steps. |
Black Flute |
Items |
400 |
200 |
A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear. |
White Flute |
Items |
500 |
250 |
A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear. |
Honey |
Items |
1000 |
500 |
A sweet honey with a lush aroma that attracts wild Pokémon when it is used on special trees. |
Escape Rope |
Items |
550 |
275 |
A long, durable rope. Use it to escape instantly from a cave or a dungeon. |
Red Shard |
Items |
1000 |
500 |
A small red shard. It appears to be a fragment of some sort of implement made long ago. |
Purple Shard |
Items |
1000 |
500 |
A small purple shard. It appears to be a fragment of some sort of implement made long ago. |
Blue Shard |
Items |
1000 |
500 |
A small blue shard. It appears to be a fragment of some sort of implement made long ago. |
Green Shard |
Items |
1000 |
500 |
A small green shard. It appears to be a fragment of some sort of implement made long ago. |
Fire Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart. |
Thunder Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern. |
Water Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water. |
Leaf Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern. |
Moon Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky. |
Sun Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun. |
Dusk Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be. |
Dawn Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye. |
Shiny Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light. |
Red Apricorn |
Items |
200 |
100 |
A red Apricorn. It assails your nostrils. |
Yellow Apricorn |
Items |
200 |
100 |
A yellow Apricorn. It has an invigorating scent. |
Blue Apricorn |
Items |
200 |
100 |
A blue Apricorn. It smells a bit like grass. |
Green Apricorn |
Items |
200 |
100 |
A green Apricorn. It has a mysterious, aromatic scent. |
Pink Apricorn |
Items |
200 |
100 |
A pink Apricorn. It has a nice, sweet scent. |
White Apricorn |
Items |
200 |
100 |
A white Apricorn. It doesn't smell like anything. |
Black Apricorn |
Items |
200 |
100 |
A black Apricorn. It has a scent beyond one's experience. |
Helix Fossil |
Items |
1000 |
500 |
A fossil from a prehistoric Pokémon that once lived in the sea. It might be a piece of a seashell. |
Dome Fossil |
Items |
1000 |
500 |
A fossil from a prehistoric Pokémon that once lived in the sea. It could be a shell or carapace. |
Old Amber |
Items |
1000 |
500 |
A piece of amber that contains the genetic material of an ancient Pokémon. It is clear with a tawny tint. |
Root Fossil |
Items |
1000 |
500 |
A fossil from a prehistoric Pokémon that once lived in the sea. It looks as if it could be part of a plant's root. |
Claw Fossil |
Items |
1000 |
500 |
A fossil from a prehistoric Pokémon that once lived in the sea. It appears to be a fragment of a claw. |
Skull Fossil |
Items |
1000 |
500 |
A fossil from a prehistoric Pokémon that once lived on the land. It appears as though it's part of a head. |
Armor Fossil |
Items |
1000 |
500 |
A fossil from a prehistoric Pokémon once living on the land. It looks like a part of a protective collar. |
Cover Fossil |
Items |
1000 |
500 |
A fossil from a prehistoric Pokémon that once lived in the sea. It appears as though it could be part of its back. |
Plume Fossil |
Items |
1000 |
500 |
A fossil from a prehistoric Pokémon that once lived in the sky. It looks as if it could come from part of its wing. |
Pretty Wing |
Items |
200 |
100 |
Though this feather is beautiful, it's just a regular feather and has no effect on Pokémon. |
Tiny Mushroom |
Items |
500 |
250 |
A very small, rare mushroom. It's popular with a certain class of collectors and sought out by them. |
Big Mushroom |
Items |
5000 |
2500 |
A very large, rare mushroom. It's popular with a certain class of collectors and sought out by them. |
Balm Mushroom |
Items |
50000 |
25000 |
A rare mushroom that gives off a nice fragrance. It can be sold to shops at a high price. |
Pearl |
Items |
1400 |
700 |
A rather small pearl that has a very nice silvery sheen to it. It can be sold to shops cheaply. |
Big Pearl |
Items |
7500 |
3750 |
A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price. |
Pearl String |
Items |
50000 |
25000 |
Very large pearls that sparkle in a pretty silver color. They can be sold to shops at a high price. |
Stardust |
Items |
2000 |
1000 |
Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold to shops at a low price. |
Star Piece |
Items |
9800 |
4900 |
A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold to shops at a high price. |
Comet Shard |
Items |
120000 |
60000 |
A shard that fell to the ground when a comet approached. It can be sold to shops at a high price. |
Nugget |
Items |
10000 |
5000 |
A nugget of purest gold that gives off a lustrous gleam in direct light. It can be sold to shops at a high price. |
Big Nugget |
Items |
60000 |
30000 |
A big nugget of pure gold that gives off a lustrous gleam. It can be sold to shops at a high price. |
Heart Scale |
Items |
100 |
50 |
A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one. |
Slowpoketail |
Items |
9800 |
4900 |
A very tasty tail of something. It can be sold to shops at a high price. |
Rare Bone |
Items |
10000 |
5000 |
A rare bone that is very valuable for the study of Pokémon archeology. It can be sold to shops for a high price. |
Relic Copper |
Items |
2000 |
1000 |
A copper coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
Relic Silver |
Items |
10000 |
5000 |
A silver coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
Relic Gold |
Items |
20000 |
10000 |
A gold coin used by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
Relic Vase |
Items |
100000 |
50000 |
A fragile vase made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
Relic Band |
Items |
200000 |
100000 |
A heavy bracelet made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
Relic Statue |
Items |
400000 |
200000 |
A stone figurine made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
Relic Crown |
Items |
600000 |
300000 |
A heavy crown made by an ancient civilization about 3,000 years ago. It can be sold to shops at a high price. |
Growth Mulch |
Items |
200 |
100 |
A fertilizer to be spread on soft soil in regions where plants are grown. |
Damp Mulch |
Items |
200 |
100 |
A fertilizer to be spread on soft soil in regions where plants are grown. |
Stable Mulch |
Items |
200 |
100 |
A fertilizer to be spread on soft soil in regions where plants are grown. |
Gooey Mulch |
Items |
200 |
100 |
A fertilizer to be spread on soft soil in regions where plants are grown. |
Shoal Salt |
Items |
20 |
10 |
Pure salt that can be discovered deep inside a cave. |
Shoal Shell |
Items |
20 |
10 |
A pretty seashell that can be found deep inside a cave. |
Odd Keystone |
Items |
2100 |
1050 |
A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally. |
Air Balloon |
Items |
400 |
200 |
An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst. |
Bright Powder |
Items |
2000 |
1000 |
An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's Accuracy. |
Eviolite |
Items |
20000 |
10000 |
A mysterious evolutionary lump. When a Pokémon that can still evolve holds it, it raises both Defense and Sp. Def. |
Float Stone |
Items |
400 |
200 |
An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held. |
Destiny Knot |
Items |
8000 |
4000 |
An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too. |
Rocky Helmet |
Items |
5000 |
2500 |
An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact. |
Eject Button |
Items |
1800 |
900 |
An item to be held by a Pokémon. If the holder is hit by an attack, they will be switched out of battle. |
Red Card |
Items |
1800 |
900 |
An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle. |
Shed Shell |
Items |
2000 |
1000 |
An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail. |
Smoke Ball |
Items |
2150 |
1075 |
An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail. |
Lucky Egg |
Items |
200 |
100 |
An item to be held by a Pokémon. It's an egg filled with happiness that earns extra Exp. Points in battle. |
Exp. Share |
Items |
3000 |
1500 |
An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling. |
Amulet Coin |
Items |
100 |
50 |
An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. |
Soothe Bell |
Items |
100 |
50 |
An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly. |
Cleanse Tag |
Items |
200 |
100 |
An item to be held by a Pokémon. It helps keeping wild Pokémon away if the holder is the head of the party. |
Choice Band |
Items |
30000 |
15000 |
An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move. |
Choice Specs |
Items |
30000 |
15000 |
An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move. |
Choice Scarf |
Items |
30000 |
15000 |
An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move. |
Heat Rock |
Items |
200 |
100 |
An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder. |
Damp Rock |
Items |
200 |
100 |
An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder. |
Smooth Rock |
Items |
200 |
100 |
An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder. |
Icy Rock |
Items |
200 |
100 |
An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder. |
Light Clay |
Items |
200 |
100 |
An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer. |
Grip Claw |
Items |
200 |
100 |
An item to be held by a Pokémon. It extends the duration of multi-turn attacks like Bind and Wrap. |
Binding Band |
Items |
1700 |
850 |
An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder. |
Big Root |
Items |
1200 |
600 |
An item to be held by a Pokémon. It boosts the amount of HP the holder recovers from HP-stealing moves. |
Black Sludge |
Items |
2500 |
1250 |
An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type. |
Leftovers |
Items |
40000 |
20000 |
An item to be held by a Pokémon. The holder's HP is slowly but steadily restored throughout every battle. |
Shell Bell |
Items |
200 |
100 |
An item to be held by a Pokémon. The holder regains a little HP every time they inflict damage on others. |
Mental Herb |
Items |
1000 |
500 |
To be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once. |
White Herb |
Items |
1000 |
500 |
An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once. |
Power Herb |
Items |
1000 |
500 |
Held by a Pokémon. The holder can immediately use a move that normally requires a turn to charge only once. |
Absorb Bulb |
Items |
1200 |
600 |
An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once. |
Cell Battery |
Items |
1300 |
650 |
An item to be held by a Pokémon. It boosts Attack if hit with an Electric-type attack. It can only be used once. |
Life Orb |
Items |
30000 |
15000 |
An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit. |
Expert Belt |
Items |
4000 |
2000 |
An item to be held by a Pokémon. It's a well-worn belt that slightly boosts the power of supereffective moves. |
Metronome |
Items |
1500 |
750 |
An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used. |
Muscle Band |
Items |
5000 |
2500 |
An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves. |
Wise Glasses |
Items |
5000 |
2500 |
An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves. |
Razor Claw |
Items |
2100 |
1050 |
An item to be held by a Pokémon. This sharply hooked claw increases the holder's critical-hit ratio. |
Scope Lens |
Items |
2200 |
1100 |
An item to be held by a Pokémon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio. |
Wide Lens |
Items |
2500 |
1250 |
An item to be held by a Pokémon. It's a magnifying lens that slightly boosts the Accuracy of moves. |
Zoom Lens |
Items |
1200 |
600 |
An item to be held by a Pokémon. If the holder moves after their target moves, their Accuracy will be boosted. |
King's Rock |
Items |
3000 |
1500 |
An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. |
Razor Fang |
Items |
2100 |
1050 |
An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. |
Lagging Tail |
Items |
200 |
100 |
An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual. |
Quick Claw |
Items |
1800 |
900 |
An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally. |
Focus Band |
Items |
2500 |
1250 |
An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP. |
Focus Sash |
Items |
20000 |
10000 |
An item to be held by a Pokémon. When having full HP, the holder will endure a potential KO attack with 1 HP once. |
Flame Orb |
Items |
2000 |
1000 |
An item to be held by a Pokémon. It's a bizarre orb that will afflict the holder with a burn during battle. |
Toxic Orb |
Items |
2000 |
1000 |
An item to be held by a Pokémon. It's a bizarre orb that will badly poison the holder during battle. |
Sticky Barb |
Items |
600 |
300 |
To be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder. |
Iron Ball |
Items |
1000 |
500 |
Held by a Pokémon. It lowers Speed. Ground-type moves can hit the holder even if Flying-type or levitating. |
Ring Target |
Items |
200 |
100 |
An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it. |
Macho Brace |
Items |
3000 |
1500 |
Boosted! An item to be held by a Pokémon. It helps Pokémon grow strong but cuts Speed in battle. |
Power Weight |
Items |
15000 |
7500 |
Boosted! To be held by a Pokémon. It reduces Speed, but the holder's maximum HP grows more after battling. |
Power Bracer |
Items |
15000 |
7500 |
Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Attack stat grows more after battling. |
Power Belt |
Items |
15000 |
7500 |
Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Defense stat grows more after battling. |
Power Lens |
Items |
15000 |
7500 |
Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Sp. Atk stat grows more after battling. |
Power Band |
Items |
15000 |
7500 |
Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Sp. Def stat grows more after battling. |
Power Anklet |
Items |
15000 |
7500 |
Boosted! To be held by a Pokémon. It reduces Speed, but the holder's Speed stat grows more after battling. |
Lax Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder. |
Full Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving. |
Luck Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. |
Pure Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. It helps keeping wild Pokémon away if the holder is the head of the party. |
Sea Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. |
Wave Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. |
Rose Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves. |
Odd Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves. |
Rock Incense |
Items |
9600 |
4800 |
An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves. |
Charcoal |
Items |
800 |
400 |
An item to be held by a Pokémon. It's a combustible fuel that boosts the power of Fire-type moves. |
Mystic Water |
Items |
9800 |
4900 |
An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves. |
Magnet |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It's a powerful magnet that boosts the power of Electric-type moves. |
Miracle Seed |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It's a seed imbued with life force that boosts the power of Grass-type moves. |
Never-Melt Ice |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It's a heat-repelling piece of ice that boosts the power of Ice-type moves. |
Black Belt |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It helps the wearer to focus and boosts the power of Fighting-type moves. |
Poison Barb |
Items |
9800 |
4900 |
An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves. |
Soft Sand |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It's a loose, silky sand that boosts the power of Ground-type moves. |
Sharp Beak |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It's a long, sharp beak that boosts the power of Flying-type moves. |
Twisted Spoon |
Items |
9800 |
4900 |
An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves. |
Silver Powder |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It's a shiny silver powder that will boost the power of Bug-type moves. |
Hard Stone |
Items |
100 |
50 |
An item to be held by a Pokémon. It's a durable stone that boosts the power of Rock-type moves. |
Spell Tag |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It's a sinister, eerie tag that boosts the power of Ghost-type moves. |
Dragon Fang |
Items |
9800 |
4900 |
An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves. |
Black Glasses |
Items |
9800 |
4900 |
An item to be held by a Pokémon. A pair of shady-looking glasses that boost the power of Dark-type moves. |
Metal Coat |
Items |
2100 |
1050 |
An item to be held by a Pokémon. It's a special metallic film that can boost the power of Steel-type moves. |
Silk Scarf |
Items |
9800 |
4900 |
An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves. |
Flame Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fire-type moves. |
Splash Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Water-type moves. |
Zap Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Electric-type moves. |
Meadow Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Grass-type moves. |
Icicle Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ice-type moves. |
Fist Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fighting-type moves. |
Toxic Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Poison-type moves. |
Earth Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ground-type moves. |
Sky Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Flying-type moves. |
Mind Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Psychic-type moves. |
Insect Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Bug-type moves. |
Stone Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Rock-type moves. |
Spooky Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ghost-type moves. |
Draco Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dragon-type moves. |
Dread Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dark-type moves. |
Iron Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Steel-type moves. |
Fire Gem |
Items |
1200 |
600 |
A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time. |
Water Gem |
Items |
1200 |
600 |
A gem with an essence of water. When held, it strengthens the power of a Water-type move one time. |
Electric Gem |
Items |
1200 |
600 |
A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move one time. |
Grass Gem |
Items |
1200 |
600 |
A gem with an essence of nature. When held, it strengthens the power of a Grass-type move one time. |
Ice Gem |
Items |
1200 |
600 |
A gem with an essence of ice. When held, it strengthens the power of an Ice-type move one time. |
Fighting Gem |
Items |
1200 |
600 |
A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time. |
Poison Gem |
Items |
1200 |
600 |
A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time. |
Ground Gem |
Items |
1200 |
600 |
A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time. |
Flying Gem |
Items |
1200 |
600 |
A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time. |
Psychic Gem |
Items |
1200 |
600 |
A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time. |
Bug Gem |
Items |
1200 |
600 |
A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time. |
Rock Gem |
Items |
1200 |
600 |
A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time. |
Ghost Gem |
Items |
1200 |
600 |
A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time. |
Dragon Gem |
Items |
1200 |
600 |
A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time. |
Dark Gem |
Items |
1200 |
600 |
A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time. |
Steel Gem |
Items |
1200 |
600 |
A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time. |
Normal Gem |
Items |
1200 |
600 |
A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time. |
Light Ball |
Items |
500 |
250 |
An item to be held by Pikachu. It's a puzzling orb that boosts its Attack and Sp. Atk stats. |
Lucky Punch |
Items |
200 |
100 |
An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey's critical-hit ratio. |
Metal Powder |
Items |
300 |
150 |
An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat. |
Quick Powder |
Items |
300 |
150 |
An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat. |
Thick Club |
Items |
500 |
250 |
An item to be held by Cubone or Marowak. It's a hard bone of some sort that boosts the Attack stat. |
Stick |
Items |
200 |
100 |
An item to be held by Farfetch'd. This very long and stiff stalk of leek boosts its critical-hit ratio. |
Soul Dew |
Items |
200 |
100 |
A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves. |
Deep Sea Tooth |
Items |
200 |
100 |
An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder's Sp. Atk stat. |
Deep Sea Scale |
Items |
200 |
100 |
An item to be held by Clamperl. This scale shines with a faint pink and raises the holder's Sp. Def stat. |
Adamant Orb |
Items |
10000 |
5000 |
A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held. |
Lustrous Orb |
Items |
10000 |
5000 |
A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held. |
Griseous Orb |
Items |
10000 |
5000 |
A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held. |
Douse Drive |
Items |
1000 |
500 |
A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Water-type. |
Shock Drive |
Items |
1000 |
500 |
A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Electric-type. |
Burn Drive |
Items |
1000 |
500 |
A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Fire-type. |
Chill Drive |
Items |
1000 |
500 |
A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Ice-type. |
Everstone |
Items |
200 |
100 |
An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving. |
Dragon Scale |
Items |
2100 |
1050 |
A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught. |
Up-Grade |
Items |
2100 |
1050 |
A transparent device somehow filled with all sorts of data. It was produced by Silph Co. |
Dubious Disc |
Items |
2100 |
1050 |
A transparent device overflowing with dubious data. Its producer is unknown. |
Protector |
Items |
2100 |
1050 |
A protective item of some sort. It is extremely stiff and heavy. It's loved by a certain Pokémon. |
Electirizer |
Items |
2100 |
1050 |
A box packed with a tremendous amount of electric energy. It's loved by a certain Pokémon. |
Magmarizer |
Items |
2100 |
1050 |
A box packed with a tremendous amount of magma energy. It's loved by a certain Pokémon. |
Reaper Cloth |
Items |
2100 |
1050 |
A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokémon. |
Prism Scale |
Items |
2500 |
1250 |
A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors. |
Oval Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It's as round as a Pokémon Egg. |
Red Scarf |
Items |
100 |
50 |
An item to be held by a Pokémon. Gives its holder a cooler aura. |
Blue Scarf |
Items |
100 |
50 |
An item to be held by a Pokémon. Gives its holder an aura of beauty. |
Pink Scarf |
Items |
100 |
50 |
An item to be held by a Pokémon. Gives its holder a cuter appearance. |
Green Scarf |
Items |
100 |
50 |
An item to be held by a Pokémon. Gives its holder a smarter impression. |
Yellow Scarf |
Items |
100 |
50 |
An item to be held by a Pokémon. Gives its holder a tougher demeanor. |
Potion |
Medicine |
300 |
150 |
A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon. |
Super Potion |
Medicine |
700 |
350 |
A spray-type medicine for treating wounds. It can be used to restore 60 HP to an injured Pokémon. |
Hyper Potion |
Medicine |
1000 |
500 |
A spray-type medicine for treating wounds. It can be used to restore 120 HP to an injured Pokémon. |
Max Potion |
Medicine |
2500 |
1250 |
A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon. |
Full Restore |
Medicine |
3000 |
1500 |
A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has. |
Sacred Ash |
Medicine |
200 |
100 |
This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their maximum HP. |
Awakening |
Medicine |
250 |
125 |
A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep. |
Antidote |
Medicine |
100 |
50 |
A spray-type medicine against poisoning. Used once to lift the effects of poison from a Pokémon. |
Burn Heal |
Medicine |
250 |
125 |
A spray-type medicine for treating burns. It can be used once to heal a Pokémon suffering from a burn. |
Paralyze Heal |
Medicine |
200 |
100 |
A spray-type medicine against paralysis. It can be used once to free a Pokémon that has been paralyzed. |
Ice Heal |
Medicine |
250 |
125 |
A spray-type medicine against freezing. Usable once to defreeze a Pokémon that has been frozen solid. |
Full Heal |
Medicine |
600 |
300 |
A spray-type medicine that is broadly effective. It can be used once to heal all the status conditions of a Pokémon. |
Lava Cookie |
Medicine |
200 |
100 |
Lavaridge Town's local specialty. It can be used once to heal all the status conditions of a Pokémon. |
Old Gateau |
Medicine |
200 |
100 |
The Old Chateau's hidden specialty. It can be used once to heal all the status conditions of a Pokémon. |
Casteliacone |
Medicine |
100 |
50 |
Castelia City's specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon. |
Revive |
Medicine |
1500 |
750 |
A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon's maximum HP. |
Max Revive |
Medicine |
4000 |
2000 |
A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon's maximum HP. |
Berry Juice |
Berries |
100 |
50 |
A 100% pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon. |
Rage Candy Bar |
Medicine |
400 |
200 |
Mahogany Town's famous candy. It can be used once to heal all the status conditions of a Pokémon. |
Sweet Heart |
Medicine |
100 |
50 |
A piece of cloyingly sweet chocolate. |
Fresh Water |
Medicine |
200 |
100 |
Water with a high mineral content. When consumed, it restores up to 30 HP to an injured Pokémon. |
Soda Pop |
Medicine |
300 |
150 |
A highly carbonated soda drink. When consumed, it restores up to 50 HP to an injured Pokémon. |
Lemonade |
Medicine |
350 |
175 |
A very sweet and refreshing drink. When consumed, it restores up to 70 HP to an injured Pokémon. |
Moomoo Milk |
Medicine |
500 |
250 |
A bottle of highly nutritious milk. When consumed, it restores up to 100 HP to an injured Pokémon. |
Energy Powder |
Medicine |
500 |
250 |
A very bitter medicinal powder. When consumed, it restores up to 60 HP to an injured Pokémon. |
Energy Root |
Medicine |
800 |
400 |
An extremely bitter medicinal root. When consumed, it restores up to 120 HP to an injured Pokémon. |
Heal Powder |
Medicine |
450 |
225 |
A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon. |
Revival Herb |
Medicine |
2800 |
1400 |
A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP. |
Ether |
Medicine |
1200 |
600 |
This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon. |
Max Ether |
Medicine |
2000 |
1000 |
This medicine can fully restore the PP of a single selected move that has been learned by a Pokémon. |
Elixir |
Medicine |
3000 |
1500 |
This medicine can restore 10 PP to each of the moves that have been learned by a Pokémon. |
Max Elixir |
Medicine |
4500 |
2250 |
This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon. |
PP Up |
Medicine |
10000 |
5000 |
A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon. |
PP Max |
Medicine |
9800 |
4900 |
A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon. |
HP Up |
Medicine |
9800 |
4900 |
A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon. |
Protein |
Medicine |
9800 |
4900 |
A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon. |
Iron |
Medicine |
9800 |
4900 |
A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon. |
Calcium |
Medicine |
9800 |
4900 |
A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon. |
Zinc |
Medicine |
9800 |
4900 |
A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon. |
Carbos |
Medicine |
9800 |
4900 |
A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon. |
Health Wing |
Medicine |
3000 |
1500 |
An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon. |
Muscle Wing |
Medicine |
3000 |
1500 |
An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon. |
Resist Wing |
Medicine |
3000 |
1500 |
An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon. |
Genius Wing |
Medicine |
3000 |
1500 |
An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon. |
Clever Wing |
Medicine |
3000 |
1500 |
An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon. |
Swift Wing |
Medicine |
3000 |
1500 |
An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon. |
Rare Candy |
Medicine |
12000 |
6000 |
A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one. |
Reborn Ball |
Poké Balls |
0 |
0 |
The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail. |
Ultra Ball |
Poké Balls |
1200 |
600 |
An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball. |
Great Ball |
Poké Balls |
600 |
300 |
A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball. |
Poké Ball |
Poké Balls |
200 |
100 |
A device for catching wild Pokémon. It's thrown like a ball at a Pokémon, comfortably encapsulating its target. |
Safari Ball |
Poké Balls |
0 |
0 |
A special Poké Ball that is used only in Safari locations around the world. It is decorated in a camouflage pattern. |
Sport Ball |
Poké Balls |
0 |
0 |
A special Poké Ball for the Bug-Catching Contest often held in Johto. |
Net Ball |
Poké Balls |
500 |
250 |
A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon. |
Dive Ball |
Poké Balls |
500 |
250 |
A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater. |
Nest Ball |
Poké Balls |
500 |
250 |
A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon. |
Repeat Ball |
Poké Balls |
1000 |
500 |
A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before. |
Timer Ball |
Poké Balls |
1000 |
500 |
A somewhat different Poké Ball that becomes progressively more effective the more turns are taken in battle. |
Luxury Ball |
Poké Balls |
1000 |
500 |
A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught. |
Premier Ball |
Poké Balls |
200 |
100 |
A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort. |
Dusk Ball |
Poké Balls |
1000 |
500 |
A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves. |
Heal Ball |
Poké Balls |
300 |
150 |
A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions. |
Quick Ball |
Poké Balls |
1300 |
650 |
A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter. |
Cherish Ball |
Poké Balls |
200 |
100 |
A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort. |
Fast Ball |
Poké Balls |
300 |
150 |
A Poké Ball that makes it easier to catch Pokémon that have a high Speed stat. |
Level Ball |
Poké Balls |
1300 |
650 |
A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon. |
Lure Ball |
Poké Balls |
300 |
150 |
A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing. |
Heavy Ball |
Poké Balls |
300 |
150 |
A Poké Ball that is better than usual at catching very heavy Pokémon. |
Love Ball |
Poké Balls |
400 |
200 |
A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon. |
Friend Ball |
Poké Balls |
3000 |
1500 |
A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately. |
Moon Ball |
Poké Balls |
300 |
150 |
A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone. |
TM01 |
TMs & HMs |
3000 |
1500 |
The user is roused, and their Attack and Sp. Atk stats increase. |
TM02 |
TMs & HMs |
3000 |
1500 |
The user slashes the target with huge, sharp claws. |
TM03 |
TMs & HMs |
3000 |
1500 |
The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
TM04 |
TMs & HMs |
1500 |
750 |
The user quietly focuses their mind and calms their spirit to raise their Sp. Atk and Sp. Def stats. |
TM05 |
TMs & HMs |
1000 |
500 |
The target is scared off, and a different Pokémon is dragged out. Ends the battle in the wild. |
TM06 |
TMs & HMs |
3000 |
1500 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM07 |
TMs & HMs |
3000 |
1500 |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice-type. |
TM08 |
TMs & HMs |
1500 |
750 |
The user tenses their muscles to bulk up their body, raising both their Attack and Defense stats. |
TM09 |
TMs & HMs |
2000 |
1000 |
The user drenches the target in a special poisonous liquid. The power is doubled if the target is poisoned. |
TM10 |
TMs & HMs |
2000 |
1000 |
A unique attack that varies in type depending on the Pokémon using it. |
TM11 |
TMs & HMs |
2000 |
1000 |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM12 |
TMs & HMs |
1500 |
750 |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM13 |
TMs & HMs |
3000 |
1500 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TM14 |
TMs & HMs |
5500 |
2750 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TM15 |
TMs & HMs |
7500 |
3750 |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM16 |
TMs & HMs |
2000 |
1000 |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
TM17 |
TMs & HMs |
2000 |
1000 |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
TMs & HMs |
2000 |
1000 |
Summons a heavy rain for five turns, powering up Water-type moves while lowering the power of Fire-type moves. |
TM19 |
TMs & HMs |
3000 |
1500 |
The user lands and rests their body. It restores the user's HP by up to half of their max HP. |
TM20 |
TMs & HMs |
2000 |
1000 |
The user creates a protective field that prevents status conditions for five turns. |
TM21 |
TMs & HMs |
1000 |
500 |
This full-power attack grows more powerful the less the user likes their Trainer. |
TM22 |
TMs & HMs |
15000 |
7500 |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
TM23 |
TMs & HMs |
3000 |
1500 |
The user throws a stone or a similar projectile to attack. Flying Pokémon will fall to the ground when hit. |
TM24 |
TMs & HMs |
3000 |
1500 |
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
TM25 |
TMs & HMs |
5500 |
2750 |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM26 |
TMs & HMs |
3000 |
1500 |
The user sets off an earthquake that strikes every Pokémon around them. |
TM27 |
TMs & HMs |
1000 |
500 |
This full-power attack grows more powerful the more the user likes their Trainer. |
TM28 |
TMs & HMs |
2000 |
1000 |
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
TM29 |
TMs & HMs |
3000 |
1500 |
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
TM30 |
TMs & HMs |
3000 |
1500 |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM31 |
TMs & HMs |
3000 |
1500 |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM32 |
TMs & HMs |
1000 |
500 |
By moving rapidly, the user makes illusory copies of itself to raise their Evasiveness. |
TM33 |
TMs & HMs |
2000 |
1000 |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
TM34 |
TMs & HMs |
3000 |
1500 |
The user strikes everything around them by swamping the area. This may also poison those hit. |
TM35 |
TMs & HMs |
3000 |
1500 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM36 |
TMs & HMs |
3000 |
1500 |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM37 |
TMs & HMs |
2000 |
1000 |
A five-turn sandstorm is summoned to hurt all combatants except the Rock-, Ground-, and Steel-types. |
TM38 |
TMs & HMs |
5500 |
2750 |
The target is attacked with an intense blast of all-consuming fire. This may leave the target with a burn. |
TM39 |
TMs & HMs |
2000 |
1000 |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
TM40 |
TMs & HMs |
3000 |
1500 |
The user confounds the target with speed, then slashes. This attack never misses. |
TM41 |
TMs & HMs |
1500 |
750 |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
TM42 |
TMs & HMs |
3000 |
1500 |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM43 |
TMs & HMs |
2000 |
1000 |
Cloaking themselves in flame, the user attacks. Then, building up more power, the user raises their Speed stat. |
TM44 |
TMs & HMs |
3000 |
1500 |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM45 |
TMs & HMs |
3000 |
1500 |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM46 |
TMs & HMs |
2000 |
1000 |
The user attacks and steals the target's held item. The user can't steal it if already holding an item. |
TM47 |
TMs & HMs |
3000 |
1500 |
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
TM48 |
TMs & HMs |
9000 |
4500 |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
TM49 |
TMs & HMs |
1500 |
750 |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
TM50 |
TMs & HMs |
5500 |
2750 |
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
TM51 |
TMs & HMs |
1000 |
500 |
The target is hit with wings of steel. This may also raise the user's Defense stat. |
TM52 |
TMs & HMs |
5500 |
2750 |
The user heightens their mental focus and unleashes their power. This may also lower the target's Sp. Def stat. |
TM53 |
TMs & HMs |
3000 |
1500 |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
TM54 |
TMs & HMs |
2000 |
1000 |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM55 |
TMs & HMs |
3000 |
1500 |
The user shoots boiling hot water at their target. This may also leave the target with a burn. |
TM56 |
TMs & HMs |
2000 |
1000 |
The user flings their held item at the target to attack. This move's power and effects depend on the item. |
TM57 |
TMs & HMs |
3000 |
1500 |
The user attacks with an electric charge. The user may use remaining electricity to raise their Sp. Atk stat. |
TM58 |
TMs & HMs |
2000 |
1000 |
The target is taken into the sky, then dropped on the next turn. The target cannot attack while in the sky. |
TM59 |
TMs & HMs |
1500 |
750 |
The user swings their body around violently to inflict damage on everything in their vicinity. |
TM60 |
TMs & HMs |
3000 |
1500 |
The user suppresses the target and makes its move go last. |
TM61 |
TMs & HMs |
2000 |
1000 |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
TM62 |
TMs & HMs |
3000 |
1500 |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM63 |
TMs & HMs |
2000 |
1000 |
This move prevents both the target from using a held item and its Trainer from using items on it for five turns. |
TM64 |
TMs & HMs |
7500 |
3750 |
The user attacks everything around themselves by causing a tremendous explosion. The user then faints. |
TM65 |
TMs & HMs |
3000 |
1500 |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM66 |
TMs & HMs |
3000 |
1500 |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM67 |
TMs & HMs |
1000 |
500 |
The user stabs the target with a sharp horn. This attack never misses. |
TM68 |
TMs & HMs |
7500 |
3750 |
The user charges at the target using every bit of their power. The user can't move on the next turn. |
TM69 |
TMs & HMs |
1500 |
750 |
The user polishes their body to reduce drag. This can sharply raise the Speed stat. |
TMX8 |
TMs & HMs |
1000 |
500 |
The user flashes a bright light that cuts the target's Accuracy. It can also be used to illuminate dark caves. |
TM71 |
TMs & HMs |
3000 |
1500 |
The user stabs the target from below with sharpened stones. Critical hits land more easily. |
TM72 |
TMs & HMs |
3000 |
1500 |
After making their attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM73 |
TMs & HMs |
2000 |
1000 |
The user launches a weak jolt of electricity that paralyzes the target. |
TM74 |
TMs & HMs |
3000 |
1500 |
The user attacks with a high-speed spin. The slower the user compared to the target, the greater the power. |
TM75 |
TMs & HMs |
1500 |
750 |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
TM76 |
TMs & HMs |
2000 |
1000 |
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. |
TM77 |
TMs & HMs |
1500 |
750 |
The user hypnotizes themselves into copying any stat change made by the target. |
TM78 |
TMs & HMs |
1500 |
750 |
The user strikes everything around themselves by stomping on the ground. It lowers the Speed stat of those hit. |
TM79 |
TMs & HMs |
3000 |
1500 |
The user blows their cold breath on the target. This attack always results in a critical hit. |
TM80 |
TMs & HMs |
3000 |
1500 |
Large boulders are hurled at the targets to inflict damage. This may also make the opposing Pokémon flinch. |
TM81 |
TMs & HMs |
3000 |
1500 |
The user slashes at the target by crossing their scythes or claws as if they were a pair of scissors. |
TM82 |
TMs & HMs |
1000 |
500 |
The target is knocked away, and a different Pokémon is dragged out. Ends the battle in the wild. |
TM83 |
TMs & HMs |
2000 |
1000 |
The target is infested and attacked for four to five turns. The target can't flee during this time. |
TM84 |
TMs & HMs |
3000 |
1500 |
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
TM85 |
TMs & HMs |
10000 |
5000 |
The user eats the dreams of a sleeping target. They absorb half the damage caused to heal their own HP. |
TM86 |
TMs & HMs |
3000 |
1500 |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
TM87 |
TMs & HMs |
1500 |
750 |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM88 |
TMs & HMs |
3000 |
1500 |
While they are asleep, the user randomly uses one of the moves they know. |
TM89 |
TMs & HMs |
3000 |
1500 |
After making their attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM90 |
TMs & HMs |
2000 |
1000 |
The user makes a copy of themselves using some of their HP. The copy serves as the user's decoy. |
TM91 |
TMs & HMs |
3000 |
1500 |
The user gathers all their light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
TM92 |
TMs & HMs |
5500 |
2750 |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
TM93 |
TMs & HMs |
3000 |
1500 |
The user is shrouded in electricity and smashes into the target. It also damages the user a little. |
TMX7 |
TMs & HMs |
0 |
0 |
The user attacks with a punch which may lower the target's Defense stat. It can also shatter rocks in the field. |
TM95 |
TMs & HMs |
3000 |
1500 |
The user yells as if they are ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
TMX1 |
TMs & HMs |
0 |
0 |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
TMX2 |
TMs & HMs |
0 |
0 |
The user soars and then strikes their target on the next turn. This can also be used to fly to any familiar town. |
TMX3 |
TMs & HMs |
0 |
0 |
The user swamps their surroundings with a giant wave. It can also be used for crossing water. |
TMX4 |
TMs & HMs |
0 |
0 |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
TMX5 |
TMs & HMs |
0 |
0 |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
TMX6 |
TMs & HMs |
0 |
0 |
Dives on the first turn and floats up and attacks on the next turn. Can be used to dive deep in the ocean. |
Cheri Berry |
Berries |
400 |
200 |
A Berry to be consumed by Pokémon. A Pokémon holding it can recover from paralysis on its own in battle. |
Chesto Berry |
Berries |
400 |
200 |
A Berry to be consumed by Pokémon. A Pokémon holding it can recover from sleep on its own in battle. |
Pecha Berry |
Berries |
400 |
200 |
A Berry to be consumed by Pokémon. A Pokémon holding it can recover from poisoning on its own in battle. |
Rawst Berry |
Berries |
400 |
200 |
A Berry to be consumed by Pokémon. A Pokémon holding it can recover from a burn on its own in battle. |
Aspear Berry |
Berries |
400 |
200 |
A Berry to be consumed by Pokémon. A Pokémon holding it can recover from being frozen on its own in battle. |
Leppa Berry |
Berries |
2000 |
1000 |
A Berry to be consumed by Pokémon. A Pokémon holding it can restore 10 PP to a depleted move during battle. |
Oran Berry |
Berries |
200 |
100 |
A Berry to be consumed by Pokémon. A Pokémon holding it can restore its own HP by 10 points during battle. |
Persim Berry |
Berries |
400 |
200 |
A Berry to be consumed by Pokémon. A Pokémon holding it can recover from confusion on its own in battle. |
Lum Berry |
Berries |
800 |
400 |
A Berry to be consumed by Pokémon. A Pokémon holding it can recover from any status condition during battle. |
Sitrus Berry |
Berries |
800 |
400 |
A Berry to be consumed by Pokémon. A Pokémon holding it can restore its own HP by a small amount during battle. |
Figy Berry |
Berries |
200 |
100 |
If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
Wiki Berry |
Berries |
200 |
100 |
If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
Mago Berry |
Berries |
200 |
100 |
If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
Aguav Berry |
Berries |
200 |
100 |
If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
Iapapa Berry |
Berries |
200 |
100 |
If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. |
Razz Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Coolness. Its red flesh is spicy when eaten. |
Bluk Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Beauty. Its blue flesh is sour when eaten. |
Nanab Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Cuteness. Its pink flesh is sweet when eaten. |
Wepear Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Cleverness. Its green flesh is bitter when eaten. |
Pinap Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Toughness. Its yellow flesh is sour when eaten. |
Pomeg Berry |
Berries |
500 |
250 |
A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP. |
Kelpsy Berry |
Berries |
500 |
250 |
A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack. |
Qualot Berry |
Berries |
500 |
250 |
A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense. |
Hondew Berry |
Berries |
500 |
250 |
A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk. |
Grepa Berry |
Berries |
500 |
250 |
A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def. |
Tamato Berry |
Berries |
500 |
250 |
A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed. |
Cornn Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions. |
Magost Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in most regions. |
Rabuta Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions. |
Nomel Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Toughness, this Berry is rare in most regions. |
Spelon Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in most regions. |
Pamtre Berry |
Berries |
200 |
100 |
Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions. |
Watmel Berry |
Berries |
800 |
400 |
Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions. |
Durin Berry |
Berries |
800 |
400 |
Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in most regions. |
Belue Berry |
Berries |
800 |
400 |
Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in most regions. |
Occa Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack. |
Passho Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack. |
Wacan Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack. |
Rindo Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack. |
Yache Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack. |
Chople Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack. |
Kebia Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack. |
Shuca Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack. |
Coba Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack. |
Payapa Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack. |
Tanga Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack. |
Charti Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack. |
Kasib Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack. |
Haban Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack. |
Colbur Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack. |
Babiri Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack. |
Chilan Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack. |
Liechi Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when in a pinch. |
Ganlon Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when in a pinch. |
Salac Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when in a pinch. |
Petaya Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when in a pinch. |
Apicot Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when in a pinch. |
Lansat Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when in a pinch. |
Starf Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when in a pinch. |
Enigma Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holding it is hit by a supereffective attack, it restores HP. |
Micle Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, its Accuracy will increase just once when in a pinch. |
Custap Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when in a pinch. |
Jaboca Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a physical attack hits the holder, the attacker will also be hurt. |
Rowap Berry |
Berries |
1200 |
600 |
A Berry to be consumed by Pokémon. If a special attack hits the holder, the attacker will also be hurt. |
Lin Mail |
Crystals |
50 |
25 |
A blank stationery with no conceivable purpose. If you stare at it for too long, you can feel it winking at you. |
Flame Mail |
Crystals |
50 |
25 |
Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery. |
Bubble Mail |
Crystals |
50 |
25 |
Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery. |
Bloom Mail |
Crystals |
50 |
25 |
Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery. |
Tunnel Mail |
Crystals |
50 |
25 |
Stationery featuring a print of a dimly lit coal mine. Let a Pokémon hold it for delivery. |
Steel Mail |
Crystals |
50 |
25 |
Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery. |
Heart Mail |
Crystals |
50 |
25 |
Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery. |
Snow Mail |
Crystals |
50 |
25 |
Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery. |
Space Mail |
Crystals |
50 |
25 |
Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery. |
Air Mail |
Crystals |
50 |
25 |
Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery. |
Mosaic Mail |
Crystals |
50 |
25 |
Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery. |
Brick Mail |
Crystals |
50 |
25 |
Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery. |
X Attack |
Battle Items |
500 |
250 |
Sharply boosts the Attack stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
X Defend |
Battle Items |
550 |
275 |
Sharply boosts the Defense stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
X Sp. Atk |
Battle Items |
350 |
175 |
Sharply boosts the Sp. Atk stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
X Sp. Def |
Battle Items |
350 |
175 |
Sharply boosts the Sp. Def stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
X Speed |
Battle Items |
350 |
175 |
Sharply boosts the Speed stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
X Accuracy |
Battle Items |
950 |
475 |
Sharply boosts the Accuracy of a Pokémon during battle. It wears off once the Pokémon is withdrawn. |
Dire Hit |
Battle Items |
650 |
325 |
Raises the critical-hit ratio greatly. Can be used only once and wears off if the Pokémon is withdrawn. |
Guard Spec. |
Battle Items |
700 |
350 |
An item that prevents stat reduction among the Trainer's party Pokémon for five turns after it is used in battle. |
Reset Urge |
Battle Items |
0 |
0 |
When used, it restores any stat changes of an ally Pokémon. |
Ability Urge |
Battle Items |
0 |
0 |
When used, it activates the Ability of an ally Pokémon. |
Item Urge |
Battle Items |
0 |
0 |
When used, it causes an ally Pokémon to use its held item. |
Item Drop |
Battle Items |
0 |
0 |
When used, it causes an ally Pokémon to drop a held item. |
Blue Flute |
Battle Items |
100 |
50 |
A flute made from blue glass that awakens sleeping Pokémon. |
Yellow Flute |
Battle Items |
200 |
100 |
A flute made from yellow glass that snaps Pokémon out of confusion. |
Red Flute |
Battle Items |
300 |
150 |
A flute made from red glass that snaps Pokémon out of infatuation. |
Poké Doll |
Battle Items |
1000 |
500 |
A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
Fluffy Tail |
Battle Items |
1000 |
500 |
A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
Poké Toy |
Battle Items |
500 |
250 |
A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
Bicycle |
Key Items |
0 |
0 |
A folding bike that enables a rider to get around much faster than with Running Shoes. |
Old Rod |
Key Items |
0 |
0 |
An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
Good Rod |
Key Items |
0 |
0 |
A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
Super Rod |
Key Items |
0 |
0 |
An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
Itemfinder |
Key Items |
0 |
0 |
A device used for finding items. If there is a hidden item nearby when it is used, it emits a signal. |
Dowsing MCHN |
Key Items |
0 |
0 |
It checks for unseen items in the area and makes noise and lights when it finds something. |
Poké Radar |
Key Items |
0 |
0 |
A tool that can search out Pokémon that are hiding in grass. Its battery is recharged as you walk. |
Town Map |
Key Items |
0 |
0 |
A very convenient map that can be viewed anytime. It even shows you your present location in the region. |
Poké Flute |
Key Items |
0 |
0 |
A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves roused. |
Coin Case |
Key Items |
0 |
0 |
A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins. |
Soot Sack |
Key Items |
0 |
0 |
A sack used to gather and hold volcanic ash. |
Membership Card |
Key Items |
0 |
0 |
A Membership Card for the Department Store in Obsidia. Collect Stickers to increase rank! |
Warehouse Key |
Key Items |
0 |
0 |
An old key marked for an unknown warehouse. |
Bike Voucher |
Key Items |
0 |
0 |
'Redeem for one free Bike at the Lapis Luxury Cycle Shop!' |
Mining Kit |
Key Items |
0 |
0 |
A hammer and pickaxe for unearthing lost goods. |
Wailmer Pail |
Key Items |
0 |
0 |
This is a tool for watering Berries you planted to make them grow more quickly. |
Gracidea |
Key Items |
0 |
0 |
A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays. |
Link Stone |
Items |
4000 |
2000 |
A peculiar stone that can make certain species of Pokémon evolve. It has a link cable pattern. |
Harbor Key |
Key Items |
0 |
0 |
The key for Amaria's harbor in the Coral Ward. |
Railnet Key |
Key Items |
0 |
0 |
A key to open the depths of the Underground Railnet. |
Choc Ice Cream |
Medicine |
600 |
300 |
A chocolate flavored treat! Eat it before it melts to restore 70 HP! |
Berry Ice Cream |
Medicine |
800 |
400 |
A strawberry flavored treat! Eat it before it melts to restore 90 HP! |
Herbal Extract |
Medicine |
600 |
300 |
A essential oil cure-all for human wounds and illnesses. It's made from flowers gathered by Comfey. |
Common Candy |
Medicine |
150 |
75 |
An ordinary, unhealthy piece of candy. It lowers the level of a single Pokémon by one. |
Pop Rocks |
Medicine |
750 |
375 |
A sweet, carbonated candy. It jolts a Pokémon awake. |
Peppermint |
Medicine |
600 |
300 |
A sweet, minty-fresh candy. It cures a Pokémon of poison. |
Salt-Water Taffy |
Medicine |
850 |
425 |
A sweet, chewy candy. It relieves a Pokémon's burn. |
Chewing Gum |
Medicine |
800 |
400 |
A sweet, chewy gum. It fixes a Pokémon's paralysis. |
Red-Hots |
Medicine |
850 |
425 |
A sweet, spicy candy. It thaws a Pokémon from freeze. |
Cotton Candy |
Medicine |
5000 |
2500 |
A sweet, fluffy delicacy that can revive fainted Pokémon. |
Vanilla Ice Cream |
Medicine |
400 |
200 |
A vanilla flavored treat! Eat it before it melts to restore 30 HP! |
Amethyst Pendant |
Key Items |
0 |
0 |
Anna's Amethyst Pendant. Team Meteor covets it as a special key. |
Ruby Ring |
Key Items |
0 |
0 |
Heather's Ruby Ring. Team Meteor covets it as a special key. |
Yureyu Key |
Key Items |
0 |
0 |
A key marked with Yureyu's logo. What could it go to? |
Abomasite |
Crystals |
999 |
499 |
Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle. |
Absolite |
Crystals |
999 |
499 |
Have Absol hold it, and this stone will enable it to Mega Evolve during battle. |
Aerodactylite |
Crystals |
999 |
499 |
Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle. |
Aggronite |
Crystals |
999 |
499 |
Have Aggron hold it, and this stone will enable it to Mega Evolve during battle. |
Alakazite |
Crystals |
999 |
499 |
Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle. |
Ampharosite |
Crystals |
999 |
499 |
Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle. |
Assault Vest |
Items |
999 |
499 |
An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves. |
Banettite |
Crystals |
999 |
499 |
Have Banette hold it, and this stone will enable it to Mega Evolve during battle. |
Blastoisinite |
Crystals |
999 |
499 |
Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle. |
Blazikenite |
Crystals |
999 |
499 |
Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle. |
Charizardite X |
Crystals |
999 |
499 |
Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. |
Charizardite Y |
Crystals |
999 |
499 |
Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. |
Garchompite |
Crystals |
999 |
499 |
Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle. |
Gardevoirite |
Crystals |
999 |
499 |
Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle. |
Gengarite |
Crystals |
999 |
499 |
Have Gengar hold it, and this stone will enable it to Mega Evolve during battle. |
Gyaradosite |
Crystals |
999 |
499 |
Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle. |
Heracronite |
Crystals |
999 |
499 |
Have Heracross hold it, and this stone will enable it to Mega Evolve during battle. |
Houndoominite |
Crystals |
999 |
499 |
Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle. |
Intriguing Stone |
Key Items |
999 |
499 |
A rather curious stone that might appear valuable to some. It's all in the eye of the beholder. |
Jaw Fossil |
Items |
999 |
499 |
A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw. |
Kangaskhanite |
Crystals |
999 |
499 |
Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle. |
Kee Berry |
Berries |
800 |
400 |
If held by a Pokémon, this Berry will increase the holder's Defense if they're hit with a physical move. |
Lucarionite |
Crystals |
999 |
499 |
Have Lucario hold it, and this stone will enable it to Mega Evolve during battle. |
Luminous Moss |
Items |
999 |
499 |
An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once. |
Lumiose Galette |
Medicine |
999 |
499 |
A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon. |
Manectite |
Crystals |
999 |
499 |
Have Manectric hold it, and this stone will enable it to Mega Evolve during battle. |
Maranga Berry |
Berries |
800 |
400 |
If held by a Pokémon, this Berry will increase the holder's Sp. Def if they're hit with a special move. |
Mawilite |
Crystals |
999 |
499 |
Have Mawile hold it, and this stone will enable it to Mega Evolve during battle. |
Medichamite |
Crystals |
999 |
499 |
Have Medicham hold it, and this stone will enable it to Mega Evolve during battle. |
Mega-Z Ring |
Key Items |
0 |
0 |
This ring contains an untold power that somehow enables Pokémon carrying special crystals to use them in battle. |
Mewtwonite X |
Crystals |
999 |
499 |
Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. |
Mewtwonite Y |
Crystals |
999 |
499 |
Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. |
Pinsirite |
Crystals |
999 |
499 |
Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle. |
Pixie Plate |
Items |
1000 |
500 |
An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fairy-type moves. |
Roseli Berry |
Berries |
1200 |
600 |
If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack. |
Sachet |
Items |
1000 |
500 |
A sachet filled with fragrant perfumes that are just slightly overwhelming. Yet it's loved by a certain Pokémon. |
Safety Goggles |
Items |
999 |
499 |
An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder. |
Sail Fossil |
Items |
999 |
499 |
A fossil from a prehistoric Pokémon that once lived on land. It looks like the impression from a skin sail. |
Scizorite |
Crystals |
999 |
499 |
Have Scizor hold it, and this stone will enable it to Mega Evolve during battle. |
Snowball |
Items |
1000 |
500 |
An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once. |
Tyranitarite |
Crystals |
999 |
499 |
Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle. |
Venusaurite |
Crystals |
999 |
499 |
Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle. |
Weakness Policy |
Items |
4000 |
2000 |
To be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move they're weak to. |
Whipped Dream |
Items |
1000 |
500 |
A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It's loved by a certain Pokémon. |
Ability Capsule |
Medicine |
999 |
499 |
A capsule that allows a Pokémon with at least two Abilities to switch between these Abilities when it is used. |
TM96 |
TMs & HMs |
3000 |
1500 |
This attack makes use of nature's power. Its effects vary depending on the user's environment. |
TM97 |
TMs & HMs |
5500 |
2750 |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM98 |
TMs & HMs |
3000 |
1500 |
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM99 |
TMs & HMs |
1000 |
500 |
The user damages opposing Pokémon by emitting a powerful flash. |
TM100 |
TMs & HMs |
3000 |
1500 |
The user discloses a secret to the target, and it cannot concentrate anymore. Lowers the target's Sp. Atk. |
DNA Splicers |
Key Items |
0 |
0 |
A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning. |
Reveal Glass |
Key Items |
0 |
0 |
A looking glass that reveals the truth. It's a mysterious glass that returns a Pokémon to its original shape. |
Oval Charm |
Key Items |
0 |
0 |
An oval charm said to increase the chance of Pokémon Eggs being found at the Day Care. |
Shiny Charm |
Key Items |
0 |
0 |
A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild. |
Dull Key |
Key Items |
0 |
0 |
A lost, ordinary dark key. There seems to be a bit of spray paint on it. |
Magnet Powder |
Items |
600 |
300 |
A polarized powder made from ground-up magnets. |
PokéSnax |
Medicine |
400 |
200 |
A popular to-go snack for Pokémon of all species. |
Data Chip |
Items |
5000 |
2500 |
A discarded fragment of data. Plugging it into a computer might crash it. |
Soul Candle |
Items |
2000 |
1000 |
A spiritual candle. When its flame goes out, somewhere a distant soul will be forever erased. |
Silver Ring |
Key Items |
1000 |
500 |
A plain silver band. It probably belonged to Corey. |
Floral Charm |
Items |
1500 |
750 |
A flower-shaped lucky pendant. It's said to gain favor with spirits of the plants. |
Blast Powder |
Items |
2000 |
1000 |
A powder made from Electrode. Explodes to break up certain rock formations. |
'Rare Candy' |
Key Items |
30000 |
15000 |
Rare Candy infused with hallucinogenic components. Best not to use this... |
Crystal Key |
Key Items |
0 |
0 |
Resonates with large Red Crystals. |
Crystal Key |
Key Items |
0 |
0 |
Resonates with large Red and Green Crystals. |
Crystal Key |
Key Items |
0 |
0 |
Resonates with large Red, Green and Blue Crystals. |
Crystal Key |
Key Items |
0 |
0 |
Resonates with large Red, Green, Blue and Purple Crystals. |
Oddishweed |
Items |
19000 |
9500 |
Leaves from a passed Oddish's head. Some fanatics use them to cure ailments. |
Blue Moon Ice Cream |
Medicine |
20000 |
10000 |
An extremely rare and coveted flavored treat! Eat it before it melts to restore 200 HP! |
PULSE |
Medicine |
999 |
499 |
A PULSE Machine that malforms Pokémon. |
Dark Material |
Items |
30000 |
15000 |
A fragment of pitch-dark energy. |
Powder Vial |
Key Items |
1000 |
500 |
A vial and collection unit for gathering and distributing spores. |
Battle Pass- Strike |
Key Items |
1000 |
500 |
A ticket to battle Samson at the Agate Circus. |
Corrupted Poké Ball |
Poké Balls |
20 |
10 |
A Poké Ball with expired data. It can no longer be opened. |
Tech Glasses |
Items |
600 |
300 |
A pair of high-durability glasses for scientific research. |
Ultra Potion |
Medicine |
1200 |
600 |
A spray-type medicine for treating wounds. It can be used to restore 200 HP to an injured Pokémon. |
Silver Card |
Key Items |
1000 |
500 |
A silver-trim key-card with a purple mark on it. |
Ill-Fated Doll |
Items |
300 |
150 |
A cursed doll that brings ruin on anyone who keeps it. |
House Key |
Key Items |
0 |
0 |
It looks like a modern key to a home. Maybe someone dropped it? |
Battle Pass- Gravity |
Key Items |
1000 |
500 |
A ticket to battle Terra at the Agate Circus. |
Galladite |
Crystals |
1000 |
500 |
Have Gallade hold it, and this stone will enable it to Mega Evolve during battle. |
Glalitite |
Crystals |
1000 |
500 |
Have Glalie hold it, and this stone will enable it to Mega Evolve during battle. |
Sharpedonite |
Crystals |
1000 |
500 |
Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle. |
Sceptilite |
Crystals |
1000 |
500 |
Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle. |
Beedrillite |
Crystals |
1000 |
500 |
Have Beedrill hold it, and this stone will enable it to Mega Evolve during battle. |
Audinite |
Crystals |
1000 |
500 |
Have Audino hold it, and this stone will enable it to Mega Evolve during battle. |
Altarianite |
Crystals |
1000 |
500 |
Have Altaria hold it, and this stone will enable it to Mega Evolve during battle. |
Diancite |
Crystals |
1000 |
500 |
Have Diancie hold it, and this stone will enable it to Mega Evolve during battle. |
Steelixite |
Crystals |
1000 |
500 |
Have Steelix hold it, and this stone will enable it to Mega Evolve during battle. |
Cameruptite |
Crystals |
1000 |
500 |
Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle. |
Pidgeotite |
Crystals |
1000 |
500 |
Have Pidgeot hold it, and this stone will enable it to Mega Evolve during battle. |
Salamencite |
Crystals |
1000 |
500 |
Have Salamence hold it, and this stone will enable it to Mega Evolve during battle. |
Lopunnite |
Crystals |
1000 |
500 |
Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle. |
Metagrossite |
Crystals |
1000 |
500 |
Have Metagross hold it, and this stone will enable it to Mega Evolve during battle. |
Slowbronite |
Crystals |
1000 |
500 |
Have Slowbro hold it, and this stone will enable it to Mega Evolve during battle. |
Sablenite |
Crystals |
1000 |
500 |
Have Sableye hold it, and this stone will enable it to Mega Evolve during battle. |
Swampertite |
Crystals |
1000 |
500 |
Have Swampert hold it, and this stone will enable it to Mega Evolve during battle. |
Latiasite |
Crystals |
1000 |
500 |
Have Latias hold it, and this stone will enable it to Mega Evolve during battle. |
Latiosite |
Crystals |
1000 |
500 |
Have Latios hold it, and this stone will enable it to Mega Evolve during battle. |
Red Orb |
Crystals |
10000 |
5000 |
A shiny red orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region. |
Blue Orb |
Crystals |
10000 |
5000 |
A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region. |
Prison Bottle |
Key Items |
0 |
0 |
A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago. |
TM94 |
TMs & HMs |
3000 |
1500 |
The additional effects of this attack depend upon where it was used. |
Beryl Grid Key |
Key Items |
0 |
0 |
A key to open the door to the Beryl Water Grid in the Water Treatment Center. |
Battle Pass- Suspension |
Key Items |
1000 |
500 |
A ticket to battle Ciel at the Agate Circus. |
Reset Disc- HP |
Medicine |
10000 |
5000 |
A reusable special program that causes the Pokémon to forget its training in the HP stat. |
Reset Disc- ATK |
Medicine |
10000 |
5000 |
A reusable special program that causes the Pokémon to forget its training in the Attack stat. |
Reset Disc- DEF |
Medicine |
10000 |
5000 |
A reusable special program that causes the Pokémon to forget its training in the Defense stat. |
Reset Disc- SPATK |
Medicine |
10000 |
5000 |
A reusable special program that causes the Pokémon to forget its training in the Sp. Atk stat. |
Reset Disc- SPDEF |
Medicine |
10000 |
5000 |
A reusable special program that causes the Pokémon to forget its training in the Sp. Def stat. |
Reset Disc- SPEED |
Medicine |
10000 |
5000 |
A reusable special program that causes the Pokémon to forget its training in the Speed stat. |
Amplifield Rock |
Items |
3000 |
1500 |
An item to be held by a Pokémon. It extends the duration of the area-altering moves used by the holder. |
K2 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'K2'. |
K5 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'K5'. |
K22 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'K22'. |
K33 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'K33'. |
S4 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'S4'. |
S9 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'S9'. |
S12 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'S12'. |
F1 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'F1'. |
F10 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'F10'. |
F14 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'F14'. |
F34 Key |
Key Items |
0 |
0 |
An old, rusted key. The base reads 'F34'. |
Fairy Gem |
Items |
1200 |
600 |
A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time. |
Diamond Ring |
Key Items |
0 |
0 |
A sparkling new engagement ring. Only the finest. |
Sanctum Key |
Key Items |
0 |
0 |
The master key of a hidden temple. |
GUM Key |
Key Items |
0 |
0 |
A key with a pink label attached to it that only reads 'GUM'. |
Coral Key |
Key Items |
0 |
0 |
A key to the Coral Lighthouse. It's rusted over after recent neglect. |
ID Tag |
Key Items |
0 |
0 |
A Team Meteor dog tag. The name reads 'Tara Copperman'. |
DJ Arc Autograph |
Key Items |
0 |
0 |
'Thanks for listening! DJ Arclight will always look out for you. --A' |
McKrezzy Autograph |
Key Items |
0 |
0 |
'Blaze on, starshine. ~M' |
Headphones |
Key Items |
0 |
0 |
Top quality, noise-cancelling headphones. They come at a steep price. |
Spyce Application |
Items |
0 |
0 |
Application for The Spyce. Requirements: Passion for all foods and a zeal for learning. |
Library Application |
Items |
0 |
0 |
Application for the Beryl Library. Requirements: A love for knowledge and calmness in equal measure. |
Sweet Application |
Items |
0 |
0 |
Application for Sweet Co. Requirements: Outgoing and energetic, experience in retail preferred! |
Critical Application |
Items |
0 |
0 |
Application for Critical Capture. Requirements: Moderate understanding of Poké Ball technology. |
Medicine Application |
Items |
0 |
0 |
Application for a Medicine Market. Requirements: Understanding of herbal and chemical treatments. |
Salon Application |
Items |
0 |
0 |
Application for the Central Salon. Requirements: 3+ years cosmetology experience or relevant degree. |
Glamazonia App |
Items |
0 |
0 |
Application for the Glamazonia Salon. Requirements: Maximum glamour. Hot legs preferred. |
Nightclub Application |
Items |
0 |
0 |
Application for the Reborn Nightclub. Requirements: See DJ Arclight. |
Cycle Application |
Items |
0 |
0 |
Application for the Lapis Luxury Cycle Shop. Requirements: Business casual attire, refined appearance. |
Silph Application |
Items |
0 |
0 |
Application for Silph Co. Requirements: 2+ years business management experience or relevant degree. |
Circus Application |
Items |
0 |
0 |
Application for the Agate Circus. Requirements: Arm wrestle with Samson. Victory not expected. |
SOLICE Application |
Items |
0 |
0 |
Application for SOLICE. Requirements: 2+ years experience in social work and a passion to help others. |
Construction App |
Items |
0 |
0 |
Application for city construction. Requirements: Hard hat and hardy spirit! |
Apophyll Application |
Items |
0 |
0 |
Application for Apophyll Academy. Requirements: None. All interested are welcome! |
Classified Information |
Key Items |
0 |
0 |
A sealed envelope marked 'TOP SECRET'. Better not read it. |
Pink Pearl |
Key Items |
0 |
0 |
A large, round pearl, originally from a Clamperl. It looks well-cared for. |
Crystal Ball |
Key Items |
0 |
0 |
A glassy crystal ball used to divine the future. It cost 100 milllion yen and boasts a 30% success rate. |
'R' Key |
Key Items |
0 |
0 |
A normal apartment key that someone dropped. It's marked with the letter 'R'. |
Devon Scope Model |
Key Items |
0 |
0 |
A model of the Devon Scope made by Devon Corp. It doesn't actually function. |
Silvon Scope |
Key Items |
0 |
0 |
A device made by the combined efforts of Devon Corp. and Silph Co. It can reveal any Pokémon. |
Radio Transceiver |
Key Items |
0 |
0 |
A radio originally belonging to Arclight. It can send signals and messages to its partner device. |
Adrenaline Orb |
Items |
300 |
150 |
If held by a Pokémon, it boosts Speed when intimidated. It can be used only once. |
Big Malasada |
Medicine |
200 |
100 |
The Alola Region's special fried bread. It can be used once to heal all the status conditions of a Pokémon. |
Ice Stone |
Items |
2100 |
1050 |
A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern. |
Protective Pads |
Items |
2000 |
1000 |
To be held by a Pokémon. They protect the holder from effects caused by making direct contact with the target. |
Fire Memory |
Items |
1000 |
500 |
A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain Pokémon. |
Water Memory |
Items |
1000 |
500 |
A memory disc that contains Water-type data. It changes the type of the holder if held by a certain Pokémon. |
Electric Memory |
Items |
1000 |
500 |
A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain Pokémon. |
Grass Memory |
Items |
1000 |
500 |
A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain Pokémon. |
Ice Memory |
Items |
1000 |
500 |
A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain Pokémon. |
Fighting Memory |
Items |
1000 |
500 |
A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain Pokémon. |
Poison Memory |
Items |
1000 |
500 |
A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain Pokémon. |
Ground Memory |
Items |
1000 |
500 |
A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain Pokémon. |
Flying Memory |
Items |
1000 |
500 |
A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain Pokémon. |
Psychic Memory |
Items |
1000 |
500 |
A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain Pokémon. |
Bug Memory |
Items |
1000 |
500 |
A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain Pokémon. |
Rock Memory |
Items |
1000 |
500 |
A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain Pokémon. |
Ghost Memory |
Items |
1000 |
500 |
A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain Pokémon. |
Dragon Memory |
Items |
1000 |
500 |
A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain Pokémon. |
Dark Memory |
Items |
1000 |
500 |
A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain Pokémon. |
Steel Memory |
Items |
1000 |
500 |
A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain Pokémon. |
Fairy Memory |
Items |
1000 |
500 |
A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain Pokémon. |
Blue Moon Lemonade |
Medicine |
100000000 |
50000000 |
The label appears to be illegibly scrawled on with crayon. It restores the HP of one Pokémon by 103 points. |
Beast Ball |
Poké Balls |
9000 |
4500 |
A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others. |
Red Nectar |
Items |
3000 |
1500 |
A flower nectar imported from Ula'ula Meadow. It changes the form of certain species of Pokémon. |
Yellow Nectar |
Items |
3000 |
1500 |
A flower nectar imported from Melemele Meadow. It changes the form of certain species of Pokémon. |
Pink Nectar |
Items |
3000 |
1500 |
A flower nectar imported from the Royal Avenue. It changes the form of certain species of Pokémon. |
Purple Nectar |
Items |
3000 |
1500 |
A flower nectar imported from Poni Meadow. It changes the form of certain species of Pokémon. |
TM70 |
TMs & HMs |
1000 |
500 |
This move reduces damage from physical and special moves for five turns. Can be used only in a hailstorm. |
Buginium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Bug-type moves to Bug-type Z-Moves. |
Buginium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves. |
Darkinium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Dark-type moves to Dark-type Z-Moves. |
Darkinium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Dark-type moves to Z-Moves. |
Dragonium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Dragon-type moves to Dragon-type Z-Moves. |
Dragonium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Dragon-type moves to Z-Moves. |
Electrium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Electric-type moves to Electric-type Z-Moves. |
Electrium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Electric-type moves to Z-Moves. |
Fairium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Fairy-type moves to Fairy-type Z-Moves. |
Fairium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves. |
Fightinium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Fighting-type moves to Fighting-type Z-Moves. |
Fightinium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Fighting-type moves to Z-Moves. |
Firium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Fire-type moves to Fire-type Z-Moves. |
Firium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves. |
Flyinium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Flying-type moves to Flying-type Z-Moves. |
Flyinium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Flying-type moves to Z-Moves. |
Ghostium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Ghost-type moves to Ghost-type Z-Moves. |
Ghostium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Ghost-type moves to Z-Moves. |
Grassium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Grass-type moves to Grass-type Z-Moves. |
Grassium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Grass-type moves to Z-Moves. |
Groundium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Ground-type moves to Ground-type Z-Moves. |
Groundium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Ground-type moves to Z-Moves. |
Icium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Ice-type moves to Ice-type Z-Moves. |
Icium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves. |
Normalium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves. |
Normalium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves. |
Poisonium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Poison-type moves to Poison-type Z-Moves. |
Poisonium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves. |
Psychium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Psychic-type moves to Psychic-type Z-Moves. |
Psychium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves. |
Rockium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Rock-type moves to Rock-type Z-Moves. |
Rockium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves. |
Steelium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Steel-type moves to Steel-type Z-Moves. |
Steelium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves. |
Waterium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Water-type moves to Water-type Z-Moves. |
Waterium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Water-type moves to Z-Moves. |
Aloraichium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Alternate Raichu's Thunderbolt to an exclusive Z-Move. |
Aloraichium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Alternate Raichu's Thunderbolt to a Z-Move. |
Decidium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Decidueye's Spirit Shackle to an exclusive Z-Move. |
Decidium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Decidueye's Spirit Shackle to a Z-Move. |
Incinium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Incineroar's Darkest Lariat to an exclusive Z-Move. |
Incinium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Incineroar's Darkest Lariat to a Z-Move. |
Primarium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Primarina's Sparkling Aria to an exclusive Z-Move. |
Primarium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Primarina's Sparkling Aria to a Z-Move. |
Eevium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Eevee's Last Resort to an exclusive Z-Move. |
Eevium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Eevee's Last Resort to a Z-Move. |
Pikanium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Pikachu's Volt Tackle to an exclusive Z-Move. |
Pikanium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Pikachu's Volt Tackle to a Z-Move. |
Snorlium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Snorlax's Giga Impact to an exclusive Z-Move. |
Snorlium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Snorlax's Giga Impact to a Z-Move. |
Mewnium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Mew's Psychic to an exclusive Z-Move. |
Mewnium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Mew's Psychic to a Z-Move. |
Tapunium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade the tapus' Nature's Madness to an exclusive Z-Move. |
Tapunium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades the tapus' Nature's Madness to a Z-Move. |
Marshadium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Marshadow's Spectral Thief to an exclusive Z-Move. |
Marshadium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Marshadow's Spectral Thief to a Z-Move. |
Elemental Seed |
Items |
5000 |
2500 |
A single-use seed that boosts its holder in Elemental Fields. |
Magical Seed |
Items |
5000 |
2500 |
A single-use seed that boosts its holder in Magical Fields. |
Telluric Seed |
Items |
5000 |
2500 |
A single-use seed that boosts its holder in Telluric Fields. |
Synthetic Seed |
Items |
5000 |
2500 |
A single-use seed that boosts its holder in Synthetic Fields. |
Sapphire Bracelets |
Key Items |
0 |
0 |
Amaria's Sapphire Bracelets. Team Meteor covets the pair as a special key. |
N-Solarizer |
Key Items |
0 |
0 |
This item is used to fuse Necrozma and Solgaleo to create Dusk Mane Necrozma. |
N-Lunarizer |
Key Items |
0 |
0 |
This item is used to fuse Necrozma and Lunala to create Dawn Wings Necrozma. |
Kommonium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Kommo-o's Clanging Scales to an exclusive Z-Move. |
Kommonium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Kommo-o's Clanging Scales to a Z-Move. |
Lycanium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Lycanroc's Stone Edge to an exclusive Z-Move. |
Lycanium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Lycanroc's Stone Edge to a Z-Move. |
Mimikium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Mimikyu's Play Rough to an exclusive Z-Move. |
Mimikium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Mimikyu's Play Rough to a Z-Move. |
Solganium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Solgaleo's Sunsteel Strike to an exclusive Z-Move. |
Solganium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Solgaleo's Sunsteel Strike to a Z-Move. |
Lunalium-Z |
Crystals |
0 |
0 |
It converts Z-Power into crystals that upgrade Lunala's Moongeist Beam to an exclusive Z-Move. |
Lunalium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Lunala's Moongeist Beam to a Z-Move. |
Ultranecrozium-Z |
Crystals |
0 |
0 |
It's a crystal that allows Necrozma fused with another Pokémon to change forme. |
Ultranecrozium-Z |
Items |
0 |
0 |
This is a crystallized form of Z-Power. It upgrades Ultra Necrozma's Photon Geyser to a Z-Move. |
TMX9 |
TMs & HMs |
0 |
0 |
Smashes into the target with great force. May confuse the target. Can be used to scale rocky walls. |
Cage Key |
Key Items |
0 |
0 |
A simple key to a cage's padlock. It's slightly bent. |
Meteor Card |
Key Items |
0 |
0 |
A card key belonging to a high-ranking Team Meteor officer. It can be used to open restricted areas. |
Family Picture |
Key Items |
0 |
0 |
A photograph showing a man with dark blue hair, a woman with rose pink hair, and three smiling children. |
Orphanage Key |
Key Items |
0 |
0 |
A key to open the orphanage and psychiatric facility in the Lapis Ward. |
Ribbon Collar |
Key Items |
0 |
0 |
A collar found on a Sylveon. The inside reads 'Willowreed & Crystal, 2' |
Exp. All |
Key Items |
0 |
0 |
Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles. |
Ruby Star |
Key Items |
0 |
0 |
A crimson crystal star found deep inside Victory Road. It glitters with passion. |
Sapphire Star |
Key Items |
0 |
0 |
A cerulean crystal star found deep inside Victory Road. It shimmers with love. |
Emerald Star |
Key Items |
0 |
0 |
A verdant crystal star found deep inside Victory Road. It shines with faith. |
Amethyst Star |
Key Items |
0 |
0 |
A violet crystal star found deep inside Victory Road. It sparkles with something more. |
Spirit Tracker |
Key Items |
0 |
0 |
A device that monitors paranormal energy. It can detect released spirits. |
Emerald Brooch |
Key Items |
0 |
0 |
Luna's Emerald Brooch. Team Meteor covets it as a special key. |
Reset Disc- ALL |
Medicine |
50000 |
25000 |
A reusable special program that causes the Pokémon to forget its training in all stats. |
Gather Cube |
Key Items |
0 |
0 |
A Mysterious Cube that has the power to gather various types of cells. |
Tart Apple |
Items |
1100 |
550 |
A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally tart. |
Sweet Apple |
Items |
1100 |
550 |
A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally Sweet. |
Chipped Pot |
Items |
800 |
400 |
A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious. |
Cracked Pot |
Items |
800 |
400 |
A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious. |
Rusted Sword |
Items |
0 |
0 |
It is said that a hero used this sword to halt a terrible disaster in ancient times. It's grown rusty and worn. |
Rusted Shield |
Items |
0 |
0 |
It is said that a hero used this shield to halt a terrible disaster in ancient times. It's grown rusty and worn. |
Fossilized Bird |
Items |
2500 |
1250 |
The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery. |
Fossilized Dino |
Items |
2500 |
1250 |
The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. |
Fossilized Drake |
Items |
2500 |
1250 |
The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery. |
Fossilized Fish |
Items |
2500 |
1250 |
The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. |
Throat Spray |
Items |
2000 |
1000 |
This item, when held, causes a Pokémon's Special Attack stat to be raised by one stage when it uses a Sound based move |
Eject Pack |
Items |
2000 |
1000 |
An item to be held by a Pokémon. When the holder's stats are lowered, it will be switched out of battle. |
Exp. Candy XS |
Medicine |
5 |
2 |
A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. |
Exp. Candy S |
Medicine |
20 |
10 |
A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. |
Exp. Candy M |
Medicine |
50 |
25 |
A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. |
Exp. Candy L |
Medicine |
100 |
50 |
A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. |
Exp. Candy XL |
Medicine |
200 |
100 |
A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. |
Adamant Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly. |
Lonely Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly. |
Naughty Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly. |
Brave Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly. |
Bold Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly. |
Impish Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly. |
Lax Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly. |
Relaxed Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly. |
Modest Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Attack will grow more slowly. |
Mild Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Defense will grow more slowly. |
Rash Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Sp. Def will grow more slowly. |
Quiet Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Sp. Attack will grow more easily, but its Speed will grow more slowly. |
Calm Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly. |
Gentle Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly. |
Careful Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly. |
Sassy Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly. |
Timid Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly. |
Hasty Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly. |
Jolly Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly. |
Naive Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly. |
Serious Mint |
Medicine |
10 |
5 |
When a Pokémon smells this mint, all of its stats will grow at an equal rate. |
Wishing Piece |
Medicine |
10 |
5 |
Throw one into a Pokémon Den to attract a wild Rift Pokémon. |
Catching Charm: Ruby |
Key Items |
0 |
0 |
Holding it is said to increase the chance of getting a critical catch. Stacks. |
Cell Imprint |
Medicine |
20000 |
10000 |
Extracted data from a mysterious cell. Using it can increase a Pokemon's natural potential. |
Heavy-Duty Boots |
Items |
2000 |
1000 |
These boots prevent the effects of traps set on the battlefield. |
Blunder Policy |
Items |
2000 |
1000 |
Raises Speed sharply when a Pokémon misses with a move because of accuracy. |
Room Service |
Items |
2000 |
1000 |
An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect. |
Utility Umbrella |
Items |
2000 |
1000 |
An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of weather. |
Blue Orb |
Crystals |
0 |
0 |
A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region. |
Blue Orb |
Key Items |
0 |
0 |
A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn Region. |
Manaphy Gem |
Key Items |
0 |
0 |
An artificial gem. Two prongs on the back might fit into something else. |
Gift Box |
Key Items |
0 |
0 |
What's inside? It's a surprise! |
Bubble Tea |
Medicine |
800 |
400 |
A sweet drink decorated with candy spheres. When consumed, it restores up to 180 HP to an injured Pokémon. |
Gold Key |
Key Items |
0 |
0 |
A key that doesn't exist. What are you doing here? |
Ivory Key |
Key Items |
0 |
0 |
A key that doesn't exist. Why are you doing this? |
Ebony Key |
Key Items |
0 |
0 |
In the end, isn't the total surrender of control still a way to try and survive? |
PP All |
Medicine |
14700 |
7350 |
A medicine that can optimally raise the maximum PP of all moves known by the target Pokémon. |
Archive Key |
Key Items |
0 |
0 |
A key to the client archives in the Lapis Ward Orphanage. |
EV Tuner |
Medicine |
10000 |
5000 |
A single-use device that switches a Pokémon's EV totals between two stats. |
Glitter Ball |
Poké Balls |
9000 |
4500 |
A special Poké Ball that excels at catching shiny Pokémon, or turns a Pokémon shiny on catch. |
EV Booster |
Medicine |
9800 |
4900 |
A super vitamin shot that immediately charges one stat with 252 EVs. Still in clinical trials. |
Remote PC |
Key Items |
0 |
0 |
Allows remote connection to the storage system. Requires and consumes one Cell Battery per use. |
Dream Ball |
Poké Balls |
1000 |
500 |
A somewhat different Poké Ball that makes it easier to catch wild Pokémon while they're asleep. |
Ebony Stonepiece |
Key Items |
0 |
0 |
Everything begins with an ending. |
Catching Charm: Sapphire |
Key Items |
0 |
0 |
Holding it is said to increase the chance of getting a critical catch. Stacks. |
Catching Charm: Emerald |
Key Items |
0 |
0 |
Holding it is said to increase the chance of getting a critical catch. Stacks. |
Catching Charm: Amethyst |
Key Items |
0 |
0 |
Holding it is said to increase the chance of getting a critical catch. Stacks. |
Negative Imprint |
Medicine |
20000 |
10000 |
Extracted data from a mysterious cell. Using it can decrease a Pokemon's natural potential. |
Magnetic Lure |
Items |
5000 |
2500 |
An item to be held. One polarity draws in uncaught species, while the other pushes them away for quick escape. |