Pokémon Reborn Database

Coral Ward (14)

Parent area Coral Ward (97) Underwater area (?) None Surface area (?) None
Child areas None
Outdoor map? No Bicycle usable? No Dark area (Flash usable)? No
Battle background City Base field effect None Fixed weather None
Background music Reborn- Coral.ogg Background sound Default
Wild battle music Battle- Wild Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
20 % 8 % 8 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Old Rod Grimer (Normal Form) 16–18 48 % Harden, Mud-Slap, Disable, Sludge (16–17)
Mud-Slap, Disable, Sludge, Mud Bomb (18–18)
Old Rod Grimer (Normal Form) 12–15 40 % Poison Gas, Harden, Mud-Slap, Disable (12–14)
Harden, Mud-Slap, Disable, Sludge (15–15)
Old Rod Grimer (Normal Form) 19–20 12 % Mud-Slap, Disable, Sludge, Mud Bomb (19–20)
Good Rod Muk (Normal Form) 40–50 60 % Sludge Bomb, Sludge Wave, Screech, Gunk Shot (40–45)
Sludge Wave, Screech, Gunk Shot, Acid Armor (46–50)
Good Rod Tentacool 37–45 20 % Barrier, Poison Jab, Brine, Screech (37–39)
Poison Jab, Brine, Screech, Hex (40–42)
Brine, Screech, Hex, Sludge Wave (43–45)
Good Rod Skrelp 37–45 20 % Water Pulse, Double Team, Toxic, Aqua Tail (37–37)
Double Team, Toxic, Aqua Tail, Sludge Bomb (38–41)
Toxic, Aqua Tail, Sludge Bomb, Hydro Pump (42–45)