Pokémon Reborn Database

Tanzan Depths (258)

Parent area Tanzan Depths (257) Underwater area (?) None Surface area (?) None
Child areas None
Outdoor map? No Bicycle usable? Yes Dark area (Flash usable)? Yes
Battle background Cave Base field effect Cave Fixed weather None
Background music Atmosphere- Crystal.ogg Background sound Default
Wild battle music Battle- Wild2 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
20 % 2 2⁄5 % 8 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Cave Onix 39–42 20 % Slam, Screech, Rock Slide, Sand Tomb (39–39)
Screech, Rock Slide, Sand Tomb, Iron Tail (40–42)
Cave Geodude (Alolan Form) 38–41 15 % Stealth Rock, Rock Blast, Discharge, Explosion (38–39)
Rock Blast, Discharge, Explosion, Double-Edge (40–41)
Cave Graveler (Alolan Form) 38–41 12 % Thunder Punch, Self-Destruct, Stealth Rock, Rock Blast (38–39)
Self-Destruct, Stealth Rock, Rock Blast, Discharge (40–41)
Cave Sandslash (Normal Form) 39–41 11 1⁄4 % Sand Tomb, Slash, Dig, Gyro Ball (39–41)
Cave Arbok 39–41 10 % Spit Up, Swallow, Acid Spray, Mud Bomb (39–41)
Cave Diglett (Normal Form) 39–42 10 % Earth Power, Dig, Slash, Earthquake (39–42)
Cave Dugtrio (Normal Form) 40–42 5 % Sucker Punch, Mud Bomb, Earth Power, Dig (40–40)
Mud Bomb, Earth Power, Dig, Slash (41–42)
Cave Hippopotas 35–39 4 1⁄6 % Take Down, Dig, Sand Tomb, Crunch (35–36)
Dig, Sand Tomb, Crunch, Earthquake (37–39)
Cave Durant 39–41 3 6⁄7 % Crunch, Iron Head, Dig, Entrainment (39–40)
Iron Head, Dig, Entrainment, X-Scissor (41–41)
Cave Sandslash (Normal Form) 38 2 1⁄2 % Sand Tomb, Slash, Dig, Gyro Ball (38–38)
Cave Hippopotas 41–45 1 2⁄3 % Dig, Sand Tomb, Crunch, Earthquake (41–43)
Sand Tomb, Crunch, Earthquake, Double-Edge (44–45)
Cave Sandslash (Normal Form) 42 1 1⁄4 % Sand Tomb, Slash, Dig, Gyro Ball (42–42)
Cave Hippopotas 40 1 1⁄6 % Dig, Sand Tomb, Crunch, Earthquake (40–40)
Cave Durant 42–45 1 1⁄7 % Iron Head, Dig, Entrainment, X-Scissor (42–45)
Cave Durant 38 1 % Crunch, Iron Head, Dig, Entrainment (38–38)