Pokémon Reborn Database

1R253 Scrapyard (663)

Parent area Tourmaline Desert (148) Underwater area (?) None Surface area (?) None
Child areas 1R253 Scrapyard, 1R253 Scrapyard, 1R253 Scrapyard, 7R099 Scrap, 4R182 Scrap, Once Upon a Somewhere
Outdoor map? Yes Bicycle usable? Yes Dark area (Flash usable)? No
Battle background Desert Base field effect Desert Field Fixed weather None
Background music Atmosphere- Tourmaline.ogg Background sound Default
Wild battle music Battle- Wild3 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer3 Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
4 % 4⁄5 % 2 2⁄5 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Cave Steelix 65–80 20 % Dig, Stone Edge, Double-Edge, Sandstorm (65–80)
Cave Lairon 68–83 15 % Double-Edge, Autotomize, Heavy Slam, Metal Burst (68–83)
Cave Krookodile 65–80 12 % Foul Play, Sandstorm, Earthquake, Outrage (65–80)
Cave Dugtrio (Normal Form) 65–80 10 % Dig, Slash, Earthquake, Fissure (65–80)
Cave Skarmory 65–80 10 % Metal Sound, Air Slash, Autotomize, Night Slash (65–80)
Cave Excadrill 65–80 10 % Swords Dance, Sandstorm, Drill Run, Fissure (65–80)
Cave Marowak (Normal Form) 65–80 5 % Endeavor, Double-Edge, Retaliate, Bone Rush (65–80)
Cave Probopass 68–83 5 % Earth Power, Stone Edge, Lock-On, Zap Cannon (68–83)
Cave Darmanitan 68–83 5 % Flare Blitz, Taunt, Superpower, Overheat (68–83)
Cave Sandslash (Normal Form) 65–80 4 % Gyro Ball, Swords Dance, Sandstorm, Earthquake (65–80)
Cave Aggron 70–90 2 % Double-Edge, Autotomize, Heavy Slam, Metal Burst (70–90)
Cave Hippowdon 70–90 2 % Crunch, Earthquake, Double-Edge, Fissure (70–90)
Rock Smash Nosepass 50–70 50 % Earth Power, Stone Edge, Lock-On, Zap Cannon (50–70)
Rock Smash Shuckle 60–85 25 % Power Split, Guard Split, Stone Edge, Sticky Web (60–85)
Rock Smash Probopass 75–85 12 75⁄112 % Earth Power, Stone Edge, Lock-On, Zap Cannon (75–85)
Rock Smash Probopass 65–74 7 1⁄7 % Earth Power, Stone Edge, Lock-On, Zap Cannon (65–74)
Rock Smash Torkoal 80–90 3 % Flail, Heat Wave, Shell Smash, Inferno (80–90)
Rock Smash Probopass 86–90 2 3⁄16 % Earth Power, Stone Edge, Lock-On, Zap Cannon (86–90)