| Parent area | Manyworld Pool (869) | Underwater area (?) | None | Surface area (?) | None |
|---|---|---|---|---|---|
| Child areas | None | ||||
| Outdoor map? | No | Bicycle usable? | No | Dark area (Flash usable)? | No |
| Battle background | Holy | Base field effect | Holy Field | Fixed weather | None |
| Background music | Atmosphere- Breath.ogg | Background sound | Default | ||
| Wild battle music | Battle- Wild4 | Wild victory music | Victory! | Surf music | Atmosphere- Surfing | Trainer battle music | Battle- Postgame | Trainer victory music | Victory! | Bicycle music | Atmosphere- Rush |
These are the chances of a wild encounter being initiated per step, for each terrain type.
| Grass | Cave | Water |
|---|---|---|
| 6 2⁄5 % | 4⁄5 % | 4 % |
Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
| Encounter method | Pokémon | Level range | Rate | Moves |
|---|---|---|---|---|
| Old Rod | Goldeen | 50–89 | 54 46⁄51 % | Waterfall, Horn Drill, Soak, Megahorn (50–89) |
| Old Rod | Goldeen | 90–100 | 35 295⁄408 % | Waterfall, Horn Drill, Soak, Megahorn (90–100) |
| Old Rod | Goldeen | 101–105 | 9 3⁄8 % | Waterfall, Horn Drill, Soak, Megahorn (101–105) |
| Good Rod | Goldeen | 50–100 | 60 % | Waterfall, Horn Drill, Soak, Megahorn (50–100) |
| Good Rod | Seaking | 85–110 | 34 4⁄9 % | Waterfall, Horn Drill, Soak, Megahorn (85–110) |
| Good Rod | Seaking | 75–84 | 5 5⁄9 % | Waterfall, Horn Drill, Soak, Megahorn (75–84) |
| Super Rod | Seaking | 95–110 | 54 37⁄117 % | Waterfall, Horn Drill, Soak, Megahorn (95–110) |
| Super Rod | Seaking | 85–94 | 24 67⁄117 % | Waterfall, Horn Drill, Soak, Megahorn (85–94) |
| Super Rod | Seaking | 75–84 | 11 1⁄9 % | Waterfall, Horn Drill, Soak, Megahorn (75–84) |
| Super Rod | Magikarp | 1–100 | 7 % | Splash (1–14) Splash, Tackle (15–29) Splash, Tackle, Flail (30–100) |
| Super Rod | Feebas | 1–100 | 3 % | Splash (1–14) Splash, Tackle (15–29) Splash, Tackle, Flail (30–100) |