Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass (morning) |
Cutiefly
|
35–38 |
20 % |
Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (35–35) Sweet Scent, Bug Buzz, Dazzling Gleam, Aromatherapy (36–38) |
Grass (morning) |
Ducklett
|
35–36 |
15 % |
Aqua Ring, Air Slash, Roost, Rain Dance (35–36) |
Grass (morning) |
Ledian
|
38–39 |
12 % |
Comet Punch, Baton Pass, Agility, Bug Buzz (38–39) |
Grass (morning) |
Audino
|
36–38 |
12 % |
Attract, Secret Power, Entrainment, Take Down (36–36) Secret Power, Entrainment, Take Down, Heal Pulse (37–38) |
Grass (morning) |
Poliwag
|
35–38 |
10 8⁄21 % |
Bubble Beam, Mud Shot, Belly Drum, Wake-Up Slap (35–37) Mud Shot, Belly Drum, Wake-Up Slap, Hydro Pump (38–38) |
Grass (morning) |
Oricorio
(Baile Form)
|
37–41 |
10 % |
Teeter Dance, Roost, Captivate, Air Slash (37–39) Roost, Captivate, Air Slash, RevelationDance (40–41) |
Grass (morning) |
Ribombee
|
39–44 |
5 % |
Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (39–41) Sweet Scent, Bug Buzz, Dazzling Gleam, Aromatherapy (42–44) |
Grass (morning) |
Poliwag
|
33–34 |
4 11⁄21 % |
Body Slam, Bubble Beam, Mud Shot, Belly Drum (33–34) |
Grass (morning) |
Audino
|
35 |
3 % |
Attract, Secret Power, Entrainment, Take Down (35–35) |
Grass (morning) |
Poliwhirl
|
40–45 |
2 % |
Body Slam, Bubble Beam, Mud Shot, Belly Drum (40–42) Bubble Beam, Mud Shot, Belly Drum, Wake-Up Slap (43–45) |
Grass (morning) |
Ledian
|
40–41 |
2 % |
Comet Punch, Baton Pass, Agility, Bug Buzz (40–41) |
Grass (morning) |
Audino
|
39–40 |
2 % |
Secret Power, Entrainment, Take Down, Heal Pulse (39–40) |
Grass (morning) |
Poliwag
|
39 |
1 16⁄21 % |
Mud Shot, Belly Drum, Wake-Up Slap, Hydro Pump (39–39) |
Grass (morning) |
Poliwag
|
40 |
1⁄3 % |
Mud Shot, Belly Drum, Wake-Up Slap, Hydro Pump (40–40) |
Grass (day) |
Cutiefly
|
35–38 |
20 % |
Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (35–35) Sweet Scent, Bug Buzz, Dazzling Gleam, Aromatherapy (36–38) |
Grass (day) |
Oricorio
(Baile Form)
|
38–45 |
15 % |
Teeter Dance, Roost, Captivate, Air Slash (38–39) Roost, Captivate, Air Slash, RevelationDance (40–42) Captivate, Air Slash, RevelationDance, Mirror Move (43–45) |
Grass (day) |
Togedemaru
|
35–38 |
12 % |
Nuzzle, Magnet Rise, Discharge, Zing Zap (35–36) Magnet Rise, Discharge, Zing Zap, Electric Terrain (37–38) |
Grass (day) |
Ducklett
|
38–39 |
10 % |
Air Slash, Roost, Rain Dance, Tailwind (38–39) |
Grass (day) |
Ribombee
|
37–41 |
10 % |
Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (37–41) |
Grass (day) |
Comfey
|
37–41 |
10 % |
Synthesis, Sweet Scent, Grass Knot, Floral Healing (37–39) Sweet Scent, Grass Knot, Floral Healing, Petal Dance (40–41) |
Grass (day) |
Swanna
|
39–44 |
6 1⁄3 % |
Aqua Ring, Air Slash, Roost, Rain Dance (39–39) Air Slash, Roost, Rain Dance, Tailwind (40–44) |
Grass (day) |
Audino
|
25–28 |
5 % |
Disarming Voice, Double Slap, Attract, Secret Power (25–28) |
Grass (day) |
Audino
|
36–40 |
5 % |
Attract, Secret Power, Entrainment, Take Down (36–36) Secret Power, Entrainment, Take Down, Heal Pulse (37–40) |
Grass (day) |
Dedenne
|
38–41 |
4 8⁄9 % |
Volt Switch, Rest, Snore, Charge Beam (38–38) Rest, Snore, Charge Beam, Entrainment (39–41) |
Grass (day) |
Dedenne
|
35–37, 42–43 |
1 1⁄9 % |
Volt Switch, Rest, Snore, Charge Beam (35–37) Snore, Charge Beam, Entrainment, Play Rough (42–43) |
Grass (day) |
Swanna
|
37–38, 45 |
2⁄3 % |
Aqua Ring, Air Slash, Roost, Rain Dance (37–38) Air Slash, Roost, Rain Dance, Tailwind (45–45) |
Grass (night) |
Cutiefly
|
35–38 |
20 % |
Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (35–35) Sweet Scent, Bug Buzz, Dazzling Gleam, Aromatherapy (36–38) |
Grass (night) |
Dedenne
|
35–36 |
15 % |
Volt Switch, Rest, Snore, Charge Beam (35–36) |
Grass (night) |
Togedemaru
|
35–38 |
12 % |
Nuzzle, Magnet Rise, Discharge, Zing Zap (35–36) Magnet Rise, Discharge, Zing Zap, Electric Terrain (37–38) |
Grass (night) |
Paras
|
38–39 |
10 % |
Spore, Slash, Growth, Giga Drain (38–39) |
Grass (night) |
Ribombee
|
37–41 |
10 % |
Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (37–41) |
Grass (night) |
Comfey
|
37–41 |
10 % |
Synthesis, Sweet Scent, Grass Knot, Floral Healing (37–39) Sweet Scent, Grass Knot, Floral Healing, Petal Dance (40–41) |
Grass (night) |
Ariados
|
35–44 |
5 % |
Shadow Sneak, Fury Swipes, Sucker Punch, Spider Web (35–36) Fury Swipes, Sucker Punch, Spider Web, Agility (37–40) Sucker Punch, Spider Web, Agility, Pin Missile (41–44) |
Grass (night) |
Audino
|
36–40 |
5 % |
Attract, Secret Power, Entrainment, Take Down (36–36) Secret Power, Entrainment, Take Down, Heal Pulse (37–40) |
Grass (night) |
Oricorio
(Baile Form)
|
39–44 |
5 % |
Teeter Dance, Roost, Captivate, Air Slash (39–39) Roost, Captivate, Air Slash, RevelationDance (40–42) Captivate, Air Slash, RevelationDance, Mirror Move (43–44) |
Grass (night) |
Dedenne
|
39–41 |
3 6⁄7 % |
Rest, Snore, Charge Beam, Entrainment (39–41) |
Grass (night) |
Parasect
|
39–45 |
2 % |
Fury Cutter, Spore, Slash, Growth (39–43) Spore, Slash, Growth, Giga Drain (44–45) |
Grass (night) |
Dedenne
|
42–45 |
1 1⁄7 % |
Snore, Charge Beam, Entrainment, Play Rough (42–44) Charge Beam, Entrainment, Play Rough, Thunder (45–45) |
Grass (night) |
Dedenne
|
38 |
1 % |
Volt Switch, Rest, Snore, Charge Beam (38–38) |
Old Rod |
Goldeen
|
30–37 |
70 % |
Water Pulse, Aqua Ring, Fury Attack, Agility (30–31) Aqua Ring, Fury Attack, Agility, Waterfall (32–36) Fury Attack, Agility, Waterfall, Horn Drill (37–37) |
Old Rod |
Seaking
|
30–40 |
30 % |
Water Pulse, Aqua Ring, Fury Attack, Agility (30–31) Aqua Ring, Fury Attack, Agility, Waterfall (32–39) Fury Attack, Agility, Waterfall, Horn Drill (40–40) |
Good Rod |
Basculin
(Red-Striped Form)
|
27–45 |
30 % |
Crunch, Aqua Tail, Soak, Double-Edge (27–29) Aqua Tail, Soak, Double-Edge, Scary Face (30–33) Soak, Double-Edge, Scary Face, Flail (34–37) Double-Edge, Scary Face, Flail, Final Gambit (38–41) Scary Face, Flail, Final Gambit, Thrash (42–45) |
Good Rod |
Basculin
(Blue-Striped Form)
|
27–45 |
30 % |
Crunch, Aqua Tail, Soak, Double-Edge (27–29) Aqua Tail, Soak, Double-Edge, Scary Face (30–33) Soak, Double-Edge, Scary Face, Flail (34–37) Double-Edge, Scary Face, Flail, Final Gambit (38–41) Scary Face, Flail, Final Gambit, Thrash (42–45) |
Good Rod |
Luvdisc
|
30–40 |
20 % |
Water Pulse, Attract, Heart Stamp, Flail (30–30) Attract, Heart Stamp, Flail, Sweet Kiss (31–33) Heart Stamp, Flail, Sweet Kiss, Take Down (34–36) Flail, Sweet Kiss, Take Down, Captivate (37–39) Sweet Kiss, Take Down, Captivate, Aqua Ring (40–40) |
Good Rod |
Mantyke
|
35–43 |
20 % |
Water Pulse, Wide Guard, Take Down, Agility (35–35) Wide Guard, Take Down, Agility, Air Slash (36–38) Take Down, Agility, Air Slash, Aqua Ring (39–43) |
Super Rod |
Whiscash
|
70–80 |
40 % |
Earthquake, Muddy Water, Future Sight, Fissure (70–80) |
Super Rod |
Luvdisc
|
40–49 |
31 9⁄11 % |
Sweet Kiss, Take Down, Captivate, Aqua Ring (40–41) Take Down, Captivate, Aqua Ring, Soak (42–45) Captivate, Aqua Ring, Soak, Hydro Pump (46–48) Aqua Ring, Soak, Hydro Pump, Safeguard (49–49) |
Super Rod |
Mantine
|
50–75 |
15 % |
Air Slash, Aqua Ring, Bounce, Hydro Pump (50–75) |
Super Rod |
Luvdisc
|
51–69 |
5 3⁄26 % |
Aqua Ring, Soak, Hydro Pump, Safeguard (51–69) |
Super Rod |
Luvdisc
|
50 |
3 129⁄286 % |
Aqua Ring, Soak, Hydro Pump, Safeguard (50–50) |
Super Rod |
Luvdisc
|
70–75 |
2 43⁄91 % |
Aqua Ring, Soak, Hydro Pump, Safeguard (70–75) |
Super Rod |
Luvdisc
|
76–90 |
2 1⁄7 % |
Aqua Ring, Soak, Hydro Pump, Safeguard (76–90) |
Surf |
Ducklett
|
40–55 |
50 % |
Air Slash, Roost, Rain Dance, Tailwind (40–40) Roost, Rain Dance, Tailwind, Brave Bird (41–45) Rain Dance, Tailwind, Brave Bird, Hurricane (46–55) |
Surf |
Lumineon
|
50–60 |
25 % |
Safeguard, Aqua Ring, Whirlpool, U-turn (50–52) Aqua Ring, Whirlpool, U-turn, Bounce (53–58) Whirlpool, U-turn, Bounce, Silver Wind (59–60) |
Surf |
Seaking
|
50–59 |
13 7⁄11 % |
Agility, Waterfall, Horn Drill, Soak (50–53) Waterfall, Horn Drill, Soak, Megahorn (54–59) |
Surf |
Swanna
|
45–60 |
7 % |
Air Slash, Roost, Rain Dance, Tailwind (45–46) Roost, Rain Dance, Tailwind, Brave Bird (47–54) Rain Dance, Tailwind, Brave Bird, Hurricane (55–60) |
Surf |
Seaking
|
61–70 |
2 8⁄11 % |
Waterfall, Horn Drill, Soak, Megahorn (61–70) |
Surf |
Seaking
|
60 |
1 7⁄11 % |
Waterfall, Horn Drill, Soak, Megahorn (60–60) |