Pokémon Reborn Database

Tanzan Cove (232)

Parent area Chrysolia Region (230) Underwater area (?) Tanzan Cove (607) Surface area (?) None
Child areas Belrose Manse, Tanzan Mountain, Tanzan Cove
Outdoor map? Yes Bicycle usable? Yes Dark area (Flash usable)? No
Battle background Grassy Base field effect Grassy Terrain Fixed weather None
Background music Atmosphere- Calm.ogg Background sound Default
Wild battle music Battle- Wild2 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer2 Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
11 1⁄5 % 1 3⁄5 % 8 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass (morning) Cutiefly 35–38 20 % Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (35–35)
Sweet Scent, Bug Buzz, Dazzling Gleam, Aromatherapy (36–38)
Grass (morning) Ducklett 35–36 15 % Aqua Ring, Air Slash, Roost, Rain Dance (35–36)
Grass (morning) Ledian 38–39 12 % Comet Punch, Baton Pass, Agility, Bug Buzz (38–39)
Grass (morning) Audino 36–38 12 % Attract, Secret Power, Entrainment, Take Down (36–36)
Secret Power, Entrainment, Take Down, Heal Pulse (37–38)
Grass (morning) Poliwag 35–38 10 8⁄21 % Bubble Beam, Mud Shot, Belly Drum, Wake-Up Slap (35–37)
Mud Shot, Belly Drum, Wake-Up Slap, Hydro Pump (38–38)
Grass (morning) Oricorio (Baile Form) 37–41 10 % Teeter Dance, Roost, Captivate, Air Slash (37–39)
Roost, Captivate, Air Slash, RevelationDance (40–41)
Grass (morning) Ribombee 39–44 5 % Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (39–41)
Sweet Scent, Bug Buzz, Dazzling Gleam, Aromatherapy (42–44)
Grass (morning) Poliwag 33–34 4 11⁄21 % Body Slam, Bubble Beam, Mud Shot, Belly Drum (33–34)
Grass (morning) Audino 35 3 % Attract, Secret Power, Entrainment, Take Down (35–35)
Grass (morning) Poliwhirl 40–45 2 % Body Slam, Bubble Beam, Mud Shot, Belly Drum (40–42)
Bubble Beam, Mud Shot, Belly Drum, Wake-Up Slap (43–45)
Grass (morning) Ledian 40–41 2 % Comet Punch, Baton Pass, Agility, Bug Buzz (40–41)
Grass (morning) Audino 39–40 2 % Secret Power, Entrainment, Take Down, Heal Pulse (39–40)
Grass (morning) Poliwag 39 1 16⁄21 % Mud Shot, Belly Drum, Wake-Up Slap, Hydro Pump (39–39)
Grass (morning) Poliwag 40 1⁄3 % Mud Shot, Belly Drum, Wake-Up Slap, Hydro Pump (40–40)
Grass (day) Cutiefly 35–38 20 % Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (35–35)
Sweet Scent, Bug Buzz, Dazzling Gleam, Aromatherapy (36–38)
Grass (day) Oricorio (Baile Form) 38–45 15 % Teeter Dance, Roost, Captivate, Air Slash (38–39)
Roost, Captivate, Air Slash, RevelationDance (40–42)
Captivate, Air Slash, RevelationDance, Mirror Move (43–45)
Grass (day) Togedemaru 35–38 12 % Nuzzle, Magnet Rise, Discharge, Zing Zap (35–36)
Magnet Rise, Discharge, Zing Zap, Electric Terrain (37–38)
Grass (day) Ducklett 38–39 10 % Air Slash, Roost, Rain Dance, Tailwind (38–39)
Grass (day) Ribombee 37–41 10 % Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (37–41)
Grass (day) Comfey 37–41 10 % Synthesis, Sweet Scent, Grass Knot, Floral Healing (37–39)
Sweet Scent, Grass Knot, Floral Healing, Petal Dance (40–41)
Grass (day) Swanna 39–44 6 1⁄3 % Aqua Ring, Air Slash, Roost, Rain Dance (39–39)
Air Slash, Roost, Rain Dance, Tailwind (40–44)
Grass (day) Audino 25–28 5 % Disarming Voice, Double Slap, Attract, Secret Power (25–28)
Grass (day) Audino 36–40 5 % Attract, Secret Power, Entrainment, Take Down (36–36)
Secret Power, Entrainment, Take Down, Heal Pulse (37–40)
Grass (day) Dedenne 38–41 4 8⁄9 % Volt Switch, Rest, Snore, Charge Beam (38–38)
Rest, Snore, Charge Beam, Entrainment (39–41)
Grass (day) Dedenne 35–37, 42–43 1 1⁄9 % Volt Switch, Rest, Snore, Charge Beam (35–37)
Snore, Charge Beam, Entrainment, Play Rough (42–43)
Grass (day) Swanna 37–38, 45 2⁄3 % Aqua Ring, Air Slash, Roost, Rain Dance (37–38)
Air Slash, Roost, Rain Dance, Tailwind (45–45)
Grass (night) Cutiefly 35–38 20 % Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (35–35)
Sweet Scent, Bug Buzz, Dazzling Gleam, Aromatherapy (36–38)
Grass (night) Dedenne 35–36 15 % Volt Switch, Rest, Snore, Charge Beam (35–36)
Grass (night) Togedemaru 35–38 12 % Nuzzle, Magnet Rise, Discharge, Zing Zap (35–36)
Magnet Rise, Discharge, Zing Zap, Electric Terrain (37–38)
Grass (night) Paras 38–39 10 % Spore, Slash, Growth, Giga Drain (38–39)
Grass (night) Ribombee 37–41 10 % Draining Kiss, Sweet Scent, Bug Buzz, Dazzling Gleam (37–41)
Grass (night) Comfey 37–41 10 % Synthesis, Sweet Scent, Grass Knot, Floral Healing (37–39)
Sweet Scent, Grass Knot, Floral Healing, Petal Dance (40–41)
Grass (night) Ariados 35–44 5 % Shadow Sneak, Fury Swipes, Sucker Punch, Spider Web (35–36)
Fury Swipes, Sucker Punch, Spider Web, Agility (37–40)
Sucker Punch, Spider Web, Agility, Pin Missile (41–44)
Grass (night) Audino 36–40 5 % Attract, Secret Power, Entrainment, Take Down (36–36)
Secret Power, Entrainment, Take Down, Heal Pulse (37–40)
Grass (night) Oricorio (Baile Form) 39–44 5 % Teeter Dance, Roost, Captivate, Air Slash (39–39)
Roost, Captivate, Air Slash, RevelationDance (40–42)
Captivate, Air Slash, RevelationDance, Mirror Move (43–44)
Grass (night) Dedenne 39–41 3 6⁄7 % Rest, Snore, Charge Beam, Entrainment (39–41)
Grass (night) Parasect 39–45 2 % Fury Cutter, Spore, Slash, Growth (39–43)
Spore, Slash, Growth, Giga Drain (44–45)
Grass (night) Dedenne 42–45 1 1⁄7 % Snore, Charge Beam, Entrainment, Play Rough (42–44)
Charge Beam, Entrainment, Play Rough, Thunder (45–45)
Grass (night) Dedenne 38 1 % Volt Switch, Rest, Snore, Charge Beam (38–38)
Old Rod Goldeen 30–37 70 % Water Pulse, Aqua Ring, Fury Attack, Agility (30–31)
Aqua Ring, Fury Attack, Agility, Waterfall (32–36)
Fury Attack, Agility, Waterfall, Horn Drill (37–37)
Old Rod Seaking 30–40 30 % Water Pulse, Aqua Ring, Fury Attack, Agility (30–31)
Aqua Ring, Fury Attack, Agility, Waterfall (32–39)
Fury Attack, Agility, Waterfall, Horn Drill (40–40)
Good Rod Basculin (Red-Striped Form) 27–45 30 % Crunch, Aqua Tail, Soak, Double-Edge (27–29)
Aqua Tail, Soak, Double-Edge, Scary Face (30–33)
Soak, Double-Edge, Scary Face, Flail (34–37)
Double-Edge, Scary Face, Flail, Final Gambit (38–41)
Scary Face, Flail, Final Gambit, Thrash (42–45)
Good Rod Basculin (Blue-Striped Form) 27–45 30 % Crunch, Aqua Tail, Soak, Double-Edge (27–29)
Aqua Tail, Soak, Double-Edge, Scary Face (30–33)
Soak, Double-Edge, Scary Face, Flail (34–37)
Double-Edge, Scary Face, Flail, Final Gambit (38–41)
Scary Face, Flail, Final Gambit, Thrash (42–45)
Good Rod Luvdisc 30–40 20 % Water Pulse, Attract, Heart Stamp, Flail (30–30)
Attract, Heart Stamp, Flail, Sweet Kiss (31–33)
Heart Stamp, Flail, Sweet Kiss, Take Down (34–36)
Flail, Sweet Kiss, Take Down, Captivate (37–39)
Sweet Kiss, Take Down, Captivate, Aqua Ring (40–40)
Good Rod Mantyke 35–43 20 % Water Pulse, Wide Guard, Take Down, Agility (35–35)
Wide Guard, Take Down, Agility, Air Slash (36–38)
Take Down, Agility, Air Slash, Aqua Ring (39–43)
Super Rod Whiscash 70–80 40 % Earthquake, Muddy Water, Future Sight, Fissure (70–80)
Super Rod Luvdisc 40–49 31 9⁄11 % Sweet Kiss, Take Down, Captivate, Aqua Ring (40–41)
Take Down, Captivate, Aqua Ring, Soak (42–45)
Captivate, Aqua Ring, Soak, Hydro Pump (46–48)
Aqua Ring, Soak, Hydro Pump, Safeguard (49–49)
Super Rod Mantine 50–75 15 % Air Slash, Aqua Ring, Bounce, Hydro Pump (50–75)
Super Rod Luvdisc 51–69 5 3⁄26 % Aqua Ring, Soak, Hydro Pump, Safeguard (51–69)
Super Rod Luvdisc 50 3 129⁄286 % Aqua Ring, Soak, Hydro Pump, Safeguard (50–50)
Super Rod Luvdisc 70–75 2 43⁄91 % Aqua Ring, Soak, Hydro Pump, Safeguard (70–75)
Super Rod Luvdisc 76–90 2 1⁄7 % Aqua Ring, Soak, Hydro Pump, Safeguard (76–90)
Surf Ducklett 40–55 50 % Air Slash, Roost, Rain Dance, Tailwind (40–40)
Roost, Rain Dance, Tailwind, Brave Bird (41–45)
Rain Dance, Tailwind, Brave Bird, Hurricane (46–55)
Surf Lumineon 50–60 25 % Safeguard, Aqua Ring, Whirlpool, U-turn (50–52)
Aqua Ring, Whirlpool, U-turn, Bounce (53–58)
Whirlpool, U-turn, Bounce, Silver Wind (59–60)
Surf Seaking 50–59 13 7⁄11 % Agility, Waterfall, Horn Drill, Soak (50–53)
Waterfall, Horn Drill, Soak, Megahorn (54–59)
Surf Swanna 45–60 7 % Air Slash, Roost, Rain Dance, Tailwind (45–46)
Roost, Rain Dance, Tailwind, Brave Bird (47–54)
Rain Dance, Tailwind, Brave Bird, Hurricane (55–60)
Surf Seaking 61–70 2 8⁄11 % Waterfall, Horn Drill, Soak, Megahorn (61–70)
Surf Seaking 60 1 7⁄11 % Waterfall, Horn Drill, Soak, Megahorn (60–60)