Pokémon Reborn Database

Aegir Cave (851)

Parent area Aegir Cave (850) Underwater area (?) None Surface area (?) Aegir Cave (850)
Child areas None
Outdoor map? No Bicycle usable? No Dark area (Flash usable)? No
Battle background Underwater Base field effect Underwater Fixed weather None
Background music Atmosphere- Copper.ogg Background sound Default
Wild battle music Battle- Wild3 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
6 2⁄5 % 4⁄5 % 4 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass Lanturn 103–110 27 % Aqua Ring, Hydro Pump, Ion Deluge, Charge (103–110)
Grass Seaking 103–110 20 % Waterfall, Horn Drill, Soak, Megahorn (103–110)
Grass Golisopod 103–110 20 % Sucker Punch, Iron Defense, Pin Missile, Liquidation (103–110)
Grass Corsola 106–110 13 3⁄4 % Power Gem, Mirror Coat, Earth Power, Flail (106–110)
Grass Relicanth 107–110 7 2⁄7 % Rest, Hydro Pump, Double-Edge, Head Smash (107–110)
Grass Relicanth 103–106 5 % Rest, Hydro Pump, Double-Edge, Head Smash (103–106)
Grass Corsola 103–105 3 3⁄4 % Power Gem, Mirror Coat, Earth Power, Flail (103–105)
Grass Relicanth 111–113 1 5⁄7 % Rest, Hydro Pump, Double-Edge, Head Smash (111–113)
Grass Corsola 111 1 1⁄2 % Power Gem, Mirror Coat, Earth Power, Flail (111–111)