Parent area | Reborn (24) | Underwater area (?) | None | Surface area (?) | None |
---|---|---|---|---|---|
Child areas | Apophyll Beach, Apophyll Academy, Apophyll Beach, Apophyll Cave, Apophyll Beach, Apophyll Beach, Pyrous Mountain, Pyrous Mountain, Azurine Island, Neo Apophyll | ||||
Outdoor map? | Yes | Bicycle usable? | Yes | Dark area (Flash usable)? | No |
Battle background | AshenBeach | Base field effect | Ashen Beach | Fixed weather | None |
Background music | Atmosphere- Fluid.ogg | Background sound | Default | ||
Wild battle music | Battle- Wild2 | Wild victory music | Victory! | Surf music | Atmosphere- Surfing | Trainer battle music | Battle- Trainer2 | Trainer victory music | Victory! | Bicycle music | Atmosphere- Rush |
These are the chances of a wild encounter being initiated per step, for each terrain type.
Grass | Cave | Water |
---|---|---|
20 % | 8 % | 8 % |
Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method | Pokémon | Level range | Rate | Moves |
---|---|---|---|---|
Old Rod | Grimer (Normal Form) | 27–34 | 62 2⁄9 % | Sludge, Mud Bomb, Minimize, Fling (27–28) Mud Bomb, Minimize, Fling, Sludge Bomb (29–31) Minimize, Fling, Sludge Bomb, Sludge Wave (32–34) |
Old Rod | Grimer (Normal Form) | 35 | 22 7⁄9 % | Minimize, Fling, Sludge Bomb, Sludge Wave (35–35) |
Old Rod | Grimer (Normal Form) | 36 | 15 % | Minimize, Fling, Sludge Bomb, Sludge Wave (36–36) |
Good Rod | Muk (Normal Form) | 40–50 | 60 % | Sludge Bomb, Sludge Wave, Screech, Gunk Shot (40–45) Sludge Wave, Screech, Gunk Shot, Acid Armor (46–50) |
Good Rod | Tentacool | 37–45 | 20 % | Barrier, Poison Jab, Brine, Screech (37–39) Poison Jab, Brine, Screech, Hex (40–42) Brine, Screech, Hex, Sludge Wave (43–45) |
Good Rod | Skrelp | 35–43 | 20 % | Water Pulse, Double Team, Toxic, Aqua Tail (35–37) Double Team, Toxic, Aqua Tail, Sludge Bomb (38–41) Toxic, Aqua Tail, Sludge Bomb, Hydro Pump (42–43) |