Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass (morning) |
Foongus
|
31–35 |
20 % |
Ingrain, Feint Attack, Sweet Scent, Giga Drain (31–31) Feint Attack, Sweet Scent, Giga Drain, Toxic (32–34) Sweet Scent, Giga Drain, Toxic, Synthesis (35–35) |
Grass (morning) |
Yanma
|
31–32 |
12 % |
Detect, Supersonic, Uproar, Pursuit (31–32) |
Grass (morning) |
Wooper
|
30–34 |
12 % |
Slam, Mud Bomb, Amnesia, Yawn (30–32) Mud Bomb, Amnesia, Yawn, Earthquake (33–34) |
Grass (morning) |
Gloom
|
32–34 |
10 % |
Sleep Powder, Mega Drain, Lucky Chant, Moonlight (32–33) Mega Drain, Lucky Chant, Moonlight, Giga Drain (34–34) |
Grass (morning) |
Shellos
(East Sea Form)
|
31–35 |
10 % |
Mud Bomb, Hidden Power, Rain Dance, Body Slam (31–35) |
Grass (morning) |
Palpitoad
|
30–32 |
9 % |
Mud Shot, Aqua Ring, Uproar, Muddy Water (30–32) |
Grass (morning) |
Palpitoad
|
33–34 |
8 1⁄2 % |
Aqua Ring, Uproar, Muddy Water, Rain Dance (33–34) |
Grass (morning) |
Yanma
|
30 |
5 % |
Detect, Supersonic, Uproar, Pursuit (30–30) |
Grass (morning) |
Quagsire
|
32–35 |
5 % |
Slam, Mud Bomb, Amnesia, Yawn (32–35) |
Grass (morning) |
Amoonguss
|
30–32 |
5 % |
Ingrain, Feint Attack, Sweet Scent, Giga Drain (30–31) Feint Attack, Sweet Scent, Giga Drain, Toxic (32–32) |
Grass (morning) |
Palpitoad
|
35–36 |
2 1⁄2 % |
Aqua Ring, Uproar, Muddy Water, Rain Dance (35–36) |
Grass (morning) |
Yanma
|
33 |
1 % |
Supersonic, Uproar, Pursuit, Ancient Power (33–33) |
Grass (day) |
Foongus
|
31–35 |
20 % |
Ingrain, Feint Attack, Sweet Scent, Giga Drain (31–31) Feint Attack, Sweet Scent, Giga Drain, Toxic (32–34) Sweet Scent, Giga Drain, Toxic, Synthesis (35–35) |
Grass (day) |
Gloom
|
32–34 |
17 1⁄2 % |
Sleep Powder, Mega Drain, Lucky Chant, Moonlight (32–33) Mega Drain, Lucky Chant, Moonlight, Giga Drain (34–34) |
Grass (day) |
Wooper
|
30–34 |
12 % |
Slam, Mud Bomb, Amnesia, Yawn (30–32) Mud Bomb, Amnesia, Yawn, Earthquake (33–34) |
Grass (day) |
Shellos
(East Sea Form)
|
31–35 |
10 % |
Mud Bomb, Hidden Power, Rain Dance, Body Slam (31–35) |
Grass (day) |
Palpitoad
|
30–32 |
9 % |
Mud Shot, Aqua Ring, Uproar, Muddy Water (30–32) |
Grass (day) |
Palpitoad
|
33–34 |
8 1⁄2 % |
Aqua Ring, Uproar, Muddy Water, Rain Dance (33–34) |
Grass (day) |
Quagsire
|
32–35 |
5 % |
Slam, Mud Bomb, Amnesia, Yawn (32–35) |
Grass (day) |
Amoonguss
|
30–32 |
5 % |
Ingrain, Feint Attack, Sweet Scent, Giga Drain (30–31) Feint Attack, Sweet Scent, Giga Drain, Toxic (32–32) |
Grass (day) |
Shelmet
|
32–33 |
4 % |
Mega Drain, Yawn, Protect, Acid Armor (32–33) |
Grass (day) |
Gloom
|
35 |
2 1⁄2 % |
Mega Drain, Lucky Chant, Moonlight, Giga Drain (35–35) |
Grass (day) |
Palpitoad
|
35–36 |
2 1⁄2 % |
Aqua Ring, Uproar, Muddy Water, Rain Dance (35–36) |
Grass (day) |
Shelmet
|
30, 34 |
2 % |
Struggle Bug, Mega Drain, Yawn, Protect (30–30) Mega Drain, Yawn, Protect, Acid Armor (34–34) |
Grass (day) |
Shelmet
|
31 |
1 1⁄2 % |
Struggle Bug, Mega Drain, Yawn, Protect (31–31) |
Grass (day) |
Shelmet
|
35 |
1⁄2 % |
Mega Drain, Yawn, Protect, Acid Armor (35–35) |
Grass (night) |
Foongus
|
31–35 |
20 % |
Ingrain, Feint Attack, Sweet Scent, Giga Drain (31–31) Feint Attack, Sweet Scent, Giga Drain, Toxic (32–34) Sweet Scent, Giga Drain, Toxic, Synthesis (35–35) |
Grass (night) |
Gloom
|
30–34 |
15 % |
Sleep Powder, Mega Drain, Lucky Chant, Moonlight (30–33) Mega Drain, Lucky Chant, Moonlight, Giga Drain (34–34) |
Grass (night) |
Zubat
|
32–34 |
10 % |
Swift, Poison Fang, Mean Look, Leech Life (32–34) |
Grass (night) |
Skorupi
|
31–35 |
10 % |
Bug Bite, Poison Fang, Venoshock, Hone Claws (31–33) Poison Fang, Venoshock, Hone Claws, Toxic Spikes (34–35) |
Grass (night) |
Amoonguss
|
32–35 |
10 % |
Feint Attack, Sweet Scent, Giga Drain, Toxic (32–34) Sweet Scent, Giga Drain, Toxic, Synthesis (35–35) |
Grass (night) |
Palpitoad
|
33–34 |
7 3⁄10 % |
Aqua Ring, Uproar, Muddy Water, Rain Dance (33–34) |
Grass (night) |
Palpitoad
|
30–32 |
7 1⁄5 % |
Mud Shot, Aqua Ring, Uproar, Muddy Water (30–32) |
Grass (night) |
Paras
|
30–32 |
5 % |
Absorb, Fury Cutter, Spore, Slash (30–32) |
Grass (night) |
Quagsire
|
32–35 |
5 % |
Slam, Mud Bomb, Amnesia, Yawn (32–35) |
Grass (night) |
Golbat
|
32–35 |
4 % |
Air Cutter, Swift, Poison Fang, Mean Look (32–34) Swift, Poison Fang, Mean Look, Leech Life (35–35) |
Grass (night) |
Palpitoad
|
35–36 |
2 1⁄2 % |
Aqua Ring, Uproar, Muddy Water, Rain Dance (35–36) |
Grass (night) |
Parasect
|
32–35 |
2 % |
Absorb, Fury Cutter, Spore, Slash (32–35) |
Grass (night) |
Ariados
|
30–32 |
2 % |
Night Shade, Shadow Sneak, Fury Swipes, Sucker Punch (30–31) Shadow Sneak, Fury Swipes, Sucker Punch, Spider Web (32–32) |
Headbutt |
Pineco
|
31–33 |
34 3⁄4 % |
Bide, Natural Gift, Spikes, Payback (31–33) |
Headbutt |
Burmy
1
|
30–33 |
30 % |
Plant Cloak Protect, Tackle, Bug Bite, Hidden Power (30–33) Sandy Cloak Protect, Tackle, Bug Bite, Hidden Power (30–33) Trash Cloak Protect, Tackle, Bug Bite, Hidden Power (30–33) |
Headbutt |
Exeggcute
|
30–32 |
8 3⁄4 % |
Stun Spore, Poison Powder, Sleep Powder, Confusion (30–32) |
Headbutt |
Pineco
|
30 |
8 1⁄4 % |
Rapid Spin, Bide, Natural Gift, Spikes (30–30) |
Headbutt |
Pineco
|
35–36 |
6 2⁄3 % |
Natural Gift, Spikes, Payback, Explosion (35–36) |
Headbutt |
Exeggcute
|
25–29 |
6 1⁄4 % |
Bullet Seed, Stun Spore, Poison Powder, Sleep Powder (25–26) Stun Spore, Poison Powder, Sleep Powder, Confusion (27–29) |
Headbutt |
Pineco
|
34 |
5 1⁄3 % |
Natural Gift, Spikes, Payback, Explosion (34–34) |
Old Rod |
Grimer
(Normal Form)
|
27–34 |
62 2⁄9 % |
Sludge, Mud Bomb, Minimize, Fling (27–28) Mud Bomb, Minimize, Fling, Sludge Bomb (29–31) Minimize, Fling, Sludge Bomb, Sludge Wave (32–34) |
Old Rod |
Grimer
(Normal Form)
|
35 |
22 7⁄9 % |
Minimize, Fling, Sludge Bomb, Sludge Wave (35–35) |
Old Rod |
Grimer
(Normal Form)
|
36 |
15 % |
Minimize, Fling, Sludge Bomb, Sludge Wave (36–36) |
Good Rod |
Muk
(Normal Form)
|
40–50 |
60 % |
Sludge Bomb, Sludge Wave, Screech, Gunk Shot (40–45) Sludge Wave, Screech, Gunk Shot, Acid Armor (46–50) |
Good Rod |
Tentacool
|
37–45 |
20 % |
Barrier, Poison Jab, Brine, Screech (37–39) Poison Jab, Brine, Screech, Hex (40–42) Brine, Screech, Hex, Sludge Wave (43–45) |
Good Rod |
Skrelp
|
35–43 |
20 % |
Water Pulse, Double Team, Toxic, Aqua Tail (35–37) Double Team, Toxic, Aqua Tail, Sludge Bomb (38–41) Toxic, Aqua Tail, Sludge Bomb, Hydro Pump (42–43) |
If there is no field effect in play, then the form is determined as follows
(the conditions apply in the given order):