Pokémon Reborn Database

Chrysolia Forest (234)

Parent area Chrysolia Region (230) Underwater area (?) None Surface area (?) None
Child areas Chrysolia Spring 1F, Chrysolia Forest, Chrysolia Forest, Chrysolia Forest, Lost Railcave, REMOVED, REMOVED, REMOVED, New World
Outdoor map? Yes Bicycle usable? Yes Dark area (Flash usable)? No
Battle background Forest Base field effect Forest Field Fixed weather None
Background music Atmosphere- Calm.ogg Background sound Default
Wild battle music Battle- Wild2 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer2 Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
6 2⁄5 % 1 3⁄5 % 8 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass (morning) Spinda 36–38 17 % Hypnosis, Dizzy Punch, Sucker Punch, Teeter Dance (36–36)
Dizzy Punch, Sucker Punch, Teeter Dance, Uproar (37–38)
Grass (morning) Pikipek 35–36 15 % Screech, Drill Peck, Bullet Seed, Feather Dance (35–36)
Grass (morning) Ledian 38–39 12 % Comet Punch, Baton Pass, Agility, Bug Buzz (38–39)
Grass (morning) Furfrou 35–38 12 % Bite, Odor Sleuth, Retaliate, Take Down (35–37)
Odor Sleuth, Retaliate, Take Down, Charm (38–38)
Grass (morning) Comfey 39–44 10 % Synthesis, Sweet Scent, Grass Knot, Floral Healing (39–39)
Sweet Scent, Grass Knot, Floral Healing, Petal Dance (40–42)
Grass Knot, Floral Healing, Petal Dance, Aromatherapy (43–44)
Grass (morning) Spinda 35 5 % Hypnosis, Dizzy Punch, Sucker Punch, Teeter Dance (35–35)
Grass (morning) Audino 36–40 5 % Attract, Secret Power, Entrainment, Take Down (36–36)
Secret Power, Entrainment, Take Down, Heal Pulse (37–40)
Grass (morning) Minccino 25–28 5 % Encore, Swift, Sing, Tail Slap (25–26)
Swift, Sing, Tail Slap, Charm (27–28)
Grass (morning) Deerling (Spring Form) 37–41 5 % Jump Kick, Aromatherapy, Energy Ball, Charm (37–40)
Aromatherapy, Energy Ball, Charm, Nature Power (41–41)
Grass (morning) Deerling (Summer Form) 37–41 5 % Jump Kick, Aromatherapy, Energy Ball, Charm (37–40)
Aromatherapy, Energy Ball, Charm, Nature Power (41–41)
Grass (morning) Togedemaru 37–41 5 % Magnet Rise, Discharge, Zing Zap, Electric Terrain (37–40)
Discharge, Zing Zap, Electric Terrain, Wild Charge (41–41)
Grass (morning) Ledian 40–41 2 % Comet Punch, Baton Pass, Agility, Bug Buzz (40–41)
Grass (morning) Toucannon 36–48 2 % Roost, Fury Attack, Screech, Drill Peck (36–39)
Fury Attack, Screech, Drill Peck, Bullet Seed (40–43)
Screech, Drill Peck, Bullet Seed, Feather Dance (44–48)
Grass (day) Pikipek 35–36 15 % Screech, Drill Peck, Bullet Seed, Feather Dance (35–36)
Grass (day) Spinda 36–37 11 1⁄3 % Hypnosis, Dizzy Punch, Sucker Punch, Teeter Dance (36–36)
Dizzy Punch, Sucker Punch, Teeter Dance, Uproar (37–37)
Grass (day) Furfrou 38–39 10 % Odor Sleuth, Retaliate, Take Down, Charm (38–39)
Grass (day) Trumbeak 37–41 10 % Fury Attack, Screech, Drill Peck, Bullet Seed (37–39)
Screech, Drill Peck, Bullet Seed, Feather Dance (40–41)
Grass (day) Comfey 39–44 10 % Synthesis, Sweet Scent, Grass Knot, Floral Healing (39–39)
Sweet Scent, Grass Knot, Floral Healing, Petal Dance (40–42)
Grass Knot, Floral Healing, Petal Dance, Aromatherapy (43–44)
Grass (day) Spinda 38 6 2⁄3 % Dizzy Punch, Sucker Punch, Teeter Dance, Uproar (38–38)
Grass (day) Deerling (Spring Form) 35–38 6 % Take Down, Jump Kick, Aromatherapy, Energy Ball (35–35)
Jump Kick, Aromatherapy, Energy Ball, Charm (36–38)
Grass (day) Deerling (Summer Form) 35–38 6 % Take Down, Jump Kick, Aromatherapy, Energy Ball (35–35)
Jump Kick, Aromatherapy, Energy Ball, Charm (36–38)
Grass (day) Spinda 35 5 % Hypnosis, Dizzy Punch, Sucker Punch, Teeter Dance (35–35)
Grass (day) Audino 36–40 5 % Attract, Secret Power, Entrainment, Take Down (36–36)
Secret Power, Entrainment, Take Down, Heal Pulse (37–40)
Grass (day) Minccino 25–28 5 % Encore, Swift, Sing, Tail Slap (25–26)
Swift, Sing, Tail Slap, Charm (27–28)
Grass (day) Togedemaru 37–41 5 % Magnet Rise, Discharge, Zing Zap, Electric Terrain (37–40)
Discharge, Zing Zap, Electric Terrain, Wild Charge (41–41)
Grass (day) Spinda 39–41 3 % Dizzy Punch, Sucker Punch, Teeter Dance, Uproar (39–40)
Sucker Punch, Teeter Dance, Uproar, Psych Up (41–41)
Grass (day) Toucannon 36–48 2 % Roost, Fury Attack, Screech, Drill Peck (36–39)
Fury Attack, Screech, Drill Peck, Bullet Seed (40–43)
Screech, Drill Peck, Bullet Seed, Feather Dance (44–48)
Grass (night) Pikipek 35–38 20 % Screech, Drill Peck, Bullet Seed, Feather Dance (35–36)
Drill Peck, Bullet Seed, Feather Dance, Hyper Voice (37–38)
Grass (night) Furfrou 35–36 15 % Bite, Odor Sleuth, Retaliate, Take Down (35–36)
Grass (night) Spinda 35–38 12 % Hypnosis, Dizzy Punch, Sucker Punch, Teeter Dance (35–36)
Dizzy Punch, Sucker Punch, Teeter Dance, Uproar (37–38)
Grass (night) Paras 38–39 10 % Spore, Slash, Growth, Giga Drain (38–39)
Grass (night) Trumbeak 37–41 10 % Fury Attack, Screech, Drill Peck, Bullet Seed (37–39)
Screech, Drill Peck, Bullet Seed, Feather Dance (40–41)
Grass (night) Togedemaru 37–41 10 % Magnet Rise, Discharge, Zing Zap, Electric Terrain (37–40)
Discharge, Zing Zap, Electric Terrain, Wild Charge (41–41)
Grass (night) Volbeat 39–42 5 1⁄7 % Signal Beam, Protect, Zen Headbutt, Helping Hand (39–39)
Protect, Zen Headbutt, Helping Hand, Bug Buzz (40–42)
Grass (night) Audino 36–40 5 % Attract, Secret Power, Entrainment, Take Down (36–36)
Secret Power, Entrainment, Take Down, Heal Pulse (37–40)
Grass (night) Comfey 39–44 5 % Synthesis, Sweet Scent, Grass Knot, Floral Healing (39–39)
Sweet Scent, Grass Knot, Floral Healing, Petal Dance (40–42)
Grass Knot, Floral Healing, Petal Dance, Aromatherapy (43–44)
Grass (night) Illumise 39–41 3 6⁄7 % Encore, Flatter, Zen Headbutt, Helping Hand (39–39)
Flatter, Zen Headbutt, Helping Hand, Bug Buzz (40–41)
Grass (night) Illumise 42–45 1 1⁄7 % Flatter, Zen Headbutt, Helping Hand, Bug Buzz (42–42)
Zen Headbutt, Helping Hand, Bug Buzz, Play Rough (43–45)
Grass (night) Volbeat 38 1 % Signal Beam, Protect, Zen Headbutt, Helping Hand (38–38)
Grass (night) Illumise 38 1 % Encore, Flatter, Zen Headbutt, Helping Hand (38–38)
Grass (night) Volbeat 43–45 6⁄7 % Zen Headbutt, Helping Hand, Bug Buzz, Play Rough (43–45)
Headbutt Taillow 35–40 32 8⁄11 % Aerial Ace, Quick Guard, Agility, Air Slash (35–36)
Quick Guard, Agility, Air Slash, Endeavor (37–40)
Headbutt Chatot 35–40 18 2⁄11 % Chatter, Taunt, Round, Mimic (35–36)
Taunt, Round, Mimic, Echoed Voice (37–40)
Headbutt Taillow 30–32, 41–43 16 4⁄11 % Double Team, Aerial Ace, Quick Guard, Agility (30–32)
Agility, Air Slash, Endeavor, Brave Bird (41–43)
Headbutt Chatot 30–34 11 4⁄11 % Fury Attack, Chatter, Taunt, Round (30–32)
Chatter, Taunt, Round, Mimic (33–34)
Headbutt Taillow 33–34 9 1⁄11 % Aerial Ace, Quick Guard, Agility, Air Slash (33–34)
Headbutt Pineco 40–45 7 8⁄11 % Spikes, Payback, Explosion, Iron Defense (40–41)
Payback, Explosion, Iron Defense, Gyro Ball (42–44)
Explosion, Iron Defense, Gyro Ball, Double-Edge (45–45)
Headbutt Pineco 35–39 2 3⁄11 % Natural Gift, Spikes, Payback, Explosion (35–38)
Spikes, Payback, Explosion, Iron Defense (39–39)
Headbutt Taillow 44–45 1 9⁄11 % Agility, Air Slash, Endeavor, Brave Bird (44–44)
Air Slash, Endeavor, Brave Bird, Reversal (45–45)
Headbutt Chatot 41–45 5⁄11 % Round, Mimic, Echoed Voice, Roost (41–44)
Mimic, Echoed Voice, Roost, Uproar (45–45)

Special encounters

Pokémon Encounter type Level Other attributes of note
Remoraid battle 20
Remoraid battle 20
Remoraid battle 20
Remoraid battle 20