Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Cave |
Noibat
|
37–40 |
20 % |
Air Cutter, Roost, Razor Wind, Tailwind (37–39) Roost, Razor Wind, Tailwind, Whirlwind (40–40) |
Cave |
Numel
|
37–40 |
15 % |
Earth Power, Curse, Take Down, Yawn (37–39) Curse, Take Down, Yawn, Earthquake (40–40) |
Cave |
Panpour
|
36–41 |
12 % |
Taunt, Fling, Acrobatics, Brine (36–36) Fling, Acrobatics, Brine, Recycle (37–39) Acrobatics, Brine, Recycle, Natural Gift (40–41) |
Cave |
Onix
|
42–45 |
10 % |
Screech, Rock Slide, Sand Tomb, Iron Tail (42–42) Rock Slide, Sand Tomb, Iron Tail, Dig (43–45) |
Cave |
Kecleon
|
40–48 |
10 % |
Slash, Camouflage, Shadow Claw, Screech (40–41) Camouflage, Shadow Claw, Screech, Substitute (42–45) Shadow Claw, Screech, Substitute, Sucker Punch (46–48) |
Cave |
Pansear
|
36–41 |
10 % |
Amnesia, Fling, Acrobatics, Fire Blast (36–36) Fling, Acrobatics, Fire Blast, Recycle (37–39) Acrobatics, Fire Blast, Recycle, Natural Gift (40–41) |
Cave |
Oricorio
(Baile Form)
|
37–42 |
10 % |
Teeter Dance, Roost, Captivate, Air Slash (37–39) Roost, Captivate, Air Slash, RevelationDance (40–42) |
Cave |
Simisear
|
40–50 |
5 % |
Leer, Lick, Fury Swipes, Flame Burst (40–50) |
Cave |
Simipour
|
40–50 |
4 % |
Leer, Lick, Fury Swipes, Scald (40–50) |
Cave |
Camerupt
|
45–55 |
2 % |
Earth Power, Curse, Take Down, Yawn (45–45) Curse, Take Down, Yawn, Earthquake (46–51) Take Down, Yawn, Earthquake, Eruption (52–55) |
Cave |
Gastrodon
(West Sea Form)
|
45–55 |
2 % |
Hidden Power, Rain Dance, Body Slam, Muddy Water (45–53) Rain Dance, Body Slam, Muddy Water, Recover (54–55) |
Old Rod |
Shellos
(West Sea Form)
|
27–35 |
70 % |
Water Pulse, Mud Bomb, Hidden Power, Rain Dance (27–28) Mud Bomb, Hidden Power, Rain Dance, Body Slam (29–35) |
Old Rod |
Barboach
|
30–40 |
30 % |
Magnitude, Rest, Snore, Aqua Tail (30–31) Rest, Snore, Aqua Tail, Earthquake (32–34) Snore, Aqua Tail, Earthquake, Muddy Water (35–38) Aqua Tail, Earthquake, Muddy Water, Future Sight (39–40) |
Good Rod |
Shellos
(West Sea Form)
|
37–45 |
60 % |
Hidden Power, Rain Dance, Body Slam, Muddy Water (37–45) |
Good Rod |
Barboach
|
37–45 |
20 % |
Snore, Aqua Tail, Earthquake, Muddy Water (37–38) Aqua Tail, Earthquake, Muddy Water, Future Sight (39–43) Earthquake, Muddy Water, Future Sight, Fissure (44–45) |
Good Rod |
Clauncher
|
35–45 |
20 % |
Bubble Beam, Swords Dance, Crabhammer, Water Pulse (35–38) Swords Dance, Crabhammer, Water Pulse, Smack Down (39–42) Crabhammer, Water Pulse, Smack Down, Aqua Jet (43–45) |
Super Rod |
Slowpoke
|
50–66 |
40 % |
Slack Off, Amnesia, Psychic, Rain Dance (50–53) Amnesia, Psychic, Rain Dance, Psych Up (54–57) Psychic, Rain Dance, Psych Up, Heal Pulse (58–66) |
Super Rod |
Gastrodon
(West Sea Form)
|
50–65 |
35 % |
Hidden Power, Rain Dance, Body Slam, Muddy Water (50–53) Rain Dance, Body Slam, Muddy Water, Recover (54–65) |
Super Rod |
Whiscash
|
50–65 |
15 % |
Aqua Tail, Earthquake, Muddy Water, Future Sight (50–51) Earthquake, Muddy Water, Future Sight, Fissure (52–65) |
Super Rod |
Quagsire
|
60–75 |
7 % |
Rain Dance, Mist, Haze, Muddy Water (60–75) |
Super Rod |
Clawitzer
|
70–90 |
3 % |
Water Pulse, Smack Down, Aqua Jet, Muddy Water (70–90) |
Surf |
Shellos
(West Sea Form)
|
50–75 |
50 % |
Rain Dance, Body Slam, Muddy Water, Recover (50–75) |
Surf |
Barboach
|
50–75 |
25 % |
Earthquake, Muddy Water, Future Sight, Fissure (50–75) |
Surf |
Gastrodon
(West Sea Form)
|
60–80 |
15 % |
Rain Dance, Body Slam, Muddy Water, Recover (60–80) |
Surf |
Whiscash
|
60–80 |
7 % |
Earthquake, Muddy Water, Future Sight, Fissure (60–80) |
Surf |
Quagsire
|
75–90 |
3 % |
Rain Dance, Mist, Haze, Muddy Water (75–90) |