Pokémon Reborn Database

Chrysolia Spring 1F (238)

Parent area Chrysolia Forest (234) Underwater area (?) None Surface area (?) None
Child areas Chrysolia Spring B1F, Chrysolia Spring Sauna
Outdoor map? No Bicycle usable? Yes Dark area (Flash usable)? No
Battle background Superheated Base field effect Super-heated Field Fixed weather None
Background music Atmosphere- Breath.ogg Background sound Default
Wild battle music Battle- Wild2 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
% 2 2⁄5 % 8 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Cave Noibat 37–40 20 % Air Cutter, Roost, Razor Wind, Tailwind (37–39)
Roost, Razor Wind, Tailwind, Whirlwind (40–40)
Cave Numel 37–40 15 % Earth Power, Curse, Take Down, Yawn (37–39)
Curse, Take Down, Yawn, Earthquake (40–40)
Cave Panpour 36–41 12 % Taunt, Fling, Acrobatics, Brine (36–36)
Fling, Acrobatics, Brine, Recycle (37–39)
Acrobatics, Brine, Recycle, Natural Gift (40–41)
Cave Onix 42–45 10 % Screech, Rock Slide, Sand Tomb, Iron Tail (42–42)
Rock Slide, Sand Tomb, Iron Tail, Dig (43–45)
Cave Kecleon 40–48 10 % Slash, Camouflage, Shadow Claw, Screech (40–41)
Camouflage, Shadow Claw, Screech, Substitute (42–45)
Shadow Claw, Screech, Substitute, Sucker Punch (46–48)
Cave Pansear 36–41 10 % Amnesia, Fling, Acrobatics, Fire Blast (36–36)
Fling, Acrobatics, Fire Blast, Recycle (37–39)
Acrobatics, Fire Blast, Recycle, Natural Gift (40–41)
Cave Oricorio (Baile Form) 37–42 10 % Teeter Dance, Roost, Captivate, Air Slash (37–39)
Roost, Captivate, Air Slash, RevelationDance (40–42)
Cave Simisear 40–50 5 % Leer, Lick, Fury Swipes, Flame Burst (40–50)
Cave Simipour 40–50 4 % Leer, Lick, Fury Swipes, Scald (40–50)
Cave Camerupt 45–55 2 % Earth Power, Curse, Take Down, Yawn (45–45)
Curse, Take Down, Yawn, Earthquake (46–51)
Take Down, Yawn, Earthquake, Eruption (52–55)
Cave Gastrodon (West Sea Form) 45–55 2 % Hidden Power, Rain Dance, Body Slam, Muddy Water (45–53)
Rain Dance, Body Slam, Muddy Water, Recover (54–55)
Old Rod Shellos (West Sea Form) 27–35 70 % Water Pulse, Mud Bomb, Hidden Power, Rain Dance (27–28)
Mud Bomb, Hidden Power, Rain Dance, Body Slam (29–35)
Old Rod Barboach 30–40 30 % Magnitude, Rest, Snore, Aqua Tail (30–31)
Rest, Snore, Aqua Tail, Earthquake (32–34)
Snore, Aqua Tail, Earthquake, Muddy Water (35–38)
Aqua Tail, Earthquake, Muddy Water, Future Sight (39–40)
Good Rod Shellos (West Sea Form) 37–45 60 % Hidden Power, Rain Dance, Body Slam, Muddy Water (37–45)
Good Rod Barboach 37–45 20 % Snore, Aqua Tail, Earthquake, Muddy Water (37–38)
Aqua Tail, Earthquake, Muddy Water, Future Sight (39–43)
Earthquake, Muddy Water, Future Sight, Fissure (44–45)
Good Rod Clauncher 35–45 20 % Bubble Beam, Swords Dance, Crabhammer, Water Pulse (35–38)
Swords Dance, Crabhammer, Water Pulse, Smack Down (39–42)
Crabhammer, Water Pulse, Smack Down, Aqua Jet (43–45)
Super Rod Slowpoke 50–66 40 % Slack Off, Amnesia, Psychic, Rain Dance (50–53)
Amnesia, Psychic, Rain Dance, Psych Up (54–57)
Psychic, Rain Dance, Psych Up, Heal Pulse (58–66)
Super Rod Gastrodon (West Sea Form) 50–65 35 % Hidden Power, Rain Dance, Body Slam, Muddy Water (50–53)
Rain Dance, Body Slam, Muddy Water, Recover (54–65)
Super Rod Whiscash 50–65 15 % Aqua Tail, Earthquake, Muddy Water, Future Sight (50–51)
Earthquake, Muddy Water, Future Sight, Fissure (52–65)
Super Rod Quagsire 60–75 7 % Rain Dance, Mist, Haze, Muddy Water (60–75)
Super Rod Clawitzer 70–90 3 % Water Pulse, Smack Down, Aqua Jet, Muddy Water (70–90)
Surf Shellos (West Sea Form) 50–75 50 % Rain Dance, Body Slam, Muddy Water, Recover (50–75)
Surf Barboach 50–75 25 % Earthquake, Muddy Water, Future Sight, Fissure (50–75)
Surf Gastrodon (West Sea Form) 60–80 15 % Rain Dance, Body Slam, Muddy Water, Recover (60–80)
Surf Whiscash 60–80 7 % Earthquake, Muddy Water, Future Sight, Fissure (60–80)
Surf Quagsire 75–90 3 % Rain Dance, Mist, Haze, Muddy Water (75–90)