Parent area | Victory Road B3F (800) | Underwater area (?) | None | Surface area (?) | None |
---|---|---|---|---|---|
Child areas | None | ||||
Outdoor map? | No | Bicycle usable? | Yes | Dark area (Flash usable)? | No |
Battle background | Icy | Base field effect | Icy Field | Fixed weather | None |
Background music | Atmosphere- Triumph.ogg | Background sound | Default | ||
Wild battle music | Battle- Wild3 | Wild victory music | Victory! | Surf music | Atmosphere- Surfing | Trainer battle music | Battle- Trainer3 | Trainer victory music | Victory! | Bicycle music | Atmosphere- Rush |
These are the chances of a wild encounter being initiated per step, for each terrain type.
Grass | Cave | Water |
---|---|---|
4⁄5 % | 4⁄5 % | 11 1⁄5 % |
Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method | Pokémon | Level range | Rate | Moves |
---|---|---|---|---|
Cave | Walrein | 85–94 | 20 % | Snore, Hail, Blizzard, Sheer Cold (85–94) |
Cave | Poliwrath | 85–94 | 15 % | Double Slap, Dynamic Punch, Mind Reader, Circle Throw (85–94) |
Cave | Slowking | 88–95 | 12 % | Psychic, Trump Card, Psych Up, Heal Pulse (88–95) |
Cave | Octillery | 88–96 | 10 % | Bullet Seed, Hydro Pump, Hyper Beam, Soak (88–96) |
Cave | Weavile | 88–96 | 10 % | Night Slash, Snatch, Punishment, Dark Pulse (88–96) |
Cave | Jellicent | 88–95 | 10 % | Hex, Hydro Pump, Wring Out, Water Spout (88–95) |
Cave | Vaporeon | 90–97 | 5 % | Haze, Muddy Water, Last Resort, Hydro Pump (90–97) |
Cave | Altaria | 90–97 | 5 % | Dragon Pulse, Perish Song, Moonblast, Sky Attack (90–97) |
Cave | Toxicroak | 90–98 | 5 % | Poison Jab, Sludge Bomb, Belch, Flatter (90–98) |
Cave | Hitmonchan | 90–98 | 4 % | Detect, Focus Punch, Counter, Close Combat (90–98) |
Cave | Armaldo | 95–100 | 2 % | Crush Claw, X-Scissor, Protect, Rock Blast (95–100) |
Cave | Carracosta | 93–100 | 2 % | Aqua Tail, Rock Slide, Rain Dance, Hydro Pump (93–100) |