Pokémon Reborn Database

New World (835)

Parent area Route 3 (405) Underwater area (?) None Surface area (?) None
Child areas New World
Outdoor map? No Bicycle usable? Yes Dark area (Flash usable)? No
Battle background NewWorld Base field effect New World Fixed weather None
Background music Atmosphere- New World.ogg Background sound Default
Wild battle music Battle- Wild4 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Postgame Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
6 2⁄5 % 4⁄5 % 4 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass Vivillon 99–105 20 % Safeguard, Quiver Dance, Hurricane, Powder (99–105)
Grass Wormadam 1 99–105 15 % Plant Cloak
Attract, Psychic, Leaf Storm, Bug Buzz (99–105)
Sandy Cloak
Attract, Psychic, Fissure, Bug Buzz (99–105)
Trash Cloak
Attract, Psychic, Iron Head, Bug Buzz (99–105)
Grass Sudowoodo 99–105 12 % Double-Edge, Stone Edge, Hammer Arm, Head Smash (99–105)
Grass Venomoth 99–105 10 % Poison Fang, Psychic, Bug Buzz, Quiver Dance (99–105)
Grass Klinklang 99–105 10 % Shift Gear, Lock-On, Zap Cannon, Hyper Beam (99–105)
Grass Durant 99–105 10 % X-Scissor, Iron Defense, Guillotine, Metal Sound (99–105)
Grass Vileplume 99–105 5 % Poison Powder, Petal Blizzard, Petal Dance, Solar Beam (99–105)
Grass Aggron 99–105 5 % Double-Edge, Autotomize, Heavy Slam, Metal Burst (99–105)
Grass Cradily 100–106 5 % Stockpile, Swallow, Spit Up, Wring Out (100–106)
Grass Bastiodon 100–106 4 % Endure, Metal Burst, Iron Head, Heavy Slam (100–106)
Grass Ferrothorn 101–107 2 % Iron Head, Payback, Flash Cannon, Explosion (101–107)
Grass Toucannon 101–107 2 % Drill Peck, Bullet Seed, Feather Dance, Hyper Voice (101–107)

1 Form determined by field effect at start of battle.

  • Electric Terrain, Chess Board, Big Top Arena, Corrosive Field, Corrosive Mist Field, Factory Field, Short-circuit Field, Wasteland, Glitch Field, Murkwater Surface, Holy Field, Mirror Arena, New World, Inverse Field, Psychic Terrain: Trash Cloak.
  • Grassy Terrain, Misty Terrain, Burning Field, Swamp Field, Rainbow Field, Forest Field, Water Surface, Underwater, Fairy Tale Field, Flower Garden Field, Starlight Arena: Plant Cloak.
  • Dark Crystal Cavern, Desert Field, Icy Field, Rocky Field, Super-heated Field, Ashen Beach, Cave, Crystal Cavern, Mountain, Snowy Mountain, Dragon's Den: Sandy Cloak.

If there is no field effect in play, then the form is determined as follows (the conditions apply in the given order):

  1. If the player is underwater (having used Dive): Trash Cloak.
  2. If the encounter method for the encounter is Cave: Sandy Cloak.
  3. If the area of the encounter is not an outdoor area: Trash Cloak.
  4. If the tile the encounter was initiated on has a "Rock" or "Sand" terrain tag: Sandy Cloak.
  5. Otherwise: Plant Cloak.

Special encounters

Pokémon Encounter type Level Other attributes of note
Cobalion battle 105
Virizion battle 105