Pokémon Reborn Database

Underground Railnet (196)

Parent area Underground Railnet (41) Underwater area (?) None Surface area (?) None
Child areas Underground Railnet
Outdoor map? No Bicycle usable? Yes Dark area (Flash usable)? No
Battle background Cave Base field effect Cave Fixed weather None
Background music Atmosphere- Explore.ogg Background sound Default
Wild battle music Battle- Wild Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
12 % 1 3⁄5 % 4⁄5 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Cave Noibat 30–32 30 % Wing Attack, Agility, Air Cutter, Roost (30–30)
Agility, Air Cutter, Roost, Razor Wind (31–32)
Cave Klink 30–32 15 % Thunder Shock, Gear Grind, Bind, Charge Beam (30–30)
Gear Grind, Bind, Charge Beam, Autotomize (31–32)
Cave Geodude (Normal Form) 29–32 12 % Smack Down, Bulldoze, Self-Destruct, Stealth Rock (29–29)
Bulldoze, Self-Destruct, Stealth Rock, Rock Blast (30–32)
Cave Graveler (Normal Form) 29–32 10 % Rock Throw, Smack Down, Bulldoze, Self-Destruct (29–29)
Smack Down, Bulldoze, Self-Destruct, Stealth Rock (30–32)
Cave Skorupi 26–33 10 % Acupressure, Pursuit, Bug Bite, Poison Fang (26–26)
Pursuit, Bug Bite, Poison Fang, Venoshock (27–29)
Bug Bite, Poison Fang, Venoshock, Hone Claws (30–33)
Cave Woobat 30–32 10 % Air Cutter, Attract, Amnesia, Calm Mind (30–31)
Attract, Amnesia, Calm Mind, Air Slash (32–32)
Cave Mawile 33–34 5 4⁄7 % Feint Attack, Baton Pass, Crunch, Iron Defense (33–34)
Cave Mawile 30–32 3 9⁄35 % Vice Grip, Feint Attack, Baton Pass, Crunch (30–32)
Cave Klang 34–35 2 % Gear Grind, Bind, Charge Beam, Autotomize (34–35)
Cave Mawile 28–29 1 3⁄5 % Sweet Scent, Vice Grip, Feint Attack, Baton Pass (28–28)
Vice Grip, Feint Attack, Baton Pass, Crunch (29–29)
Cave Mawile 35–36 4⁄7 % Feint Attack, Baton Pass, Crunch, Iron Defense (35–36)