Pokémon Reborn Database

Underground Railnet (229)

Parent area Underground Railnet (228) Underwater area (?) None Surface area (?) None
Child areas None
Outdoor map? No Bicycle usable? Yes Dark area (Flash usable)? Yes
Battle background Cave Base field effect Cave Fixed weather None
Background music Atmosphere- Explore.ogg Background sound Default
Wild battle music Battle- Wild Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
12 % 1 3⁄5 % 4⁄5 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Headbutt Aron 35 54 1⁄14 % Rock Slide, Take Down, Metal Sound, Iron Tail (35–35)
Headbutt Aron 36 24 1⁄14 % Rock Slide, Take Down, Metal Sound, Iron Tail (36–36)
Headbutt Aron 37 11 4⁄7 % Take Down, Metal Sound, Iron Tail, Iron Defense (37–37)
Headbutt Aron 38 4 19⁄21 % Take Down, Metal Sound, Iron Tail, Iron Defense (38–38)
Headbutt Aron 39 2 17⁄42 % Take Down, Metal Sound, Iron Tail, Iron Defense (39–39)
Headbutt Aron 40 1 4⁄7 % Metal Sound, Iron Tail, Iron Defense, Double-Edge (40–40)
Headbutt Aron 41 31⁄42 % Metal Sound, Iron Tail, Iron Defense, Double-Edge (41–41)
Headbutt Aron 42–45 2⁄3 % Metal Sound, Iron Tail, Iron Defense, Double-Edge (42–42)
Iron Tail, Iron Defense, Double-Edge, Autotomize (43–45)
Cave Noibat 37–39 30 % Air Cutter, Roost, Razor Wind, Tailwind (37–39)
Cave Klink 37–39 15 % Bind, Charge Beam, Autotomize, Mirror Shot (37–38)
Charge Beam, Autotomize, Mirror Shot, Screech (39–39)
Cave Geodude (Normal Form) 36–39 12 % Stealth Rock, Rock Blast, Earthquake, Explosion (36–39)
Cave Graveler (Normal Form) 36–39 10 % Bulldoze, Self-Destruct, Stealth Rock, Rock Blast (36–39)
Cave Woobat 37–39 10 % Amnesia, Calm Mind, Air Slash, Future Sight (37–39)
Cave Mawile 37–40 7 1⁄5 % Baton Pass, Crunch, Iron Defense, Sucker Punch (37–40)
Cave Skorupi 36–39 5 % Poison Fang, Venoshock, Hone Claws, Toxic Spikes (36–37)
Venoshock, Hone Claws, Toxic Spikes, Night Slash (38–39)
Cave Klink 40–41 5 % Charge Beam, Autotomize, Mirror Shot, Screech (40–41)
Cave Drapion 36–43 2 % Poison Fang, Venoshock, Hone Claws, Toxic Spikes (36–37)
Venoshock, Hone Claws, Toxic Spikes, Night Slash (38–42)
Hone Claws, Toxic Spikes, Night Slash, Scary Face (43–43)
Cave Klang 36–43 2 % Bind, Charge Beam, Autotomize, Mirror Shot (36–39)
Charge Beam, Autotomize, Mirror Shot, Screech (40–43)
Cave Mawile 36 1 % Feint Attack, Baton Pass, Crunch, Iron Defense (36–36)
Cave Mawile 41 4⁄5 % Sucker Punch, Stockpile, Spit Up, Swallow (41–41)