Parent area | Glitch City (444) | Underwater area (?) | None | Surface area (?) | None |
---|---|---|---|---|---|
Child areas | None | ||||
Outdoor map? | No | Bicycle usable? | Yes | Dark area (Flash usable)? | No |
Battle background | Glitch | Base field effect | Glitch Field | Fixed weather | None |
Background music | RBY- Victory Road.ogg | Background sound | Default | ||
Wild battle music | RBY Battle- Wild | Wild victory music | RBY Victory Wild | Surf music | Atmosphere- Surfing | Trainer battle music | RBY Battle- Trainer | Trainer victory music | RBY Victory Trainer | Bicycle music | Atmosphere- Rush |
These are the chances of a wild encounter being initiated per step, for each terrain type.
Grass | Cave | Water |
---|---|---|
6 2⁄5 % | 4 % | 8 % |
Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method | Pokémon | Level range | Rate | Moves |
---|---|---|---|---|
Cave | Onix | 55–65 | 30 % | Dig, Stone Edge, Double-Edge, Sandstorm (55–65) |
Cave | Zubat | 55–65 | 22 % | Haze, Venoshock, Air Slash, Quick Guard (55–65) |
Cave | Machop | 55–65 | 20 % | Bulk Up, Cross Chop, Scary Face, Dynamic Punch (55–65) |
Cave | Geodude (Normal Form) | 55–65 | 10 % | Earthquake, Explosion, Double-Edge, Stone Edge (55–65) |
Cave | Machoke | 55–65 | 7 % | Submission, Bulk Up, Cross Chop, Scary Face (55–56) Bulk Up, Cross Chop, Scary Face, Dynamic Punch (57–65) |
Cave | Golbat | 55–65 | 5 % | Haze, Venoshock, Air Slash, Quick Guard (55–65) |
Cave | Marowak (Normal Form) | 55–65 | 4 % | Fling, Stomp Tantrum, Endeavor, Double-Edge (55–58) Stomp Tantrum, Endeavor, Double-Edge, Retaliate (59–64) Endeavor, Double-Edge, Retaliate, Bone Rush (65–65) |
Cave | Graveler (Normal Form) | 55–65 | 2 % | Earthquake, Explosion, Double-Edge, Stone Edge (55–65) |