Pokémon Reborn Database

Victory Road (796)

Parent area Victory Road (783) Underwater area (?) None Surface area (?) None
Child areas Victory Road, Victory Road
Outdoor map? No Bicycle usable? Yes Dark area (Flash usable)? No
Battle background CrystalCavern Base field effect Crystal Cavern Fixed weather None
Background music Atmosphere- Triumph.ogg Background sound Default
Wild battle music Battle- Wild3 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer3 Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
4⁄5 % 4⁄5 % 11 1⁄5 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Cave Aggron 85–94 20 % Double-Edge, Autotomize, Heavy Slam, Metal Burst (85–94)
Cave Bisharp 85–94 15 % Night Slash, Iron Head, Swords Dance, Guillotine (85–94)
Cave Alakazam 88–95 12 % Psychic, Calm Mind, Future Sight, Trick (88–95)
Cave Nidoking 88–96 10 % Chip Away, Thrash, Earth Power, Megahorn (88–96)
Cave Rapidash 88–95 10 % Agility, Fire Blast, Bounce, Flare Blitz (88–95)
Cave Luxray 88–96 10 % Scary Face, Discharge, Wild Charge, Electric Terrain (88–96)
Cave Ditto 90–98 5 % Transform (90–98)
Cave Jolteon 90–97 5 % Thunder Wave, Discharge, Last Resort, Thunder (90–97)
Cave Shiftry 90–97 5 % Nasty Plot, Leaf Tornado, Hurricane, Leaf Storm (90–97)
Cave Wobbuffet 90–98 4 % Counter, Mirror Coat, Safeguard, Destiny Bond (90–98)
Cave Snorlax 95–100 2 % Belly Drum, Crunch, Heavy Slam, High Horsepower (95–100)
Cave Absol 93–100 2 % Sucker Punch, Razor Wind, Future Sight, Perish Song (93–100)