Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass |
Pyroar
|
110–117 |
20 % |
Crunch, Hyper Voice, Incinerate, Overheat (110–117) |
Grass |
Solrock
|
110–117 |
15 % |
Stone Edge, Solar Beam, Explosion, Wonder Room (110–117) |
Grass |
Buzzwole
|
110–117 |
12 % |
Lunge, Dynamic Punch, Superpower, Focus Punch (110–117) |
Grass |
Rapidash
|
110–117 |
10 % |
Agility, Fire Blast, Bounce, Flare Blitz (110–117) |
Grass |
Leavanny
|
110–118 |
10 % |
X-Scissor, Entrainment, Swords Dance, Leaf Storm (110–118) |
Grass |
Lilligant
|
110–118 |
10 % |
Teeter Dance, Quiver Dance, Petal Dance, Petal Blizzard (110–118) |
Grass |
Claydol
|
115–125 |
5 % |
Earth Power, Sandstorm, Imprison, Explosion (115–125) |
Grass |
Druddigon
|
112–120 |
5 % |
Dragon Tail, Rock Climb, Superpower, Outrage (112–120) |
Grass |
Talonflame
|
112–120 |
5 % |
Me First, Tailwind, Steel Wing, Brave Bird (112–120) |
Grass |
Gumshoos
|
115–125 |
4 % |
Hyper Fang, Yawn, Thrash, Rest (115–125) |
Grass |
Rapidash
|
125–130 |
2 % |
Agility, Fire Blast, Bounce, Flare Blitz (125–130) |
Grass |
Buzzwole
|
120–130 |
2 % |
Lunge, Dynamic Punch, Superpower, Focus Punch (120–130) |
Old Rod |
Shellos
(West Sea Form)
|
32–60 |
70 % |
Mud Bomb, Hidden Power, Rain Dance, Body Slam (32–36) Hidden Power, Rain Dance, Body Slam, Muddy Water (37–45) Rain Dance, Body Slam, Muddy Water, Recover (46–60) |
Old Rod |
Wooper
|
32–60 |
30 % |
Slam, Mud Bomb, Amnesia, Yawn (32–32) Mud Bomb, Amnesia, Yawn, Earthquake (33–36) Amnesia, Yawn, Earthquake, Rain Dance (37–42) Earthquake, Rain Dance, Mist, Haze (43–46) Rain Dance, Mist, Haze, Muddy Water (47–60) |
Good Rod |
Gastrodon
(West Sea Form)
|
50–90 |
60 % |
Hidden Power, Rain Dance, Body Slam, Muddy Water (50–53) Rain Dance, Body Slam, Muddy Water, Recover (54–90) |
Good Rod |
Seadra
|
50–100 |
20 % |
Focus Energy, Brine, Agility, Dragon Pulse (50–51) Brine, Agility, Dragon Pulse, Dragon Dance (52–59) Agility, Dragon Pulse, Dragon Dance, Hydro Pump (60–100) |
Good Rod |
Quagsire
|
50–95 |
20 % |
Earthquake, Rain Dance, Mist, Haze (50–52) Rain Dance, Mist, Haze, Muddy Water (53–95) |
Super Rod |
Dhelmise
|
110–115 |
40 % |
Energy Ball, Heavy Slam, Phantom Force, Power Whip (110–115) |
Super Rod |
Wailord
|
110–115 |
35 % |
Dive, Bounce, Hydro Pump, Heavy Slam (110–115) |
Super Rod |
Gastrodon
(West Sea Form)
|
110–115 |
15 % |
Rain Dance, Body Slam, Muddy Water, Recover (110–115) |
Super Rod |
Quagsire
|
115–120 |
7 % |
Rain Dance, Mist, Haze, Muddy Water (115–120) |
Super Rod |
Kingdra
|
120–125 |
3 % |
Agility, Dragon Pulse, Dragon Dance, Hydro Pump (120–125) |
Surf |
Wailord
|
116 |
50 % |
Dive, Bounce, Hydro Pump, Heavy Slam (116–116) |
Surf |
Gastrodon
(West Sea Form)
|
116 |
25 % |
Rain Dance, Body Slam, Muddy Water, Recover (116–116) |
Surf |
Seismitoad
|
116–118 |
16 4⁄5 % |
Drain Punch, Echoed Voice, Hydro Pump, Hyper Voice (116–118) |
Surf |
Poliwrath
|
116–118 |
7 % |
Double Slap, Dynamic Punch, Mind Reader, Circle Throw (116–118) |
Surf |
Seismitoad
|
119–120 |
1 1⁄5 % |
Drain Punch, Echoed Voice, Hydro Pump, Hyper Voice (119–120) |