Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass (morning) |
Fearow
|
21–25 |
20 % |
Pursuit, Fury Attack, Aerial Ace, Mirror Move (21–22) Fury Attack, Aerial Ace, Mirror Move, Assurance (23–25) |
Grass (morning) |
Spearow
|
21–25 |
15 % |
Pursuit, Fury Attack, Aerial Ace, Mirror Move (21–21) Fury Attack, Aerial Ace, Mirror Move, Assurance (22–24) Aerial Ace, Mirror Move, Assurance, Agility (25–25) |
Grass (morning) |
Phanpy
|
21–24 |
14 % |
Flail, Rollout, Natural Gift, Endure (21–23) Rollout, Natural Gift, Endure, Slam (24–24) |
Grass (morning) |
Doduo
|
21–25 |
12 % |
Rage, Fury Attack, Pursuit, Pluck (21–21) Fury Attack, Pursuit, Pluck, Double Hit (22–25) |
Grass (morning) |
Arbok
|
22–23 |
11 1⁄3 % |
Bite, Glare, Screech, Acid (22–23) |
Grass (morning) |
Ekans
|
21–24 |
10 % |
Bite, Glare, Screech, Acid (21–24) |
Grass (morning) |
Fletchling
|
21–25 |
10 % |
Peck, Agility, Flail, Roost (21–24) Agility, Flail, Roost, Razor Wind (25–25) |
Grass (morning) |
Bunnelby
|
22–25 |
4 4⁄5 % |
Mud-Slap, Take Down, Mud Shot, Double Kick (22–24) Take Down, Mud Shot, Double Kick, Odor Sleuth (25–25) |
Grass (morning) |
Phanpy
|
25 |
1 % |
Rollout, Natural Gift, Endure, Slam (25–25) |
Grass (morning) |
Bunnelby
|
21 |
4⁄5 % |
Mud-Slap, Take Down, Mud Shot, Double Kick (21–21) |
Grass (morning) |
Arbok
|
24 |
2⁄3 % |
Bite, Glare, Screech, Acid (24–24) |
Grass (morning) |
Bunnelby
|
26 |
2⁄5 % |
Take Down, Mud Shot, Double Kick, Odor Sleuth (26–26) |
Grass (day) |
Fearow
|
21–25 |
20 % |
Pursuit, Fury Attack, Aerial Ace, Mirror Move (21–22) Fury Attack, Aerial Ace, Mirror Move, Assurance (23–25) |
Grass (day) |
Ekans
|
21–24 |
20 % |
Bite, Glare, Screech, Acid (21–24) |
Grass (day) |
Doduo
|
21–25 |
15 % |
Rage, Fury Attack, Pursuit, Pluck (21–21) Fury Attack, Pursuit, Pluck, Double Hit (22–25) |
Grass (day) |
Phanpy
|
21–24 |
14 % |
Flail, Rollout, Natural Gift, Endure (21–23) Rollout, Natural Gift, Endure, Slam (24–24) |
Grass (day) |
Fletchling
|
21–25 |
12 % |
Peck, Agility, Flail, Roost (21–24) Agility, Flail, Roost, Razor Wind (25–25) |
Grass (day) |
Arbok
|
22–23 |
11 1⁄3 % |
Bite, Glare, Screech, Acid (22–23) |
Grass (day) |
Bunnelby
|
22–25 |
4 4⁄5 % |
Mud-Slap, Take Down, Mud Shot, Double Kick (22–24) Take Down, Mud Shot, Double Kick, Odor Sleuth (25–25) |
Grass (day) |
Phanpy
|
25 |
1 % |
Rollout, Natural Gift, Endure, Slam (25–25) |
Grass (day) |
Bunnelby
|
21 |
4⁄5 % |
Mud-Slap, Take Down, Mud Shot, Double Kick (21–21) |
Grass (day) |
Arbok
|
24 |
2⁄3 % |
Bite, Glare, Screech, Acid (24–24) |
Grass (day) |
Bunnelby
|
26 |
2⁄5 % |
Take Down, Mud Shot, Double Kick, Odor Sleuth (26–26) |
Grass (night) |
Meowth
(Normal Form)
|
22–23 |
25 % |
Fake Out, Fury Swipes, Screech, Feint Attack (22–23) |
Grass (night) |
Ekans
|
21–24 |
20 % |
Bite, Glare, Screech, Acid (21–24) |
Grass (night) |
Hoothoot
|
21–25 |
12 % |
Confusion, Echoed Voice, Zen Headbutt, Psycho Shift (21–21) Echoed Voice, Zen Headbutt, Psycho Shift, Extrasensory (22–24) Zen Headbutt, Psycho Shift, Extrasensory, Take Down (25–25) |
Grass (night) |
Noctowl
|
22–23 |
9 2⁄3 % |
Confusion, Echoed Voice, Zen Headbutt, Psycho Shift (22–22) Echoed Voice, Zen Headbutt, Psycho Shift, Extrasensory (23–23) |
Grass (night) |
Meowth
(Normal Form)
|
24 |
7 1⁄2 % |
Fake Out, Fury Swipes, Screech, Feint Attack (24–24) |
Grass (night) |
Meowth
(Normal Form)
|
21 |
6 1⁄2 % |
Bite, Fake Out, Fury Swipes, Screech (21–21) |
Grass (night) |
Meowth
(Normal Form)
|
25 |
5 % |
Fury Swipes, Screech, Feint Attack, Taunt (25–25) |
Grass (night) |
Noctowl
|
24 |
4 1⁄3 % |
Echoed Voice, Zen Headbutt, Psycho Shift, Extrasensory (24–24) |
Grass (night) |
Noctowl
|
21 |
3 1⁄2 % |
Confusion, Echoed Voice, Zen Headbutt, Psycho Shift (21–21) |
Grass (night) |
Noctowl
|
25 |
3 % |
Echoed Voice, Zen Headbutt, Psycho Shift, Extrasensory (25–25) |
Grass (night) |
Arbok
|
22–24 |
2 % |
Bite, Glare, Screech, Acid (22–24) |
Grass (night) |
Meowth
(Normal Form)
|
26 |
1 % |
Fury Swipes, Screech, Feint Attack, Taunt (26–26) |
Grass (night) |
Noctowl
|
20 |
1⁄2 % |
Confusion, Echoed Voice, Zen Headbutt, Psycho Shift (20–20) |
Headbutt |
Pineco
|
22–26 |
55 % |
Bug Bite, Take Down, Rapid Spin, Bide (22–22) Take Down, Rapid Spin, Bide, Natural Gift (23–26) |
Headbutt |
Burmy
1
|
22–26 |
35 % |
Plant Cloak Protect, Tackle, Bug Bite, Hidden Power (22–26) Sandy Cloak Protect, Tackle, Bug Bite, Hidden Power (22–26) Trash Cloak Protect, Tackle, Bug Bite, Hidden Power (22–26) |
Headbutt |
Aipom
|
20–22 |
8 1⁄2 % |
Astonish, Baton Pass, Tickle, Fury Swipes (20–21) Baton Pass, Tickle, Fury Swipes, Swift (22–22) |
Headbutt |
Aipom
|
23 |
1 1⁄6 % |
Baton Pass, Tickle, Fury Swipes, Swift (23–23) |
Headbutt |
Aipom
|
24–25 |
1⁄3 % |
Baton Pass, Tickle, Fury Swipes, Swift (24–24) Tickle, Fury Swipes, Swift, Screech (25–25) |
If there is no field effect in play, then the form is determined as follows
(the conditions apply in the given order):