Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass (morning) |
Mienfoo
|
55–60 |
20 % |
U-turn, Quick Guard, Bounce, High Jump Kick (55–56) Quick Guard, Bounce, High Jump Kick, Reversal (57–60) |
Grass (morning) |
Ursaring
|
50–60 |
15 % |
Slash, Scary Face, Rest, Snore (50–57) Scary Face, Rest, Snore, Thrash (58–60) |
Grass (morning) |
Bronzong
|
55–62 |
15 % |
Gyro Ball, Extrasensory, Payback, Heal Block (55–57) Extrasensory, Payback, Heal Block, Heavy Slam (58–62) |
Grass (morning) |
Starly
|
55–60 |
12 % |
Take Down, Agility, Brave Bird, Final Gambit (55–60) |
Grass (morning) |
Graveler
(Normal Form)
|
55–62 |
10 % |
Earthquake, Explosion, Double-Edge, Stone Edge (55–62) |
Grass (morning) |
Staravia
|
50–60 |
10 % |
Take Down, Agility, Brave Bird, Final Gambit (50–60) |
Grass (morning) |
Gligar
|
55–60 |
5 8⁄11 % |
X-Scissor, Sky Uppercut, Swords Dance, Guillotine (55–60) |
Grass (morning) |
Bronzor
|
50–60 |
5 % |
Extrasensory, Payback, Heal Block, Heavy Slam (50–60) |
Grass (morning) |
Gligar
|
50–54 |
2 3⁄11 % |
Screech, X-Scissor, Sky Uppercut, Swords Dance (50–54) |
Grass (morning) |
Staraptor
|
64 |
2 % |
Take Down, Agility, Brave Bird, Final Gambit (64–64) |
Grass (morning) |
Bronzong
|
72 |
2 % |
Extrasensory, Payback, Heal Block, Heavy Slam (72–72) |
Grass (morning) |
Gligar
|
61–62 |
1 % |
X-Scissor, Sky Uppercut, Swords Dance, Guillotine (61–62) |
Grass (day) |
Golett
|
55–60 |
20 % |
Night Shade, Curse, Earthquake, Hammer Arm (55–60) |
Grass (day) |
Mienfoo
|
55–60 |
15 % |
U-turn, Quick Guard, Bounce, High Jump Kick (55–56) Quick Guard, Bounce, High Jump Kick, Reversal (57–60) |
Grass (day) |
Starly
|
55–60 |
12 % |
Take Down, Agility, Brave Bird, Final Gambit (55–60) |
Grass (day) |
Graveler
(Normal Form)
|
55–62 |
10 % |
Earthquake, Explosion, Double-Edge, Stone Edge (55–62) |
Grass (day) |
Ursaring
|
55–62 |
10 % |
Slash, Scary Face, Rest, Snore (55–57) Scary Face, Rest, Snore, Thrash (58–62) |
Grass (day) |
Staravia
|
50–60 |
10 % |
Take Down, Agility, Brave Bird, Final Gambit (50–60) |
Grass (day) |
Gligar
|
55–60 |
5 8⁄11 % |
X-Scissor, Sky Uppercut, Swords Dance, Guillotine (55–60) |
Grass (day) |
Bronzor
|
50–60 |
5 % |
Extrasensory, Payback, Heal Block, Heavy Slam (50–60) |
Grass (day) |
Bronzong
|
55–62 |
5 % |
Gyro Ball, Extrasensory, Payback, Heal Block (55–57) Extrasensory, Payback, Heal Block, Heavy Slam (58–62) |
Grass (day) |
Gligar
|
50–54 |
2 3⁄11 % |
Screech, X-Scissor, Sky Uppercut, Swords Dance (50–54) |
Grass (day) |
Absol
|
72 |
2 % |
Sucker Punch, Razor Wind, Future Sight, Perish Song (72–72) |
Grass (day) |
Golurk
|
64 |
2 % |
Night Shade, Curse, Earthquake, Hammer Arm (64–64) |
Grass (day) |
Gligar
|
61–62 |
1 % |
X-Scissor, Sky Uppercut, Swords Dance, Guillotine (61–62) |
Grass (night) |
Golett
|
55–60 |
20 % |
Night Shade, Curse, Earthquake, Hammer Arm (55–60) |
Grass (night) |
Graveler
(Normal Form)
|
55–62 |
18 8⁄11 % |
Earthquake, Explosion, Double-Edge, Stone Edge (55–62) |
Grass (night) |
Ursaring
|
55–60 |
15 % |
Slash, Scary Face, Rest, Snore (55–57) Scary Face, Rest, Snore, Thrash (58–60) |
Grass (night) |
Noctowl
|
55–60 |
12 21⁄22 % |
Roost, Moonblast, Synchronoise, Dream Eater (55–60) |
Grass (night) |
Gligar
|
55–60 |
8 % |
X-Scissor, Sky Uppercut, Swords Dance, Guillotine (55–60) |
Grass (night) |
Bronzor
|
50–60 |
5 % |
Extrasensory, Payback, Heal Block, Heavy Slam (50–60) |
Grass (night) |
Bronzong
|
55–62 |
5 % |
Gyro Ball, Extrasensory, Payback, Heal Block (55–57) Extrasensory, Payback, Heal Block, Heavy Slam (58–62) |
Grass (night) |
Noctowl
|
50–54 |
4 6⁄11 % |
Air Slash, Uproar, Roost, Moonblast (50–50) Uproar, Roost, Moonblast, Synchronoise (51–54) |
Grass (night) |
Graveler
(Normal Form)
|
63–65 |
3 3⁄11 % |
Earthquake, Explosion, Double-Edge, Stone Edge (63–65) |
Grass (night) |
Noctowl
|
61–62 |
2 1⁄2 % |
Roost, Moonblast, Synchronoise, Dream Eater (61–62) |
Grass (night) |
Absol
|
72 |
2 % |
Sucker Punch, Razor Wind, Future Sight, Perish Song (72–72) |
Grass (night) |
Golurk
|
64 |
2 % |
Night Shade, Curse, Earthquake, Hammer Arm (64–64) |
Grass (night) |
Gligar
|
61–62 |
1 % |
X-Scissor, Sky Uppercut, Swords Dance, Guillotine (61–62) |