Pokémon Reborn Database

Ametrine City (439)

Parent area Carnelia Region (363) Underwater area (?) None Surface area (?) None
Child areas Ametrine City, Ametrine City, Ametrine City, Ametrine Pokemon Center, Ametrine City, Ametrine PokeMart, Ametrine Cave
Outdoor map? Yes Bicycle usable? Yes Dark area (Flash usable)? No
Battle background SnowyMountain Base field effect Snowy Mountain Fixed weather "Snow"
Background music Atmosphere- Summit.ogg Background sound Default
Wild battle music Battle- Wild3 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer2 Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
3 1⁄5 % 8 % 8 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass (morning) Snover 57–67 20 % Ingrain, Wood Hammer, Blizzard, Sheer Cold (57–67)
Grass (morning) Vulpix (Alolan Form) 55–62 15 % Blizzard, Grudge, Captivate, Sheer Cold (55–62)
Grass (morning) Bergmite 52–62 12 % Avalanche, Blizzard, Recover, Double-Edge (52–62)
Grass (morning) Piloswine 55–62 10 % Mist, Thrash, Earthquake, Blizzard (55–57)
Thrash, Earthquake, Blizzard, Amnesia (58–62)
Grass (morning) Beartic 55–65 10 % Flail, Rest, Blizzard, Hail (55–58)
Rest, Blizzard, Hail, Thrash (59–65)
Grass (morning) Drampa 55–60 10 % Dragon Pulse, Fly, Hyper Voice, Outrage (55–60)
Grass (morning) Ambipom 55–60 5 % Double Hit, Fling, Nasty Plot, Last Resort (55–60)
Grass (morning) Abomasnow 52–62 5 % Ice Shard, Ingrain, Wood Hammer, Blizzard (52–57)
Ingrain, Wood Hammer, Blizzard, Sheer Cold (58–62)
Grass (morning) Furfrou 59–66 5 % Take Down, Charm, Sucker Punch, Cotton Guard (59–66)
Grass (morning) Vanillish 55–62 4 % Ice Beam, Hail, Mirror Coat, Blizzard (55–57)
Hail, Mirror Coat, Blizzard, Sheer Cold (58–62)
Grass (morning) Furfrou 70–75 2 % Take Down, Charm, Sucker Punch, Cotton Guard (70–75)
Grass (morning) Drampa 70–75 2 % Dragon Pulse, Fly, Hyper Voice, Outrage (70–75)
Grass (day) Snover 57–67 20 % Ingrain, Wood Hammer, Blizzard, Sheer Cold (57–67)
Grass (day) Vulpix (Alolan Form) 55–62 15 % Blizzard, Grudge, Captivate, Sheer Cold (55–62)
Grass (day) Bergmite 52–62 12 % Avalanche, Blizzard, Recover, Double-Edge (52–62)
Grass (day) Piloswine 55–62 10 % Mist, Thrash, Earthquake, Blizzard (55–57)
Thrash, Earthquake, Blizzard, Amnesia (58–62)
Grass (day) Beartic 55–65 10 % Flail, Rest, Blizzard, Hail (55–58)
Rest, Blizzard, Hail, Thrash (59–65)
Grass (day) Drampa 55–60 10 % Dragon Pulse, Fly, Hyper Voice, Outrage (55–60)
Grass (day) Ambipom 55–60 5 % Double Hit, Fling, Nasty Plot, Last Resort (55–60)
Grass (day) Abomasnow 52–62 5 % Ice Shard, Ingrain, Wood Hammer, Blizzard (52–57)
Ingrain, Wood Hammer, Blizzard, Sheer Cold (58–62)
Grass (day) Furfrou 59–66 5 % Take Down, Charm, Sucker Punch, Cotton Guard (59–66)
Grass (day) Vanillish 55–62 4 % Ice Beam, Hail, Mirror Coat, Blizzard (55–57)
Hail, Mirror Coat, Blizzard, Sheer Cold (58–62)
Grass (day) Absol 70–75 2 % Sucker Punch, Razor Wind, Future Sight, Perish Song (70–75)
Grass (day) Furfrou 70–75 2 % Take Down, Charm, Sucker Punch, Cotton Guard (70–75)
Grass (night) Snover 57–67 20 % Ingrain, Wood Hammer, Blizzard, Sheer Cold (57–67)
Grass (night) Vulpix (Alolan Form) 55–62 15 % Blizzard, Grudge, Captivate, Sheer Cold (55–62)
Grass (night) Bergmite 52–62 12 % Avalanche, Blizzard, Recover, Double-Edge (52–62)
Grass (night) Piloswine 55–62 10 % Mist, Thrash, Earthquake, Blizzard (55–57)
Thrash, Earthquake, Blizzard, Amnesia (58–62)
Grass (night) Beartic 55–65 10 % Flail, Rest, Blizzard, Hail (55–58)
Rest, Blizzard, Hail, Thrash (59–65)
Grass (night) Drampa 55–60 10 % Dragon Pulse, Fly, Hyper Voice, Outrage (55–60)
Grass (night) Noctowl 60–65 7 8⁄11 % Roost, Moonblast, Synchronoise, Dream Eater (60–65)
Grass (night) Furfrou 59–66 5 % Take Down, Charm, Sucker Punch, Cotton Guard (59–66)
Grass (night) Vanillish 55–62 4 % Ice Beam, Hail, Mirror Coat, Blizzard (55–57)
Hail, Mirror Coat, Blizzard, Sheer Cold (58–62)
Grass (night) Noctowl 57–59, 66–67 2 3⁄11 % Roost, Moonblast, Synchronoise, Dream Eater (57–59)
Roost, Moonblast, Synchronoise, Dream Eater (66–67)
Grass (night) Absol 70–75 2 % Sucker Punch, Razor Wind, Future Sight, Perish Song (70–75)
Grass (night) Furfrou 70–75 2 % Take Down, Charm, Sucker Punch, Cotton Guard (70–75)

Special encounters

Pokémon Encounter type Level Other attributes of note
Articuno battle 100