Pokémon Reborn Database

Azurine Island (586)

Parent area Azurine Island (569) Underwater area (?) None Surface area (?) None
Child areas Azurine Center
Outdoor map? Yes Bicycle usable? Yes Dark area (Flash usable)? No
Battle background Swamp Base field effect Swamp Field Fixed weather None
Background music Atmosphere- Waves2.ogg Background sound Default
Wild battle music Battle- Wild2 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer2 Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
5 3⁄5 % 4 4⁄5 % 3 1⁄5 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass (morning) Yanma 40–55 20 % Uproar, Pursuit, Ancient Power, Hypnosis (40–42)
Pursuit, Ancient Power, Hypnosis, Wing Attack (43–45)
Ancient Power, Hypnosis, Wing Attack, Screech (46–48)
Hypnosis, Wing Attack, Screech, U-turn (49–53)
Wing Attack, Screech, U-turn, Air Slash (54–55)
Grass (morning) Gloom 45–65 15 % Moonlight, Giga Drain, Toxic, Natural Gift (45–48)
Giga Drain, Toxic, Natural Gift, Petal Blizzard (49–53)
Toxic, Natural Gift, Petal Blizzard, Grassy Terrain (54–58)
Natural Gift, Petal Blizzard, Grassy Terrain, Petal Dance (59–65)
Grass (morning) Quagsire 45–65 12 % Amnesia, Yawn, Earthquake, Rain Dance (45–47)
Earthquake, Rain Dance, Mist, Haze (48–52)
Rain Dance, Mist, Haze, Muddy Water (53–65)
Grass (morning) Gastrodon (West Sea Form) 45–65 10 % Hidden Power, Rain Dance, Body Slam, Muddy Water (45–53)
Rain Dance, Body Slam, Muddy Water, Recover (54–65)
Grass (morning) Yanmega 45–65 10 % Pursuit, Ancient Power, Feint, Slash (45–45)
Ancient Power, Feint, Slash, Screech (46–48)
Feint, Slash, Screech, U-turn (49–53)
Slash, Screech, U-turn, Air Slash (54–56)
Screech, U-turn, Air Slash, Bug Buzz (57–65)
Grass (morning) Palpitoad 45–65 10 % Muddy Water, Rain Dance, Flail, Echoed Voice (45–46)
Rain Dance, Flail, Echoed Voice, Hydro Pump (47–50)
Flail, Echoed Voice, Hydro Pump, Hyper Voice (51–65)
Grass (morning) Pinsir 40–75 5 % X-Scissor, Submission, Storm Throw, Swords Dance (40–42)
Submission, Storm Throw, Swords Dance, Thrash (43–46)
Storm Throw, Swords Dance, Thrash, Superpower (47–49)
Swords Dance, Thrash, Superpower, Guillotine (50–75)
Grass (morning) Heracross 40–75 5 % Brick Break, Pin Missile, Take Down, Megahorn (40–42)
Pin Missile, Take Down, Megahorn, Close Combat (43–45)
Take Down, Megahorn, Close Combat, Reversal (46–75)
Grass (morning) Foongus 40–55 5 % Giga Drain, Toxic, Synthesis, Clear Smog (40–42)
Toxic, Synthesis, Clear Smog, Solar Beam (43–44)
Synthesis, Clear Smog, Solar Beam, Rage Powder (45–49)
Clear Smog, Solar Beam, Rage Powder, Spore (50–55)
Grass (morning) Bulbasaur 10–30 4 % Tackle, Growl, Leech Seed, Vine Whip (10–12)
Leech Seed, Vine Whip, Poison Powder, Sleep Powder (13–14)
Vine Whip, Poison Powder, Sleep Powder, Take Down (15–18)
Poison Powder, Sleep Powder, Take Down, Razor Leaf (19–20)
Sleep Powder, Take Down, Razor Leaf, Sweet Scent (21–24)
Take Down, Razor Leaf, Sweet Scent, Growth (25–26)
Razor Leaf, Sweet Scent, Growth, Double-Edge (27–30)
Grass (morning) Vileplume 70–90 2 % Poison Powder, Petal Blizzard, Petal Dance, Solar Beam (70–90)
Grass (morning) Seismitoad 70–90 2 % Drain Punch, Echoed Voice, Hydro Pump, Hyper Voice (70–90)
Grass (day) Wooper 40–55 20 % Amnesia, Yawn, Earthquake, Rain Dance (40–42)
Earthquake, Rain Dance, Mist, Haze (43–46)
Rain Dance, Mist, Haze, Muddy Water (47–55)
Grass (day) Gloom 45–65 15 % Moonlight, Giga Drain, Toxic, Natural Gift (45–48)
Giga Drain, Toxic, Natural Gift, Petal Blizzard (49–53)
Toxic, Natural Gift, Petal Blizzard, Grassy Terrain (54–58)
Natural Gift, Petal Blizzard, Grassy Terrain, Petal Dance (59–65)
Grass (day) Quagsire 45–65 12 % Amnesia, Yawn, Earthquake, Rain Dance (45–47)
Earthquake, Rain Dance, Mist, Haze (48–52)
Rain Dance, Mist, Haze, Muddy Water (53–65)
Grass (day) Gastrodon (West Sea Form) 45–65 10 % Hidden Power, Rain Dance, Body Slam, Muddy Water (45–53)
Rain Dance, Body Slam, Muddy Water, Recover (54–65)
Grass (day) Palpitoad 45–65 10 % Muddy Water, Rain Dance, Flail, Echoed Voice (45–46)
Rain Dance, Flail, Echoed Voice, Hydro Pump (47–50)
Flail, Echoed Voice, Hydro Pump, Hyper Voice (51–65)
Grass (day) Accelgor 45–65 10 % Agility, Giga Drain, U-turn, Bug Buzz (45–48)
Giga Drain, U-turn, Bug Buzz, Recover (49–51)
U-turn, Bug Buzz, Recover, Power Swap (52–55)
Bug Buzz, Recover, Power Swap, Final Gambit (56–65)
Grass (day) Pinsir 40–75 5 % X-Scissor, Submission, Storm Throw, Swords Dance (40–42)
Submission, Storm Throw, Swords Dance, Thrash (43–46)
Storm Throw, Swords Dance, Thrash, Superpower (47–49)
Swords Dance, Thrash, Superpower, Guillotine (50–75)
Grass (day) Heracross 40–75 5 % Brick Break, Pin Missile, Take Down, Megahorn (40–42)
Pin Missile, Take Down, Megahorn, Close Combat (43–45)
Take Down, Megahorn, Close Combat, Reversal (46–75)
Grass (day) Foongus 40–55 5 % Giga Drain, Toxic, Synthesis, Clear Smog (40–42)
Toxic, Synthesis, Clear Smog, Solar Beam (43–44)
Synthesis, Clear Smog, Solar Beam, Rage Powder (45–49)
Clear Smog, Solar Beam, Rage Powder, Spore (50–55)
Grass (day) Bulbasaur 10–30 4 % Tackle, Growl, Leech Seed, Vine Whip (10–12)
Leech Seed, Vine Whip, Poison Powder, Sleep Powder (13–14)
Vine Whip, Poison Powder, Sleep Powder, Take Down (15–18)
Poison Powder, Sleep Powder, Take Down, Razor Leaf (19–20)
Sleep Powder, Take Down, Razor Leaf, Sweet Scent (21–24)
Take Down, Razor Leaf, Sweet Scent, Growth (25–26)
Razor Leaf, Sweet Scent, Growth, Double-Edge (27–30)
Grass (day) Vileplume 70–90 2 % Poison Powder, Petal Blizzard, Petal Dance, Solar Beam (70–90)
Grass (day) Seismitoad 70–90 2 % Drain Punch, Echoed Voice, Hydro Pump, Hyper Voice (70–90)
Grass (night) Wooper 40–55 20 % Amnesia, Yawn, Earthquake, Rain Dance (40–42)
Earthquake, Rain Dance, Mist, Haze (43–46)
Rain Dance, Mist, Haze, Muddy Water (47–55)
Grass (night) Gloom 45–65 15 % Moonlight, Giga Drain, Toxic, Natural Gift (45–48)
Giga Drain, Toxic, Natural Gift, Petal Blizzard (49–53)
Toxic, Natural Gift, Petal Blizzard, Grassy Terrain (54–58)
Natural Gift, Petal Blizzard, Grassy Terrain, Petal Dance (59–65)
Grass (night) Quagsire 45–65 12 % Amnesia, Yawn, Earthquake, Rain Dance (45–47)
Earthquake, Rain Dance, Mist, Haze (48–52)
Rain Dance, Mist, Haze, Muddy Water (53–65)
Grass (night) Golbat 45–65 10 % Mean Look, Leech Life, Haze, Venoshock (45–47)
Leech Life, Haze, Venoshock, Air Slash (48–50)
Haze, Venoshock, Air Slash, Quick Guard (51–65)
Grass (night) Ariados 45–65 10 % Sucker Punch, Spider Web, Agility, Pin Missile (45–45)
Spider Web, Agility, Pin Missile, Psychic (46–49)
Agility, Pin Missile, Psychic, Poison Jab (50–54)
Pin Missile, Psychic, Poison Jab, Cross Poison (55–57)
Psychic, Poison Jab, Cross Poison, Sticky Web (58–59)
Poison Jab, Cross Poison, Sticky Web, Toxic Thread (60–65)
Grass (night) Palpitoad 45–65 10 % Muddy Water, Rain Dance, Flail, Echoed Voice (45–46)
Rain Dance, Flail, Echoed Voice, Hydro Pump (47–50)
Flail, Echoed Voice, Hydro Pump, Hyper Voice (51–65)
Grass (night) Pinsir 40–75 5 % X-Scissor, Submission, Storm Throw, Swords Dance (40–42)
Submission, Storm Throw, Swords Dance, Thrash (43–46)
Storm Throw, Swords Dance, Thrash, Superpower (47–49)
Swords Dance, Thrash, Superpower, Guillotine (50–75)
Grass (night) Heracross 40–75 5 % Brick Break, Pin Missile, Take Down, Megahorn (40–42)
Pin Missile, Take Down, Megahorn, Close Combat (43–45)
Take Down, Megahorn, Close Combat, Reversal (46–75)
Grass (night) Foongus 40–55 5 % Giga Drain, Toxic, Synthesis, Clear Smog (40–42)
Toxic, Synthesis, Clear Smog, Solar Beam (43–44)
Synthesis, Clear Smog, Solar Beam, Rage Powder (45–49)
Clear Smog, Solar Beam, Rage Powder, Spore (50–55)
Grass (night) Drapion 50–70 4 % Toxic Spikes, Night Slash, Scary Face, Crunch (50–52)
Night Slash, Scary Face, Crunch, Fell Stinger (53–56)
Scary Face, Crunch, Fell Stinger, Cross Poison (57–70)
Grass (night) Vileplume 70–90 2 % Poison Powder, Petal Blizzard, Petal Dance, Solar Beam (70–90)
Grass (night) Seismitoad 70–90 2 % Drain Punch, Echoed Voice, Hydro Pump, Hyper Voice (70–90)
Headbutt Burmy 1 25–50 30 % Plant Cloak
Protect, Tackle, Bug Bite, Hidden Power (25–50)
Sandy Cloak
Protect, Tackle, Bug Bite, Hidden Power (25–50)
Trash Cloak
Protect, Tackle, Bug Bite, Hidden Power (25–50)
Headbutt Pineco 25–50 25 % Take Down, Rapid Spin, Bide, Natural Gift (25–27)
Rapid Spin, Bide, Natural Gift, Spikes (28–30)
Bide, Natural Gift, Spikes, Payback (31–33)
Natural Gift, Spikes, Payback, Explosion (34–38)
Spikes, Payback, Explosion, Iron Defense (39–41)
Payback, Explosion, Iron Defense, Gyro Ball (42–44)
Explosion, Iron Defense, Gyro Ball, Double-Edge (45–50)
Headbutt Exeggcute 25–44 15 5⁄13 % Bullet Seed, Stun Spore, Poison Powder, Sleep Powder (25–26)
Stun Spore, Poison Powder, Sleep Powder, Confusion (27–32)
Poison Powder, Sleep Powder, Confusion, Worry Seed (33–36)
Sleep Powder, Confusion, Worry Seed, Natural Gift (37–42)
Confusion, Worry Seed, Natural Gift, Solar Beam (43–44)
Headbutt Exeggcute 45–50 7 43⁄91 % Confusion, Worry Seed, Natural Gift, Solar Beam (45–46)
Worry Seed, Natural Gift, Solar Beam, Extrasensory (47–49)
Natural Gift, Solar Beam, Extrasensory, Bestow (50–50)
Headbutt Exeggcute 51–65 7 1⁄7 % Natural Gift, Solar Beam, Extrasensory, Bestow (51–65)
Headbutt Wormadam 2 45–65 5 % Plant Cloak
Captivate, Flail, Attract, Psychic (45–46)
Flail, Attract, Psychic, Leaf Storm (47–49)
Attract, Psychic, Leaf Storm, Bug Buzz (50–65)
Sandy Cloak
Captivate, Flail, Attract, Psychic (45–46)
Flail, Attract, Psychic, Fissure (47–49)
Attract, Psychic, Fissure, Bug Buzz (50–65)
Trash Cloak
Captivate, Flail, Attract, Psychic (45–46)
Flail, Attract, Psychic, Iron Head (47–49)
Attract, Psychic, Iron Head, Bug Buzz (50–65)
Headbutt Mothim 45–65 5 % Camouflage, Silver Wind, Air Slash, Psychic (45–46)
Silver Wind, Air Slash, Psychic, Lunge (47–49)
Air Slash, Psychic, Lunge, Bug Buzz (50–65)
Headbutt Forretress 45–65 4 % Spikes, Payback, Explosion, Iron Defense (45–45)
Payback, Explosion, Iron Defense, Gyro Ball (46–49)
Explosion, Iron Defense, Gyro Ball, Double-Edge (50–55)
Iron Defense, Gyro Ball, Double-Edge, Magnet Rise (56–59)
Gyro Ball, Double-Edge, Magnet Rise, Zap Cannon (60–63)
Double-Edge, Magnet Rise, Zap Cannon, Heavy Slam (64–65)
Headbutt Forretress 70–90 1 % Double-Edge, Magnet Rise, Zap Cannon, Heavy Slam (70–90)
Old Rod Shellos (East Sea Form) 20–30 47 29⁄93 % Harden, Water Pulse, Mud Bomb, Hidden Power (20–21)
Water Pulse, Mud Bomb, Hidden Power, Rain Dance (22–28)
Mud Bomb, Hidden Power, Rain Dance, Body Slam (29–30)
Old Rod Shellos (East Sea Form) 10–19 33 1⁄3 % Mud-Slap, Mud Sport, Harden, Water Pulse (10–10)
Mud Sport, Harden, Water Pulse, Mud Bomb (11–15)
Harden, Water Pulse, Mud Bomb, Hidden Power (16–19)
Old Rod Shellos (East Sea Form) 31–50 19 11⁄31 % Mud Bomb, Hidden Power, Rain Dance, Body Slam (31–36)
Hidden Power, Rain Dance, Body Slam, Muddy Water (37–45)
Rain Dance, Body Slam, Muddy Water, Recover (46–50)
Good Rod Carvanha 35–50 60 % Swagger, Ice Fang, Scary Face, Poison Fang (35–35)
Ice Fang, Scary Face, Poison Fang, Crunch (36–38)
Scary Face, Poison Fang, Crunch, Agility (39–42)
Poison Fang, Crunch, Agility, Take Down (43–50)
Good Rod Corphish 30–50 20 % Protect, Double Hit, Knock Off, Night Slash (30–30)
Double Hit, Knock Off, Night Slash, Razor Shell (31–33)
Knock Off, Night Slash, Razor Shell, Taunt (34–36)
Night Slash, Razor Shell, Taunt, Swords Dance (37–38)
Razor Shell, Taunt, Swords Dance, Crunch (39–42)
Taunt, Swords Dance, Crunch, Crabhammer (43–47)
Swords Dance, Crunch, Crabhammer, Guillotine (48–50)
Good Rod Clauncher 30–50 20 % Flail, Bubble Beam, Swords Dance, Crabhammer (30–33)
Bubble Beam, Swords Dance, Crabhammer, Water Pulse (34–38)
Swords Dance, Crabhammer, Water Pulse, Smack Down (39–42)
Crabhammer, Water Pulse, Smack Down, Aqua Jet (43–47)
Water Pulse, Smack Down, Aqua Jet, Muddy Water (48–50)
Super Rod Kingler 40–70 40 % Metal Claw, Stomp, Protect, Guillotine (40–43)
Stomp, Protect, Guillotine, Slam (44–50)
Protect, Guillotine, Slam, Brine (51–55)
Guillotine, Slam, Brine, Crabhammer (56–62)
Slam, Brine, Crabhammer, Flail (63–70)
Super Rod Staryu 50–75 35 % Confuse Ray, Psychic, Light Screen, Cosmic Power (50–52)
Psychic, Light Screen, Cosmic Power, Hydro Pump (53–75)
Super Rod Crawdaunt 40–70 15 % Night Slash, Razor Shell, Taunt, Swords Dance (40–42)
Razor Shell, Taunt, Swords Dance, Crunch (43–47)
Taunt, Swords Dance, Crunch, Crabhammer (48–53)
Swords Dance, Crunch, Crabhammer, Guillotine (54–70)
Super Rod Clawitzer 40–70 7 % Bubble Beam, Swords Dance, Crabhammer, Water Pulse (40–41)
Swords Dance, Crabhammer, Water Pulse, Smack Down (42–48)
Crabhammer, Water Pulse, Smack Down, Aqua Jet (49–52)
Water Pulse, Smack Down, Aqua Jet, Muddy Water (53–70)
Super Rod Sharpedo 70–90 3 % Agility, Skull Bash, Taunt, Night Slash (70–90)
Surf Tentacool 40–55 50 % Poison Jab, Brine, Screech, Hex (40–42)
Brine, Screech, Hex, Sludge Wave (43–45)
Screech, Hex, Sludge Wave, Hydro Pump (46–48)
Hex, Sludge Wave, Hydro Pump, Wring Out (49–55)
Surf Wingull 40–55 25 % Aerial Ace, Roost, Agility, Air Slash (40–42)
Roost, Agility, Air Slash, Hurricane (43–55)
Surf Tentacruel 50–60 15 % Brine, Screech, Hex, Sludge Wave (50–51)
Screech, Hex, Sludge Wave, Hydro Pump (52–55)
Hex, Sludge Wave, Hydro Pump, Wring Out (56–60)
Surf Pelipper 50–70 7 % Spit Up, Roost, Tailwind, Hydro Pump (50–54)
Roost, Tailwind, Hydro Pump, Hurricane (55–70)
Surf Mantine 70–90 3 % Air Slash, Aqua Ring, Bounce, Hydro Pump (70–90)

1 Form determined by field effect at start of battle.

  • Electric Terrain, Chess Board, Big Top Arena, Corrosive Field, Corrosive Mist Field, Factory Field, Short-circuit Field, Wasteland, Glitch Field, Murkwater Surface, Holy Field, Mirror Arena, New World, Inverse Field, Psychic Terrain: Trash Cloak.
  • Grassy Terrain, Misty Terrain, Burning Field, Swamp Field, Rainbow Field, Forest Field, Water Surface, Underwater, Fairy Tale Field, Flower Garden Field, Starlight Arena: Plant Cloak.
  • Dark Crystal Cavern, Desert Field, Icy Field, Rocky Field, Super-heated Field, Ashen Beach, Cave, Crystal Cavern, Mountain, Snowy Mountain, Dragon's Den: Sandy Cloak.

If there is no field effect in play, then the form is determined as follows (the conditions apply in the given order):

  1. If the player is underwater (having used Dive): Trash Cloak.
  2. If the encounter method for the encounter is Cave: Sandy Cloak.
  3. If the area of the encounter is not an outdoor area: Trash Cloak.
  4. If the tile the encounter was initiated on has a "Rock" or "Sand" terrain tag: Sandy Cloak.
  5. Otherwise: Plant Cloak.

2 Form determined by field effect at start of battle.

  • Electric Terrain, Chess Board, Big Top Arena, Corrosive Field, Corrosive Mist Field, Factory Field, Short-circuit Field, Wasteland, Glitch Field, Murkwater Surface, Holy Field, Mirror Arena, New World, Inverse Field, Psychic Terrain: Trash Cloak.
  • Grassy Terrain, Misty Terrain, Burning Field, Swamp Field, Rainbow Field, Forest Field, Water Surface, Underwater, Fairy Tale Field, Flower Garden Field, Starlight Arena: Plant Cloak.
  • Dark Crystal Cavern, Desert Field, Icy Field, Rocky Field, Super-heated Field, Ashen Beach, Cave, Crystal Cavern, Mountain, Snowy Mountain, Dragon's Den: Sandy Cloak.

If there is no field effect in play, then the form is determined as follows (the conditions apply in the given order):

  1. If the player is underwater (having used Dive): Trash Cloak.
  2. If the encounter method for the encounter is Cave: Sandy Cloak.
  3. If the area of the encounter is not an outdoor area: Trash Cloak.
  4. If the tile the encounter was initiated on has a "Rock" or "Sand" terrain tag: Sandy Cloak.
  5. Otherwise: Plant Cloak.

Special encounters

Pokémon Encounter type Level Other attributes of note
Chikorita gift 15
Chikorita gift 15
Moves: Leaf Storm
Chikorita gift 15
Moves: Leech Seed
Chikorita gift 15
Moves: Ancient Power
Chimchar trade 1 (egg)
Nickname: Egg
OT: Vikki
Trainer ID: random
Moves:
Blaze Kick, Vacuum Wave ( 1⁄4 chance)
Fake Out, Vacuum Wave ( 1⁄4 chance)
Thunder Punch, Vacuum Wave ( 1⁄4 chance)
Encore, Vacuum Wave ( 1⁄4 chance)
Foongus battle 30
Foongus battle 30
Foongus battle 30
Foongus battle 30
Foongus battle 30
Foongus battle 30
Foongus battle 30
Foongus battle 30
Foongus battle 30
Foongus battle 30
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75
Amoonguss battle 75