Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Cave |
Beartic
|
112–116 |
20 % |
Blizzard, Hail, Thrash, Sheer Cold (112–116) |
Cave |
Swoobat
|
112–116 |
15 % |
Air Slash, Future Sight, Psychic, Endeavor (112–116) |
Cave |
Mamoswine
|
112–116 |
12 % |
Thrash, Earthquake, Blizzard, Scary Face (112–116) |
Cave |
Golem
(Normal Form)
|
112–116 |
10 % |
Explosion, Double-Edge, Stone Edge, Heavy Slam (112–116) |
Cave |
Magcargo
|
112–116 |
10 % |
Body Slam, Recover, Flamethrower, Earth Power (112–116) |
Cave |
Heatmor
|
112–116 |
10 % |
Spit Up, Swallow, Flare Blitz, Inferno (112–116) |
Cave |
Dugtrio
(Normal Form)
|
114–118 |
5 % |
Dig, Slash, Earthquake, Fissure (114–118) |
Cave |
Electabuzz
|
114–118 |
5 % |
Discharge, Screech, Thunderbolt, Thunder (114–118) |
Cave |
Claydol
|
114–118 |
5 % |
Earth Power, Sandstorm, Imprison, Explosion (114–118) |
Cave |
Glalie
|
114–118 |
4 % |
Crunch, Blizzard, Hail, Sheer Cold (114–118) |
Cave |
Magmar
|
116–120 |
2 % |
Lava Plume, Sunny Day, Flamethrower, Fire Blast (116–120) |
Cave |
Spiritomb
|
116–120 |
2 % |
Sucker Punch, Nasty Plot, Memento, Dark Pulse (116–120) |
Old Rod |
Finneon
|
32–60 |
70 % |
Gust, Water Pulse, Captivate, Safeguard (32–32) Water Pulse, Captivate, Safeguard, Aqua Ring (33–37) Captivate, Safeguard, Aqua Ring, Whirlpool (38–41) Safeguard, Aqua Ring, Whirlpool, U-turn (42–44) Aqua Ring, Whirlpool, U-turn, Bounce (45–48) Whirlpool, U-turn, Bounce, Silver Wind (49–53) U-turn, Bounce, Silver Wind, Soak (54–60) |
Old Rod |
Wishiwashi
(Solo Form)
|
32–60 |
30 % |
Aqua Ring, Tearful Look, Take Down, Dive (32–32) Tearful Look, Take Down, Dive, Beat Up (33–37) Take Down, Dive, Beat Up, Aqua Tail (38–40) Dive, Beat Up, Aqua Tail, Double-Edge (41–45) Beat Up, Aqua Tail, Double-Edge, Soak (46–48) Aqua Tail, Double-Edge, Soak, Endeavor (49–53) Double-Edge, Soak, Endeavor, Hydro Pump (54–60) |
Good Rod |
Remoraid
|
50–90 |
60 % |
Bullet Seed, Hydro Pump, Hyper Beam, Soak (50–90) |
Good Rod |
Horsea
|
50–95 |
20 % |
Brine, Agility, Dragon Pulse, Dragon Dance (50–51) Agility, Dragon Pulse, Dragon Dance, Hydro Pump (52–95) |
Good Rod |
Qwilfish
|
50–100 |
20 % |
Pin Missile, Take Down, Aqua Tail, Poison Jab (50–52) Take Down, Aqua Tail, Poison Jab, Destiny Bond (53–56) Aqua Tail, Poison Jab, Destiny Bond, Hydro Pump (57–59) Poison Jab, Destiny Bond, Hydro Pump, Fell Stinger (60–100) |
Super Rod |
Octillery
|
112–116 |
40 % |
Bullet Seed, Hydro Pump, Hyper Beam, Soak (112–116) |
Super Rod |
Qwilfish
|
112–116 |
35 % |
Poison Jab, Destiny Bond, Hydro Pump, Fell Stinger (112–116) |
Super Rod |
Cloyster
|
114–118 |
15 % |
Aurora Beam, Spike Cannon, Spikes, Icicle Crash (114–118) |
Super Rod |
Kingdra
|
116–120 |
10 % |
Agility, Dragon Pulse, Dragon Dance, Hydro Pump (116–120) |
Surf |
Wailmer
|
116 |
50 % |
Dive, Bounce, Hydro Pump, Heavy Slam (116–116) |
Surf |
Seel
|
116 |
25 % |
Aqua Tail, Ice Beam, Safeguard, Hail (116–116) |
Surf |
Lumineon
|
116–118 |
15 % |
U-turn, Bounce, Silver Wind, Soak (116–118) |
Surf |
Wishiwashi
(Solo Form)
|
116–118 |
7 % |
Double-Edge, Soak, Endeavor, Hydro Pump (116–118) |
Surf |
Dewgong
|
116–120 |
3 % |
Aqua Tail, Ice Beam, Safeguard, Hail (116–120) |