Pokémon Reborn Database

Iolia Valley (334)

Parent area Iolia Valley (333) Underwater area (?) None Surface area (?) None
Child areas None
Outdoor map? Yes Bicycle usable? Yes Dark area (Flash usable)? No
Battle background Field Base field effect None Fixed weather None
Background music Atmosphere- Dark Crystal.ogg Background sound Default
Wild battle music Battle- Wild2 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer2 Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
3 1⁄5 % 1 3⁄5 % 8 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass (morning) Wynaut 45–55 20 % Counter, Mirror Coat, Safeguard, Destiny Bond (45–55)
Grass (morning) Beautifly 45–55 15 % Giga Drain, Bug Buzz, Rage, Quiver Dance (45–55)
Grass (morning) Ducklett 45–55 12 % Roost, Rain Dance, Tailwind, Brave Bird (45–45)
Rain Dance, Tailwind, Brave Bird, Hurricane (46–55)
Grass (morning) Ledian 45–55 10 % Baton Pass, Agility, Bug Buzz, Air Slash (45–46)
Agility, Bug Buzz, Air Slash, Double-Edge (47–55)
Grass (morning) Silcoon 45–52 10 % Harden (45–52)
Grass (morning) Tranquill 45–55 10 % Air Slash, Razor Wind, Feather Dance, Swagger (45–49)
Razor Wind, Feather Dance, Swagger, Facade (50–53)
Feather Dance, Swagger, Facade, Tailwind (54–55)
Grass (morning) Seel 45–50 7 2⁄11 % Brine, Take Down, Dive, Aqua Tail (45–46)
Take Down, Dive, Aqua Tail, Ice Beam (47–50)
Grass (morning) Skiploom 45–52 5 % Acrobatics, Rage Powder, Cotton Spore, U-turn (45–47)
Rage Powder, Cotton Spore, U-turn, Worry Seed (48–51)
Cotton Spore, U-turn, Worry Seed, Giga Drain (52–52)
Grass (morning) Petilil 45–50 5 % Energy Ball, Entrainment, Sunny Day, After You (45–45)
Entrainment, Sunny Day, After You, Leaf Storm (46–50)
Grass (morning) Swanna 45–50 3 1⁄11 % Air Slash, Roost, Rain Dance, Tailwind (45–46)
Roost, Rain Dance, Tailwind, Brave Bird (47–50)
Grass (morning) Seel 51–55 1 9⁄11 % Dive, Aqua Tail, Ice Beam, Safeguard (51–52)
Aqua Tail, Ice Beam, Safeguard, Hail (53–55)
Grass (morning) Swanna 51–55 10⁄11 % Roost, Rain Dance, Tailwind, Brave Bird (51–54)
Rain Dance, Tailwind, Brave Bird, Hurricane (55–55)
Grass (day) Wynaut 45–55 20 % Counter, Mirror Coat, Safeguard, Destiny Bond (45–55)
Grass (day) Ducklett 45–55 15 % Roost, Rain Dance, Tailwind, Brave Bird (45–45)
Rain Dance, Tailwind, Brave Bird, Hurricane (46–55)
Grass (day) Hoppip 40–50 12 % Rage Powder, Cotton Spore, U-turn, Worry Seed (40–42)
Cotton Spore, U-turn, Worry Seed, Giga Drain (43–45)
U-turn, Worry Seed, Giga Drain, Bounce (46–48)
Worry Seed, Giga Drain, Bounce, Memento (49–50)
Grass (day) Wurmple 40–45 10 % Tackle, String Shot, Poison Sting, Bug Bite (40–45)
Grass (day) Pidove 45–55 10 % Razor Wind, Feather Dance, Swagger, Facade (45–45)
Feather Dance, Swagger, Facade, Tailwind (46–49)
Swagger, Facade, Tailwind, Sky Attack (50–55)
Grass (day) Tranquill 45–55 10 % Air Slash, Razor Wind, Feather Dance, Swagger (45–49)
Razor Wind, Feather Dance, Swagger, Facade (50–53)
Feather Dance, Swagger, Facade, Tailwind (54–55)
Grass (day) Seel 45–50 7 2⁄11 % Brine, Take Down, Dive, Aqua Tail (45–46)
Take Down, Dive, Aqua Tail, Ice Beam (47–50)
Grass (day) Skiploom 48–55 5 % Rage Powder, Cotton Spore, U-turn, Worry Seed (48–51)
Cotton Spore, U-turn, Worry Seed, Giga Drain (52–55)
Grass (day) Petilil 40–50 5 % Helping Hand, Energy Ball, Entrainment, Sunny Day (40–43)
Energy Ball, Entrainment, Sunny Day, After You (44–45)
Entrainment, Sunny Day, After You, Leaf Storm (46–50)
Grass (day) Swanna 45–50 3 1⁄11 % Air Slash, Roost, Rain Dance, Tailwind (45–46)
Roost, Rain Dance, Tailwind, Brave Bird (47–50)
Grass (day) Seel 51–55 1 9⁄11 % Dive, Aqua Tail, Ice Beam, Safeguard (51–52)
Aqua Tail, Ice Beam, Safeguard, Hail (53–55)
Grass (day) Swanna 51–55 10⁄11 % Roost, Rain Dance, Tailwind, Brave Bird (51–54)
Rain Dance, Tailwind, Brave Bird, Hurricane (55–55)
Grass (night) Wynaut 45–55 20 % Counter, Mirror Coat, Safeguard, Destiny Bond (45–55)
Grass (night) Dustox 45–55 15 % Toxic, Bug Buzz, Protect, Quiver Dance (45–55)
Grass (night) Ducklett 45–55 12 % Roost, Rain Dance, Tailwind, Brave Bird (45–45)
Rain Dance, Tailwind, Brave Bird, Hurricane (46–55)
Grass (night) Ariados 45–55 10 % Sucker Punch, Spider Web, Agility, Pin Missile (45–45)
Spider Web, Agility, Pin Missile, Psychic (46–49)
Agility, Pin Missile, Psychic, Poison Jab (50–54)
Pin Missile, Psychic, Poison Jab, Cross Poison (55–55)
Grass (night) Cascoon 45–52 10 % Harden (45–52)
Grass (night) Tranquill 45–55 10 % Air Slash, Razor Wind, Feather Dance, Swagger (45–49)
Razor Wind, Feather Dance, Swagger, Facade (50–53)
Feather Dance, Swagger, Facade, Tailwind (54–55)
Grass (night) Seel 45–50 7 2⁄11 % Brine, Take Down, Dive, Aqua Tail (45–46)
Take Down, Dive, Aqua Tail, Ice Beam (47–50)
Grass (night) Hoothoot 45–52 5 % Uproar, Roost, Moonblast, Synchronoise (45–45)
Roost, Moonblast, Synchronoise, Dream Eater (46–52)
Grass (night) Noctowl 45–50 5 % Reflect, Air Slash, Uproar, Roost (45–46)
Air Slash, Uproar, Roost, Moonblast (47–50)
Grass (night) Swanna 45–50 3 1⁄11 % Air Slash, Roost, Rain Dance, Tailwind (45–46)
Roost, Rain Dance, Tailwind, Brave Bird (47–50)
Grass (night) Seel 51–55 1 9⁄11 % Dive, Aqua Tail, Ice Beam, Safeguard (51–52)
Aqua Tail, Ice Beam, Safeguard, Hail (53–55)
Grass (night) Swanna 51–55 10⁄11 % Roost, Rain Dance, Tailwind, Brave Bird (51–54)
Rain Dance, Tailwind, Brave Bird, Hurricane (55–55)
Old Rod Finneon 27–55 70 % Rain Dance, Gust, Water Pulse, Captivate (27–28)
Gust, Water Pulse, Captivate, Safeguard (29–32)
Water Pulse, Captivate, Safeguard, Aqua Ring (33–37)
Captivate, Safeguard, Aqua Ring, Whirlpool (38–41)
Safeguard, Aqua Ring, Whirlpool, U-turn (42–44)
Aqua Ring, Whirlpool, U-turn, Bounce (45–48)
Whirlpool, U-turn, Bounce, Silver Wind (49–53)
U-turn, Bounce, Silver Wind, Soak (54–55)
Old Rod Goldeen 27–55 30 % Flail, Water Pulse, Aqua Ring, Fury Attack (27–28)
Water Pulse, Aqua Ring, Fury Attack, Agility (29–31)
Aqua Ring, Fury Attack, Agility, Waterfall (32–36)
Fury Attack, Agility, Waterfall, Horn Drill (37–39)
Agility, Waterfall, Horn Drill, Soak (40–44)
Waterfall, Horn Drill, Soak, Megahorn (45–55)
Good Rod Seaking 40–56 60 % Fury Attack, Agility, Waterfall, Horn Drill (40–45)
Agility, Waterfall, Horn Drill, Soak (46–53)
Waterfall, Horn Drill, Soak, Megahorn (54–56)
Good Rod Lumineon 40–56 20 % Water Pulse, Captivate, Safeguard, Aqua Ring (40–41)
Captivate, Safeguard, Aqua Ring, Whirlpool (42–47)
Safeguard, Aqua Ring, Whirlpool, U-turn (48–52)
Aqua Ring, Whirlpool, U-turn, Bounce (53–56)
Good Rod Alomomola 40–56 20 % Water Pulse, Wake-Up Slap, Soak, Wish (40–40)
Wake-Up Slap, Soak, Wish, Brine (41–44)
Soak, Wish, Brine, Safeguard (45–48)
Wish, Brine, Safeguard, Whirlpool (49–52)
Brine, Safeguard, Whirlpool, Helping Hand (53–56)
Super Rod Alomomola 30–55 40 % Heal Pulse, Protect, Water Pulse, Wake-Up Slap (30–32)
Protect, Water Pulse, Wake-Up Slap, Soak (33–36)
Water Pulse, Wake-Up Slap, Soak, Wish (37–40)
Wake-Up Slap, Soak, Wish, Brine (41–44)
Soak, Wish, Brine, Safeguard (45–48)
Wish, Brine, Safeguard, Whirlpool (49–52)
Brine, Safeguard, Whirlpool, Helping Hand (53–55)
Super Rod Luvdisc 45–65 35 % Take Down, Captivate, Aqua Ring, Soak (45–45)
Captivate, Aqua Ring, Soak, Hydro Pump (46–48)
Aqua Ring, Soak, Hydro Pump, Safeguard (49–65)
Super Rod Dewgong 50–59 12 19⁄143 % Brine, Take Down, Dive, Aqua Tail (50–54)
Take Down, Dive, Aqua Tail, Ice Beam (55–59)
Super Rod Dewgong 61–75 11 97⁄208 % Dive, Aqua Tail, Ice Beam, Safeguard (61–64)
Aqua Tail, Ice Beam, Safeguard, Hail (65–75)
Super Rod Dewgong 60 1 917⁄2288 % Take Down, Dive, Aqua Tail, Ice Beam (60–60)
Surf Wailmer 45–55 39 3⁄16 % Water Spout, Amnesia, Dive, Bounce (45–48)
Amnesia, Dive, Bounce, Hydro Pump (49–52)
Dive, Bounce, Hydro Pump, Heavy Slam (53–55)
Surf Lumineon 50–60 25 % Safeguard, Aqua Ring, Whirlpool, U-turn (50–52)
Aqua Ring, Whirlpool, U-turn, Bounce (53–58)
Whirlpool, U-turn, Bounce, Silver Wind (59–60)
Surf Wailmer 40–44 15 5⁄8 % Brine, Rest, Water Spout, Amnesia (40–40)
Rest, Water Spout, Amnesia, Dive (41–44)
Surf Seaking 50–59 13 7⁄11 % Agility, Waterfall, Horn Drill, Soak (50–53)
Waterfall, Horn Drill, Soak, Megahorn (54–59)
Surf Seaking 61–70 2 8⁄11 % Waterfall, Horn Drill, Soak, Megahorn (61–70)
Surf Wailmer 56–60 2 3⁄16 % Dive, Bounce, Hydro Pump, Heavy Slam (56–60)
Surf Seaking 60 1 7⁄11 % Waterfall, Horn Drill, Soak, Megahorn (60–60)