Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass (morning) |
Marill
|
65–80 |
20 % |
Rain Dance, Double-Edge, Superpower, Hydro Pump (65–80) |
Grass (morning) |
Audino
|
65–80 |
15 % |
Simple Beam, Double-Edge, Hyper Voice, Last Resort (65–80) |
Grass (morning) |
Piloswine
|
65–80 |
12 % |
Thrash, Earthquake, Blizzard, Amnesia (65–80) |
Grass (morning) |
Chansey
|
65–80 |
10 % |
Egg Bomb, Light Screen, Healing Wish, Double-Edge (65–80) |
Grass (morning) |
Whimsicott
|
65–80 |
10 % |
Gust, Tailwind, Hurricane, Moonblast (65–80) |
Grass (morning) |
Sawsbuck
(Spring Form)
|
65–80 |
10 % |
Charm, Nature Power, Double-Edge, Solar Beam (65–80) |
Grass (morning) |
Zangoose
|
70–83 |
5 17⁄24 % |
X-Scissor, Taunt, Swords Dance, Close Combat (70–83) |
Grass (morning) |
Wigglytuff
|
68–83 |
5 % |
Disable, Defense Curl, Double Slap, Play Rough (68–83) |
Grass (morning) |
Hypno
|
68–83 |
5 % |
Psychic, Nasty Plot, Psyshock, Future Sight (68–83) |
Grass (morning) |
Azumarill
|
65–70 |
4 % |
Rain Dance, Double-Edge, Superpower, Hydro Pump (65–70) |
Grass (morning) |
Zebstrika
|
70–90 |
2 % |
Agility, Wild Charge, Thrash, Ion Deluge (70–90) |
Grass (morning) |
Zangoose
|
84–90 |
2⁄3 % |
X-Scissor, Taunt, Swords Dance, Close Combat (84–90) |
Grass (morning) |
Zangoose
|
68–69 |
5⁄8 % |
X-Scissor, Taunt, Swords Dance, Close Combat (68–69) |
Grass (day) |
Marill
|
65–80 |
20 % |
Rain Dance, Double-Edge, Superpower, Hydro Pump (65–80) |
Grass (day) |
Audino
|
65–80 |
15 % |
Simple Beam, Double-Edge, Hyper Voice, Last Resort (65–80) |
Grass (day) |
Piloswine
|
65–80 |
12 % |
Thrash, Earthquake, Blizzard, Amnesia (65–80) |
Grass (day) |
Chansey
|
65–80 |
10 % |
Egg Bomb, Light Screen, Healing Wish, Double-Edge (65–80) |
Grass (day) |
Whimsicott
|
65–80 |
10 % |
Gust, Tailwind, Hurricane, Moonblast (65–80) |
Grass (day) |
Sawsbuck
(Spring Form)
|
65–80 |
10 % |
Charm, Nature Power, Double-Edge, Solar Beam (65–80) |
Grass (day) |
Wigglytuff
|
68–83 |
5 % |
Disable, Defense Curl, Double Slap, Play Rough (68–83) |
Grass (day) |
Hypno
|
68–83 |
5 % |
Psychic, Nasty Plot, Psyshock, Future Sight (68–83) |
Grass (day) |
Zebstrika
|
68–83 |
5 % |
Agility, Wild Charge, Thrash, Ion Deluge (68–83) |
Grass (day) |
Azumarill
|
65–70 |
4 % |
Rain Dance, Double-Edge, Superpower, Hydro Pump (65–70) |
Grass (day) |
Absol
|
70–90 |
2 % |
Sucker Punch, Razor Wind, Future Sight, Perish Song (70–90) |
Grass (day) |
Bisharp
|
70–90 |
2 % |
Iron Defense, Night Slash, Iron Head, Swords Dance (70–70) Night Slash, Iron Head, Swords Dance, Guillotine (71–90) |
Grass (night) |
Marill
|
65–80 |
20 % |
Rain Dance, Double-Edge, Superpower, Hydro Pump (65–80) |
Grass (night) |
Audino
|
65–80 |
15 % |
Simple Beam, Double-Edge, Hyper Voice, Last Resort (65–80) |
Grass (night) |
Piloswine
|
65–80 |
12 % |
Thrash, Earthquake, Blizzard, Amnesia (65–80) |
Grass (night) |
Hypno
|
65–80 |
10 % |
Psychic, Nasty Plot, Psyshock, Future Sight (65–80) |
Grass (night) |
Noctowl
|
65–80 |
10 % |
Roost, Moonblast, Synchronoise, Dream Eater (65–80) |
Grass (night) |
Zebstrika
|
68–83 |
10 % |
Agility, Wild Charge, Thrash, Ion Deluge (68–83) |
Grass (night) |
Chansey
|
68–83 |
5 % |
Egg Bomb, Light Screen, Healing Wish, Double-Edge (68–83) |
Grass (night) |
Chimecho
|
65–80 |
5 % |
Double-Edge, Heal Pulse, Synchronoise, Healing Wish (65–80) |
Grass (night) |
Bisharp
|
68–83 |
5 % |
Iron Defense, Night Slash, Iron Head, Swords Dance (68–70) Night Slash, Iron Head, Swords Dance, Guillotine (71–83) |
Grass (night) |
Azumarill
|
65–70 |
4 % |
Rain Dance, Double-Edge, Superpower, Hydro Pump (65–70) |
Grass (night) |
Absol
|
70–90 |
2 % |
Sucker Punch, Razor Wind, Future Sight, Perish Song (70–90) |
Grass (night) |
Trevenant
|
70–90 |
2 % |
Destiny Bond, Phantom Force, Wood Hammer, Horn Leech (70–90) |
Old Rod |
Finneon
|
42–50 |
70 % |
Safeguard, Aqua Ring, Whirlpool, U-turn (42–44) Aqua Ring, Whirlpool, U-turn, Bounce (45–48) Whirlpool, U-turn, Bounce, Silver Wind (49–50) |
Old Rod |
Goldeen
|
42–50 |
30 % |
Agility, Waterfall, Horn Drill, Soak (42–44) Waterfall, Horn Drill, Soak, Megahorn (45–50) |
Good Rod |
Lumineon
|
50–59 |
60 % |
Safeguard, Aqua Ring, Whirlpool, U-turn (50–52) Aqua Ring, Whirlpool, U-turn, Bounce (53–58) Whirlpool, U-turn, Bounce, Silver Wind (59–59) |
Good Rod |
Wishiwashi
(Solo Form)
|
50–59 |
20 % |
Aqua Tail, Double-Edge, Soak, Endeavor (50–53) Double-Edge, Soak, Endeavor, Hydro Pump (54–59) |
Good Rod |
Basculin
(Red-Striped Form)
|
50–65 |
10 % |
Flail, Final Gambit, Thrash, Head Smash (50–65) |
Good Rod |
Basculin
(Blue-Striped Form)
|
50–65 |
10 % |
Flail, Final Gambit, Thrash, Head Smash (50–65) |
Super Rod |
Lumineon
|
65–80 |
40 % |
Whirlpool, U-turn, Bounce, Silver Wind (65–65) U-turn, Bounce, Silver Wind, Soak (66–80) |
Super Rod |
Wishiwashi
(Solo Form)
|
65–80 |
35 % |
Double-Edge, Soak, Endeavor, Hydro Pump (65–80) |
Super Rod |
Slowpoke
|
65–80 |
10 % |
Psychic, Rain Dance, Psych Up, Heal Pulse (65–80) |
Super Rod |
Basculin
(Red-Striped Form)
|
65–80 |
7 1⁄2 % |
Flail, Final Gambit, Thrash, Head Smash (65–80) |
Super Rod |
Basculin
(Blue-Striped Form)
|
65–80 |
7 1⁄2 % |
Flail, Final Gambit, Thrash, Head Smash (65–80) |
Surf |
Wailmer
|
60–70 |
50 % |
Dive, Bounce, Hydro Pump, Heavy Slam (60–70) |
Surf |
Lumineon
|
60–70 |
25 % |
Whirlpool, U-turn, Bounce, Silver Wind (60–65) U-turn, Bounce, Silver Wind, Soak (66–70) |
Surf |
Wishiwashi
(Solo Form)
|
65–80 |
15 % |
Double-Edge, Soak, Endeavor, Hydro Pump (65–80) |
Surf |
Seaking
|
65–80 |
7 % |
Waterfall, Horn Drill, Soak, Megahorn (65–80) |
Surf |
Wishiwashi
(Solo Form)
|
85–90 |
3 % |
Double-Edge, Soak, Endeavor, Hydro Pump (85–90) |