Pokémon Reborn Database

Neoteric Isle (895)

Parent area Tanzan Depths (259) Underwater area (?) None Surface area (?) None
Child areas None
Outdoor map? No Bicycle usable? No Dark area (Flash usable)? No
Battle background Holy Base field effect Holy Field Fixed weather None
Background music Atmosphere- Labyrinth.ogg Background sound Default
Wild battle music Battle- Wild4 Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Postgame Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
4 4⁄5 % 4⁄5 % 8 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass Muk (Normal Form) 113–120 20 % Gunk Shot, Acid Armor, Belch, Memento (113–120)
Grass Rapidash 113–135 15 % Agility, Fire Blast, Bounce, Flare Blitz (113–135)
Grass Vileplume 113–135 12 % Poison Powder, Petal Blizzard, Petal Dance, Solar Beam (113–135)
Grass Nidoqueen 113–135 10 % Chip Away, Body Slam, Earth Power, Superpower (113–135)
Grass Nidoking 113–135 10 % Chip Away, Thrash, Earth Power, Megahorn (113–135)
Grass Xurkitree 113–135 10 % Electric Terrain, Power Whip, Ion Deluge, Zap Cannon (113–135)
Grass Wigglytuff 113–140 5 % Disable, Defense Curl, Double Slap, Play Rough (113–140)
Grass Machamp 114–140 5 % Bulk Up, Cross Chop, Scary Face, Dynamic Punch (114–140)
Grass Donphan 113–140 5 % Magnitude, Scary Face, Earthquake, Giga Impact (113–140)
Grass Tauros 113–140 4 % Swagger, Thrash, Double-Edge, Giga Impact (113–140)
Grass Venusaur 115–140 2 % Worry Seed, Synthesis, Petal Blizzard, Solar Beam (115–140)
Grass Charizard 114–140 2 % Fire Spin, Inferno, Heat Wave, Flare Blitz (114–140)
Old Rod Psyduck 10–40 70 % Scratch, Tail Whip, Water Gun, Confusion (10–12)
Tail Whip, Water Gun, Confusion, Fury Swipes (13–15)
Water Gun, Confusion, Fury Swipes, Water Pulse (16–18)
Confusion, Fury Swipes, Water Pulse, Disable (19–21)
Fury Swipes, Water Pulse, Disable, Screech (22–24)
Water Pulse, Disable, Screech, Zen Headbutt (25–27)
Disable, Screech, Zen Headbutt, Aqua Tail (28–30)
Screech, Zen Headbutt, Aqua Tail, Soak (31–33)
Zen Headbutt, Aqua Tail, Soak, Psych Up (34–36)
Aqua Tail, Soak, Psych Up, Amnesia (37–39)
Soak, Psych Up, Amnesia, Hydro Pump (40–40)
Old Rod Staryu 40–60 30 % Minimize, Reflect Type, Power Gem, Confuse Ray (40–41)
Reflect Type, Power Gem, Confuse Ray, Psychic (42–45)
Power Gem, Confuse Ray, Psychic, Light Screen (46–48)
Confuse Ray, Psychic, Light Screen, Cosmic Power (49–52)
Psychic, Light Screen, Cosmic Power, Hydro Pump (53–60)
Good Rod Seadra 60–74 56 1⁄4 % Agility, Dragon Pulse, Dragon Dance, Hydro Pump (60–74)
Good Rod Poipole 90–110 20 % Nasty Plot, Poison Jab, Toxic, Fell Stinger (90–110)
Good Rod Seadra 76–90 18 3⁄4 % Agility, Dragon Pulse, Dragon Dance, Hydro Pump (76–90)
Good Rod Seadra 75 5 % Agility, Dragon Pulse, Dragon Dance, Hydro Pump (75–75)
Super Rod Poliwhirl 110–140 40 % Belly Drum, Wake-Up Slap, Hydro Pump, Mud Bomb (110–140)
Super Rod Kingler 110–140 35 % Slam, Brine, Crabhammer, Flail (110–140)
Super Rod Dewgong 100–130 15 % Aqua Tail, Ice Beam, Safeguard, Hail (100–130)
Super Rod Gyarados 120–140 7 % Dragon Dance, Hurricane, Rain Dance, Hyper Beam (120–140)
Super Rod Blastoise 130–140 3 % Skull Bash, Iron Defense, Rain Dance, Hydro Pump (130–140)
Surf Golduck 116–120 50 % Psych Up, Amnesia, Hydro Pump, Wonder Room (116–120)
Surf Tentacruel 116–120 25 % Hex, Sludge Wave, Hydro Pump, Wring Out (116–120)
Surf Vaporeon 116–130 15 % Haze, Muddy Water, Last Resort, Hydro Pump (116–130)
Surf Pidgeot 116–140 7 % Tailwind, Mirror Move, Air Slash, Hurricane (116–140)
Surf Pidgeotto 116–140 3 % Tailwind, Mirror Move, Air Slash, Hurricane (116–140)

Special encounters

Pokémon Encounter type Level Other attributes of note
Mewtwo battle 130
Mew battle 130