Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass |
Muk
(Normal Form)
|
113–120 |
20 % |
Gunk Shot, Acid Armor, Belch, Memento (113–120) |
Grass |
Rapidash
|
113–135 |
15 % |
Agility, Fire Blast, Bounce, Flare Blitz (113–135) |
Grass |
Vileplume
|
113–135 |
12 % |
Poison Powder, Petal Blizzard, Petal Dance, Solar Beam (113–135) |
Grass |
Nidoqueen
|
113–135 |
10 % |
Chip Away, Body Slam, Earth Power, Superpower (113–135) |
Grass |
Nidoking
|
113–135 |
10 % |
Chip Away, Thrash, Earth Power, Megahorn (113–135) |
Grass |
Xurkitree
|
113–135 |
10 % |
Electric Terrain, Power Whip, Ion Deluge, Zap Cannon (113–135) |
Grass |
Wigglytuff
|
113–140 |
5 % |
Disable, Defense Curl, Double Slap, Play Rough (113–140) |
Grass |
Machamp
|
114–140 |
5 % |
Bulk Up, Cross Chop, Scary Face, Dynamic Punch (114–140) |
Grass |
Donphan
|
113–140 |
5 % |
Magnitude, Scary Face, Earthquake, Giga Impact (113–140) |
Grass |
Tauros
|
113–140 |
4 % |
Swagger, Thrash, Double-Edge, Giga Impact (113–140) |
Grass |
Venusaur
|
115–140 |
2 % |
Worry Seed, Synthesis, Petal Blizzard, Solar Beam (115–140) |
Grass |
Charizard
|
114–140 |
2 % |
Fire Spin, Inferno, Heat Wave, Flare Blitz (114–140) |
Old Rod |
Psyduck
|
10–40 |
70 % |
Scratch, Tail Whip, Water Gun, Confusion (10–12) Tail Whip, Water Gun, Confusion, Fury Swipes (13–15) Water Gun, Confusion, Fury Swipes, Water Pulse (16–18) Confusion, Fury Swipes, Water Pulse, Disable (19–21) Fury Swipes, Water Pulse, Disable, Screech (22–24) Water Pulse, Disable, Screech, Zen Headbutt (25–27) Disable, Screech, Zen Headbutt, Aqua Tail (28–30) Screech, Zen Headbutt, Aqua Tail, Soak (31–33) Zen Headbutt, Aqua Tail, Soak, Psych Up (34–36) Aqua Tail, Soak, Psych Up, Amnesia (37–39) Soak, Psych Up, Amnesia, Hydro Pump (40–40) |
Old Rod |
Staryu
|
40–60 |
30 % |
Minimize, Reflect Type, Power Gem, Confuse Ray (40–41) Reflect Type, Power Gem, Confuse Ray, Psychic (42–45) Power Gem, Confuse Ray, Psychic, Light Screen (46–48) Confuse Ray, Psychic, Light Screen, Cosmic Power (49–52) Psychic, Light Screen, Cosmic Power, Hydro Pump (53–60) |
Good Rod |
Seadra
|
60–74 |
56 1⁄4 % |
Agility, Dragon Pulse, Dragon Dance, Hydro Pump (60–74) |
Good Rod |
Poipole
|
90–110 |
20 % |
Nasty Plot, Poison Jab, Toxic, Fell Stinger (90–110) |
Good Rod |
Seadra
|
76–90 |
18 3⁄4 % |
Agility, Dragon Pulse, Dragon Dance, Hydro Pump (76–90) |
Good Rod |
Seadra
|
75 |
5 % |
Agility, Dragon Pulse, Dragon Dance, Hydro Pump (75–75) |
Super Rod |
Poliwhirl
|
110–140 |
40 % |
Belly Drum, Wake-Up Slap, Hydro Pump, Mud Bomb (110–140) |
Super Rod |
Kingler
|
110–140 |
35 % |
Slam, Brine, Crabhammer, Flail (110–140) |
Super Rod |
Dewgong
|
100–130 |
15 % |
Aqua Tail, Ice Beam, Safeguard, Hail (100–130) |
Super Rod |
Gyarados
|
120–140 |
7 % |
Dragon Dance, Hurricane, Rain Dance, Hyper Beam (120–140) |
Super Rod |
Blastoise
|
130–140 |
3 % |
Skull Bash, Iron Defense, Rain Dance, Hydro Pump (130–140) |
Surf |
Golduck
|
116–120 |
50 % |
Psych Up, Amnesia, Hydro Pump, Wonder Room (116–120) |
Surf |
Tentacruel
|
116–120 |
25 % |
Hex, Sludge Wave, Hydro Pump, Wring Out (116–120) |
Surf |
Vaporeon
|
116–130 |
15 % |
Haze, Muddy Water, Last Resort, Hydro Pump (116–130) |
Surf |
Pidgeot
|
116–140 |
7 % |
Tailwind, Mirror Move, Air Slash, Hurricane (116–140) |
Surf |
Pidgeotto
|
116–140 |
3 % |
Tailwind, Mirror Move, Air Slash, Hurricane (116–140) |