Pokémon Reborn Database

Coral Ward (526)

Parent area Neo Reborn City (518) Underwater area (?) Coral Ward (608) Surface area (?) None
Child areas Coral Gym, Coral Ward, Shantyport Station, Coral Stairway, Coral Ward, Coral Lighthouse
Outdoor map? Yes Bicycle usable? Yes Dark area (Flash usable)? No
Battle background Misty Base field effect Misty Terrain Fixed weather None
Background music White- Coral.ogg Background sound Default
Wild battle music Battle- Wild Wild victory music Victory! Surf music Atmosphere- Surfing
Trainer battle music Battle- Trainer Trainer victory music Victory! Bicycle music Atmosphere- Rush

Tiles

Click the image for a closer view.
There may be some imperfections, as I haven't yet figured out how render the autotiles correctly.

Wild encounters

Base encounter rates

These are the chances of a wild encounter being initiated per step, for each terrain type.

Grass Cave Water
9 3⁄5 % 8 % 1 3⁄5 %

Pokémon encounter rates

Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.

For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.

Encounter method Pokémon Level range Rate Moves
Grass (morning) Wingull 25–50 20 % Mist, Water Pulse, Quick Attack, Air Cutter (25–25)
Water Pulse, Quick Attack, Air Cutter, Pursuit (26–28)
Quick Attack, Air Cutter, Pursuit, Aerial Ace (29–32)
Air Cutter, Pursuit, Aerial Ace, Roost (33–35)
Pursuit, Aerial Ace, Roost, Agility (36–39)
Aerial Ace, Roost, Agility, Air Slash (40–42)
Roost, Agility, Air Slash, Hurricane (43–50)
Grass (morning) Snubbull 25–50 15 % Bite, Lick, Headbutt, Roar (25–30)
Lick, Headbutt, Roar, Rage (31–36)
Headbutt, Roar, Rage, Play Rough (37–42)
Roar, Rage, Play Rough, Payback (43–48)
Rage, Play Rough, Payback, Crunch (49–50)
Grass (morning) Lombre 25–50 12 % Fury Swipes, Fake Out, Water Sport, Bubble Beam (25–27)
Fake Out, Water Sport, Bubble Beam, Nature Power (28–31)
Water Sport, Bubble Beam, Nature Power, Uproar (32–35)
Bubble Beam, Nature Power, Uproar, Knock Off (36–39)
Nature Power, Uproar, Knock Off, Zen Headbutt (40–43)
Uproar, Knock Off, Zen Headbutt, Hydro Pump (44–50)
Grass (morning) Pelipper 45–65 10 % Swallow, Spit Up, Roost, Tailwind (45–49)
Spit Up, Roost, Tailwind, Hydro Pump (50–54)
Roost, Tailwind, Hydro Pump, Hurricane (55–65)
Grass (morning) Surskit 25–50 10 % Bubble Beam, Agility, Mist, Haze (25–29)
Agility, Mist, Haze, Aqua Jet (30–34)
Mist, Haze, Aqua Jet, Baton Pass (35–37)
Haze, Aqua Jet, Baton Pass, Sticky Web (38–50)
Grass (morning) Bibarel 45–65 10 % Crunch, Take Down, Super Fang, Swords Dance (45–47)
Take Down, Super Fang, Swords Dance, Amnesia (48–52)
Super Fang, Swords Dance, Amnesia, Superpower (53–57)
Swords Dance, Amnesia, Superpower, Curse (58–65)
Grass (morning) Masquerain 35–50 5 % Scary Face, Air Cutter, Stun Spore, Silver Wind (35–37)
Air Cutter, Stun Spore, Silver Wind, Air Slash (38–41)
Stun Spore, Silver Wind, Air Slash, Bug Buzz (42–47)
Silver Wind, Air Slash, Bug Buzz, Whirlwind (48–50)
Grass (morning) Skitty 25–50 5 % Double Slap, Copycat, Feint Attack, Charm (25–27)
Copycat, Feint Attack, Charm, Wake-Up Slap (28–30)
Feint Attack, Charm, Wake-Up Slap, Assist (31–33)
Charm, Wake-Up Slap, Assist, Covet (34–36)
Wake-Up Slap, Assist, Covet, Heal Bell (37–39)
Assist, Covet, Heal Bell, Double-Edge (40–42)
Covet, Heal Bell, Double-Edge, Captivate (43–45)
Heal Bell, Double-Edge, Captivate, Play Rough (46–50)
Grass (morning) Mime Jr. 20–60 5 % Meditate, Double Slap, Mimic, Encore (20–21)
Mimic, Encore, Light Screen, Reflect (22–24)
Encore, Light Screen, Reflect, Psybeam (25–28)
Light Screen, Reflect, Psybeam, Substitute (29–31)
Reflect, Psybeam, Substitute, Recycle (32–35)
Psybeam, Substitute, Recycle, Trick (36–38)
Substitute, Recycle, Trick, Psychic (39–42)
Recycle, Trick, Psychic, Role Play (43–45)
Trick, Psychic, Role Play, Baton Pass (46–49)
Psychic, Role Play, Baton Pass, Safeguard (50–60)
Grass (morning) Granbull 45–65 4 % Headbutt, Roar, Rage, Play Rough (45–50)
Roar, Rage, Play Rough, Payback (51–58)
Rage, Play Rough, Payback, Crunch (59–65)
Grass (morning) Mr. Mime 70–90 2 % Psychic, Role Play, Baton Pass, Safeguard (70–90)
Grass (morning) Delcatty 45–65 2 % Fake Out, Sing, Attract, Double Slap (45–65)
Grass (day) Wingull 25–50 20 % Mist, Water Pulse, Quick Attack, Air Cutter (25–25)
Water Pulse, Quick Attack, Air Cutter, Pursuit (26–28)
Quick Attack, Air Cutter, Pursuit, Aerial Ace (29–32)
Air Cutter, Pursuit, Aerial Ace, Roost (33–35)
Pursuit, Aerial Ace, Roost, Agility (36–39)
Aerial Ace, Roost, Agility, Air Slash (40–42)
Roost, Agility, Air Slash, Hurricane (43–50)
Grass (day) Snubbull 25–50 15 % Bite, Lick, Headbutt, Roar (25–30)
Lick, Headbutt, Roar, Rage (31–36)
Headbutt, Roar, Rage, Play Rough (37–42)
Roar, Rage, Play Rough, Payback (43–48)
Rage, Play Rough, Payback, Crunch (49–50)
Grass (day) Lombre 25–50 12 % Fury Swipes, Fake Out, Water Sport, Bubble Beam (25–27)
Fake Out, Water Sport, Bubble Beam, Nature Power (28–31)
Water Sport, Bubble Beam, Nature Power, Uproar (32–35)
Bubble Beam, Nature Power, Uproar, Knock Off (36–39)
Nature Power, Uproar, Knock Off, Zen Headbutt (40–43)
Uproar, Knock Off, Zen Headbutt, Hydro Pump (44–50)
Grass (day) Pelipper 45–65 10 % Swallow, Spit Up, Roost, Tailwind (45–49)
Spit Up, Roost, Tailwind, Hydro Pump (50–54)
Roost, Tailwind, Hydro Pump, Hurricane (55–65)
Grass (day) Surskit 25–50 10 % Bubble Beam, Agility, Mist, Haze (25–29)
Agility, Mist, Haze, Aqua Jet (30–34)
Mist, Haze, Aqua Jet, Baton Pass (35–37)
Haze, Aqua Jet, Baton Pass, Sticky Web (38–50)
Grass (day) Bibarel 45–65 10 % Crunch, Take Down, Super Fang, Swords Dance (45–47)
Take Down, Super Fang, Swords Dance, Amnesia (48–52)
Super Fang, Swords Dance, Amnesia, Superpower (53–57)
Swords Dance, Amnesia, Superpower, Curse (58–65)
Grass (day) Masquerain 35–50 5 % Scary Face, Air Cutter, Stun Spore, Silver Wind (35–37)
Air Cutter, Stun Spore, Silver Wind, Air Slash (38–41)
Stun Spore, Silver Wind, Air Slash, Bug Buzz (42–47)
Silver Wind, Air Slash, Bug Buzz, Whirlwind (48–50)
Grass (day) Skitty 25–50 5 % Double Slap, Copycat, Feint Attack, Charm (25–27)
Copycat, Feint Attack, Charm, Wake-Up Slap (28–30)
Feint Attack, Charm, Wake-Up Slap, Assist (31–33)
Charm, Wake-Up Slap, Assist, Covet (34–36)
Wake-Up Slap, Assist, Covet, Heal Bell (37–39)
Assist, Covet, Heal Bell, Double-Edge (40–42)
Covet, Heal Bell, Double-Edge, Captivate (43–45)
Heal Bell, Double-Edge, Captivate, Play Rough (46–50)
Grass (day) Spoink 20–60 5 % Odor Sleuth, Psybeam, Psych Up, Confuse Ray (20–20)
Psybeam, Psych Up, Confuse Ray, Magic Coat (21–25)
Psych Up, Confuse Ray, Magic Coat, Zen Headbutt (26–28)
Magic Coat, Zen Headbutt, Power Gem, Rest (29–32)
Zen Headbutt, Power Gem, Rest, Snore (33–37)
Power Gem, Rest, Snore, Psyshock (38–39)
Rest, Snore, Psyshock, Payback (40–43)
Snore, Psyshock, Payback, Psychic (44–49)
Psyshock, Payback, Psychic, Bounce (50–60)
Grass (day) Granbull 45–75 4 % Headbutt, Roar, Rage, Play Rough (45–50)
Roar, Rage, Play Rough, Payback (51–58)
Rage, Play Rough, Payback, Crunch (59–66)
Play Rough, Payback, Crunch, Outrage (67–75)
Grass (day) Delcatty 45–65 2 % Fake Out, Sing, Attract, Double Slap (45–65)
Grass (day) Grumpig 70–90 2 % Psyshock, Payback, Psychic, Bounce (70–90)
Grass (night) Hoothoot 25–50 20 % Zen Headbutt, Psycho Shift, Extrasensory, Take Down (25–27)
Psycho Shift, Extrasensory, Take Down, Reflect (28–30)
Extrasensory, Take Down, Reflect, Air Slash (31–33)
Take Down, Reflect, Air Slash, Uproar (34–36)
Reflect, Air Slash, Uproar, Roost (37–39)
Air Slash, Uproar, Roost, Moonblast (40–42)
Uproar, Roost, Moonblast, Synchronoise (43–45)
Roost, Moonblast, Synchronoise, Dream Eater (46–50)
Grass (night) Snubbull 25–50 15 % Bite, Lick, Headbutt, Roar (25–30)
Lick, Headbutt, Roar, Rage (31–36)
Headbutt, Roar, Rage, Play Rough (37–42)
Roar, Rage, Play Rough, Payback (43–48)
Rage, Play Rough, Payback, Crunch (49–50)
Grass (night) Lombre 25–50 12 % Fury Swipes, Fake Out, Water Sport, Bubble Beam (25–27)
Fake Out, Water Sport, Bubble Beam, Nature Power (28–31)
Water Sport, Bubble Beam, Nature Power, Uproar (32–35)
Bubble Beam, Nature Power, Uproar, Knock Off (36–39)
Nature Power, Uproar, Knock Off, Zen Headbutt (40–43)
Uproar, Knock Off, Zen Headbutt, Hydro Pump (44–50)
Grass (night) Noctowl 45–65 10 % Reflect, Air Slash, Uproar, Roost (45–46)
Air Slash, Uproar, Roost, Moonblast (47–50)
Uproar, Roost, Moonblast, Synchronoise (51–54)
Roost, Moonblast, Synchronoise, Dream Eater (55–65)
Grass (night) Surskit 25–50 10 % Bubble Beam, Agility, Mist, Haze (25–29)
Agility, Mist, Haze, Aqua Jet (30–34)
Mist, Haze, Aqua Jet, Baton Pass (35–37)
Haze, Aqua Jet, Baton Pass, Sticky Web (38–50)
Grass (night) Bibarel 45–65 10 % Crunch, Take Down, Super Fang, Swords Dance (45–47)
Take Down, Super Fang, Swords Dance, Amnesia (48–52)
Super Fang, Swords Dance, Amnesia, Superpower (53–57)
Swords Dance, Amnesia, Superpower, Curse (58–65)
Grass (night) Masquerain 35–50 5 % Scary Face, Air Cutter, Stun Spore, Silver Wind (35–37)
Air Cutter, Stun Spore, Silver Wind, Air Slash (38–41)
Stun Spore, Silver Wind, Air Slash, Bug Buzz (42–47)
Silver Wind, Air Slash, Bug Buzz, Whirlwind (48–50)
Grass (night) Skitty 25–50 5 % Double Slap, Copycat, Feint Attack, Charm (25–27)
Copycat, Feint Attack, Charm, Wake-Up Slap (28–30)
Feint Attack, Charm, Wake-Up Slap, Assist (31–33)
Charm, Wake-Up Slap, Assist, Covet (34–36)
Wake-Up Slap, Assist, Covet, Heal Bell (37–39)
Assist, Covet, Heal Bell, Double-Edge (40–42)
Covet, Heal Bell, Double-Edge, Captivate (43–45)
Heal Bell, Double-Edge, Captivate, Play Rough (46–50)
Grass (night) Spoink 20–60 5 % Odor Sleuth, Psybeam, Psych Up, Confuse Ray (20–20)
Psybeam, Psych Up, Confuse Ray, Magic Coat (21–25)
Psych Up, Confuse Ray, Magic Coat, Zen Headbutt (26–28)
Magic Coat, Zen Headbutt, Power Gem, Rest (29–32)
Zen Headbutt, Power Gem, Rest, Snore (33–37)
Power Gem, Rest, Snore, Psyshock (38–39)
Rest, Snore, Psyshock, Payback (40–43)
Snore, Psyshock, Payback, Psychic (44–49)
Psyshock, Payback, Psychic, Bounce (50–60)
Grass (night) Granbull 45–75 4 % Headbutt, Roar, Rage, Play Rough (45–50)
Roar, Rage, Play Rough, Payback (51–58)
Rage, Play Rough, Payback, Crunch (59–66)
Play Rough, Payback, Crunch, Outrage (67–75)
Grass (night) Delcatty 45–65 2 % Fake Out, Sing, Attract, Double Slap (45–65)
Grass (night) Grumpig 70–90 2 % Psyshock, Payback, Psychic, Bounce (70–90)
Old Rod Shellos (East Sea Form) 20–30 47 29⁄93 % Harden, Water Pulse, Mud Bomb, Hidden Power (20–21)
Water Pulse, Mud Bomb, Hidden Power, Rain Dance (22–28)
Mud Bomb, Hidden Power, Rain Dance, Body Slam (29–30)
Old Rod Shellos (East Sea Form) 10–19 33 1⁄3 % Mud-Slap, Mud Sport, Harden, Water Pulse (10–10)
Mud Sport, Harden, Water Pulse, Mud Bomb (11–15)
Harden, Water Pulse, Mud Bomb, Hidden Power (16–19)
Old Rod Shellos (East Sea Form) 31–50 19 11⁄31 % Mud Bomb, Hidden Power, Rain Dance, Body Slam (31–36)
Hidden Power, Rain Dance, Body Slam, Muddy Water (37–45)
Rain Dance, Body Slam, Muddy Water, Recover (46–50)
Good Rod Carvanha 35–50 60 % Swagger, Ice Fang, Scary Face, Poison Fang (35–35)
Ice Fang, Scary Face, Poison Fang, Crunch (36–38)
Scary Face, Poison Fang, Crunch, Agility (39–42)
Poison Fang, Crunch, Agility, Take Down (43–50)
Good Rod Corphish 30–50 20 % Protect, Double Hit, Knock Off, Night Slash (30–30)
Double Hit, Knock Off, Night Slash, Razor Shell (31–33)
Knock Off, Night Slash, Razor Shell, Taunt (34–36)
Night Slash, Razor Shell, Taunt, Swords Dance (37–38)
Razor Shell, Taunt, Swords Dance, Crunch (39–42)
Taunt, Swords Dance, Crunch, Crabhammer (43–47)
Swords Dance, Crunch, Crabhammer, Guillotine (48–50)
Good Rod Clauncher 30–50 20 % Flail, Bubble Beam, Swords Dance, Crabhammer (30–33)
Bubble Beam, Swords Dance, Crabhammer, Water Pulse (34–38)
Swords Dance, Crabhammer, Water Pulse, Smack Down (39–42)
Crabhammer, Water Pulse, Smack Down, Aqua Jet (43–47)
Water Pulse, Smack Down, Aqua Jet, Muddy Water (48–50)
Super Rod Kingler 40–70 40 % Metal Claw, Stomp, Protect, Guillotine (40–43)
Stomp, Protect, Guillotine, Slam (44–50)
Protect, Guillotine, Slam, Brine (51–55)
Guillotine, Slam, Brine, Crabhammer (56–62)
Slam, Brine, Crabhammer, Flail (63–70)
Super Rod Staryu 50–75 35 % Confuse Ray, Psychic, Light Screen, Cosmic Power (50–52)
Psychic, Light Screen, Cosmic Power, Hydro Pump (53–75)
Super Rod Crawdaunt 40–70 15 % Night Slash, Razor Shell, Taunt, Swords Dance (40–42)
Razor Shell, Taunt, Swords Dance, Crunch (43–47)
Taunt, Swords Dance, Crunch, Crabhammer (48–53)
Swords Dance, Crunch, Crabhammer, Guillotine (54–70)
Super Rod Clawitzer 40–70 7 % Bubble Beam, Swords Dance, Crabhammer, Water Pulse (40–41)
Swords Dance, Crabhammer, Water Pulse, Smack Down (42–48)
Crabhammer, Water Pulse, Smack Down, Aqua Jet (49–52)
Water Pulse, Smack Down, Aqua Jet, Muddy Water (53–70)
Super Rod Sharpedo 70–90 3 % Agility, Skull Bash, Taunt, Night Slash (70–90)
Surf Tentacool 40–55 50 % Poison Jab, Brine, Screech, Hex (40–42)
Brine, Screech, Hex, Sludge Wave (43–45)
Screech, Hex, Sludge Wave, Hydro Pump (46–48)
Hex, Sludge Wave, Hydro Pump, Wring Out (49–55)
Surf Wingull 40–55 25 % Aerial Ace, Roost, Agility, Air Slash (40–42)
Roost, Agility, Air Slash, Hurricane (43–55)
Surf Tentacruel 50–60 15 % Brine, Screech, Hex, Sludge Wave (50–51)
Screech, Hex, Sludge Wave, Hydro Pump (52–55)
Hex, Sludge Wave, Hydro Pump, Wring Out (56–60)
Surf Pelipper 50–70 7 % Spit Up, Roost, Tailwind, Hydro Pump (50–54)
Roost, Tailwind, Hydro Pump, Hurricane (55–70)
Surf Mantine 70–90 3 % Air Slash, Aqua Ring, Bounce, Hydro Pump (70–90)