Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass (morning) |
Rattata
(Normal Form)
|
25–50 |
20 % |
Hyper Fang, Assurance, Crunch, Sucker Punch (25–27) Assurance, Crunch, Sucker Punch, Super Fang (28–30) Crunch, Sucker Punch, Super Fang, Double-Edge (31–33) Sucker Punch, Super Fang, Double-Edge, Endeavor (34–50) |
Grass (morning) |
Bidoof
|
25–50 |
15 % |
Headbutt, Hyper Fang, Yawn, Crunch (25–28) Hyper Fang, Yawn, Crunch, Take Down (29–32) Yawn, Crunch, Take Down, Super Fang (33–36) Crunch, Take Down, Super Fang, Swords Dance (37–40) Take Down, Super Fang, Swords Dance, Amnesia (41–44) Super Fang, Swords Dance, Amnesia, Superpower (45–48) Swords Dance, Amnesia, Superpower, Curse (49–50) |
Grass (morning) |
Patrat
|
25–50 |
12 % |
Crunch, Hypnosis, Super Fang, After You (25–25) Hypnosis, Super Fang, After You, Focus Energy (26–27) Super Fang, After You, Focus Energy, Work Up (28–30) After You, Focus Energy, Work Up, Hyper Fang (31–32) Focus Energy, Work Up, Hyper Fang, Nasty Plot (33–35) Work Up, Hyper Fang, Nasty Plot, Mean Look (36–37) Hyper Fang, Nasty Plot, Mean Look, Baton Pass (38–40) Nasty Plot, Mean Look, Baton Pass, Slam (41–50) |
Grass (morning) |
Pidgey
|
25–50 |
10 % |
Quick Attack, Whirlwind, Twister, Feather Dance (25–28) Whirlwind, Twister, Feather Dance, Agility (29–32) Twister, Feather Dance, Agility, Wing Attack (33–36) Feather Dance, Agility, Wing Attack, Roost (37–40) Agility, Wing Attack, Roost, Tailwind (41–44) Wing Attack, Roost, Tailwind, Mirror Move (45–48) Roost, Tailwind, Mirror Move, Air Slash (49–50) |
Grass (morning) |
Meowth
(Normal Form)
|
25–50 |
10 % |
Fury Swipes, Screech, Feint Attack, Taunt (25–29) Screech, Feint Attack, Taunt, Pay Day (30–32) Feint Attack, Taunt, Pay Day, Slash (33–37) Taunt, Pay Day, Slash, Nasty Plot (38–40) Pay Day, Slash, Nasty Plot, Assurance (41–45) Slash, Nasty Plot, Assurance, Captivate (46–48) Nasty Plot, Assurance, Captivate, Night Slash (49–49) Assurance, Captivate, Night Slash, Feint (50–50) |
Grass (morning) |
Zigzagoon
|
25–50 |
10 % |
Mud Sport, Pin Missile, Covet, Bestow (25–28) Pin Missile, Covet, Bestow, Flail (29–30) Covet, Bestow, Flail, Take Down (31–34) Bestow, Flail, Take Down, Rest (35–36) Flail, Take Down, Rest, Belly Drum (37–40) Take Down, Rest, Belly Drum, Fling (41–50) |
Grass (morning) |
Pidgeotto
|
45–65 |
5 % |
Feather Dance, Agility, Wing Attack, Roost (45–46) Agility, Wing Attack, Roost, Tailwind (47–51) Wing Attack, Roost, Tailwind, Mirror Move (52–56) Roost, Tailwind, Mirror Move, Air Slash (57–61) Tailwind, Mirror Move, Air Slash, Hurricane (62–65) |
Grass (morning) |
Raticate
(Normal Form)
|
45–65 |
5 % |
Sucker Punch, Super Fang, Double-Edge, Endeavor (45–65) |
Grass (morning) |
Linoone
|
45–65 |
5 % |
Slash, Double-Edge, Rest, Belly Drum (45–47) Double-Edge, Rest, Belly Drum, Fling (48–65) |
Grass (morning) |
Persian
(Normal Form)
|
45–65, 70–90 |
4 % |
Taunt, Power Gem, Slash, Nasty Plot (45–48) Power Gem, Slash, Nasty Plot, Assurance (49–55) Slash, Nasty Plot, Assurance, Captivate (56–60) Nasty Plot, Assurance, Captivate, Night Slash (61–64) Assurance, Captivate, Night Slash, Feint (65–65) Assurance, Captivate, Night Slash, Feint (70–90) |
Grass (morning) |
Watchog
|
45–65 |
4 % |
Psych Up, Hyper Fang, Nasty Plot, Mean Look (45–45) Hyper Fang, Nasty Plot, Mean Look, Baton Pass (46–49) Nasty Plot, Mean Look, Baton Pass, Slam (50–65) |
Grass (day) |
Rattata
(Normal Form)
|
25–50 |
20 % |
Hyper Fang, Assurance, Crunch, Sucker Punch (25–27) Assurance, Crunch, Sucker Punch, Super Fang (28–30) Crunch, Sucker Punch, Super Fang, Double-Edge (31–33) Sucker Punch, Super Fang, Double-Edge, Endeavor (34–50) |
Grass (day) |
Bidoof
|
25–50 |
15 % |
Headbutt, Hyper Fang, Yawn, Crunch (25–28) Hyper Fang, Yawn, Crunch, Take Down (29–32) Yawn, Crunch, Take Down, Super Fang (33–36) Crunch, Take Down, Super Fang, Swords Dance (37–40) Take Down, Super Fang, Swords Dance, Amnesia (41–44) Super Fang, Swords Dance, Amnesia, Superpower (45–48) Swords Dance, Amnesia, Superpower, Curse (49–50) |
Grass (day) |
Patrat
|
25–50 |
12 % |
Crunch, Hypnosis, Super Fang, After You (25–25) Hypnosis, Super Fang, After You, Focus Energy (26–27) Super Fang, After You, Focus Energy, Work Up (28–30) After You, Focus Energy, Work Up, Hyper Fang (31–32) Focus Energy, Work Up, Hyper Fang, Nasty Plot (33–35) Work Up, Hyper Fang, Nasty Plot, Mean Look (36–37) Hyper Fang, Nasty Plot, Mean Look, Baton Pass (38–40) Nasty Plot, Mean Look, Baton Pass, Slam (41–50) |
Grass (day) |
Pidgey
|
25–50 |
10 % |
Quick Attack, Whirlwind, Twister, Feather Dance (25–28) Whirlwind, Twister, Feather Dance, Agility (29–32) Twister, Feather Dance, Agility, Wing Attack (33–36) Feather Dance, Agility, Wing Attack, Roost (37–40) Agility, Wing Attack, Roost, Tailwind (41–44) Wing Attack, Roost, Tailwind, Mirror Move (45–48) Roost, Tailwind, Mirror Move, Air Slash (49–50) |
Grass (day) |
Meowth
(Normal Form)
|
25–50 |
10 % |
Fury Swipes, Screech, Feint Attack, Taunt (25–29) Screech, Feint Attack, Taunt, Pay Day (30–32) Feint Attack, Taunt, Pay Day, Slash (33–37) Taunt, Pay Day, Slash, Nasty Plot (38–40) Pay Day, Slash, Nasty Plot, Assurance (41–45) Slash, Nasty Plot, Assurance, Captivate (46–48) Nasty Plot, Assurance, Captivate, Night Slash (49–49) Assurance, Captivate, Night Slash, Feint (50–50) |
Grass (day) |
Zigzagoon
|
25–50 |
10 % |
Mud Sport, Pin Missile, Covet, Bestow (25–28) Pin Missile, Covet, Bestow, Flail (29–30) Covet, Bestow, Flail, Take Down (31–34) Bestow, Flail, Take Down, Rest (35–36) Flail, Take Down, Rest, Belly Drum (37–40) Take Down, Rest, Belly Drum, Fling (41–50) |
Grass (day) |
Pidgeotto
|
45–65 |
5 % |
Feather Dance, Agility, Wing Attack, Roost (45–46) Agility, Wing Attack, Roost, Tailwind (47–51) Wing Attack, Roost, Tailwind, Mirror Move (52–56) Roost, Tailwind, Mirror Move, Air Slash (57–61) Tailwind, Mirror Move, Air Slash, Hurricane (62–65) |
Grass (day) |
Raticate
(Normal Form)
|
45–65 |
5 % |
Sucker Punch, Super Fang, Double-Edge, Endeavor (45–65) |
Grass (day) |
Linoone
|
45–65 |
5 % |
Slash, Double-Edge, Rest, Belly Drum (45–47) Double-Edge, Rest, Belly Drum, Fling (48–65) |
Grass (day) |
Persian
(Normal Form)
|
45–65, 70–90 |
4 % |
Taunt, Power Gem, Slash, Nasty Plot (45–48) Power Gem, Slash, Nasty Plot, Assurance (49–55) Slash, Nasty Plot, Assurance, Captivate (56–60) Nasty Plot, Assurance, Captivate, Night Slash (61–64) Assurance, Captivate, Night Slash, Feint (65–65) Assurance, Captivate, Night Slash, Feint (70–90) |
Grass (day) |
Watchog
|
45–65 |
4 % |
Psych Up, Hyper Fang, Nasty Plot, Mean Look (45–45) Hyper Fang, Nasty Plot, Mean Look, Baton Pass (46–49) Nasty Plot, Mean Look, Baton Pass, Slam (50–65) |
Grass (night) |
Rattata
(Normal Form)
|
25–50 |
20 % |
Hyper Fang, Assurance, Crunch, Sucker Punch (25–27) Assurance, Crunch, Sucker Punch, Super Fang (28–30) Crunch, Sucker Punch, Super Fang, Double-Edge (31–33) Sucker Punch, Super Fang, Double-Edge, Endeavor (34–50) |
Grass (night) |
Meowth
(Normal Form)
|
25–50 |
15 % |
Fury Swipes, Screech, Feint Attack, Taunt (25–29) Screech, Feint Attack, Taunt, Pay Day (30–32) Feint Attack, Taunt, Pay Day, Slash (33–37) Taunt, Pay Day, Slash, Nasty Plot (38–40) Pay Day, Slash, Nasty Plot, Assurance (41–45) Slash, Nasty Plot, Assurance, Captivate (46–48) Nasty Plot, Assurance, Captivate, Night Slash (49–49) Assurance, Captivate, Night Slash, Feint (50–50) |
Grass (night) |
Spinarak
|
25–50 |
12 % |
Scary Face, Night Shade, Shadow Sneak, Fury Swipes (25–25) Night Shade, Shadow Sneak, Fury Swipes, Sucker Punch (26–28) Shadow Sneak, Fury Swipes, Sucker Punch, Spider Web (29–32) Fury Swipes, Sucker Punch, Spider Web, Agility (33–35) Sucker Punch, Spider Web, Agility, Pin Missile (36–39) Spider Web, Agility, Pin Missile, Psychic (40–42) Agility, Pin Missile, Psychic, Poison Jab (43–46) Pin Missile, Psychic, Poison Jab, Cross Poison (47–49) Psychic, Poison Jab, Cross Poison, Sticky Web (50–50) |
Grass (night) |
Persian
(Normal Form)
|
25–50 |
10 % |
Fury Swipes, Screech, Feint Attack, Taunt (25–31) Screech, Feint Attack, Taunt, Power Gem (32–36) Feint Attack, Taunt, Power Gem, Slash (37–43) Taunt, Power Gem, Slash, Nasty Plot (44–48) Power Gem, Slash, Nasty Plot, Assurance (49–50) |
Grass (night) |
Hoothoot
|
25–50 |
10 % |
Zen Headbutt, Psycho Shift, Extrasensory, Take Down (25–27) Psycho Shift, Extrasensory, Take Down, Reflect (28–30) Extrasensory, Take Down, Reflect, Air Slash (31–33) Take Down, Reflect, Air Slash, Uproar (34–36) Reflect, Air Slash, Uproar, Roost (37–39) Air Slash, Uproar, Roost, Moonblast (40–42) Uproar, Roost, Moonblast, Synchronoise (43–45) Roost, Moonblast, Synchronoise, Dream Eater (46–50) |
Grass (night) |
Zigzagoon
|
25–50 |
10 % |
Mud Sport, Pin Missile, Covet, Bestow (25–28) Pin Missile, Covet, Bestow, Flail (29–30) Covet, Bestow, Flail, Take Down (31–34) Bestow, Flail, Take Down, Rest (35–36) Flail, Take Down, Rest, Belly Drum (37–40) Take Down, Rest, Belly Drum, Fling (41–50) |
Grass (night) |
Linoone
|
45–65 |
7 % |
Slash, Double-Edge, Rest, Belly Drum (45–47) Double-Edge, Rest, Belly Drum, Fling (48–65) |
Grass (night) |
Raticate
(Normal Form)
|
45–65 |
5 % |
Sucker Punch, Super Fang, Double-Edge, Endeavor (45–65) |
Grass (night) |
Noctowl
|
45–65 |
5 % |
Reflect, Air Slash, Uproar, Roost (45–46) Air Slash, Uproar, Roost, Moonblast (47–50) Uproar, Roost, Moonblast, Synchronoise (51–54) Roost, Moonblast, Synchronoise, Dream Eater (55–65) |
Grass (night) |
Ariados
|
45–65 |
4 % |
Sucker Punch, Spider Web, Agility, Pin Missile (45–45) Spider Web, Agility, Pin Missile, Psychic (46–49) Agility, Pin Missile, Psychic, Poison Jab (50–54) Pin Missile, Psychic, Poison Jab, Cross Poison (55–57) Psychic, Poison Jab, Cross Poison, Sticky Web (58–59) Poison Jab, Cross Poison, Sticky Web, Toxic Thread (60–65) |
Grass (night) |
Ariados
|
70–90 |
2 % |
Poison Jab, Cross Poison, Sticky Web, Toxic Thread (70–90) |
Headbutt |
Spearow
|
25–50 |
30 % |
Aerial Ace, Mirror Move, Assurance, Agility (25–28) Mirror Move, Assurance, Agility, Focus Energy (29–31) Assurance, Agility, Focus Energy, Roost (32–35) Agility, Focus Energy, Roost, Drill Peck (36–50) |
Headbutt |
Pineco
|
35–50 |
21 7⁄13 % |
Natural Gift, Spikes, Payback, Explosion (35–38) Spikes, Payback, Explosion, Iron Defense (39–41) Payback, Explosion, Iron Defense, Gyro Ball (42–44) Explosion, Iron Defense, Gyro Ball, Double-Edge (45–50) |
Headbutt |
Combee
|
35–50 |
15 5⁄13 % |
Sweet Scent, Gust, Bug Bite, Bug Buzz (35–50) |
Headbutt |
Pineco
|
25–34 |
9 8⁄13 % |
Take Down, Rapid Spin, Bide, Natural Gift (25–27) Rapid Spin, Bide, Natural Gift, Spikes (28–30) Bide, Natural Gift, Spikes, Payback (31–33) Natural Gift, Spikes, Payback, Explosion (34–34) |
Headbutt |
Combee
|
25–34 |
7 9⁄13 % |
Sweet Scent, Gust, Bug Bite (25–28) Sweet Scent, Gust, Bug Bite, Bug Buzz (29–34) |
Headbutt |
Fearow
|
50–75 |
5 % |
Focus Energy, Roost, Drill Peck, Drill Run (50–75) |
Headbutt |
Forretress
|
50–80 |
4 % |
Explosion, Iron Defense, Gyro Ball, Double-Edge (50–55) Iron Defense, Gyro Ball, Double-Edge, Magnet Rise (56–59) Gyro Ball, Double-Edge, Magnet Rise, Zap Cannon (60–63) Double-Edge, Magnet Rise, Zap Cannon, Heavy Slam (64–80) |
Headbutt |
Pineco
|
51–60 |
3 11⁄13 % |
Explosion, Iron Defense, Gyro Ball, Double-Edge (51–60) |
Headbutt |
Combee
|
51–60 |
1 12⁄13 % |
Sweet Scent, Gust, Bug Bite, Bug Buzz (51–60) |
Headbutt |
Vespiquen
|
70–90 |
1 % |
Attack Order, Swagger, Destiny Bond, Fell Stinger (70–90) |
Old Rod |
Shellos
(East Sea Form)
|
20–30 |
47 29⁄93 % |
Harden, Water Pulse, Mud Bomb, Hidden Power (20–21) Water Pulse, Mud Bomb, Hidden Power, Rain Dance (22–28) Mud Bomb, Hidden Power, Rain Dance, Body Slam (29–30) |
Old Rod |
Shellos
(East Sea Form)
|
10–19 |
33 1⁄3 % |
Mud-Slap, Mud Sport, Harden, Water Pulse (10–10) Mud Sport, Harden, Water Pulse, Mud Bomb (11–15) Harden, Water Pulse, Mud Bomb, Hidden Power (16–19) |
Old Rod |
Shellos
(East Sea Form)
|
31–50 |
19 11⁄31 % |
Mud Bomb, Hidden Power, Rain Dance, Body Slam (31–36) Hidden Power, Rain Dance, Body Slam, Muddy Water (37–45) Rain Dance, Body Slam, Muddy Water, Recover (46–50) |
Good Rod |
Carvanha
|
35–50 |
60 % |
Swagger, Ice Fang, Scary Face, Poison Fang (35–35) Ice Fang, Scary Face, Poison Fang, Crunch (36–38) Scary Face, Poison Fang, Crunch, Agility (39–42) Poison Fang, Crunch, Agility, Take Down (43–50) |
Good Rod |
Corphish
|
30–50 |
20 % |
Protect, Double Hit, Knock Off, Night Slash (30–30) Double Hit, Knock Off, Night Slash, Razor Shell (31–33) Knock Off, Night Slash, Razor Shell, Taunt (34–36) Night Slash, Razor Shell, Taunt, Swords Dance (37–38) Razor Shell, Taunt, Swords Dance, Crunch (39–42) Taunt, Swords Dance, Crunch, Crabhammer (43–47) Swords Dance, Crunch, Crabhammer, Guillotine (48–50) |
Good Rod |
Clauncher
|
30–50 |
20 % |
Flail, Bubble Beam, Swords Dance, Crabhammer (30–33) Bubble Beam, Swords Dance, Crabhammer, Water Pulse (34–38) Swords Dance, Crabhammer, Water Pulse, Smack Down (39–42) Crabhammer, Water Pulse, Smack Down, Aqua Jet (43–47) Water Pulse, Smack Down, Aqua Jet, Muddy Water (48–50) |
Super Rod |
Kingler
|
40–70 |
40 % |
Metal Claw, Stomp, Protect, Guillotine (40–43) Stomp, Protect, Guillotine, Slam (44–50) Protect, Guillotine, Slam, Brine (51–55) Guillotine, Slam, Brine, Crabhammer (56–62) Slam, Brine, Crabhammer, Flail (63–70) |
Super Rod |
Staryu
|
50–75 |
35 % |
Confuse Ray, Psychic, Light Screen, Cosmic Power (50–52) Psychic, Light Screen, Cosmic Power, Hydro Pump (53–75) |
Super Rod |
Crawdaunt
|
40–70 |
15 % |
Night Slash, Razor Shell, Taunt, Swords Dance (40–42) Razor Shell, Taunt, Swords Dance, Crunch (43–47) Taunt, Swords Dance, Crunch, Crabhammer (48–53) Swords Dance, Crunch, Crabhammer, Guillotine (54–70) |
Super Rod |
Clawitzer
|
40–70 |
7 % |
Bubble Beam, Swords Dance, Crabhammer, Water Pulse (40–41) Swords Dance, Crabhammer, Water Pulse, Smack Down (42–48) Crabhammer, Water Pulse, Smack Down, Aqua Jet (49–52) Water Pulse, Smack Down, Aqua Jet, Muddy Water (53–70) |
Super Rod |
Sharpedo
|
70–90 |
3 % |
Agility, Skull Bash, Taunt, Night Slash (70–90) |
Surf |
Tentacool
|
40–55 |
50 % |
Poison Jab, Brine, Screech, Hex (40–42) Brine, Screech, Hex, Sludge Wave (43–45) Screech, Hex, Sludge Wave, Hydro Pump (46–48) Hex, Sludge Wave, Hydro Pump, Wring Out (49–55) |
Surf |
Wingull
|
40–55 |
25 % |
Aerial Ace, Roost, Agility, Air Slash (40–42) Roost, Agility, Air Slash, Hurricane (43–55) |
Surf |
Tentacruel
|
50–60 |
15 % |
Brine, Screech, Hex, Sludge Wave (50–51) Screech, Hex, Sludge Wave, Hydro Pump (52–55) Hex, Sludge Wave, Hydro Pump, Wring Out (56–60) |
Surf |
Pelipper
|
50–70 |
7 % |
Spit Up, Roost, Tailwind, Hydro Pump (50–54) Roost, Tailwind, Hydro Pump, Hurricane (55–70) |
Surf |
Mantine
|
70–90 |
3 % |
Air Slash, Aqua Ring, Bounce, Hydro Pump (70–90) |