Given that an encounter has begun, the chance of encountering a given Pokémon with a given level can be read off from the table below. If a level range is given, each level within that range is equally likely.
For time-based encounters, morning is 6am to noon, day is noon to 8pm, night is 8pm to 6am, dusk is 5pm to 6pm.
Encounter method |
Pokémon |
Level range |
Rate |
Moves |
Grass (morning) |
Rufflet
|
50–52 |
20 % |
Tailwind, Air Slash, Crush Claw, Sky Drop (50–52) |
Grass (morning) |
Hawlucha
|
52–55 |
17 1⁄3 % |
Endeavor, Feather Dance, High Jump Kick, Sky Attack (52–54) Feather Dance, High Jump Kick, Sky Attack, Sky Drop (55–55) |
Grass (morning) |
Meditite
|
50–55 |
12 % |
Power Trick, Reversal, Recover, Counter (50–55) |
Grass (morning) |
Rhyhorn
|
50–55 |
10 % |
Take Down, Stone Edge, Earthquake, Megahorn (50–52) Stone Edge, Earthquake, Megahorn, Horn Drill (53–55) |
Grass (morning) |
Ursaring
|
52–59 |
10 % |
Slash, Scary Face, Rest, Snore (52–57) Scary Face, Rest, Snore, Thrash (58–59) |
Grass (morning) |
Boldore
|
50–55 |
10 % |
Rock Slide, Stealth Rock, Sandstorm, Stone Edge (50–54) Stealth Rock, Sandstorm, Stone Edge, Explosion (55–55) |
Grass (morning) |
Hawlucha
|
50–51 |
6 2⁄3 % |
Endeavor, Feather Dance, High Jump Kick, Sky Attack (50–51) |
Grass (morning) |
Machoke
|
50–55 |
5 % |
Dual Chop, Submission, Bulk Up, Cross Chop (50–52) Submission, Bulk Up, Cross Chop, Scary Face (53–55) |
Grass (morning) |
Rockruff
|
50–55 |
5 % |
Scary Face, Crunch, Rock Climb, Stone Edge (50–55) |
Grass (morning) |
Hawlucha
|
56–59 |
4 % |
Feather Dance, High Jump Kick, Sky Attack, Sky Drop (56–59) |
Grass (day) |
Rufflet
|
50–52 |
20 % |
Tailwind, Air Slash, Crush Claw, Sky Drop (50–52) |
Grass (day) |
Donphan
|
50–55 |
15 % |
Magnitude, Scary Face, Earthquake, Giga Impact (50–55) |
Grass (day) |
Meditite
|
50–55 |
12 % |
Power Trick, Reversal, Recover, Counter (50–55) |
Grass (day) |
Rhyhorn
|
50–55 |
10 % |
Take Down, Stone Edge, Earthquake, Megahorn (50–52) Stone Edge, Earthquake, Megahorn, Horn Drill (53–55) |
Grass (day) |
Ursaring
|
52–59 |
10 % |
Slash, Scary Face, Rest, Snore (52–57) Scary Face, Rest, Snore, Thrash (58–59) |
Grass (day) |
Boldore
|
50–55 |
10 % |
Rock Slide, Stealth Rock, Sandstorm, Stone Edge (50–54) Stealth Rock, Sandstorm, Stone Edge, Explosion (55–55) |
Grass (day) |
Mienfoo
|
50–55 |
7 % |
U-turn, Quick Guard, Bounce, High Jump Kick (50–55) |
Grass (day) |
Machoke
|
50–55 |
5 % |
Dual Chop, Submission, Bulk Up, Cross Chop (50–52) Submission, Bulk Up, Cross Chop, Scary Face (53–55) |
Grass (day) |
Rockruff
|
50–55 |
5 % |
Scary Face, Crunch, Rock Climb, Stone Edge (50–55) |
Grass (day) |
Rhydon
|
52–59 |
4 % |
Drill Run, Take Down, Stone Edge, Earthquake (52–54) Take Down, Stone Edge, Earthquake, Megahorn (55–59) |
Grass (day) |
Absol
|
52–59 |
2 % |
Psycho Cut, Me First, Sucker Punch, Razor Wind (52–52) Me First, Sucker Punch, Razor Wind, Future Sight (53–56) Sucker Punch, Razor Wind, Future Sight, Perish Song (57–59) |
Grass (night) |
Noctowl
|
52–55 |
18 1⁄3 % |
Uproar, Roost, Moonblast, Synchronoise (52–54) Roost, Moonblast, Synchronoise, Dream Eater (55–55) |
Grass (night) |
Meditite
|
50–55 |
15 % |
Power Trick, Reversal, Recover, Counter (50–55) |
Grass (night) |
Rhyhorn
|
50–55 |
10 % |
Take Down, Stone Edge, Earthquake, Megahorn (50–52) Stone Edge, Earthquake, Megahorn, Horn Drill (53–55) |
Grass (night) |
Boldore
|
50–55 |
10 % |
Rock Slide, Stealth Rock, Sandstorm, Stone Edge (50–54) Stealth Rock, Sandstorm, Stone Edge, Explosion (55–55) |
Grass (night) |
Donphan
|
52–55 |
9 % |
Magnitude, Scary Face, Earthquake, Giga Impact (52–55) |
Grass (night) |
Noctowl
|
50–51 |
6 2⁄3 % |
Air Slash, Uproar, Roost, Moonblast (50–50) Uproar, Roost, Moonblast, Synchronoise (51–51) |
Grass (night) |
Machoke
|
50–55 |
5 % |
Dual Chop, Submission, Bulk Up, Cross Chop (50–52) Submission, Bulk Up, Cross Chop, Scary Face (53–55) |
Grass (night) |
Noctowl
|
56–59 |
5 % |
Roost, Moonblast, Synchronoise, Dream Eater (56–59) |
Grass (night) |
Mienfoo
|
50–55 |
5 % |
U-turn, Quick Guard, Bounce, High Jump Kick (50–55) |
Grass (night) |
Rockruff
|
50–55 |
5 % |
Scary Face, Crunch, Rock Climb, Stone Edge (50–55) |
Grass (night) |
Rhydon
|
52–59 |
4 % |
Drill Run, Take Down, Stone Edge, Earthquake (52–54) Take Down, Stone Edge, Earthquake, Megahorn (55–59) |
Grass (night) |
Donphan
|
50–51 |
4 % |
Magnitude, Scary Face, Earthquake, Giga Impact (50–51) |
Grass (night) |
Absol
|
50–55 |
2 % |
Psycho Cut, Me First, Sucker Punch, Razor Wind (50–52) Me First, Sucker Punch, Razor Wind, Future Sight (53–55) |
Grass (night) |
Donphan
|
56–59 |
1 % |
Magnitude, Scary Face, Earthquake, Giga Impact (56–59) |
Old Rod |
Finneon
|
32–55 |
70 % |
Gust, Water Pulse, Captivate, Safeguard (32–32) Water Pulse, Captivate, Safeguard, Aqua Ring (33–37) Captivate, Safeguard, Aqua Ring, Whirlpool (38–41) Safeguard, Aqua Ring, Whirlpool, U-turn (42–44) Aqua Ring, Whirlpool, U-turn, Bounce (45–48) Whirlpool, U-turn, Bounce, Silver Wind (49–53) U-turn, Bounce, Silver Wind, Soak (54–55) |
Old Rod |
Wishiwashi
(Solo Form)
|
32–55 |
30 % |
Aqua Ring, Tearful Look, Take Down, Dive (32–32) Tearful Look, Take Down, Dive, Beat Up (33–37) Take Down, Dive, Beat Up, Aqua Tail (38–40) Dive, Beat Up, Aqua Tail, Double-Edge (41–45) Beat Up, Aqua Tail, Double-Edge, Soak (46–48) Aqua Tail, Double-Edge, Soak, Endeavor (49–53) Double-Edge, Soak, Endeavor, Hydro Pump (54–55) |
Good Rod |
Wishiwashi
(Solo Form)
|
45–59 |
60 % |
Dive, Beat Up, Aqua Tail, Double-Edge (45–45) Beat Up, Aqua Tail, Double-Edge, Soak (46–48) Aqua Tail, Double-Edge, Soak, Endeavor (49–53) Double-Edge, Soak, Endeavor, Hydro Pump (54–59) |
Good Rod |
Remoraid
|
45–59 |
20 % |
Signal Beam, Ice Beam, Bullet Seed, Hydro Pump (45–45) Ice Beam, Bullet Seed, Hydro Pump, Hyper Beam (46–49) Bullet Seed, Hydro Pump, Hyper Beam, Soak (50–59) |
Good Rod |
Lumineon
|
45–59 |
20 % |
Captivate, Safeguard, Aqua Ring, Whirlpool (45–47) Safeguard, Aqua Ring, Whirlpool, U-turn (48–52) Aqua Ring, Whirlpool, U-turn, Bounce (53–58) Whirlpool, U-turn, Bounce, Silver Wind (59–59) |
Super Rod |
Wishiwashi
(Solo Form)
|
50–60 |
40 % |
Aqua Tail, Double-Edge, Soak, Endeavor (50–53) Double-Edge, Soak, Endeavor, Hydro Pump (54–60) |
Super Rod |
Lumineon
|
50–60 |
35 % |
Safeguard, Aqua Ring, Whirlpool, U-turn (50–52) Aqua Ring, Whirlpool, U-turn, Bounce (53–58) Whirlpool, U-turn, Bounce, Silver Wind (59–60) |
Super Rod |
Shellder
|
50–60 |
15 % |
Aurora Beam, Whirlpool, Brine, Iron Defense (50–51) Whirlpool, Brine, Iron Defense, Ice Beam (52–55) Brine, Iron Defense, Ice Beam, Shell Smash (56–60) |
Super Rod |
Dewgong
|
60–70 |
7 % |
Take Down, Dive, Aqua Tail, Ice Beam (60–60) Dive, Aqua Tail, Ice Beam, Safeguard (61–64) Aqua Tail, Ice Beam, Safeguard, Hail (65–70) |
Super Rod |
Octillery
|
60–70 |
3 % |
Ice Beam, Bullet Seed, Hydro Pump, Hyper Beam (60–63) Bullet Seed, Hydro Pump, Hyper Beam, Soak (64–70) |
Surf |
Wailmer
|
45–55 |
39 3⁄16 % |
Water Spout, Amnesia, Dive, Bounce (45–48) Amnesia, Dive, Bounce, Hydro Pump (49–52) Dive, Bounce, Hydro Pump, Heavy Slam (53–55) |
Surf |
Lumineon
|
50–60 |
25 % |
Safeguard, Aqua Ring, Whirlpool, U-turn (50–52) Aqua Ring, Whirlpool, U-turn, Bounce (53–58) Whirlpool, U-turn, Bounce, Silver Wind (59–60) |
Surf |
Wailmer
|
40–44 |
15 5⁄8 % |
Brine, Rest, Water Spout, Amnesia (40–40) Rest, Water Spout, Amnesia, Dive (41–44) |
Surf |
Wishiwashi
(Solo Form)
|
50–59 |
13 7⁄11 % |
Aqua Tail, Double-Edge, Soak, Endeavor (50–53) Double-Edge, Soak, Endeavor, Hydro Pump (54–59) |
Surf |
Wishiwashi
(Solo Form)
|
61–70 |
2 8⁄11 % |
Double-Edge, Soak, Endeavor, Hydro Pump (61–70) |
Surf |
Wailmer
|
56–60 |
2 3⁄16 % |
Dive, Bounce, Hydro Pump, Heavy Slam (56–60) |
Surf |
Wishiwashi
(Solo Form)
|
60 |
1 7⁄11 % |
Double-Edge, Soak, Endeavor, Hydro Pump (60–60) |